The Waterfall model is a sequential software development process that was first introduced by Winston Royce in 1970. It involves analyzing requirements, designing, implementing, testing, integrating, and maintaining software in distinct phases where each phase depends on the deliverables of the previous one. While it provides structure, works well for quality-focused projects, and requires all requirements upfront, it is rigid and doesn't allow for changes late in the process.
Learn how and what is Spiral Model. This was made during 3RD Year. From Eastern Visayas State University - Main Campus, Tacloban City, Leyte, Philippines
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Aguilar, Fatima Joy
Arpon, Benedict Julius Steven
The document provides an overview and comparison of three software engineering models: Waterfall, Spiral, and Iterative. The Waterfall model involves sequential phases from requirements to maintenance. The Spiral model is risk-driven and iterative, with prototypes evaluated at each cycle. The Iterative model breaks a project into smaller modules that are delivered incrementally with user feedback between cycles. Both Spiral and Iterative models allow for refinement and flexibility compared to the linear Waterfall approach.
Comparision of waterfall,spiral and v modalShab Bi
This document compares the waterfall, V-model, and spiral software development models. It describes the key phases and characteristics of each model. The waterfall model is a linear sequential process where each phase must be completed before the next begins. The V-model is similar but adds testing at each phase. The spiral model is iterative with risk analysis and prototyping at each loop. The document discusses the pros and cons of each approach, concluding that the waterfall model is best for known requirements, the V-model for smaller projects, and the spiral model for large projects requiring extensive risk analysis.
The Spiral Model is a software development lifecycle model that combines elements of prototyping and the waterfall model. It involves iterating through phases for communication, planning, modeling, construction and deployment in spirals to obtain early feedback from customers. Each iteration allows for refinement of deliverables based on customer evaluations and helps manage risks for large, expensive and complex projects.
The iterative model is a software development approach where requirements are defined and implemented in increments, with each increment building on the previous ones. In each iteration, a small part of the software is specified, developed, tested, and reviewed to identify additional requirements. This process is repeated until the full product is complete. The iterative model allows requirements to evolve over time through user feedback on early versions. It has advantages like early defect detection and user input, but risks costly late-stage changes from unclear initial requirements. The iterative approach is best for large projects where major requirements are defined but details can change.
The document discusses two software development life cycle (SDLC) models: the waterfall model and the spiral model. The waterfall model is a sequential design process where each phase must be completed before the next can begin. It is simple but not suitable for complex or long-term projects where requirements may change. The spiral model is an iterative approach that allows for incremental releases and refinement through each cycle. It focuses on risk evaluation and is well-suited to large, expensive projects with changing needs.
The document discusses the spiral model of software development. The spiral model is an iterative approach that combines prototyping and aspects of the waterfall model. It was defined by Barry Boehm in 1988 as a way to address risks through iterative evaluation and improvement of prototypes. The spiral model is best for medium to high risk projects where requirements are complex or expected to change. It involves evaluating prototypes, defining new prototypes based on learnings, and repeating this process until the final product is delivered.
The spiral model is an iterative software development process that combines elements of both prototyping and waterfall models. It involves iterating through phases of planning, risk analysis, engineering, and evaluation. During each iteration, the software is developed through a linear process, then evaluated by the customer to provide feedback for the next iteration. An example is the evolution of Microsoft Windows from version 3.1 through 2003.
The document discusses different software development life cycle (SDLC) models including waterfall, iterative, spiral, and V-model. It provides an overview of each model, describing their key characteristics and phases. Pros and cons are outlined for each model. The waterfall model follows sequential phases from concept to maintenance. The iterative model develops the software incrementally in cycles. The spiral model similarly progresses iteratively but with a risk management focus. The V-model incorporates testing activities parallel to development phases. The document notes agile models are now commonly used in industry.
The iterative model of the software development lifecycle involves developing software in cycles. Each cycle creates a new version of the software by specifying, implementing, and reviewing a part of the requirements. This allows development to begin before all requirements are known and lets the software evolve through feedback. Benefits include early detection of defects, reliable user feedback, and more time spent designing. Limitations are that each phase is rigid and costly architecture issues may arise from a lack of upfront requirements gathering. The iterative model is best for projects with clearly defined but evolving requirements or large projects where some details can change over time.
The document discusses prototype modeling. A prototype is a preliminary model or version of a final product that is created to test concepts or processes. There are several types of prototyping including throwaway, evolutionary, incremental, and extreme prototyping. The prototype modeling process involves requirements gathering, quick design, building the prototype, customer evaluation, review and updates. Prototypes allow users to provide feedback early in the development process and help reduce costs, time, and risks.
The document discusses the incremental model of software development. It involves constructing a partial initial implementation and then gradually adding more functionality through subsequent releases. Each release builds on previous ones by delivering additional features. The incremental model allows for early delivery of basic functionality, customer feedback, and a divide and conquer approach. However, it requires good planning, design of the complete system upfront, and well-defined module interfaces. The incremental model is best for projects that need early benefits, lengthy development schedules, or new technologies.
