SlideShare a Scribd company logo
Ring Documentation, Release 1.7
• GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
• GL_PROXY_TEXTURE_CUBE_MAP
• GL_MAX_CUBE_MAP_TEXTURE_SIZE
• GL_COMBINE
• GL_COMBINE_RGB
• GL_COMBINE_ALPHA
• GL_RGB_SCALE
• GL_ADD_SIGNED
• GL_INTERPOLATE
• GL_CONSTANT
• GL_PRIMARY_COLOR
• GL_PREVIOUS
• GL_SOURCE0_RGB
• GL_SOURCE1_RGB
• GL_SOURCE2_RGB
• GL_SOURCE0_ALPHA
• GL_SOURCE1_ALPHA
• GL_SOURCE2_ALPHA
• GL_OPERAND0_RGB
• GL_OPERAND1_RGB
• GL_OPERAND2_RGB
• GL_OPERAND0_ALPHA
• GL_OPERAND1_ALPHA
• GL_OPERAND2_ALPHA
• GL_TEXTURE_COMPRESSED_IMAGE_SIZE
• GL_TEXTURE_COMPRESSED
• GL_NUM_COMPRESSED_TEXTURE_FORMATS
• GL_COMPRESSED_TEXTURE_FORMATS
• GL_DOT3_RGB
• GL_DOT3_RGBA
• GL_MULTISAMPLE_BIT
• GL_BLEND_DST_RGB
• GL_BLEND_SRC_RGB
• GL_BLEND_DST_ALPHA
• GL_BLEND_SRC_ALPHA
• GL_POINT_SIZE_MIN
1582
Ring Documentation, Release 1.7
• GL_POINT_SIZE_MAX
• GL_POINT_FADE_THRESHOLD_SIZE
• GL_POINT_DISTANCE_ATTENUATION
• GL_GENERATE_MIPMAP
• GL_GENERATE_MIPMAP_HINT
• GL_DEPTH_COMPONENT16
• GL_DEPTH_COMPONENT24
• GL_DEPTH_COMPONENT32
• GL_MIRRORED_REPEAT
• GL_FOG_COORDINATE_SOURCE
• GL_FOG_COORDINATE
• GL_FRAGMENT_DEPTH
• GL_CURRENT_FOG_COORDINATE
• GL_FOG_COORDINATE_ARRAY_TYPE
• GL_FOG_COORDINATE_ARRAY_STRIDE
• GL_FOG_COORDINATE_ARRAY_POINTER
• GL_FOG_COORDINATE_ARRAY
• GL_COLOR_SUM
• GL_CURRENT_SECONDARY_COLOR
• GL_SECONDARY_COLOR_ARRAY_SIZE
• GL_SECONDARY_COLOR_ARRAY_TYPE
• GL_SECONDARY_COLOR_ARRAY_STRIDE
• GL_SECONDARY_COLOR_ARRAY_POINTER
• GL_SECONDARY_COLOR_ARRAY
• GL_MAX_TEXTURE_LOD_BIAS
• GL_TEXTURE_FILTER_CONTROL
• GL_TEXTURE_LOD_BIAS
• GL_INCR_WRAP
• GL_DECR_WRAP
• GL_TEXTURE_DEPTH_SIZE
• GL_DEPTH_TEXTURE_MODE
• GL_TEXTURE_COMPARE_MODE
• GL_TEXTURE_COMPARE_FUNC
• GL_COMPARE_R_TO_TEXTURE
• GL_CURRENT_FOG_COORD
• GL_FOG_COORD
1583
Ring Documentation, Release 1.7
• GL_FOG_COORD_ARRAY
• GL_FOG_COORD_ARRAY_BUFFER_BINDING
• GL_FOG_COORD_ARRAY_POINTER
• GL_FOG_COORD_ARRAY_STRIDE
• GL_FOG_COORD_ARRAY_TYPE
• GL_FOG_COORD_SRC
• GL_SRC0_ALPHA
• GL_SRC0_RGB
• GL_SRC1_ALPHA
• GL_SRC1_RGB
• GL_SRC2_ALPHA
• GL_SRC2_RGB
• GL_BUFFER_SIZE
• GL_BUFFER_USAGE
• GL_QUERY_COUNTER_BITS
• GL_CURRENT_QUERY
• GL_QUERY_RESULT
• GL_QUERY_RESULT_AVAILABLE
• GL_ARRAY_BUFFER
• GL_ELEMENT_ARRAY_BUFFER
• GL_ARRAY_BUFFER_BINDING
• GL_ELEMENT_ARRAY_BUFFER_BINDING
• GL_VERTEX_ARRAY_BUFFER_BINDING
• GL_NORMAL_ARRAY_BUFFER_BINDING
• GL_COLOR_ARRAY_BUFFER_BINDING
• GL_INDEX_ARRAY_BUFFER_BINDING
• GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING
• GL_EDGE_FLAG_ARRAY_BUFFER_BINDING
• GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING
• GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
• GL_WEIGHT_ARRAY_BUFFER_BINDING
• GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
• GL_READ_ONLY
• GL_WRITE_ONLY
• GL_READ_WRITE
• GL_BUFFER_ACCESS
1584
Ring Documentation, Release 1.7
• GL_BUFFER_MAPPED
• GL_BUFFER_MAP_POINTER
• GL_STREAM_DRAW
• GL_STREAM_READ
• GL_STREAM_COPY
• GL_STATIC_DRAW
• GL_STATIC_READ
• GL_STATIC_COPY
• GL_DYNAMIC_DRAW
• GL_DYNAMIC_READ
• GL_DYNAMIC_COPY
• GL_SAMPLES_PASSED
• GL_BLEND_EQUATION_RGB
• GL_VERTEX_ATTRIB_ARRAY_ENABLED
• GL_VERTEX_ATTRIB_ARRAY_SIZE
• GL_VERTEX_ATTRIB_ARRAY_STRIDE
• GL_VERTEX_ATTRIB_ARRAY_TYPE
• GL_CURRENT_VERTEX_ATTRIB
• GL_VERTEX_PROGRAM_POINT_SIZE
• GL_VERTEX_PROGRAM_TWO_SIDE
• GL_VERTEX_ATTRIB_ARRAY_POINTER
• GL_STENCIL_BACK_FUNC
• GL_STENCIL_BACK_FAIL
• GL_STENCIL_BACK_PASS_DEPTH_FAIL
• GL_STENCIL_BACK_PASS_DEPTH_PASS
• GL_MAX_DRAW_BUFFERS
• GL_DRAW_BUFFER0
• GL_DRAW_BUFFER1
• GL_DRAW_BUFFER2
• GL_DRAW_BUFFER3
• GL_DRAW_BUFFER4
• GL_DRAW_BUFFER5
• GL_DRAW_BUFFER6
• GL_DRAW_BUFFER7
• GL_DRAW_BUFFER8
• GL_DRAW_BUFFER9
1585
Ring Documentation, Release 1.7
• GL_DRAW_BUFFER10
• GL_DRAW_BUFFER11
• GL_DRAW_BUFFER12
• GL_DRAW_BUFFER13
• GL_DRAW_BUFFER14
• GL_DRAW_BUFFER15
• GL_BLEND_EQUATION_ALPHA
• GL_POINT_SPRITE
• GL_COORD_REPLACE
• GL_MAX_VERTEX_ATTRIBS
• GL_VERTEX_ATTRIB_ARRAY_NORMALIZED
• GL_MAX_TEXTURE_COORDS
• GL_MAX_TEXTURE_IMAGE_UNITS
• GL_FRAGMENT_SHADER
• GL_VERTEX_SHADER
• GL_MAX_FRAGMENT_UNIFORM_COMPONENTS
• GL_MAX_VERTEX_UNIFORM_COMPONENTS
• GL_MAX_VARYING_FLOATS
• GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS
• GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS
• GL_SHADER_TYPE
• GL_FLOAT_VEC2
• GL_FLOAT_VEC3
• GL_FLOAT_VEC4
• GL_INT_VEC2
• GL_INT_VEC3
• GL_INT_VEC4
• GL_BOOL
• GL_BOOL_VEC2
• GL_BOOL_VEC3
• GL_BOOL_VEC4
• GL_FLOAT_MAT2
• GL_FLOAT_MAT3
• GL_FLOAT_MAT4
• GL_SAMPLER_1D
• GL_SAMPLER_2D
1586
