This tutorial teaches how to build a 3D structure out of primitive GameObjects by: 1. Creating an empty parent GameObject called "Monument" and adding primitive cube GameObjects as children to form steps. 2. Duplicating and transforming the cube GameObjects to form a staircase structure. 3. Adding wall cube GameObjects and duplicating/transforming them to form angled walls. 4. Grouping the step GameObjects together under a "Platform" parent and duplicating it to form a "Roof" GameObject placed on top of the structure.