The Spiral Model is a software development process that divides projects into iterations. It consists of four phases - Planning, Risk Analysis, Engineering, and Evaluation - that are repeated within each iteration. In the Planning phase, requirements are gathered. Risk Analysis involves creating prototypes to identify risks. Engineering is when software is developed and tested. Evaluation has customers assess the software and plan the next iteration. The Spiral Model is suited for medium-high risk projects where requirements are complex and changing.
Comparison of waterfall model and prototype modelShubham Agrawal
The document compares the waterfall model and prototype model of software development. The waterfall model is a sequential process with distinct phases from conception to maintenance. It is simple but inflexible. The prototype model builds throwaway prototypes to understand requirements, allowing for user feedback and flexibility but potentially increasing complexity. Each model suits different types of projects based on requirements certainty, resources, and need for user interaction.
This document discusses various iterative software development models, including the spiral model, win-win spiral model, and cleanroom methodology. The spiral model is risk-driven and involves iterating through phases of planning, risk assessment, engineering, and evaluation. The win-win spiral model seeks to reconcile stakeholder objectives through negotiation. Cleanroom methodology emphasizes technical reviews, incremental development, and testing to reduce defects. Alternative models like hacking are also discussed for low-risk or disposable projects. Overall, the iterative models attempt to address limitations of the traditional waterfall model by incorporating feedback loops, prototyping, and incremental delivery.
The document presents information on the Spiral Model software development process. It discusses that the Spiral Model combines elements of the prototype model and waterfall model. It involves dividing the process into task regions like customer communication, planning, risk analysis, engineering, and construction. Each task region results in further refinement through iterations of the spiral. The Spiral Model allows for risk analysis and adding new features throughout the process.
The document discusses the waterfall model and rapid application development (RAD) model for software development. The waterfall model is a sequential process where each phase must be completed before moving to the next. RAD is an adaptation of the waterfall model aimed at faster development through iterative cycles. It focuses on input/output and uses tools like case tools, data dictionaries, and storyboards. The document outlines the phases, advantages, and disadvantages of each model.
The document describes the spiral model of the software development life cycle (SDLC). It discusses the phases of the spiral model including planning, risk analysis, engineering, and evaluation. The spiral model is an iterative approach that combines elements of both design and prototyping-based development. It allows for incremental adjustments to requirements through repeated cycles. The model helps manage risk on large, complex projects that experience changing requirements over time.
The document discusses the waterfall model, which is a sequential software development process where progress flows steadily from one phase to the next - conception, initiation, analysis, design, construction, testing, production/implementation, and maintenance. The key phases and deliverables are completed one at a time before moving to the next phase. The waterfall model is simple and easy to understand, manage, and works well for smaller projects with well-defined requirements. However, it is inflexible and carries high risks since changes are difficult once a later phase has begun and no working software is produced until late in the lifecycle. The model is not suitable for complex, long-term, or ambiguous projects where requirements may change.
A waterfall model is a sequential design process, used in software development processes, in which progress is seen as flowing steadily downwards( like a waterfall) through the phrases of Conception, Initiation, Analysis, Design, Construction, Testing, Production/Implementation, and Maintenance.
The waterfall development model originates in the manufacturing and construction industries which are highly structured physical environments in which after-the-fact changes are prohibitively costly, if not impossible. Since no formal software development methodologies existed at the time, this hardware-oriented model was simply adapted for software development.
Evolutionary models are iterative and incremental software development approaches that combine iterative and incremental processes. There are two main types: prototyping and spiral models. The prototyping model develops prototypes that are tested and refined based on customer feedback until requirements are met, while the spiral model proceeds through multiple loops or phases of planning, risk analysis, engineering, and evaluation. Both approaches allow requirements to evolve through development and support risk handling.
Comparison between waterfall model and spiral modelGalaxyy Pandey
The document compares the waterfall and spiral models of software development. It describes the phases and characteristics of each model. The waterfall model progresses through phases sequentially with no going back, while the spiral model iterates through phases and allows revisiting previous work. The key difference is that the spiral model supports changes more easily and involves customers throughout, while the waterfall model does not support changes as well and involves customers less. Choosing a model depends on factors like project size, resources, and urgency.
Waterfall, Incremental and prototyping modelyaseen4444
The document discusses different software development models: Waterfall, Incremental, and Prototyping. The Waterfall model involves sequential phases from requirements to maintenance with no overlap. It is simple but difficult to change requirements later. The Incremental model develops software in modules with each phase building on previous work. This allows for flexibility but architecture risks. The Prototyping model uses prototypes to refine requirements through iterative testing and reworking. Customers see progress but the timeline is uncertain.
The waterfall model is a sequential (non-iterative) design process, used in software development processes, in which progress is seen as flowing steadily downwards (like a waterfall) through the phases of conception, initiation, analysis, design, construction, testing, production/implementation and maintenance.