Ring Documentation, Release 1.7
• GL_SAMPLER_3D
• GL_SAMPLER_CUBE
• GL_SAMPLER_1D_SHADOW
• GL_SAMPLER_2D_SHADOW
• GL_DELETE_STATUS
• GL_COMPILE_STATUS
• GL_LINK_STATUS
• GL_VALIDATE_STATUS
• GL_INFO_LOG_LENGTH
• GL_ATTACHED_SHADERS
• GL_ACTIVE_UNIFORMS
• GL_ACTIVE_UNIFORM_MAX_LENGTH
• GL_SHADER_SOURCE_LENGTH
• GL_ACTIVE_ATTRIBUTES
• GL_ACTIVE_ATTRIBUTE_MAX_LENGTH
• GL_FRAGMENT_SHADER_DERIVATIVE_HINT
• GL_SHADING_LANGUAGE_VERSION
• GL_CURRENT_PROGRAM
• GL_POINT_SPRITE_COORD_ORIGIN
• GL_LOWER_LEFT
• GL_UPPER_LEFT
• GL_STENCIL_BACK_REF
• GL_STENCIL_BACK_VALUE_MASK
• GL_STENCIL_BACK_WRITEMASK
• GL_CURRENT_RASTER_SECONDARY_COLOR
• GL_PIXEL_PACK_BUFFER
• GL_PIXEL_UNPACK_BUFFER
• GL_PIXEL_PACK_BUFFER_BINDING
• GL_PIXEL_UNPACK_BUFFER_BINDING
• GL_FLOAT_MAT2x3
• GL_FLOAT_MAT2x4
• GL_FLOAT_MAT3x2
• GL_FLOAT_MAT3x4
• GL_FLOAT_MAT4x2
• GL_FLOAT_MAT4x3
• GL_SRGB
1587
Ring Documentation, Release 1.7
• GL_SRGB8
• GL_SRGB_ALPHA
• GL_SRGB8_ALPHA8
• GL_SLUMINANCE_ALPHA
• GL_SLUMINANCE8_ALPHA8
• GL_SLUMINANCE
• GL_SLUMINANCE8
• GL_COMPRESSED_SRGB
• GL_COMPRESSED_SRGB_ALPHA
• GL_COMPRESSED_SLUMINANCE
• GL_COMPRESSED_SLUMINANCE_ALPHA
• GL_CLIP_DISTANCE0
• GL_CLIP_DISTANCE1
• GL_CLIP_DISTANCE2
• GL_CLIP_DISTANCE3
• GL_CLIP_DISTANCE4
• GL_CLIP_DISTANCE5
• GL_COMPARE_REF_TO_TEXTURE
• GL_MAX_CLIP_DISTANCES
• GL_MAX_VARYING_COMPONENTS
• GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT
• GL_MAJOR_VERSION
• GL_MINOR_VERSION
• GL_NUM_EXTENSIONS
• GL_CONTEXT_FLAGS
• GL_DEPTH_BUFFER
• GL_STENCIL_BUFFER
• GL_RGBA32F
• GL_RGB32F
• GL_RGBA16F
• GL_RGB16F
• GL_VERTEX_ATTRIB_ARRAY_INTEGER
• GL_MAX_ARRAY_TEXTURE_LAYERS
• GL_MIN_PROGRAM_TEXEL_OFFSET
• GL_MAX_PROGRAM_TEXEL_OFFSET
• GL_CLAMP_VERTEX_COLOR
1588
Ring Documentation, Release 1.7
• GL_CLAMP_FRAGMENT_COLOR
• GL_CLAMP_READ_COLOR
• GL_FIXED_ONLY
• GL_TEXTURE_RED_TYPE
• GL_TEXTURE_GREEN_TYPE
• GL_TEXTURE_BLUE_TYPE
• GL_TEXTURE_ALPHA_TYPE
• GL_TEXTURE_LUMINANCE_TYPE
• GL_TEXTURE_INTENSITY_TYPE
• GL_TEXTURE_DEPTH_TYPE
• GL_TEXTURE_1D_ARRAY
• GL_PROXY_TEXTURE_1D_ARRAY
• GL_TEXTURE_2D_ARRAY
• GL_PROXY_TEXTURE_2D_ARRAY
• GL_TEXTURE_BINDING_1D_ARRAY
• GL_TEXTURE_BINDING_2D_ARRAY
• GL_R11F_G11F_B10F
• GL_UNSIGNED_INT_10F_11F_11F_REV
• GL_RGB9_E5
• GL_UNSIGNED_INT_5_9_9_9_REV
• GL_TEXTURE_SHARED_SIZE
• GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH
• GL_TRANSFORM_FEEDBACK_BUFFER_MODE
• GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS
• GL_TRANSFORM_FEEDBACK_VARYINGS
• GL_TRANSFORM_FEEDBACK_BUFFER_START
• GL_TRANSFORM_FEEDBACK_BUFFER_SIZE
• GL_PRIMITIVES_GENERATED
• GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN
• GL_RASTERIZER_DISCARD
• GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS
• GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS
• GL_INTERLEAVED_ATTRIBS
• GL_SEPARATE_ATTRIBS
• GL_TRANSFORM_FEEDBACK_BUFFER
• GL_TRANSFORM_FEEDBACK_BUFFER_BINDING
1589
Ring Documentation, Release 1.7
• GL_RGBA32UI
• GL_RGB32UI
• GL_RGBA16UI
• GL_RGB16UI
• GL_RGBA8UI
• GL_RGB8UI
• GL_RGBA32I
• GL_RGB32I
• GL_RGBA16I
• GL_RGB16I
• GL_RGBA8I
• GL_RGB8I
• GL_RED_INTEGER
• GL_GREEN_INTEGER
• GL_BLUE_INTEGER
• GL_ALPHA_INTEGER
• GL_RGB_INTEGER
• GL_RGBA_INTEGER
• GL_BGR_INTEGER
• GL_BGRA_INTEGER
• GL_SAMPLER_1D_ARRAY
• GL_SAMPLER_2D_ARRAY
• GL_SAMPLER_1D_ARRAY_SHADOW
• GL_SAMPLER_2D_ARRAY_SHADOW
• GL_SAMPLER_CUBE_SHADOW
• GL_UNSIGNED_INT_VEC2
• GL_UNSIGNED_INT_VEC3
• GL_UNSIGNED_INT_VEC4
• GL_INT_SAMPLER_1D
• GL_INT_SAMPLER_2D
• GL_INT_SAMPLER_3D
• GL_INT_SAMPLER_CUBE
• GL_INT_SAMPLER_1D_ARRAY
• GL_INT_SAMPLER_2D_ARRAY
• GL_UNSIGNED_INT_SAMPLER_1D
• GL_UNSIGNED_INT_SAMPLER_2D
1590
Ring Documentation, Release 1.7
• GL_UNSIGNED_INT_SAMPLER_3D
• GL_UNSIGNED_INT_SAMPLER_CUBE
• GL_UNSIGNED_INT_SAMPLER_1D_ARRAY
• GL_UNSIGNED_INT_SAMPLER_2D_ARRAY
• GL_QUERY_WAIT
• GL_QUERY_NO_WAIT
• GL_QUERY_BY_REGION_WAIT
• GL_QUERY_BY_REGION_NO_WAIT
• GL_TEXTURE_RECTANGLE
• GL_TEXTURE_BINDING_RECTANGLE
• GL_PROXY_TEXTURE_RECTANGLE
• GL_MAX_RECTANGLE_TEXTURE_SIZE
• GL_SAMPLER_2D_RECT
• GL_SAMPLER_2D_RECT_SHADOW
• GL_TEXTURE_BUFFER
• GL_MAX_TEXTURE_BUFFER_SIZE
• GL_TEXTURE_BINDING_BUFFER
• GL_TEXTURE_BUFFER_DATA_STORE_BINDING
• GL_TEXTURE_BUFFER_FORMAT
• GL_SAMPLER_BUFFER
• GL_INT_SAMPLER_2D_RECT
• GL_INT_SAMPLER_BUFFER
• GL_UNSIGNED_INT_SAMPLER_2D_RECT
• GL_UNSIGNED_INT_SAMPLER_BUFFER
• GL_RED_SNORM
• GL_RG_SNORM
• GL_RGB_SNORM
• GL_RGBA_SNORM
• GL_R8_SNORM
• GL_RG8_SNORM
• GL_RGB8_SNORM
• GL_RGBA8_SNORM
• GL_R16_SNORM
• GL_RG16_SNORM
• GL_RGB16_SNORM
• GL_RGBA16_SNORM
1591
Ad

More Related Content

What's hot (20)

The Ring programming language version 1.5.4 book - Part 145 of 185
The Ring programming language version 1.5.4 book - Part 145 of 185The Ring programming language version 1.5.4 book - Part 145 of 185
The Ring programming language version 1.5.4 book - Part 145 of 185
Mahmoud Samir Fayed
 
The Ring programming language version 1.7 book - Part 151 of 196
The Ring programming language version 1.7 book - Part 151 of 196The Ring programming language version 1.7 book - Part 151 of 196
The Ring programming language version 1.7 book - Part 151 of 196
Mahmoud Samir Fayed
 
The Ring programming language version 1.5.2 book - Part 109 of 181
The Ring programming language version 1.5.2 book - Part 109 of 181The Ring programming language version 1.5.2 book - Part 109 of 181
The Ring programming language version 1.5.2 book - Part 109 of 181
Mahmoud Samir Fayed
 
The Ring programming language version 1.5.2 book - Part 151 of 181
The Ring programming language version 1.5.2 book - Part 151 of 181The Ring programming language version 1.5.2 book - Part 151 of 181
The Ring programming language version 1.5.2 book - Part 151 of 181
Mahmoud Samir Fayed
 
The Ring programming language version 1.5.3 book - Part 159 of 194
The Ring programming language version 1.5.3 book - Part 159 of 194The Ring programming language version 1.5.3 book - Part 159 of 194
The Ring programming language version 1.5.3 book - Part 159 of 194
Mahmoud Samir Fayed
 
The Ring programming language version 1.5.2 book - Part 117 of 181
The Ring programming language version 1.5.2 book - Part 117 of 181The Ring programming language version 1.5.2 book - Part 117 of 181
The Ring programming language version 1.5.2 book - Part 117 of 181
Mahmoud Samir Fayed
 
The Ring programming language version 1.5.1 book - Part 149 of 180
The Ring programming language version 1.5.1 book - Part 149 of 180 The Ring programming language version 1.5.1 book - Part 149 of 180
The Ring programming language version 1.5.1 book - Part 149 of 180
Mahmoud Samir Fayed
 
The Ring programming language version 1.5.1 book - Part 107 of 180
The Ring programming language version 1.5.1 book - Part 107 of 180The Ring programming language version 1.5.1 book - Part 107 of 180
The Ring programming language version 1.5.1 book - Part 107 of 180
Mahmoud Samir Fayed
 
The Ring programming language version 1.6 book - Part 162 of 189
The Ring programming language version 1.6 book - Part 162 of 189The Ring programming language version 1.6 book - Part 162 of 189
The Ring programming language version 1.6 book - Part 162 of 189
Mahmoud Samir Fayed
 
The Ring programming language version 1.7 book - Part 166 of 196
The Ring programming language version 1.7 book - Part 166 of 196The Ring programming language version 1.7 book - Part 166 of 196
The Ring programming language version 1.7 book - Part 166 of 196
Mahmoud Samir Fayed
 
The Ring programming language version 1.6 book - Part 133 of 189
The Ring programming language version 1.6 book - Part 133 of 189The Ring programming language version 1.6 book - Part 133 of 189
The Ring programming language version 1.6 book - Part 133 of 189
Mahmoud Samir Fayed
 
The Ring programming language version 1.6 book - Part 119 of 189
The Ring programming language version 1.6 book - Part 119 of 189The Ring programming language version 1.6 book - Part 119 of 189
The Ring programming language version 1.6 book - Part 119 of 189
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 158 of 212
The Ring programming language version 1.10 book - Part 158 of 212The Ring programming language version 1.10 book - Part 158 of 212
The Ring programming language version 1.10 book - Part 158 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.7 book - Part 184 of 196
The Ring programming language version 1.7 book - Part 184 of 196The Ring programming language version 1.7 book - Part 184 of 196
The Ring programming language version 1.7 book - Part 184 of 196
Mahmoud Samir Fayed
 
The Ring programming language version 1.7 book - Part 142 of 196
The Ring programming language version 1.7 book - Part 142 of 196The Ring programming language version 1.7 book - Part 142 of 196
The Ring programming language version 1.7 book - Part 142 of 196
Mahmoud Samir Fayed
 
The Ring programming language version 1.6 book - Part 108 of 189
The Ring programming language version 1.6 book - Part 108 of 189The Ring programming language version 1.6 book - Part 108 of 189
The Ring programming language version 1.6 book - Part 108 of 189
Mahmoud Samir Fayed
 
The Ring programming language version 1.8 book - Part 176 of 202
The Ring programming language version 1.8 book - Part 176 of 202The Ring programming language version 1.8 book - Part 176 of 202
The Ring programming language version 1.8 book - Part 176 of 202
Mahmoud Samir Fayed
 
The Ring programming language version 1.5.4 book - Part 134 of 185
The Ring programming language version 1.5.4 book - Part 134 of 185The Ring programming language version 1.5.4 book - Part 134 of 185
The Ring programming language version 1.5.4 book - Part 134 of 185
Mahmoud Samir Fayed
 
The Ring programming language version 1.8 book - Part 128 of 202
The Ring programming language version 1.8 book - Part 128 of 202The Ring programming language version 1.8 book - Part 128 of 202
The Ring programming language version 1.8 book - Part 128 of 202
Mahmoud Samir Fayed
 
The Ring programming language version 1.8 book - Part 161 of 202
The Ring programming language version 1.8 book - Part 161 of 202The Ring programming language version 1.8 book - Part 161 of 202
The Ring programming language version 1.8 book - Part 161 of 202
Mahmoud Samir Fayed
 
The Ring programming language version 1.5.4 book - Part 145 of 185
The Ring programming language version 1.5.4 book - Part 145 of 185The Ring programming language version 1.5.4 book - Part 145 of 185
The Ring programming language version 1.5.4 book - Part 145 of 185
Mahmoud Samir Fayed
 
The Ring programming language version 1.7 book - Part 151 of 196
The Ring programming language version 1.7 book - Part 151 of 196The Ring programming language version 1.7 book - Part 151 of 196
The Ring programming language version 1.7 book - Part 151 of 196
Mahmoud Samir Fayed
 
The Ring programming language version 1.5.2 book - Part 109 of 181
The Ring programming language version 1.5.2 book - Part 109 of 181The Ring programming language version 1.5.2 book - Part 109 of 181
The Ring programming language version 1.5.2 book - Part 109 of 181
Mahmoud Samir Fayed
 
The Ring programming language version 1.5.2 book - Part 151 of 181
The Ring programming language version 1.5.2 book - Part 151 of 181The Ring programming language version 1.5.2 book - Part 151 of 181
The Ring programming language version 1.5.2 book - Part 151 of 181
Mahmoud Samir Fayed
 
The Ring programming language version 1.5.3 book - Part 159 of 194
The Ring programming language version 1.5.3 book - Part 159 of 194The Ring programming language version 1.5.3 book - Part 159 of 194
The Ring programming language version 1.5.3 book - Part 159 of 194
Mahmoud Samir Fayed
 
The Ring programming language version 1.5.2 book - Part 117 of 181
The Ring programming language version 1.5.2 book - Part 117 of 181The Ring programming language version 1.5.2 book - Part 117 of 181
The Ring programming language version 1.5.2 book - Part 117 of 181
Mahmoud Samir Fayed
 
The Ring programming language version 1.5.1 book - Part 149 of 180
The Ring programming language version 1.5.1 book - Part 149 of 180 The Ring programming language version 1.5.1 book - Part 149 of 180
The Ring programming language version 1.5.1 book - Part 149 of 180
Mahmoud Samir Fayed
 
The Ring programming language version 1.5.1 book - Part 107 of 180
The Ring programming language version 1.5.1 book - Part 107 of 180The Ring programming language version 1.5.1 book - Part 107 of 180
The Ring programming language version 1.5.1 book - Part 107 of 180
Mahmoud Samir Fayed
 
The Ring programming language version 1.6 book - Part 162 of 189
The Ring programming language version 1.6 book - Part 162 of 189The Ring programming language version 1.6 book - Part 162 of 189
The Ring programming language version 1.6 book - Part 162 of 189
Mahmoud Samir Fayed
 
The Ring programming language version 1.7 book - Part 166 of 196
The Ring programming language version 1.7 book - Part 166 of 196The Ring programming language version 1.7 book - Part 166 of 196
The Ring programming language version 1.7 book - Part 166 of 196
Mahmoud Samir Fayed
 
The Ring programming language version 1.6 book - Part 133 of 189
The Ring programming language version 1.6 book - Part 133 of 189The Ring programming language version 1.6 book - Part 133 of 189
The Ring programming language version 1.6 book - Part 133 of 189
Mahmoud Samir Fayed
 
The Ring programming language version 1.6 book - Part 119 of 189
The Ring programming language version 1.6 book - Part 119 of 189The Ring programming language version 1.6 book - Part 119 of 189
The Ring programming language version 1.6 book - Part 119 of 189
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 158 of 212
The Ring programming language version 1.10 book - Part 158 of 212The Ring programming language version 1.10 book - Part 158 of 212
The Ring programming language version 1.10 book - Part 158 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.7 book - Part 184 of 196
The Ring programming language version 1.7 book - Part 184 of 196The Ring programming language version 1.7 book - Part 184 of 196
The Ring programming language version 1.7 book - Part 184 of 196
Mahmoud Samir Fayed
 
The Ring programming language version 1.7 book - Part 142 of 196
The Ring programming language version 1.7 book - Part 142 of 196The Ring programming language version 1.7 book - Part 142 of 196
The Ring programming language version 1.7 book - Part 142 of 196
Mahmoud Samir Fayed
 
The Ring programming language version 1.6 book - Part 108 of 189
The Ring programming language version 1.6 book - Part 108 of 189The Ring programming language version 1.6 book - Part 108 of 189
The Ring programming language version 1.6 book - Part 108 of 189
Mahmoud Samir Fayed
 
The Ring programming language version 1.8 book - Part 176 of 202
The Ring programming language version 1.8 book - Part 176 of 202The Ring programming language version 1.8 book - Part 176 of 202
The Ring programming language version 1.8 book - Part 176 of 202
Mahmoud Samir Fayed
 
The Ring programming language version 1.5.4 book - Part 134 of 185
The Ring programming language version 1.5.4 book - Part 134 of 185The Ring programming language version 1.5.4 book - Part 134 of 185
The Ring programming language version 1.5.4 book - Part 134 of 185
Mahmoud Samir Fayed
 