Iterative Development: Breaking from the WaterfallAndrei Navarro
The document discusses the waterfall and agile approaches to software development. The waterfall approach is sequential with distinct phases of planning, analysis, design, implementation, and support. It focuses on documentation and following a strict plan. However, it does not allow for feedback or changes once a phase is complete. The agile approach uses iterative cycles to develop software in smaller portions with customer feedback at each stage, allowing for changes and continual learning throughout the process. While less documentation-focused, agile enables quicker response to changes.
The document describes 18 different software development models including the Waterfall, Incremental, Spiral, Concurrent, Component-Based, Formal Method, Aspect Oriented, Unified Process models. For each model there is a brief introduction describing the key aspects of the model, a diagram illustrating it, advantages and disadvantages, best uses, and similar models. The models range from traditional sequential to more modern iterative and agile approaches.
REPORT IN SYSTEM INTEGRATION AND ARCHITECTURE.pptxESAChannel
The term "Software Development Life Cycle" (SDLC) refers to a methodology for producing high-quality software that includes well-defined processes. The phases of software development that the SDLC approach focuses on in depth are as follows:
The spiral model is an iterative software development process that combines elements of both prototyping and waterfall models. It involves iterating through phases of planning, risk analysis, engineering, and evaluation. During each iteration, the software is developed through a linear process, then evaluated by the customer to provide feedback for the next iteration. An example is the evolution of Microsoft Windows from version 3.1 through 2003.
The document discusses different software development life cycle (SDLC) models including waterfall, iterative, spiral, and V-model. It provides an overview of each model, describing their key characteristics and phases. Pros and cons are outlined for each model. The waterfall model follows sequential phases from concept to maintenance. The iterative model develops the software incrementally in cycles. The spiral model similarly progresses iteratively but with a risk management focus. The V-model incorporates testing activities parallel to development phases. The document notes agile models are now commonly used in industry.
The iterative model of the software development lifecycle involves developing software in cycles. Each cycle creates a new version of the software by specifying, implementing, and reviewing a part of the requirements. This allows development to begin before all requirements are known and lets the software evolve through feedback. Benefits include early detection of defects, reliable user feedback, and more time spent designing. Limitations are that each phase is rigid and costly architecture issues may arise from a lack of upfront requirements gathering. The iterative model is best for projects with clearly defined but evolving requirements or large projects where some details can change over time.
The document discusses prototype modeling. A prototype is a preliminary model or version of a final product that is created to test concepts or processes. There are several types of prototyping including throwaway, evolutionary, incremental, and extreme prototyping. The prototype modeling process involves requirements gathering, quick design, building the prototype, customer evaluation, review and updates. Prototypes allow users to provide feedback early in the development process and help reduce costs, time, and risks.
The document discusses the incremental model of software development. It involves constructing a partial initial implementation and then gradually adding more functionality through subsequent releases. Each release builds on previous ones by delivering additional features. The incremental model allows for early delivery of basic functionality, customer feedback, and a divide and conquer approach. However, it requires good planning, design of the complete system upfront, and well-defined module interfaces. The incremental model is best for projects that need early benefits, lengthy development schedules, or new technologies.
The Spiral Model is a software development process that divides projects into iterations. It consists of four phases - Planning, Risk Analysis, Engineering, and Evaluation - that are repeated within each iteration. In the Planning phase, requirements are gathered. Risk Analysis involves creating prototypes to identify risks. Engineering is when software is developed and tested. Evaluation has customers assess the software and plan the next iteration. The Spiral Model is suited for medium-high risk projects where requirements are complex and changing.
Comparison of waterfall model and prototype modelShubham Agrawal
The document compares the waterfall model and prototype model of software development. The waterfall model is a sequential process with distinct phases from conception to maintenance. It is simple but inflexible. The prototype model builds throwaway prototypes to understand requirements, allowing for user feedback and flexibility but potentially increasing complexity. Each model suits different types of projects based on requirements certainty, resources, and need for user interaction.
This document discusses various iterative software development models, including the spiral model, win-win spiral model, and cleanroom methodology. The spiral model is risk-driven and involves iterating through phases of planning, risk assessment, engineering, and evaluation. The win-win spiral model seeks to reconcile stakeholder objectives through negotiation. Cleanroom methodology emphasizes technical reviews, incremental development, and testing to reduce defects. Alternative models like hacking are also discussed for low-risk or disposable projects. Overall, the iterative models attempt to address limitations of the traditional waterfall model by incorporating feedback loops, prototyping, and incremental delivery.
The document presents information on the Spiral Model software development process. It discusses that the Spiral Model combines elements of the prototype model and waterfall model. It involves dividing the process into task regions like customer communication, planning, risk analysis, engineering, and construction. Each task region results in further refinement through iterations of the spiral. The Spiral Model allows for risk analysis and adding new features throughout the process.