The Ring programming language version 1.8 book - Part 128 of 202
The Ring programming language version 1.8 book - Part 128 of 202The Ring programming language version 1.8 book - Part 128 of 202
The Ring programming language version 1.8 book - Part 128 of 202
Mahmoud Samir Fayed
 
The Ring programming language version 1.8 book - Part 161 of 202
The Ring programming language version 1.8 book - Part 161 of 202The Ring programming language version 1.8 book - Part 161 of 202
The Ring programming language version 1.8 book - Part 161 of 202
Mahmoud Samir Fayed
 

Similar to The Ring programming language version 1.7 book - Part 162 of 196 (16)

The Ring programming language version 1.7 book - Part 143 of 196
The Ring programming language version 1.7 book - Part 143 of 196The Ring programming language version 1.7 book - Part 143 of 196
The Ring programming language version 1.7 book - Part 143 of 196
Mahmoud Samir Fayed
 
The Ring programming language version 1.7 book - Part 185 of 196
The Ring programming language version 1.7 book - Part 185 of 196The Ring programming language version 1.7 book - Part 185 of 196
The Ring programming language version 1.7 book - Part 185 of 196
Mahmoud Samir Fayed
 
The Ring programming language version 1.8 book - Part 195 of 202
The Ring programming language version 1.8 book - Part 195 of 202The Ring programming language version 1.8 book - Part 195 of 202
The Ring programming language version 1.8 book - Part 195 of 202
Mahmoud Samir Fayed
 
The Ring programming language version 1.5.1 book - Part 136 of 180
The Ring programming language version 1.5.1 book - Part 136 of 180 The Ring programming language version 1.5.1 book - Part 136 of 180
The Ring programming language version 1.5.1 book - Part 136 of 180
Mahmoud Samir Fayed
 
The Ring programming language version 1.5.1 book - Part 146 of 180
The Ring programming language version 1.5.1 book - Part 146 of 180 The Ring programming language version 1.5.1 book - Part 146 of 180
The Ring programming language version 1.5.1 book - Part 146 of 180
Mahmoud Samir Fayed
 
The Ring programming language version 1.7 book - Part 138 of 196
The Ring programming language version 1.7 book - Part 138 of 196The Ring programming language version 1.7 book - Part 138 of 196
The Ring programming language version 1.7 book - Part 138 of 196
Mahmoud Samir Fayed
 
The Ring programming language version 1.9 book - Part 193 of 210
The Ring programming language version 1.9 book - Part 193 of 210The Ring programming language version 1.9 book - Part 193 of 210
The Ring programming language version 1.9 book - Part 193 of 210
Mahmoud Samir Fayed
 
The Ring programming language version 1.7 book - Part 180 of 196
The Ring programming language version 1.7 book - Part 180 of 196The Ring programming language version 1.7 book - Part 180 of 196
The Ring programming language version 1.7 book - Part 180 of 196
Mahmoud Samir Fayed
 
The Ring programming language version 1.7 book - Part 123 of 196
The Ring programming language version 1.7 book - Part 123 of 196The Ring programming language version 1.7 book - Part 123 of 196
The Ring programming language version 1.7 book - Part 123 of 196
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 177 of 212
The Ring programming language version 1.10 book - Part 177 of 212The Ring programming language version 1.10 book - Part 177 of 212
The Ring programming language version 1.10 book - Part 177 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.7 book - Part 132 of 196
The Ring programming language version 1.7 book - Part 132 of 196The Ring programming language version 1.7 book - Part 132 of 196
The Ring programming language version 1.7 book - Part 132 of 196
Mahmoud Samir Fayed
 
The Ring programming language version 1.5.2 book - Part 104 of 181
The Ring programming language version 1.5.2 book - Part 104 of 181The Ring programming language version 1.5.2 book - Part 104 of 181
The Ring programming language version 1.5.2 book - Part 104 of 181
Mahmoud Samir Fayed
 
The Ring programming language version 1.5.4 book - Part 121 of 185
The Ring programming language version 1.5.4 book - Part 121 of 185The Ring programming language version 1.5.4 book - Part 121 of 185
The Ring programming language version 1.5.4 book - Part 121 of 185
Mahmoud Samir Fayed
 
The Ring programming language version 1.7 book - Part 190 of 196
The Ring programming language version 1.7 book - Part 190 of 196The Ring programming language version 1.7 book - Part 190 of 196
The Ring programming language version 1.7 book - Part 190 of 196
Mahmoud Samir Fayed
 
The Ring programming language version 1.5.1 book - Part 135 of 180
The Ring programming language version 1.5.1 book - Part 135 of 180 The Ring programming language version 1.5.1 book - Part 135 of 180
The Ring programming language version 1.5.1 book - Part 135 of 180
Mahmoud Samir Fayed
 
The Ring programming language version 1.7 book - Part 156 of 196
The Ring programming language version 1.7 book - Part 156 of 196The Ring programming language version 1.7 book - Part 156 of 196
The Ring programming language version 1.7 book - Part 156 of 196
Mahmoud Samir Fayed
 
The Ring programming language version 1.7 book - Part 143 of 196
The Ring programming language version 1.7 book - Part 143 of 196The Ring programming language version 1.7 book - Part 143 of 196
The Ring programming language version 1.7 book - Part 143 of 196
Mahmoud Samir Fayed
 
The Ring programming language version 1.7 book - Part 185 of 196
The Ring programming language version 1.7 book - Part 185 of 196The Ring programming language version 1.7 book - Part 185 of 196
The Ring programming language version 1.7 book - Part 185 of 196
Mahmoud Samir Fayed
 
The Ring programming language version 1.8 book - Part 195 of 202
The Ring programming language version 1.8 book - Part 195 of 202The Ring programming language version 1.8 book - Part 195 of 202
The Ring programming language version 1.8 book - Part 195 of 202
Mahmoud Samir Fayed
 
The Ring programming language version 1.5.1 book - Part 136 of 180
The Ring programming language version 1.5.1 book - Part 136 of 180 The Ring programming language version 1.5.1 book - Part 136 of 180
The Ring programming language version 1.5.1 book - Part 136 of 180
Mahmoud Samir Fayed
 
The Ring programming language version 1.5.1 book - Part 146 of 180
The Ring programming language version 1.5.1 book - Part 146 of 180 The Ring programming language version 1.5.1 book - Part 146 of 180
The Ring programming language version 1.5.1 book - Part 146 of 180
Mahmoud Samir Fayed
 
The Ring programming language version 1.7 book - Part 138 of 196
The Ring programming language version 1.7 book - Part 138 of 196The Ring programming language version 1.7 book - Part 138 of 196
The Ring programming language version 1.7 book - Part 138 of 196
Mahmoud Samir Fayed
 
The Ring programming language version 1.9 book - Part 193 of 210
The Ring programming language version 1.9 book - Part 193 of 210The Ring programming language version 1.9 book - Part 193 of 210
The Ring programming language version 1.9 book - Part 193 of 210
Mahmoud Samir Fayed
 
The Ring programming language version 1.7 book - Part 180 of 196
The Ring programming language version 1.7 book - Part 180 of 196The Ring programming language version 1.7 book - Part 180 of 196
The Ring programming language version 1.7 book - Part 180 of 196
Mahmoud Samir Fayed
 
The Ring programming language version 1.7 book - Part 123 of 196
The Ring programming language version 1.7 book - Part 123 of 196The Ring programming language version 1.7 book - Part 123 of 196
The Ring programming language version 1.7 book - Part 123 of 196
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 177 of 212
The Ring programming language version 1.10 book - Part 177 of 212The Ring programming language version 1.10 book - Part 177 of 212
The Ring programming language version 1.10 book - Part 177 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.7 book - Part 132 of 196
The Ring programming language version 1.7 book - Part 132 of 196The Ring programming language version 1.7 book - Part 132 of 196
The Ring programming language version 1.7 book - Part 132 of 196
Mahmoud Samir Fayed
 
The Ring programming language version 1.5.2 book - Part 104 of 181
The Ring programming language version 1.5.2 book - Part 104 of 181The Ring programming language version 1.5.2 book - Part 104 of 181
The Ring programming language version 1.5.2 book - Part 104 of 181
Mahmoud Samir Fayed
 
The Ring programming language version 1.5.4 book - Part 121 of 185
The Ring programming language version 1.5.4 book - Part 121 of 185The Ring programming language version 1.5.4 book - Part 121 of 185
The Ring programming language version 1.5.4 book - Part 121 of 185
Mahmoud Samir Fayed
 
The Ring programming language version 1.7 book - Part 190 of 196
The Ring programming language version 1.7 book - Part 190 of 196The Ring programming language version 1.7 book - Part 190 of 196
The Ring programming language version 1.7 book - Part 190 of 196
Mahmoud Samir Fayed
 
The Ring programming language version 1.5.1 book - Part 135 of 180
The Ring programming language version 1.5.1 book - Part 135 of 180 The Ring programming language version 1.5.1 book - Part 135 of 180
The Ring programming language version 1.5.1 book - Part 135 of 180
Mahmoud Samir Fayed
 
The Ring programming language version 1.7 book - Part 156 of 196
The Ring programming language version 1.7 book - Part 156 of 196The Ring programming language version 1.7 book - Part 156 of 196
The Ring programming language version 1.7 book - Part 156 of 196
Mahmoud Samir Fayed
 
Ad

More from Mahmoud Samir Fayed (20)

The Ring programming language version 1.10 book - Part 212 of 212
The Ring programming language version 1.10 book - Part 212 of 212The Ring programming language version 1.10 book - Part 212 of 212
The Ring programming language version 1.10 book - Part 212 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 211 of 212
The Ring programming language version 1.10 book - Part 211 of 212The Ring programming language version 1.10 book - Part 211 of 212
The Ring programming language version 1.10 book - Part 211 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 210 of 212
The Ring programming language version 1.10 book - Part 210 of 212The Ring programming language version 1.10 book - Part 210 of 212
The Ring programming language version 1.10 book - Part 210 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 208 of 212
The Ring programming language version 1.10 book - Part 208 of 212The Ring programming language version 1.10 book - Part 208 of 212
The Ring programming language version 1.10 book - Part 208 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 207 of 212
The Ring programming language version 1.10 book - Part 207 of 212The Ring programming language version 1.10 book - Part 207 of 212
The Ring programming language version 1.10 book - Part 207 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 205 of 212
The Ring programming language version 1.10 book - Part 205 of 212The Ring programming language version 1.10 book - Part 205 of 212
The Ring programming language version 1.10 book - Part 205 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 206 of 212
The Ring programming language version 1.10 book - Part 206 of 212The Ring programming language version 1.10 book - Part 206 of 212
The Ring programming language version 1.10 book - Part 206 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 204 of 212
The Ring programming language version 1.10 book - Part 204 of 212The Ring programming language version 1.10 book - Part 204 of 212
The Ring programming language version 1.10 book - Part 204 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 203 of 212
The Ring programming language version 1.10 book - Part 203 of 212The Ring programming language version 1.10 book - Part 203 of 212
The Ring programming language version 1.10 book - Part 203 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 202 of 212
The Ring programming language version 1.10 book - Part 202 of 212The Ring programming language version 1.10 book - Part 202 of 212
The Ring programming language version 1.10 book - Part 202 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 201 of 212
The Ring programming language version 1.10 book - Part 201 of 212The Ring programming language version 1.10 book - Part 201 of 212
The Ring programming language version 1.10 book - Part 201 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 200 of 212
The Ring programming language version 1.10 book - Part 200 of 212The Ring programming language version 1.10 book - Part 200 of 212
The Ring programming language version 1.10 book - Part 200 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 199 of 212
The Ring programming language version 1.10 book - Part 199 of 212The Ring programming language version 1.10 book - Part 199 of 212
The Ring programming language version 1.10 book - Part 199 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 198 of 212
The Ring programming language version 1.10 book - Part 198 of 212The Ring programming language version 1.10 book - Part 198 of 212
The Ring programming language version 1.10 book - Part 198 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 197 of 212
The Ring programming language version 1.10 book - Part 197 of 212The Ring programming language version 1.10 book - Part 197 of 212
The Ring programming language version 1.10 book - Part 197 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 196 of 212
The Ring programming language version 1.10 book - Part 196 of 212The Ring programming language version 1.10 book - Part 196 of 212
The Ring programming language version 1.10 book - Part 196 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 195 of 212
The Ring programming language version 1.10 book - Part 195 of 212The Ring programming language version 1.10 book - Part 195 of 212
The Ring programming language version 1.10 book - Part 195 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 194 of 212
The Ring programming language version 1.10 book - Part 194 of 212The Ring programming language version 1.10 book - Part 194 of 212
The Ring programming language version 1.10 book - Part 194 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 193 of 212
The Ring programming language version 1.10 book - Part 193 of 212The Ring programming language version 1.10 book - Part 193 of 212
The Ring programming language version 1.10 book - Part 193 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 192 of 212
The Ring programming language version 1.10 book - Part 192 of 212The Ring programming language version 1.10 book - Part 192 of 212
The Ring programming language version 1.10 book - Part 192 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 212 of 212
The Ring programming language version 1.10 book - Part 212 of 212The Ring programming language version 1.10 book - Part 212 of 212
The Ring programming language version 1.10 book - Part 212 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 211 of 212
The Ring programming language version 1.10 book - Part 211 of 212The Ring programming language version 1.10 book - Part 211 of 212
The Ring programming language version 1.10 book - Part 211 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 210 of 212
The Ring programming language version 1.10 book - Part 210 of 212The Ring programming language version 1.10 book - Part 210 of 212
The Ring programming language version 1.10 book - Part 210 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 208 of 212
The Ring programming language version 1.10 book - Part 208 of 212The Ring programming language version 1.10 book - Part 208 of 212
The Ring programming language version 1.10 book - Part 208 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 207 of 212
The Ring programming language version 1.10 book - Part 207 of 212The Ring programming language version 1.10 book - Part 207 of 212
The Ring programming language version 1.10 book - Part 207 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 205 of 212
The Ring programming language version 1.10 book - Part 205 of 212The Ring programming language version 1.10 book - Part 205 of 212
The Ring programming language version 1.10 book - Part 205 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 206 of 212
The Ring programming language version 1.10 book - Part 206 of 212The Ring programming language version 1.10 book - Part 206 of 212
The Ring programming language version 1.10 book - Part 206 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 204 of 212
The Ring programming language version 1.10 book - Part 204 of 212The Ring programming language version 1.10 book - Part 204 of 212
The Ring programming language version 1.10 book - Part 204 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 203 of 212
The Ring programming language version 1.10 book - Part 203 of 212The Ring programming language version 1.10 book - Part 203 of 212
The Ring programming language version 1.10 book - Part 203 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 202 of 212
The Ring programming language version 1.10 book - Part 202 of 212The Ring programming language version 1.10 book - Part 202 of 212
The Ring programming language version 1.10 book - Part 202 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 201 of 212
The Ring programming language version 1.10 book - Part 201 of 212The Ring programming language version 1.10 book - Part 201 of 212
The Ring programming language version 1.10 book - Part 201 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 200 of 212
The Ring programming language version 1.10 book - Part 200 of 212The Ring programming language version 1.10 book - Part 200 of 212
The Ring programming language version 1.10 book - Part 200 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 199 of 212
The Ring programming language version 1.10 book - Part 199 of 212The Ring programming language version 1.10 book - Part 199 of 212
The Ring programming language version 1.10 book - Part 199 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 198 of 212
The Ring programming language version 1.10 book - Part 198 of 212The Ring programming language version 1.10 book - Part 198 of 212
The Ring programming language version 1.10 book - Part 198 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 197 of 212
The Ring programming language version 1.10 book - Part 197 of 212The Ring programming language version 1.10 book - Part 197 of 212
The Ring programming language version 1.10 book - Part 197 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 196 of 212
The Ring programming language version 1.10 book - Part 196 of 212The Ring programming language version 1.10 book - Part 196 of 212
The Ring programming language version 1.10 book - Part 196 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 195 of 212
The Ring programming language version 1.10 book - Part 195 of 212The Ring programming language version 1.10 book - Part 195 of 212
The Ring programming language version 1.10 book - Part 195 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 194 of 212
The Ring programming language version 1.10 book - Part 194 of 212The Ring programming language version 1.10 book - Part 194 of 212
The Ring programming language version 1.10 book - Part 194 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 193 of 212
The Ring programming language version 1.10 book - Part 193 of 212The Ring programming language version 1.10 book - Part 193 of 212
The Ring programming language version 1.10 book - Part 193 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 192 of 212
The Ring programming language version 1.10 book - Part 192 of 212The Ring programming language version 1.10 book - Part 192 of 212
The Ring programming language version 1.10 book - Part 192 of 212
Mahmoud Samir Fayed
 
Ad

Recently uploaded (20)

React Native for Business Solutions: Building Scalable Apps for Success
React Native for Business Solutions: Building Scalable Apps for SuccessReact Native for Business Solutions: Building Scalable Apps for Success
React Native for Business Solutions: Building Scalable Apps for Success
Amelia Swank
 
Integrating FME with Python: Tips, Demos, and Best Practices for Powerful Aut...
Integrating FME with Python: Tips, Demos, and Best Practices for Powerful Aut...Integrating FME with Python: Tips, Demos, and Best Practices for Powerful Aut...
Integrating FME with Python: Tips, Demos, and Best Practices for Powerful Aut...
Safe Software
 
Crazy Incentives and How They Kill Security. How Do You Turn the Wheel?
Crazy Incentives and How They Kill Security. How Do You Turn the Wheel?Crazy Incentives and How They Kill Security. How Do You Turn the Wheel?
Crazy Incentives and How They Kill Security. How Do You Turn the Wheel?
Christian Folini
 
Who's choice? Making decisions with and about Artificial Intelligence, Keele ...
Who's choice? Making decisions with and about Artificial Intelligence, Keele ...Who's choice? Making decisions with and about Artificial Intelligence, Keele ...
Who's choice? Making decisions with and about Artificial Intelligence, Keele ...
Alan Dix
 