The document discusses the waterfall model and rapid application development (RAD) model for software development. The waterfall model is a sequential process where each phase must be completed before moving to the next. RAD is an adaptation of the waterfall model aimed at faster development through iterative cycles. It focuses on input/output and uses tools like case tools, data dictionaries, and storyboards. The document outlines the phases, advantages, and disadvantages of each model.
The document describes the spiral model of the software development life cycle (SDLC). It discusses the phases of the spiral model including planning, risk analysis, engineering, and evaluation. The spiral model is an iterative approach that combines elements of both design and prototyping-based development. It allows for incremental adjustments to requirements through repeated cycles. The model helps manage risk on large, complex projects that experience changing requirements over time.
The document discusses the waterfall model, which is a sequential software development process where progress flows steadily from one phase to the next - conception, initiation, analysis, design, construction, testing, production/implementation, and maintenance. The key phases and deliverables are completed one at a time before moving to the next phase. The waterfall model is simple and easy to understand, manage, and works well for smaller projects with well-defined requirements. However, it is inflexible and carries high risks since changes are difficult once a later phase has begun and no working software is produced until late in the lifecycle. The model is not suitable for complex, long-term, or ambiguous projects where requirements may change.
A waterfall model is a sequential design process, used in software development processes, in which progress is seen as flowing steadily downwards( like a waterfall) through the phrases of Conception, Initiation, Analysis, Design, Construction, Testing, Production/Implementation, and Maintenance.
The waterfall development model originates in the manufacturing and construction industries which are highly structured physical environments in which after-the-fact changes are prohibitively costly, if not impossible. Since no formal software development methodologies existed at the time, this hardware-oriented model was simply adapted for software development.
Evolutionary models are iterative and incremental software development approaches that combine iterative and incremental processes. There are two main types: prototyping and spiral models. The prototyping model develops prototypes that are tested and refined based on customer feedback until requirements are met, while the spiral model proceeds through multiple loops or phases of planning, risk analysis, engineering, and evaluation. Both approaches allow requirements to evolve through development and support risk handling.
Comparison between waterfall model and spiral modelGalaxyy Pandey
The document compares the waterfall and spiral models of software development. It describes the phases and characteristics of each model. The waterfall model progresses through phases sequentially with no going back, while the spiral model iterates through phases and allows revisiting previous work. The key difference is that the spiral model supports changes more easily and involves customers throughout, while the waterfall model does not support changes as well and involves customers less. Choosing a model depends on factors like project size, resources, and urgency.
Waterfall, Incremental and prototyping modelyaseen4444
The document discusses different software development models: Waterfall, Incremental, and Prototyping. The Waterfall model involves sequential phases from requirements to maintenance with no overlap. It is simple but difficult to change requirements later. The Incremental model develops software in modules with each phase building on previous work. This allows for flexibility but architecture risks. The Prototyping model uses prototypes to refine requirements through iterative testing and reworking. Customers see progress but the timeline is uncertain.
The waterfall model is a sequential (non-iterative) design process, used in software development processes, in which progress is seen as flowing steadily downwards (like a waterfall) through the phases of conception, initiation, analysis, design, construction, testing, production/implementation and maintenance.
Iterative Development: Breaking from the WaterfallAndrei Navarro
The document discusses the waterfall and agile approaches to software development. The waterfall approach is sequential with distinct phases of planning, analysis, design, implementation, and support. It focuses on documentation and following a strict plan. However, it does not allow for feedback or changes once a phase is complete. The agile approach uses iterative cycles to develop software in smaller portions with customer feedback at each stage, allowing for changes and continual learning throughout the process. While less documentation-focused, agile enables quicker response to changes.
The document describes 18 different software development models including the Waterfall, Incremental, Spiral, Concurrent, Component-Based, Formal Method, Aspect Oriented, Unified Process models. For each model there is a brief introduction describing the key aspects of the model, a diagram illustrating it, advantages and disadvantages, best uses, and similar models. The models range from traditional sequential to more modern iterative and agile approaches.
REPORT IN SYSTEM INTEGRATION AND ARCHITECTURE.pptxESAChannel
The term "Software Development Life Cycle" (SDLC) refers to a methodology for producing high-quality software that includes well-defined processes. The phases of software development that the SDLC approach focuses on in depth are as follows:
The document discusses various software development life cycle (SDLC) models. It describes the phases of SDLC as requirements gathering and analysis, design, development, testing, implementation, and maintenance. Several common models are explained in detail, including the waterfall model, prototyping model, incremental model, and spiral model. The waterfall model follows a sequential process from requirements to maintenance, while other iterative models allow for more customer feedback and flexibility to change requirements over multiple iterations of development. Choosing the appropriate model depends on factors like project risks, requirements stability, and need for early delivery of basic functionality.
This document provides an overview of software development life cycle (SDLC) models and their comparison. It discusses several SDLC models including waterfall, V-shaped, iterative, prototyping, RAD, spiral and agile. Each model is described in terms of its phases, advantages and disadvantages. The document also presents related work from other scholars and states that while agile was not fully extreme programming, using Scrum principles resulted in return on investment and lower costs. It proposes future work to identify knowledge sharing procedures and user-centered SDLC models that overcome limitations of existing approaches.
The document discusses several common software life cycle models: the waterfall model, rapid application development (RAD) model, prototyping model, and spiral model. The waterfall model involves sequential phases from requirements to maintenance without overlap. The RAD model emphasizes rapid delivery through iterative prototyping. The prototyping model builds prototypes to refine requirements before full development. Finally, the spiral model takes a risk-driven approach to software development through iterative planning, risk analysis, and evaluations.
The document discusses several software development process models including waterfall, iterative development, prototyping, RAD, spiral, RUP, and agile processes. The waterfall model is a linear sequential process while iterative development allows for incremental improvements. Prototyping allows users to provide early feedback. RAD combines waterfall and prototyping and emphasizes rapid development. Spiral model iterates through risk analysis, development, and planning phases. RUP is object-oriented and divided into cycles. Agile processes emphasize working software, incremental delivery, flexibility, and customer involvement.
The document discusses and compares several software development life cycle (SDLC) models:
1) The waterfall model is a linear sequential flow where progress flows steadily through phases without backtracking. It is best for projects with clearly defined requirements.
2) The V-shaped model extends the waterfall model with early testing. It works well when requirements are easily understood.
3) The spiral model combines prototyping and risk assessment in cycles. It is favored for large, expensive projects built in phases.
4) The iterative model develops a system through repeated cycles and smaller portions, allowing learning from earlier versions. It produces value early and accommodates some changes.
5) The concurrent model develops tasks and states concurrently through framework
SDLC-Software Development Life Cycle fundamentals /basics
The Presentation provides fundamentals of SDLC . The intent is to provide the high level overview to the readers .Details on teh SDLC process , Frameworks are provided.
Feedback for improving the contents are always welcome !
Software development process models
Rapid Application Development (RAD) Model
Evolutionary Process Models
Spiral Model
THE FORMAL METHODS MODEL
Specialized Process Models
The Concurrent Development Model
This document discusses various software development life cycle models including the V-Model, Prototyping Model, Extreme Programming, Synchronize-and-Stabilize Model, Fountain Model, and Spiral Model. It provides an overview and description of each model, outlining their key characteristics, advantages, and disadvantages. The models are classified based on features of software projects to determine the most appropriate life cycle approach.
The document provides information on various software versions used for engineering drawings, documents, technical illustrations, web browsing and document viewing. It lists applications such as AutoCAD, CorelDRAW, Microsoft Office, Netscape Navigator and Acrobat software. It also provides a link for an up-to-date list of software versions.
A Software System Development Life Cycle Model for Improved Students Communic...IJCSES Journal
This document describes a proposed software development life cycle (SDLC) model to improve student communication and collaboration. The model uses a spiral development process simulated using Simphony.NET. This allows the project manager to determine the optimal number of team members needed for each phase. The goal is to increase productivity by keeping all members busy at all times. Key aspects of the model include using Edmodo to create an online student learning network for communication and collaboration, dividing projects into small, medium, and large scales, and specifying time distributions for phases and resource needs.
A SOFTWARE SYSTEM DEVELOPMENT LIFE CYCLE MODEL FOR IMPROVED STUDENTS’ COMMUNI...IJCSES Journal
Software engineering provides methodologies, concepts and practices, which are used for analyzing,
designing, building and maintaining the information in a software industry. Software Development Life
Cycle (SDLC) model is an approach used in the software industry for the development of various size
projects: small scale projects, medium scale projects and large scale projects. A software project of any
size is developed with the co-ordination of development team. It is therefore important to assign resources
intelligently to the different phases of the software project by the project manager. This study proposes a
model for the spiral development process with the use of a simulator (Simphony.NET), which helps the
project manager in determining how to increase the productivity of a software firm with the use of
minimum resources (expert team members). This model increase the utilization of different development
processes by keeping all development team members busy all the time, which helps in decreasing idle and
waste time.
The software development life cycle (SDLC) is a framework defining tasks performed at each step in the software development process. SDLC is a structure followed by a development team within the software organization. It consists of a detailed plan describing how to develop, maintain and replace specific software.
The document discusses different software process models used in software development. It describes the waterfall model as a linear sequential process moving from requirements to design to development and so on. The iterative model develops software incrementally in iterations to add more features. The V model maps each development phase to a testing phase. Other models discussed include RAD, spiral and agile models.
The Software Development Life Cycle (SDLC) is a methodology or framework used in project management to guide the stages involved in developing an information system or software application. It encompasses the entire process from the initial feasibility study to the maintenance of the completed application.
This document discusses different process models used in software development. It describes the key phases and characteristics of several common process models including waterfall, prototyping, V-model, incremental, iterative, spiral and agile development models. The waterfall model involves sequential phases from requirements to maintenance without iteration. Prototyping allows for user feedback earlier. The V-model adds verification and validation phases. Incremental and iterative models divide the work into smaller chunks to allow for iteration and user feedback throughout development.
Comparing Various SDLC Models On The Basis Of Available MethodologyIJMER
There are various SDLC models widely accepted and employed for developing software.
SDLC models give a theoretical guide line regarding development of the software. Employing proper
SDLC allows the managers to regulate whole development strategy of the software. Each SDLC has its
advantages and disadvantages making it suitable for use under specific condition and constraints for
specified type of software only. We need to understand which SDLC would generate most successful
result when employed for software development. For this we need some method to compare SDLC
models. Various methods have been suggested which allows comparing SDLC models. Comparing SLDC
models is a complex task as there is no mathematical theorem or physical device available. The essence
of this paper is to analyse some methodologies that could result in successful comparison of the SDLC
models. For this we have studied various available tools, techniques and methodologies and have tried
to extract most simple, easy and highly understandable method for comparing SDLC models.
This document defines and provides examples of partial order relations. It discusses the key properties of a partial order being reflexive, antisymmetric, and transitive. Examples are given to show that the relation of greater than or equal to (≥) forms a partial order on integers, while division (|) forms a partial order on positive integers. The document also discusses comparability, total orders, well-ordered sets, and Hasse diagrams which are used to visually represent partial orders.
The primary focus of the PPT is to develop the initial skill of using HTML & CSS programming language to develop a static web page like Portfolio.
This PowerPoint Presentation is of Front End Design.
This PPT will give an entire view on developing the static web page.
This PPT covers the entire topic of Macro Assembler. This Includes the topic such as design of a macro assembler, 3 passes of macro assembler etc.
This is the PPT of System Programming.
This is an PPT about the Icons that are used in Graphical User Interface, the Images that are used for developing a web page & the use of multimedia for various purpose.
This is an PowerPoint Presentation of Front End Design.
This PPT describes about the "Project Tracking" activity & statistical process control at Infosys.
It covers the entire topic such as project tracking, activities tracking, defect tracking, issue tracking, etc.
It covers all main activity of SPC such as SPC analysis, control chart for SPC etc.
This PowerPoint presentation is of "Software Project Management".
This is the PowerPoint presentation on the topic "Peephole Optimization". This presentation covers the entire topic of peephole optimization.
This PowerPoint presentation is of Compiler Design.
This is the PPT of "Routing in Manet". It covers the entire topic of routing protocol.
This PowerPoint presentation is of Data Communication & Computer Network.
The document discusses the design of a two-pass macro preprocessor. In pass one, macro definitions are identified and stored in a macro definition table along with their parameters. A macro name table is also created. In pass two, macro calls are identified and replaced by retrieving the corresponding macro definition and substituting actual parameters for formal parameters using an argument list array. Databases like the macro definition table, macro name table, and argument list array are used to store and retrieve macro information to enable expansion of macro calls. The algorithm scans the input sequentially in each pass to process macro definitions and calls.
This document discusses Vehicular Ad-Hoc Networks (VANETs) which allow vehicles to communicate with each other to share safety and traffic information. It outlines the architecture of VANETs including vehicle-to-vehicle and vehicle-to-infrastructure communication. The document also discusses security issues in VANETs such as bogus information attacks, identity disclosure, and denial-of-service attacks. It proposes the use of authentication, message integrity, privacy, traceability and availability to address these security requirements. The document assumes that roadways are divided into regions managed by trusted roadside infrastructure units.
This document discusses breadth-first search (BFS) and depth-first search (DFS) algorithms for traversing graphs. It provides examples of how BFS uses a queue to search all neighbors at the current level before moving to the next level, while DFS uses a stack and explores each branch as far as possible before backtracking. The document compares key differences between BFS and DFS such as their time and space complexities, usefulness for finding shortest paths, and whether queues or stacks are used. Application areas for each algorithm are also mentioned.
Secant method in Numerical & Statistical MethodMeghaj Mallick
This is an PPT of a Mathematical Paper i.e Numerical & Statistical Method. It contsin the following topic such as "Secant method in Numerical & Statistical Method ".
This document discusses communication and barriers to effective communication. It defines communication as the exchange of information, ideas, thoughts and feelings between individuals through speech, writing and behavior. It then outlines some common barriers to communication, including badly expressed messages, loss in transmission, semantic problems, over or under communication, prejudices on the sender's part, and poor attention, inattentive listening, evaluation, interests/attitudes and refutation on the receiver's part. The document suggests identifying and addressing such barriers to improve communication.
This document provides an introduction to hashing and hash tables. It defines hashing as a data structure that uses a hash function to map values to keys for fast retrieval. It gives an example of mapping list values to array indices using modulo. The document discusses hash tables and their operations of search, insert and delete in O(1) time. It describes collisions that occur during hash function mapping and resolution techniques like separate chaining and linear probing.
John Smith, a highly regarded motivational speaker from the bustling city of Los Angeles, California, brings a unique blend of expertise and passion to his craft. With a degree from a prestigious college in LA, John's talks are infused with a profound understanding of human behavior and a keen insight into personal development. Through his engaging speaking style and relatable stories, he empowers his audience to break through limitations, embrace change, and create a life of purpose and fulfillment.
Mastering Public Speaking: Key Skills for Confident Communicationkarthikeyans20012004
This presentation, delivered by Karthikeyan S., explores the essential components of effective public speaking. It covers the importance of communication in personal and professional growth, outlines core speaking skills such as confidence, clarity, and engagement, and provides actionable strategies to structure speeches, manage nervousness, and interact with audiences. The session also emphasizes continuous improvement through feedback and practice, equipping participants with tools to become persuasive and impactful speakers.
Absolutely! Cross-cultural communication is the process of understanding and interacting effectively with people from different cultural backgrounds. Here are some key concepts:
- **Cultural Awareness**: Recognizing that different cultures have unique values, traditions, and communication styles. Being aware of these differences helps avoid misunderstandings.
- **High-Context vs. Low-Context Cultures**: High-context cultures (like Japan or Arab countries) rely heavily on implicit communication and shared understanding, whereas low-context cultures (like the U.S. or Germany) prefer explicit and direct communication.
- **Verbal and Non-Verbal Communication**: Words matter, but so do gestures, facial expressions, tone, and body language. Some cultures rely more on non-verbal cues than others.
- **Cultural Adaptation**: The process of adjusting one's behaviors and communication style to fit into a different cultural environment. This includes learning new norms and expectations.
- **Ethnocentrism vs. Cultural Relativism**: Ethnocentrism is judging another culture based on one's own, while cultural relativism encourages understanding a culture from its own perspective without bias.
- **Stereotypes and Prejudices**: Generalized beliefs about cultural groups can create barriers to effective communication. It's important to approach interactions with an open mind.
- **Power Distance**: Different cultures have varying degrees of acceptance for hierarchical structures and authority in communication. Some cultures expect deference to authority, while others encourage equality.
- **Language and Translation Challenges**: Words, phrases, and idioms don’t always translate perfectly across languages, leading to potential miscommunication.
Cross-cultural communication is essential in today’s interconnected world, whether in business, travel, education, or daily interactions.
Navigating the Digital Asset Landscape-From Blockchain Foundations to Future ...BobPesakovic
Distributed ledger technology (DLT), including blockchain, is fundamentally transforming the financial sector by enabling the creation, management, and exchange of a broad spectrum of digital assets such as cryptocurrencies, tokenized real-world assets, and non-fungible tokens (NFTs). By 2030, the tokenized economy is expected to reach trillions of dollars and billions of users, driven by DLT’s potential to increase efficiency, transparency, and market access, though the sector continues to face significant challenges including regulatory fragmentation, cybersecurity risks, and the need for robust interoperability and compliance frameworks
stackconf 2025 | Building high-performance apps & controlling costs with CNCF...NETWAYS
Modern applications are composed of diverse design patterns, such as event-driven architectures, microservices, and data on Kubernetes, among others. Due to the unique nature of these applications, they require scaling based on metrics beyond the traditional CPU and memory usage. In this session, I will demonstrate how to leverage CNCF Karpenter (part of Kubernetes Autoscaling-SIG) and CNCF KEDA to scale your application from zero to (near) infinity and back to zero, ensuring performance meets the desired SLOs while considering cost optimization.
stackconf 2025 | Building a Hyperconverged Proxmox VE Cluster with Ceph by Jo...NETWAYS
In 30 minutes, participants will experience the essential steps of deployment – from cluster setup to Ceph integration. The live demonstration provides practical insights into building a modern HCI infrastructure and showcases the key configuration steps. This workshop is designed for system administrators and IT professionals seeking a quick, hands-on introduction to Proxmox VE with Ceph
We Are The World-USA for Africa : Written By Lionel Richie And Michael Jackso...hershtara1
80s pop culture moment, we are the world, America's artists got together to record 1 song to help stop the fathom in Africa. The song sold over a million copies in the first month. it proved that music can make a difference
All_India_Situation_Presentation. by Dr Jesmina KhatunDRJESMINAKHATUN
professional presentation on "All India Situation". This will cover current key areas like economy, politics, education, health, infrastructure, environment, and society.
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Title: All India Situation – A Comprehensive Overview
Slide 1: Title Slide
Title: All India Situation
Subtitle: A Professional Overview of India's Current Status
Your name and date
Slide 2: Introduction
Purpose of the presentation
What areas will be covered
Slide 3: Political Landscape
Current government
Key policies
Political stability
Slide 4: Economic Overview
GDP growth
Inflation & unemployment
Sector-wise performance
Slide 5: Industrial Development
Make in India
Startups and MSMEs
Manufacturing growth
Slide 6: Agriculture and Rural Economy
Role of agriculture in GDP
Farmer issues and support
Rural development schemes
Slide 7: Education Sector
Literacy rate
NEP 2020 implementation
Challenges in rural education
Slide 8: Health Sector
Public vs private healthcare
Key challenges (e.g., infrastructure, affordability)
Government health schemes
Slide 9: Infrastructure Development
Road, rail, metro, and airport expansion
Smart Cities Mission
Urbanization challenges
Slide 10: Digital India & Technology
Internet access and digital literacy
Growth of IT sector
AI and innovation initiatives
Slide 11: Environmental Situation
Pollution levels
Climate change impact
Renewable energy initiatives
Slide 12: Law and Order
Crime rates
Judicial efficiency
Women and child safety
Slide 13: Social Issues
Poverty
Caste and communal tensions
Inequality
Slide 14: Youth and Employment
Skill development programs
Unemployment rate
Entrepreneurship
Slide 15: Women's Status
Education & employment
Gender gap
Empowerment policies
Slide 16: Foreign Relations
Key allies and conflicts
Role in global diplomacy
Trade partnerships
Slide 17: Defense and Security
Armed forces readiness
Internal security (e.g., terrorism, Naxalism)
Modernization efforts
Slide 18: Economic Challenges & Risks
Fiscal deficit
Oil prices
Global economic dependency
Slide 19: Vision for the Future
Viksit Bharat 2047
Emerging sectors
Inclusive growth
Slide 20: Conclusion & Q&A
Summary of key points
Invite questions or discussion
stackconf 2025 | Operator All the (stateful) Things by Jannik Clausen.pdfNETWAYS
Operator All the (stateful) Things
“Don’t manage stateful workloads on Kubernetes”, used to be common words of wisdom in our industry. But what happens when you tell engineers they shouldn’t do something? Well, they find a way to do it anyways. In recent years, the Operator pattern has evolved into a trusted way to manage stateful resources on Kubernetes. In this talk we explore why and show how we can combine Operators to provision and manage even critical workloads like databases and their schemas.
stackconf 2025 | 2025: I Don’t Know K8S and at This Point, I’m Too Afraid To ...NETWAYS
It’s 2025 and everybody has used or at least heard about Kubernetes… If you’re at the start of the journey into Kubernetes, or you’d like to understand why Kubernetes is a compute abstraction and a platform for building platforms, then this talk is for you. Scope: lower the entry cost to Kubernetes (for those who haven’t worked with Kubernetes) and to offer another perspective for the more experienced ones (by tackling subjects like k8s API, controlers and operators).
3. INTRODUCTION
Software development is a process by which
standalone or individual software is created using a
specific programming language.
Software development includes numerous steps
such as thinking of an idea, designing a rough idea,
implementation of the blueprint, testing, bug fixing
and many more.
6. SOFTWARE DEVELOPMENT
METHOD
A software development methodology or system
development methodology in software engineering
is a framework that is
used to structure, plan, and control
the process of developing an information
system.
9. WATERFALL MODEL
The Waterfall Model was first Process Model to
be introduced. It is very simple to understand and
use.
In a Waterfall model, each phase must be
completed before the next phase can begin and
there is no overlapping in the phases.
Waterfall model is the earliest SDLC approach
that was used for software development.
10. PRO & CONS OF WATERFALL
Requirements are very
well documented, clear
and fixed.
Clearly defined stages.
Phases are processed
and completed one at a
time
No working software is
produced until late
during the life cycle.
Poor model for long
and ongoing projects.
Not a good model for
complex and object-
oriented projects.
PRO CONS
12. ABOUT PROTOTYPING
The Prototyping Model is a systems development
method (SDM) in which a prototype (an early
approximation of a final system or product) is built,
tested, and then reworked as necessary until an
acceptable prototype is finally achieved from which
the complete system or product can now be
developed.
13. PRO & CONS
Easier to manage risk,
high risk part is done first.
Testing and debugging
during smaller iteration is
easy.
Results are obtained
early and periodically.
More resources may
be required.
Not suitable for smaller
projects.
End of project may not
be known which is a
risk
PRO CONS
15. ABOUT INCREMENTAL
MODEL
The product is designed, implemented
and tested incrementally (a little more is added
each time) until the product is finished.
The product is defined as finished when it satisfies
all of its requirements. This model combines the
elements of the waterfall model with the iterative
philosophy of prototyping.
16. PRO & CON
Uses divide and
conquer for breakdown
of tasks.
Lowers initial delivery
cost.
Incremental Resource
Deployment.
Well defined module
interfaces are required.
Total cost is not lower.
Requires good
planning and design.
PRO CON