Developing Product-Behavior Fit: UX Research in Product Development by Krysta...
Developing Product-Behavior Fit: UX Research in Product Development by Krysta...Developing Product-Behavior Fit: UX Research in Product Development by Krysta...
Developing Product-Behavior Fit: UX Research in Product Development by Krysta...
UXPA Boston
 
Digital Technologies for Culture, Arts and Heritage: Insights from Interdisci...
Digital Technologies for Culture, Arts and Heritage: Insights from Interdisci...Digital Technologies for Culture, Arts and Heritage: Insights from Interdisci...
Digital Technologies for Culture, Arts and Heritage: Insights from Interdisci...
Vasileios Komianos
 
accessibility Considerations during Design by Rick Blair, Schneider Electric
accessibility Considerations during Design by Rick Blair, Schneider Electricaccessibility Considerations during Design by Rick Blair, Schneider Electric
accessibility Considerations during Design by Rick Blair, Schneider Electric
UXPA Boston
 
DevOpsDays SLC - Platform Engineers are Product Managers.pptx
DevOpsDays SLC - Platform Engineers are Product Managers.pptxDevOpsDays SLC - Platform Engineers are Product Managers.pptx
DevOpsDays SLC - Platform Engineers are Product Managers.pptx
Justin Reock
 
OpenAI Just Announced Codex: A cloud engineering agent that excels in handlin...
OpenAI Just Announced Codex: A cloud engineering agent that excels in handlin...OpenAI Just Announced Codex: A cloud engineering agent that excels in handlin...
OpenAI Just Announced Codex: A cloud engineering agent that excels in handlin...
SOFTTECHHUB
 
Right to liberty and security of a person.pdf
Right to liberty and security of a person.pdfRight to liberty and security of a person.pdf
Right to liberty and security of a person.pdf
danielbraico197
 
machines-for-woodworking-shops-en-compressed.pdf
machines-for-woodworking-shops-en-compressed.pdfmachines-for-woodworking-shops-en-compressed.pdf
machines-for-woodworking-shops-en-compressed.pdf
AmirStern2
 
Top Hyper-Casual Game Studio Services
Top  Hyper-Casual  Game  Studio ServicesTop  Hyper-Casual  Game  Studio Services
Top Hyper-Casual Game Studio Services
Nova Carter
 
Understanding SEO in the Age of AI.pdf
Understanding SEO in the Age of AI.pdfUnderstanding SEO in the Age of AI.pdf
Understanding SEO in the Age of AI.pdf
Fulcrum Concepts, LLC
 
Agentic Automation - Delhi UiPath Community Meetup
Agentic Automation - Delhi UiPath Community MeetupAgentic Automation - Delhi UiPath Community Meetup
Agentic Automation - Delhi UiPath Community Meetup
Manoj Batra (1600 + Connections)
 
Multi-Agent AI Systems: Architectures & Communication (MCP and A2A)
Multi-Agent AI Systems: Architectures & Communication (MCP and A2A)Multi-Agent AI Systems: Architectures & Communication (MCP and A2A)
Multi-Agent AI Systems: Architectures & Communication (MCP and A2A)
HusseinMalikMammadli
 
Cybersecurity Tools and Technologies - Microsoft Certificate
Cybersecurity Tools and Technologies - Microsoft CertificateCybersecurity Tools and Technologies - Microsoft Certificate
Cybersecurity Tools and Technologies - Microsoft Certificate
VICTOR MAESTRE RAMIREZ
 
Kit-Works Team Study_팀스터디_김한솔_nuqs_20250509.pdf
Kit-Works Team Study_팀스터디_김한솔_nuqs_20250509.pdfKit-Works Team Study_팀스터디_김한솔_nuqs_20250509.pdf
Kit-Works Team Study_팀스터디_김한솔_nuqs_20250509.pdf
Wonjun Hwang
 
MULTI-STAKEHOLDER CONSULTATION PROGRAM On Implementation of DNF 2.0 and Way F...
MULTI-STAKEHOLDER CONSULTATION PROGRAM On Implementation of DNF 2.0 and Way F...MULTI-STAKEHOLDER CONSULTATION PROGRAM On Implementation of DNF 2.0 and Way F...
MULTI-STAKEHOLDER CONSULTATION PROGRAM On Implementation of DNF 2.0 and Way F...
ICT Frame Magazine Pvt. Ltd.
 
Middle East and Africa Cybersecurity Market Trends and Growth Analysis
Middle East and Africa Cybersecurity Market Trends and Growth Analysis Middle East and Africa Cybersecurity Market Trends and Growth Analysis
Middle East and Africa Cybersecurity Market Trends and Growth Analysis
Preeti Jha
 
ICDCC 2025: Securing Agentic AI - Eryk Budi Pratama.pdf
ICDCC 2025: Securing Agentic AI - Eryk Budi Pratama.pdfICDCC 2025: Securing Agentic AI - Eryk Budi Pratama.pdf
ICDCC 2025: Securing Agentic AI - Eryk Budi Pratama.pdf
Eryk Budi Pratama
 
React Native for Business Solutions: Building Scalable Apps for Success
React Native for Business Solutions: Building Scalable Apps for SuccessReact Native for Business Solutions: Building Scalable Apps for Success
React Native for Business Solutions: Building Scalable Apps for Success
Amelia Swank
 
Integrating FME with Python: Tips, Demos, and Best Practices for Powerful Aut...
Integrating FME with Python: Tips, Demos, and Best Practices for Powerful Aut...Integrating FME with Python: Tips, Demos, and Best Practices for Powerful Aut...
Integrating FME with Python: Tips, Demos, and Best Practices for Powerful Aut...
Safe Software
 
Crazy Incentives and How They Kill Security. How Do You Turn the Wheel?
Crazy Incentives and How They Kill Security. How Do You Turn the Wheel?Crazy Incentives and How They Kill Security. How Do You Turn the Wheel?
Crazy Incentives and How They Kill Security. How Do You Turn the Wheel?
Christian Folini
 
Who's choice? Making decisions with and about Artificial Intelligence, Keele ...
Who's choice? Making decisions with and about Artificial Intelligence, Keele ...Who's choice? Making decisions with and about Artificial Intelligence, Keele ...
Who's choice? Making decisions with and about Artificial Intelligence, Keele ...
Alan Dix
 
Developing Product-Behavior Fit: UX Research in Product Development by Krysta...
Developing Product-Behavior Fit: UX Research in Product Development by Krysta...Developing Product-Behavior Fit: UX Research in Product Development by Krysta...
Developing Product-Behavior Fit: UX Research in Product Development by Krysta...
UXPA Boston
 
Digital Technologies for Culture, Arts and Heritage: Insights from Interdisci...
Digital Technologies for Culture, Arts and Heritage: Insights from Interdisci...Digital Technologies for Culture, Arts and Heritage: Insights from Interdisci...
Digital Technologies for Culture, Arts and Heritage: Insights from Interdisci...
Vasileios Komianos
 
accessibility Considerations during Design by Rick Blair, Schneider Electric
accessibility Considerations during Design by Rick Blair, Schneider Electricaccessibility Considerations during Design by Rick Blair, Schneider Electric
accessibility Considerations during Design by Rick Blair, Schneider Electric
UXPA Boston
 
DevOpsDays SLC - Platform Engineers are Product Managers.pptx
DevOpsDays SLC - Platform Engineers are Product Managers.pptxDevOpsDays SLC - Platform Engineers are Product Managers.pptx
DevOpsDays SLC - Platform Engineers are Product Managers.pptx
Justin Reock
 
OpenAI Just Announced Codex: A cloud engineering agent that excels in handlin...
OpenAI Just Announced Codex: A cloud engineering agent that excels in handlin...OpenAI Just Announced Codex: A cloud engineering agent that excels in handlin...
OpenAI Just Announced Codex: A cloud engineering agent that excels in handlin...
SOFTTECHHUB
 
Right to liberty and security of a person.pdf
Right to liberty and security of a person.pdfRight to liberty and security of a person.pdf
Right to liberty and security of a person.pdf
danielbraico197
 
machines-for-woodworking-shops-en-compressed.pdf
machines-for-woodworking-shops-en-compressed.pdfmachines-for-woodworking-shops-en-compressed.pdf
machines-for-woodworking-shops-en-compressed.pdf
AmirStern2
 
Top Hyper-Casual Game Studio Services
Top  Hyper-Casual  Game  Studio ServicesTop  Hyper-Casual  Game  Studio Services
Top Hyper-Casual Game Studio Services
Nova Carter
 
Understanding SEO in the Age of AI.pdf
Understanding SEO in the Age of AI.pdfUnderstanding SEO in the Age of AI.pdf
Understanding SEO in the Age of AI.pdf
Fulcrum Concepts, LLC
 
Multi-Agent AI Systems: Architectures & Communication (MCP and A2A)
Multi-Agent AI Systems: Architectures & Communication (MCP and A2A)Multi-Agent AI Systems: Architectures & Communication (MCP and A2A)
Multi-Agent AI Systems: Architectures & Communication (MCP and A2A)
HusseinMalikMammadli
 
Cybersecurity Tools and Technologies - Microsoft Certificate
Cybersecurity Tools and Technologies - Microsoft CertificateCybersecurity Tools and Technologies - Microsoft Certificate
Cybersecurity Tools and Technologies - Microsoft Certificate
VICTOR MAESTRE RAMIREZ
 
Kit-Works Team Study_팀스터디_김한솔_nuqs_20250509.pdf
Kit-Works Team Study_팀스터디_김한솔_nuqs_20250509.pdfKit-Works Team Study_팀스터디_김한솔_nuqs_20250509.pdf
Kit-Works Team Study_팀스터디_김한솔_nuqs_20250509.pdf
Wonjun Hwang
 
MULTI-STAKEHOLDER CONSULTATION PROGRAM On Implementation of DNF 2.0 and Way F...
MULTI-STAKEHOLDER CONSULTATION PROGRAM On Implementation of DNF 2.0 and Way F...MULTI-STAKEHOLDER CONSULTATION PROGRAM On Implementation of DNF 2.0 and Way F...
MULTI-STAKEHOLDER CONSULTATION PROGRAM On Implementation of DNF 2.0 and Way F...
ICT Frame Magazine Pvt. Ltd.
 
Middle East and Africa Cybersecurity Market Trends and Growth Analysis
Middle East and Africa Cybersecurity Market Trends and Growth Analysis Middle East and Africa Cybersecurity Market Trends and Growth Analysis
Middle East and Africa Cybersecurity Market Trends and Growth Analysis
Preeti Jha
 
ICDCC 2025: Securing Agentic AI - Eryk Budi Pratama.pdf
ICDCC 2025: Securing Agentic AI - Eryk Budi Pratama.pdfICDCC 2025: Securing Agentic AI - Eryk Budi Pratama.pdf
ICDCC 2025: Securing Agentic AI - Eryk Budi Pratama.pdf
Eryk Budi Pratama
 

The Ring programming language version 1.7 book - Part 162 of 196

  • 1. Ring Documentation, Release 1.7 • GL_TEXTURE_CUBE_MAP_NEGATIVE_Z • GL_PROXY_TEXTURE_CUBE_MAP • GL_MAX_CUBE_MAP_TEXTURE_SIZE • GL_COMBINE • GL_COMBINE_RGB • GL_COMBINE_ALPHA • GL_RGB_SCALE • GL_ADD_SIGNED • GL_INTERPOLATE • GL_CONSTANT • GL_PRIMARY_COLOR • GL_PREVIOUS • GL_SOURCE0_RGB • GL_SOURCE1_RGB • GL_SOURCE2_RGB • GL_SOURCE0_ALPHA • GL_SOURCE1_ALPHA • GL_SOURCE2_ALPHA • GL_OPERAND0_RGB • GL_OPERAND1_RGB • GL_OPERAND2_RGB • GL_OPERAND0_ALPHA • GL_OPERAND1_ALPHA • GL_OPERAND2_ALPHA • GL_TEXTURE_COMPRESSED_IMAGE_SIZE • GL_TEXTURE_COMPRESSED • GL_NUM_COMPRESSED_TEXTURE_FORMATS • GL_COMPRESSED_TEXTURE_FORMATS • GL_DOT3_RGB • GL_DOT3_RGBA • GL_MULTISAMPLE_BIT • GL_BLEND_DST_RGB • GL_BLEND_SRC_RGB • GL_BLEND_DST_ALPHA • GL_BLEND_SRC_ALPHA • GL_POINT_SIZE_MIN 1582
  • 2. Ring Documentation, Release 1.7 • GL_POINT_SIZE_MAX • GL_POINT_FADE_THRESHOLD_SIZE • GL_POINT_DISTANCE_ATTENUATION • GL_GENERATE_MIPMAP • GL_GENERATE_MIPMAP_HINT • GL_DEPTH_COMPONENT16 • GL_DEPTH_COMPONENT24 • GL_DEPTH_COMPONENT32 • GL_MIRRORED_REPEAT • GL_FOG_COORDINATE_SOURCE • GL_FOG_COORDINATE • GL_FRAGMENT_DEPTH • GL_CURRENT_FOG_COORDINATE • GL_FOG_COORDINATE_ARRAY_TYPE • GL_FOG_COORDINATE_ARRAY_STRIDE • GL_FOG_COORDINATE_ARRAY_POINTER • GL_FOG_COORDINATE_ARRAY • GL_COLOR_SUM • GL_CURRENT_SECONDARY_COLOR • GL_SECONDARY_COLOR_ARRAY_SIZE • GL_SECONDARY_COLOR_ARRAY_TYPE • GL_SECONDARY_COLOR_ARRAY_STRIDE • GL_SECONDARY_COLOR_ARRAY_POINTER • GL_SECONDARY_COLOR_ARRAY • GL_MAX_TEXTURE_LOD_BIAS • GL_TEXTURE_FILTER_CONTROL • GL_TEXTURE_LOD_BIAS • GL_INCR_WRAP • GL_DECR_WRAP • GL_TEXTURE_DEPTH_SIZE • GL_DEPTH_TEXTURE_MODE • GL_TEXTURE_COMPARE_MODE • GL_TEXTURE_COMPARE_FUNC • GL_COMPARE_R_TO_TEXTURE • GL_CURRENT_FOG_COORD • GL_FOG_COORD 1583
  • 3. Ring Documentation, Release 1.7 • GL_FOG_COORD_ARRAY • GL_FOG_COORD_ARRAY_BUFFER_BINDING • GL_FOG_COORD_ARRAY_POINTER • GL_FOG_COORD_ARRAY_STRIDE • GL_FOG_COORD_ARRAY_TYPE • GL_FOG_COORD_SRC • GL_SRC0_ALPHA • GL_SRC0_RGB • GL_SRC1_ALPHA • GL_SRC1_RGB • GL_SRC2_ALPHA • GL_SRC2_RGB • GL_BUFFER_SIZE • GL_BUFFER_USAGE • GL_QUERY_COUNTER_BITS • GL_CURRENT_QUERY • GL_QUERY_RESULT • GL_QUERY_RESULT_AVAILABLE • GL_ARRAY_BUFFER • GL_ELEMENT_ARRAY_BUFFER • GL_ARRAY_BUFFER_BINDING • GL_ELEMENT_ARRAY_BUFFER_BINDING • GL_VERTEX_ARRAY_BUFFER_BINDING • GL_NORMAL_ARRAY_BUFFER_BINDING • GL_COLOR_ARRAY_BUFFER_BINDING • GL_INDEX_ARRAY_BUFFER_BINDING • GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING • GL_EDGE_FLAG_ARRAY_BUFFER_BINDING • GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING • GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING • GL_WEIGHT_ARRAY_BUFFER_BINDING • GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING • GL_READ_ONLY • GL_WRITE_ONLY • GL_READ_WRITE • GL_BUFFER_ACCESS 1584
  • 4. Ring Documentation, Release 1.7 • GL_BUFFER_MAPPED • GL_BUFFER_MAP_POINTER • GL_STREAM_DRAW • GL_STREAM_READ • GL_STREAM_COPY • GL_STATIC_DRAW • GL_STATIC_READ • GL_STATIC_COPY • GL_DYNAMIC_DRAW • GL_DYNAMIC_READ • GL_DYNAMIC_COPY • GL_SAMPLES_PASSED • GL_BLEND_EQUATION_RGB • GL_VERTEX_ATTRIB_ARRAY_ENABLED • GL_VERTEX_ATTRIB_ARRAY_SIZE • GL_VERTEX_ATTRIB_ARRAY_STRIDE • GL_VERTEX_ATTRIB_ARRAY_TYPE • GL_CURRENT_VERTEX_ATTRIB • GL_VERTEX_PROGRAM_POINT_SIZE • GL_VERTEX_PROGRAM_TWO_SIDE • GL_VERTEX_ATTRIB_ARRAY_POINTER • GL_STENCIL_BACK_FUNC • GL_STENCIL_BACK_FAIL • GL_STENCIL_BACK_PASS_DEPTH_FAIL • GL_STENCIL_BACK_PASS_DEPTH_PASS • GL_MAX_DRAW_BUFFERS • GL_DRAW_BUFFER0 • GL_DRAW_BUFFER1 • GL_DRAW_BUFFER2 • GL_DRAW_BUFFER3 • GL_DRAW_BUFFER4 • GL_DRAW_BUFFER5 • GL_DRAW_BUFFER6 • GL_DRAW_BUFFER7 • GL_DRAW_BUFFER8 • GL_DRAW_BUFFER9 1585
  • 5. Ring Documentation, Release 1.7 • GL_DRAW_BUFFER10 • GL_DRAW_BUFFER11 • GL_DRAW_BUFFER12 • GL_DRAW_BUFFER13 • GL_DRAW_BUFFER14 • GL_DRAW_BUFFER15 • GL_BLEND_EQUATION_ALPHA • GL_POINT_SPRITE • GL_COORD_REPLACE • GL_MAX_VERTEX_ATTRIBS • GL_VERTEX_ATTRIB_ARRAY_NORMALIZED • GL_MAX_TEXTURE_COORDS • GL_MAX_TEXTURE_IMAGE_UNITS • GL_FRAGMENT_SHADER • GL_VERTEX_SHADER • GL_MAX_FRAGMENT_UNIFORM_COMPONENTS • GL_MAX_VERTEX_UNIFORM_COMPONENTS • GL_MAX_VARYING_FLOATS • GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS • GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS • GL_SHADER_TYPE • GL_FLOAT_VEC2 • GL_FLOAT_VEC3 • GL_FLOAT_VEC4 • GL_INT_VEC2 • GL_INT_VEC3 • GL_INT_VEC4 • GL_BOOL • GL_BOOL_VEC2 • GL_BOOL_VEC3 • GL_BOOL_VEC4 • GL_FLOAT_MAT2 • GL_FLOAT_MAT3 • GL_FLOAT_MAT4 • GL_SAMPLER_1D • GL_SAMPLER_2D 1586
  • 6. Ring Documentation, Release 1.7 • GL_SAMPLER_3D • GL_SAMPLER_CUBE • GL_SAMPLER_1D_SHADOW • GL_SAMPLER_2D_SHADOW • GL_DELETE_STATUS • GL_COMPILE_STATUS • GL_LINK_STATUS • GL_VALIDATE_STATUS • GL_INFO_LOG_LENGTH • GL_ATTACHED_SHADERS • GL_ACTIVE_UNIFORMS • GL_ACTIVE_UNIFORM_MAX_LENGTH • GL_SHADER_SOURCE_LENGTH • GL_ACTIVE_ATTRIBUTES • GL_ACTIVE_ATTRIBUTE_MAX_LENGTH • GL_FRAGMENT_SHADER_DERIVATIVE_HINT • GL_SHADING_LANGUAGE_VERSION • GL_CURRENT_PROGRAM • GL_POINT_SPRITE_COORD_ORIGIN • GL_LOWER_LEFT • GL_UPPER_LEFT • GL_STENCIL_BACK_REF • GL_STENCIL_BACK_VALUE_MASK • GL_STENCIL_BACK_WRITEMASK • GL_CURRENT_RASTER_SECONDARY_COLOR • GL_PIXEL_PACK_BUFFER • GL_PIXEL_UNPACK_BUFFER • GL_PIXEL_PACK_BUFFER_BINDING • GL_PIXEL_UNPACK_BUFFER_BINDING • GL_FLOAT_MAT2x3 • GL_FLOAT_MAT2x4 • GL_FLOAT_MAT3x2 • GL_FLOAT_MAT3x4 • GL_FLOAT_MAT4x2 • GL_FLOAT_MAT4x3 • GL_SRGB 1587
  • 7. Ring Documentation, Release 1.7 • GL_SRGB8 • GL_SRGB_ALPHA • GL_SRGB8_ALPHA8 • GL_SLUMINANCE_ALPHA • GL_SLUMINANCE8_ALPHA8 • GL_SLUMINANCE • GL_SLUMINANCE8 • GL_COMPRESSED_SRGB • GL_COMPRESSED_SRGB_ALPHA • GL_COMPRESSED_SLUMINANCE • GL_COMPRESSED_SLUMINANCE_ALPHA • GL_CLIP_DISTANCE0 • GL_CLIP_DISTANCE1 • GL_CLIP_DISTANCE2 • GL_CLIP_DISTANCE3 • GL_CLIP_DISTANCE4 • GL_CLIP_DISTANCE5 • GL_COMPARE_REF_TO_TEXTURE • GL_MAX_CLIP_DISTANCES • GL_MAX_VARYING_COMPONENTS • GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT • GL_MAJOR_VERSION • GL_MINOR_VERSION • GL_NUM_EXTENSIONS • GL_CONTEXT_FLAGS • GL_DEPTH_BUFFER • GL_STENCIL_BUFFER • GL_RGBA32F • GL_RGB32F • GL_RGBA16F • GL_RGB16F • GL_VERTEX_ATTRIB_ARRAY_INTEGER • GL_MAX_ARRAY_TEXTURE_LAYERS • GL_MIN_PROGRAM_TEXEL_OFFSET • GL_MAX_PROGRAM_TEXEL_OFFSET • GL_CLAMP_VERTEX_COLOR 1588
  • 8. Ring Documentation, Release 1.7 • GL_CLAMP_FRAGMENT_COLOR • GL_CLAMP_READ_COLOR • GL_FIXED_ONLY • GL_TEXTURE_RED_TYPE • GL_TEXTURE_GREEN_TYPE • GL_TEXTURE_BLUE_TYPE • GL_TEXTURE_ALPHA_TYPE • GL_TEXTURE_LUMINANCE_TYPE • GL_TEXTURE_INTENSITY_TYPE • GL_TEXTURE_DEPTH_TYPE • GL_TEXTURE_1D_ARRAY • GL_PROXY_TEXTURE_1D_ARRAY • GL_TEXTURE_2D_ARRAY • GL_PROXY_TEXTURE_2D_ARRAY • GL_TEXTURE_BINDING_1D_ARRAY • GL_TEXTURE_BINDING_2D_ARRAY • GL_R11F_G11F_B10F • GL_UNSIGNED_INT_10F_11F_11F_REV • GL_RGB9_E5 • GL_UNSIGNED_INT_5_9_9_9_REV • GL_TEXTURE_SHARED_SIZE • GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH • GL_TRANSFORM_FEEDBACK_BUFFER_MODE • GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS • GL_TRANSFORM_FEEDBACK_VARYINGS • GL_TRANSFORM_FEEDBACK_BUFFER_START • GL_TRANSFORM_FEEDBACK_BUFFER_SIZE • GL_PRIMITIVES_GENERATED • GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN • GL_RASTERIZER_DISCARD • GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS • GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS • GL_INTERLEAVED_ATTRIBS • GL_SEPARATE_ATTRIBS • GL_TRANSFORM_FEEDBACK_BUFFER • GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 1589
  • 9. Ring Documentation, Release 1.7 • GL_RGBA32UI • GL_RGB32UI • GL_RGBA16UI • GL_RGB16UI • GL_RGBA8UI • GL_RGB8UI • GL_RGBA32I • GL_RGB32I • GL_RGBA16I • GL_RGB16I • GL_RGBA8I • GL_RGB8I • GL_RED_INTEGER • GL_GREEN_INTEGER • GL_BLUE_INTEGER • GL_ALPHA_INTEGER • GL_RGB_INTEGER • GL_RGBA_INTEGER • GL_BGR_INTEGER • GL_BGRA_INTEGER • GL_SAMPLER_1D_ARRAY • GL_SAMPLER_2D_ARRAY • GL_SAMPLER_1D_ARRAY_SHADOW • GL_SAMPLER_2D_ARRAY_SHADOW • GL_SAMPLER_CUBE_SHADOW • GL_UNSIGNED_INT_VEC2 • GL_UNSIGNED_INT_VEC3 • GL_UNSIGNED_INT_VEC4 • GL_INT_SAMPLER_1D • GL_INT_SAMPLER_2D • GL_INT_SAMPLER_3D • GL_INT_SAMPLER_CUBE • GL_INT_SAMPLER_1D_ARRAY • GL_INT_SAMPLER_2D_ARRAY • GL_UNSIGNED_INT_SAMPLER_1D • GL_UNSIGNED_INT_SAMPLER_2D 1590
  • 10. Ring Documentation, Release 1.7 • GL_UNSIGNED_INT_SAMPLER_3D • GL_UNSIGNED_INT_SAMPLER_CUBE • GL_UNSIGNED_INT_SAMPLER_1D_ARRAY • GL_UNSIGNED_INT_SAMPLER_2D_ARRAY • GL_QUERY_WAIT • GL_QUERY_NO_WAIT • GL_QUERY_BY_REGION_WAIT • GL_QUERY_BY_REGION_NO_WAIT • GL_TEXTURE_RECTANGLE • GL_TEXTURE_BINDING_RECTANGLE • GL_PROXY_TEXTURE_RECTANGLE • GL_MAX_RECTANGLE_TEXTURE_SIZE • GL_SAMPLER_2D_RECT • GL_SAMPLER_2D_RECT_SHADOW • GL_TEXTURE_BUFFER • GL_MAX_TEXTURE_BUFFER_SIZE • GL_TEXTURE_BINDING_BUFFER • GL_TEXTURE_BUFFER_DATA_STORE_BINDING • GL_TEXTURE_BUFFER_FORMAT • GL_SAMPLER_BUFFER • GL_INT_SAMPLER_2D_RECT • GL_INT_SAMPLER_BUFFER • GL_UNSIGNED_INT_SAMPLER_2D_RECT • GL_UNSIGNED_INT_SAMPLER_BUFFER • GL_RED_SNORM • GL_RG_SNORM • GL_RGB_SNORM • GL_RGBA_SNORM • GL_R8_SNORM • GL_RG8_SNORM • GL_RGB8_SNORM • GL_RGBA8_SNORM • GL_R16_SNORM • GL_RG16_SNORM • GL_RGB16_SNORM • GL_RGBA16_SNORM 1591
  翻译: