This document contains code snippets from a student's practical work using Microsoft Visual Studio C++. It includes 15 code modules that demonstrate basics of C++ programming like input/output, data types, operators, conditional statements and functions. The modules progress from simple print statements to more complex concepts like nested if-else statements and switch cases. Each module is preceded by comments identifying the topic and module number.
Start with the inclusion of libraries#include iostream .docxMARRY7
// Start with the inclusion of libraries
#include <iostream> //The library of io functions
#include <fstream> //The library of external stream functions
#include <cstdlib> //The library for external errors
#include <string> //The library for string functions
#include <cmath> //The library of C math functions
#include <iomanip> //Allows setting widths, etc. for I/O
#include <stdlib.h>
#include <stdio.h>
#include<vector>
using namespace std;
// Define all of the prototypes for functions used in the program
// Counts the number of unique letters seen
int countunique(int *array, int size);
// Creates the input file and formats it for use by the cipher section.
void createinput(string ifile, string ofile);
// Creates the encoded input file
void createcipher(int key, string ifile, string ofile);
// Finds and counts the number of digrams
int digram(int *pointer, string ifile);
// Counts the letter frequency in the encoded input file
int lettercount(int*, string ifile, string ofile);
// Finds the highest count in the singlton (or any other) array
int singleton(int*, int size);
// Trims an input file to the right size starting at an offset
void trimfile(string ifile, string ofile, int offset, int size);
// Begin the main function for testing
int main(int argc, char* argv[])
{
int count = 0;
int second = 0;
int singlefreq[26];
int *single = singlefreq;
int delta;
int loop; //The loop counter for arguments
int final = 0;
int totalcnt;
int key = -1; //Sets the key value
int len = 0; //The length to investigate for testing
int off; //Holds the offset into the file
double m; //Holds the metric error value
char loopletter;
float percent;
string ifile1 = "";
string ofile1 = "";
string deflt = "c:\\dissertation\\ShiftandSubcipherC++files\\clean.txt";
string ifile2 = "";
string ofile2 = ""; //Holds selected file path names
string cmdarg; //Holds the command line argument
string stop = "l"; //Gives the stop condition, assumes l
string reportfile = "c:\\dissertation\\test\\report.txt";
ofstream outs; //Declare an output stream for reporting
int digramc[676]; //Set up the digram array
int *two = digramc; //Point to the digram array
int dicount = 0; //Holds the count of the number of digrams
int total = 0; //Counts the total number of letters seen for analysis
for (loop = 1; loop<argc; loop++) //Decide if we have arguments or must use defaults
{
if (!argv[1])
{
// cout << "No argument found.\n";
ifile1 = deflt;
}
else
{
cmdarg = argv[loop];
if (cmdarg == "-k")
{
loop++;
key = atoi(argv[loop]);
cout << "key = " << key << endl;
}
if (cmdarg == "-l")
{
loop++;
len = atoi(argv[loop]);
cout << "Run for " << len << " characters.\n";
}
if (cmdarg == "-m")
{
loop++;
m = atof(argv[loop]);
cout << "Run until and error of " << m << "\n";
}
if (cmdarg == "-off")
{
loop++;
off = atoi(argv[loop]);
cout << ...
This document contains 9 exercises demonstrating object-oriented programming concepts in C++ like classes, methods, constructors, and destructors. The exercises create classes to represent geometric shapes, birds, boxes, and more. Methods are defined to set and get data, calculate areas, and display output. Constructors and destructors are used to initialize and cleanup object memory.
The document contains code snippets demonstrating different types of loops in C++ including for, while, do-while loops. It also shows examples of using break, continue and flag-controlled loops. Nested loops and sentinel controlled loops are presented. The output of the code snippets is also discussed in some cases.
1. The document provides an introduction to object-oriented programming concepts and C++ programming.
2. It discusses the need for OOP over procedure-oriented programming and highlights the differences between the two approaches.
3. The document then covers basic C++ concepts like data types, functions, classes, inheritance and polymorphism through examples.
This document contains code snippets for 12 common C++ programs: 1) checking if a number is even or odd, 2) swapping two numbers, 3) checking if a year is a leap year, 4) sorting words in dictionary order, 5) calculating a factorial, 6) generating a Fibonacci series, 7) transposing a matrix, 8) using constructors and destructors, 9) demonstrating multiple inheritance, 10) using static members and functions, 11) exception handling, and 12) file input/output. Each code snippet is followed by sample input/output to demonstrate the program's functionality.
The document contains examples demonstrating various object-oriented programming concepts in C++ including constructors, destructors, inheritance, polymorphism, operator overloading, templates, and more. Each example includes the code for a concept, the output of running the code, and a brief description.
Switch case is a type of selection control mechanism that allows the value of a variable to control program flow via branches. It improves clarity over repetitive coding and can optimize execution speed. Examples show switch case being used to output different text based on the value of variables like grades, genders, and numbers. Loops are used to repeat a block of code. They allow simple statements to produce greater results through repetition. Examples demonstrate using loops to repeatedly output text, request passwords, and calculate falling distances over time.
Can you finish and write the int main for the code according to the in.pdfaksachdevahosymills
Can you finish and write the int main for the code according to the instruction Thank you so
much.
Here's the code for the BSTNode ADT and BST implementation:
#include <iostream>
#include <fstream>
#include <queue>
using namespace std;
// Krone class
class Krone {
private:
int wholeValue;
int fractionalValue;
public:
Krone() {}
Krone(int whole, int fraction) : wholeValue(whole), fractionalValue(fraction) {}
int getWhole() const { return wholeValue; }
int getFraction() const { return fractionalValue; }
bool operator<(const Krone& other) const {
if (wholeValue < other.wholeValue) {
return true;
} else if (wholeValue == other.wholeValue) {
return fractionalValue < other.fractionalValue;
} else {
return false;
}
}
friend ostream& operator<<(ostream& out, const Krone& krone) {
out << "Kr " << krone.wholeValue << "." << krone.fractionalValue;
return out;
}
};
// BST Node class
class BSTNode {
private:
Krone data;
BSTNode* left;
BSTNode* right;
public:
BSTNode() {}
BSTNode(const Krone& krone) : data(krone), left(nullptr), right(nullptr) {}
Krone getData() const { return data; }
BSTNode* getLeft() const { return left; }
BSTNode* getRight() const { return right; }
void setData(const Krone& krone) { data = krone; }
void setLeft(BSTNode* node) { left = node; }
void setRight(BSTNode* node) { right = node; }
};
// BST class
class BST {
private:
BSTNode* root;
public:
BST() : root(nullptr) {}
BSTNode* getRoot() const { return root; }
bool isEmpty() const { return root == nullptr; }
int countNodes(BSTNode* node) const {
if (node == nullptr) {
return 0;
} else {
return 1 + countNodes(node->getLeft()) + countNodes(node->getRight());
}
}
void empty(BSTNode* node) {
if (node != nullptr) {
empty(node->getLeft());
empty(node->getRight());
delete node;
}
}
void insertNode(const Krone& krone) {
BSTNode* node = new BSTNode(krone);
if (isEmpty()) {
root = node;
} else {
BSTNode* currNode = root;
while (true) {
if (krone < currNode->getData()) {
if (currNode->getLeft() == nullptr) {
currNode->setLeft(node);
break;
} else {
currNode = currNode->getLeft();
}
} else {
if (currNode->getRight() == nullptr) {
currNode->setRight(node);
break;
} else {
currNode = currNode->getRight();
}
}
}
}
}
BSTNode* searchNode(const Krone& krone) const {
BSTNode* currNode = root;
while (currNode != nullptr) {
Declare and implement a BSTNode ADT with a data attribute and two pointer attributes, one for
the left child and the other for the right child. Implement the usual getters/setters for these
attributes.
Declare and implement a BST as a link-based ADT whose data will be Krone objects - the data
will be inserted based on the actual money value of your Krone objects as a combination of the
whole value and fractional value attributes.
For the BST, implement the four traversal methods as well as methods for the usual search,
insert, delete, print, count, isEmpty, empty operations and any other needed.
Your pgm will use the following 20 Krone objects to be created in the exact order in your.
The document defines a class called ofBlob that represents a circle object that can be drawn and manipulated. It includes private variables to store the blob's position, dimension, speed, and phase. Methods are defined to initialize the blob, set/get its properties, update its position, and draw it. A testApp class is also defined that initializes a vector of ofBlob objects and calls their update and draw methods in a loop.
The document contains C++ code examples demonstrating various concepts in C++ including input/output, conditional statements, loops, functions, classes, constructors, operator overloading, and more. There are multiple short programs presented one after another without additional context or explanation.
Complete DB code following the instructions Implement the D.pdfaccess2future1
Complete DB code following the instructions:
Implement the DB and use the unittest_db() function to test it. DO NOT CHANGE THIS CODE
FOR YOUR SUBMISSION, as it will be used to test your code against the answers (with different
input files).
a) The student ID should be the base class's key member.
b) The student ID should be automatically assigned such that the ID/key should be n if the student
is the nth student to join the school. If the student later leaves (i.e., deleted from the BST), the ID
does NOT get reassigned to another student. Thus, the student ID of the last student to join the
school should reflect the TOTAL number of students that have joined this school since its
reception (regardless of whether some have left).
5. Test your code against the provided input and output files.
a) The provided answer for the BST unit test is in "unittest_ans_t100_s100.txt". The s100 refers to
the seed of 100 (-s 100), and t100 refers to the number of elements to add to the BST (-t 100).
b) The provided answer for the DB is in "students_1_ans.txt" for the "students_1.txt" input file.
6. Make sure your code has no memory leaks (using valgrind).
7. Your code should work beyond the provided unit tests. That is, even if it does work for all the
given tests, if the code has an identifiable bug (i.e., by reading the source code), points WILL be
deducted.
For example, if I were to change
unittest_bst(num_test, seed, cout, 5); ->
unittest_bst(num_test, seed, cout, 100);
it should still work.
db.h
#ifndef DB_H_
#define DB_H_
#include <iostream>
#include "bst.h"
using namespace std;
class SNode : public Node {
private:
string first;
string last;
unsigned int age;
static unsigned int num_students;
public:
// Constructors and destructor
SNode();
SNode(string f_, string l_, unsigned int a_);
~SNode();
// public interface
void change_first(string f_);
void change_last(string l_);
string get_first();
string get_last();
unsigned int get_age();
void print_info(ostream& to);
};
#endif
main.cc
#include <iostream>
#include <fstream>
#include <string>
#include <sstream>
#include <vector>
#include <algorithm>
#include <getopt.h>
#include "bst.h"
#include "db.h"
using namespace std;
const char* const short_opt = ":ht:s:i:o:";
const struct option long_opt[] = {
{"help", 0, NULL, 'h'},
{"test", 1, NULL, 't'},
{"seed", 1, NULL, 's'},
{"input", 1, NULL, 'i'},
{"output", 1, NULL, 'o'},
{NULL, 0, NULL, 0}
};
void usage(char* argv);
void unittest_bst(unsigned int n, unsigned int seed, ostream& to,
unsigned int remain);
bool read_db(const string file_name, vector<string>& firsts,
vector<string>& lasts, vector<unsigned int>& ages);
void create_db(BST& db, const vector<string> f_, const vector<string> l_,
const vector<unsigned int> a_);
bool unittest_db(string ifile_name, string ofile_name);
/* Main function
*/
int main(int argc, char **argv)
{
int c = 0;
string test = "0";
string seed_str = "0";
string ifile_name;
string ofile_name;
if(argc < 2) {
usage(argv[0]);
return 0;
}
whil.
1. The document describes a C++ program that defines a student structure with fields like ID, name, grade, etc. It declares variables of this structure type, initializes them, and passes them to a display function to output the student records in a formatted table.
2. It also shows another C++ program that defines a student grades structure, includes functions to get student data input, calculate average grade, assign a letter grade, and print the results. The main function uses a do-while loop to repeatedly get, process, and display data for multiple students by passing the structure between functions.
The document discusses functions in C++. It covers function prototypes, definitions, parameters, return types, and passing arguments to functions. Examples are provided of defining, declaring, calling functions, and common errors like missing return types or incorrect parameter types. Predefined functions from headers like sqrt() from cmath and rand() from cstdlib are also demonstrated.
The document discusses different types of variables and functions in C++. It provides examples of functions that take arguments, return values, and pass structures by reference. It also demonstrates overloaded functions, inline functions, default arguments, and the differences between automatic, external, and static variables. Various code snippets are included to illustrate how to declare, define, call, and pass variables and structures to functions in C++.
C++ Nested loops, matrix and fuctions.pdfyamew16788
Nested loops allow executing a set of statements multiple times in a loop within another loop. This can be used to iterate over multidimensional data structures. The outer loop completes one full iteration for each iteration of the inner loop, nesting the loops within each other. Functions allow breaking programs into reusable blocks of code to perform specific tasks, with declarations informing the compiler of functions' names, return types, and parameters, while definitions contain the function body.
The document discusses pointers in C++. It defines a pointer as a special variable that stores the address of another variable of the same data type. It provides examples of declaring and accessing pointers, pointer arithmetic, pointers as function parameters and return types, pointers and arrays, pointers and strings, and pointers and structures. Key topics covered include pointer operators & and *, pointer arithmetic, self-referential structures, and an example of a linked list using pointers and nodes.
The document discusses pointers in C++. It defines a pointer as a special variable that stores the address of another variable of the same data type. It provides examples of declaring and accessing pointers, pointer arithmetic, pointers as function parameters and return types, pointers and arrays, pointers and strings, and pointers and structures. Key topics covered include pointer declaration and dereferencing operators, pointer arithmetic, self-referential structures, and using pointers to implement linked lists.
The document contains 6 programs written in C++ demonstrating the use of classes and objects. Program 1 defines a Book class with private data members (page, price, title) and public member functions to get and display book details. Program 2 adds a setvalue function to modify object properties. Program 3 defines a Travel class to track distance and time with additional functions. Program 4 defines a Time class. Programs 5 and 6 demonstrate static class members and functions.
The document discusses C++ programs involving classes and objects. It includes the definition of classes such as Applicant, Housing, Tour, Account and subclasses Current and Savings. The Applicant class stores applicant details and grades, Housing stores housing property data, Tour calculates tour fares, and Account is the base class for banking accounts with subclasses Current and Savings that inherit and expand its functionality. Member functions are defined to input, output and manipulate object data for these classes.
This document contains code examples demonstrating different C++ functions concepts including:
- Functions that take no arguments
- Calling functions multiple times from main()
- Passing arguments to functions
- Function prototypes and definitions
- Value and reference parameters
- Scoping rules for local and global variables
- Overloaded functions
- Default arguments in functions
The examples show how to define, call and pass parameters to functions in C++.
SVD is a powerful matrix factorization technique used in machine learning, data science, and AI. It helps with dimensionality reduction, image compression, noise filtering, and more.
Mastering SVD can give you an edge in handling complex data efficiently!
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The document contains examples demonstrating various object-oriented programming concepts in C++ including constructors, destructors, inheritance, polymorphism, operator overloading, templates, and more. Each example includes the code for a concept, the output of running the code, and a brief description.
Switch case is a type of selection control mechanism that allows the value of a variable to control program flow via branches. It improves clarity over repetitive coding and can optimize execution speed. Examples show switch case being used to output different text based on the value of variables like grades, genders, and numbers. Loops are used to repeat a block of code. They allow simple statements to produce greater results through repetition. Examples demonstrate using loops to repeatedly output text, request passwords, and calculate falling distances over time.
Can you finish and write the int main for the code according to the in.pdfaksachdevahosymills
Can you finish and write the int main for the code according to the instruction Thank you so
much.
Here's the code for the BSTNode ADT and BST implementation:
#include <iostream>
#include <fstream>
#include <queue>
using namespace std;
// Krone class
class Krone {
private:
int wholeValue;
int fractionalValue;
public:
Krone() {}
Krone(int whole, int fraction) : wholeValue(whole), fractionalValue(fraction) {}
int getWhole() const { return wholeValue; }
int getFraction() const { return fractionalValue; }
bool operator<(const Krone& other) const {
if (wholeValue < other.wholeValue) {
return true;
} else if (wholeValue == other.wholeValue) {
return fractionalValue < other.fractionalValue;
} else {
return false;
}
}
friend ostream& operator<<(ostream& out, const Krone& krone) {
out << "Kr " << krone.wholeValue << "." << krone.fractionalValue;
return out;
}
};
// BST Node class
class BSTNode {
private:
Krone data;
BSTNode* left;
BSTNode* right;
public:
BSTNode() {}
BSTNode(const Krone& krone) : data(krone), left(nullptr), right(nullptr) {}
Krone getData() const { return data; }
BSTNode* getLeft() const { return left; }
BSTNode* getRight() const { return right; }
void setData(const Krone& krone) { data = krone; }
void setLeft(BSTNode* node) { left = node; }
void setRight(BSTNode* node) { right = node; }
};
// BST class
class BST {
private:
BSTNode* root;
public:
BST() : root(nullptr) {}
BSTNode* getRoot() const { return root; }
bool isEmpty() const { return root == nullptr; }
int countNodes(BSTNode* node) const {
if (node == nullptr) {
return 0;
} else {
return 1 + countNodes(node->getLeft()) + countNodes(node->getRight());
}
}
void empty(BSTNode* node) {
if (node != nullptr) {
empty(node->getLeft());
empty(node->getRight());
delete node;
}
}
void insertNode(const Krone& krone) {
BSTNode* node = new BSTNode(krone);
if (isEmpty()) {
root = node;
} else {
BSTNode* currNode = root;
while (true) {
if (krone < currNode->getData()) {
if (currNode->getLeft() == nullptr) {
currNode->setLeft(node);
break;
} else {
currNode = currNode->getLeft();
}
} else {
if (currNode->getRight() == nullptr) {
currNode->setRight(node);
break;
} else {
currNode = currNode->getRight();
}
}
}
}
}
BSTNode* searchNode(const Krone& krone) const {
BSTNode* currNode = root;
while (currNode != nullptr) {
Declare and implement a BSTNode ADT with a data attribute and two pointer attributes, one for
the left child and the other for the right child. Implement the usual getters/setters for these
attributes.
Declare and implement a BST as a link-based ADT whose data will be Krone objects - the data
will be inserted based on the actual money value of your Krone objects as a combination of the
whole value and fractional value attributes.
For the BST, implement the four traversal methods as well as methods for the usual search,
insert, delete, print, count, isEmpty, empty operations and any other needed.
Your pgm will use the following 20 Krone objects to be created in the exact order in your.
The document defines a class called ofBlob that represents a circle object that can be drawn and manipulated. It includes private variables to store the blob's position, dimension, speed, and phase. Methods are defined to initialize the blob, set/get its properties, update its position, and draw it. A testApp class is also defined that initializes a vector of ofBlob objects and calls their update and draw methods in a loop.
The document contains C++ code examples demonstrating various concepts in C++ including input/output, conditional statements, loops, functions, classes, constructors, operator overloading, and more. There are multiple short programs presented one after another without additional context or explanation.
Complete DB code following the instructions Implement the D.pdfaccess2future1
Complete DB code following the instructions:
Implement the DB and use the unittest_db() function to test it. DO NOT CHANGE THIS CODE
FOR YOUR SUBMISSION, as it will be used to test your code against the answers (with different
input files).
a) The student ID should be the base class's key member.
b) The student ID should be automatically assigned such that the ID/key should be n if the student
is the nth student to join the school. If the student later leaves (i.e., deleted from the BST), the ID
does NOT get reassigned to another student. Thus, the student ID of the last student to join the
school should reflect the TOTAL number of students that have joined this school since its
reception (regardless of whether some have left).
5. Test your code against the provided input and output files.
a) The provided answer for the BST unit test is in "unittest_ans_t100_s100.txt". The s100 refers to
the seed of 100 (-s 100), and t100 refers to the number of elements to add to the BST (-t 100).
b) The provided answer for the DB is in "students_1_ans.txt" for the "students_1.txt" input file.
6. Make sure your code has no memory leaks (using valgrind).
7. Your code should work beyond the provided unit tests. That is, even if it does work for all the
given tests, if the code has an identifiable bug (i.e., by reading the source code), points WILL be
deducted.
For example, if I were to change
unittest_bst(num_test, seed, cout, 5); ->
unittest_bst(num_test, seed, cout, 100);
it should still work.
db.h
#ifndef DB_H_
#define DB_H_
#include <iostream>
#include "bst.h"
using namespace std;
class SNode : public Node {
private:
string first;
string last;
unsigned int age;
static unsigned int num_students;
public:
// Constructors and destructor
SNode();
SNode(string f_, string l_, unsigned int a_);
~SNode();
// public interface
void change_first(string f_);
void change_last(string l_);
string get_first();
string get_last();
unsigned int get_age();
void print_info(ostream& to);
};
#endif
main.cc
#include <iostream>
#include <fstream>
#include <string>
#include <sstream>
#include <vector>
#include <algorithm>
#include <getopt.h>
#include "bst.h"
#include "db.h"
using namespace std;
const char* const short_opt = ":ht:s:i:o:";
const struct option long_opt[] = {
{"help", 0, NULL, 'h'},
{"test", 1, NULL, 't'},
{"seed", 1, NULL, 's'},
{"input", 1, NULL, 'i'},
{"output", 1, NULL, 'o'},
{NULL, 0, NULL, 0}
};
void usage(char* argv);
void unittest_bst(unsigned int n, unsigned int seed, ostream& to,
unsigned int remain);
bool read_db(const string file_name, vector<string>& firsts,
vector<string>& lasts, vector<unsigned int>& ages);
void create_db(BST& db, const vector<string> f_, const vector<string> l_,
const vector<unsigned int> a_);
bool unittest_db(string ifile_name, string ofile_name);
/* Main function
*/
int main(int argc, char **argv)
{
int c = 0;
string test = "0";
string seed_str = "0";
string ifile_name;
string ofile_name;
if(argc < 2) {
usage(argv[0]);
return 0;
}
whil.
1. The document describes a C++ program that defines a student structure with fields like ID, name, grade, etc. It declares variables of this structure type, initializes them, and passes them to a display function to output the student records in a formatted table.
2. It also shows another C++ program that defines a student grades structure, includes functions to get student data input, calculate average grade, assign a letter grade, and print the results. The main function uses a do-while loop to repeatedly get, process, and display data for multiple students by passing the structure between functions.
The document discusses functions in C++. It covers function prototypes, definitions, parameters, return types, and passing arguments to functions. Examples are provided of defining, declaring, calling functions, and common errors like missing return types or incorrect parameter types. Predefined functions from headers like sqrt() from cmath and rand() from cstdlib are also demonstrated.
The document discusses different types of variables and functions in C++. It provides examples of functions that take arguments, return values, and pass structures by reference. It also demonstrates overloaded functions, inline functions, default arguments, and the differences between automatic, external, and static variables. Various code snippets are included to illustrate how to declare, define, call, and pass variables and structures to functions in C++.
C++ Nested loops, matrix and fuctions.pdfyamew16788
Nested loops allow executing a set of statements multiple times in a loop within another loop. This can be used to iterate over multidimensional data structures. The outer loop completes one full iteration for each iteration of the inner loop, nesting the loops within each other. Functions allow breaking programs into reusable blocks of code to perform specific tasks, with declarations informing the compiler of functions' names, return types, and parameters, while definitions contain the function body.
The document discusses pointers in C++. It defines a pointer as a special variable that stores the address of another variable of the same data type. It provides examples of declaring and accessing pointers, pointer arithmetic, pointers as function parameters and return types, pointers and arrays, pointers and strings, and pointers and structures. Key topics covered include pointer operators & and *, pointer arithmetic, self-referential structures, and an example of a linked list using pointers and nodes.
The document discusses pointers in C++. It defines a pointer as a special variable that stores the address of another variable of the same data type. It provides examples of declaring and accessing pointers, pointer arithmetic, pointers as function parameters and return types, pointers and arrays, pointers and strings, and pointers and structures. Key topics covered include pointer declaration and dereferencing operators, pointer arithmetic, self-referential structures, and using pointers to implement linked lists.
The document contains 6 programs written in C++ demonstrating the use of classes and objects. Program 1 defines a Book class with private data members (page, price, title) and public member functions to get and display book details. Program 2 adds a setvalue function to modify object properties. Program 3 defines a Travel class to track distance and time with additional functions. Program 4 defines a Time class. Programs 5 and 6 demonstrate static class members and functions.
The document discusses C++ programs involving classes and objects. It includes the definition of classes such as Applicant, Housing, Tour, Account and subclasses Current and Savings. The Applicant class stores applicant details and grades, Housing stores housing property data, Tour calculates tour fares, and Account is the base class for banking accounts with subclasses Current and Savings that inherit and expand its functionality. Member functions are defined to input, output and manipulate object data for these classes.
This document contains code examples demonstrating different C++ functions concepts including:
- Functions that take no arguments
- Calling functions multiple times from main()
- Passing arguments to functions
- Function prototypes and definitions
- Value and reference parameters
- Scoping rules for local and global variables
- Overloaded functions
- Default arguments in functions
The examples show how to define, call and pass parameters to functions in C++.
SVD is a powerful matrix factorization technique used in machine learning, data science, and AI. It helps with dimensionality reduction, image compression, noise filtering, and more.
Mastering SVD can give you an edge in handling complex data efficiently!
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Java follows a unique architecture that enables the "Write Once, Run Anywhere" capability. It is a robust, secure, and platform-independent programming language. Below are the major components of Java Architecture:
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Java Classes and Objects
What is a Class?
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Think of a class as a template.
What is an Object?
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Real-life analogy: Class = Blueprint, Object = Actual House
Class Methods and Instances
Class Method (Static Method)
Belongs to the class.
Declared using the static keyword.
Accessed without creating an object.
Instance Method
Belongs to an object.
Can access instance variables.
Inheritance in Java
What is Inheritance?
Allows a class to inherit properties and methods of another class.
Promotes code reuse and hierarchical classification.
Types of Inheritance in Java:
1. Single Inheritance
One subclass inherits from one superclass.
2. Multilevel Inheritance
A subclass inherits from another subclass.
3. Hierarchical Inheritance
Multiple classes inherit from one superclass.
Java does not support multiple inheritance using classes to avoid ambiguity.
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What is Polymorphism?
One method behaves differently based on the context.
Types:
Compile-time Polymorphism (Method Overloading)
Runtime Polymorphism (Method Overriding)
Method Overloading
Same method name, different parameters.
Method Overriding
Subclass redefines the method of the superclass.
Enables dynamic method dispatch.
Interface in Java
What is an Interface?
A collection of abstract methods.
Defines what a class must do, not how.
Helps achieve multiple inheritance.
Features:
All methods are abstract (until Java 8+).
A class can implement multiple interfaces.
Interface defines a contract between unrelated classes.
Abstract Class in Java
What is an Abstract Class?
A class that cannot be instantiated.
Used to provide base functionality and enforce
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4. #include <iostream>
using namespace std;
class smallobj {
private:
int somedata;
public:
void setdata(int d) {
somedata = d;
}
void showdata() {
cout << "Data is " << somedata << endl;
}
};
int main() {
smallobj s1;
s1.setdata(1066);
s1.showdata();
return 0;
}
5. #include <iostream>
using namespace std;
//English Distance class
class Distance {
private:
int feet;
float inches;
public:
//constructor (no args)
Distance() : feet(0), inches(0.0)
{ }
//constructor (two args)
Distance(int ft, float in) : feet(ft), inches(in)
{ }
void getdist() { //get length from user
cout << "nEnter feet : "; cin >> feet;
cout << "Enter inches : "; cin >> inches;
}
void showdist() { //display distance
cout << feet << "' - " << inches << '"';
}
void add_dist(Distance, Distance); //declaration
};
//add lengths d2 and d3
void Distance::add_dist(Distance d2, Distance d3) {
inches = d2.inches + d3.inches; //add the inches
feet = 0; //(for possible carry)
if (inches >= 12.0) //if total exceeds 12.0,
{ //then decrease inches
inches -= 12.0; //by 12.0 and
feet++; //increase feet by 1
}
feet += d2.feet + d3.feet; //add the feet
}
int main()
{
Distance dist1, dist3; //define two lengths
Distance dist2(11, 6.25); //define and initialize dist2
dist1.getdist(); //get dist1 from user
dist3.add_dist(dist1, dist2); //dist3 = dist1 + dist2
//display all lengths
cout << "ndist1 = ";
dist1.showdist();
cout << "ndist2 = ";
dist2.showdist();
cout << "ndist3 = ";
dist3.showdist();
cout << endl;
return 0;
}
6. Member Functions
Defined Outside the
Class
– So far we’ve seen member functions
defined inside the class definition.
– However, we can define member
functions outsize the class.
7. #include <iostream>
using namespace std;
// English Distance class
class Distance
{
private:
int feet;
float inches;
public:
Distance() : feet(0), inches(0.0) //constructor (no args)
{ }
Distance(int ft, float in) : feet(ft), inches(in) //constructor (two args)
{ }
void getdist() {
cout << "nEnter feet : ";
cin >> feet;
cout << "Enter inches : ";
cin >> inches;
}
void showdist() {
cout << feet << "' - " << inches << '"';
}
void add_dist(Distance, Distance); //declaration
};
void Distance::add_dist(Distance d2, Distance d3)
{
inches = d2.inches + d3.inches; //add the inches
feet = 0; //(for possible carry)
if (inches >= 12.0) //if total exceeds 12.0,
{ //then decrease inches
inches -= 12.0; //by 12.0 and
feet++; //increase feet by 1
}
feet += d2.feet + d3.feet; //add the feet
}
Example
Objects as arguments
9. const Member Functions
– A const member function guarantees that it will never modify any of its class’s
member data.
– A function is made into a constant function by placing the keyword const after
the declarator but before the function body.
class Example
{
private:
int alpha;
public:
void nonFunc() //non-const member function
{
alpha = 99; //OK
}
void conFunc() const //const member function
{
alpha = 99; //ERROR: can’t modify a member
}
};
Member functions that do nothing
but acquire data from an object are
obvious candidates for being made
const, because they don’t need to
modify any data.
10. const Objects
– In several example programs, we’ve seen that we can apply const to
variables of basic types such as int to keep them from being modified.
– In a similar way, we can apply const to objects of classes. When an object
is declared as const, you can’t modify it.
– It follows that you can use only const member functions with it, because
they’re the only ones that guarantee not to modify it.
12. #include <iostream>
using namespace std;
class Distance //English Distance class
{
private:
int feet;
float inches;
public:
//constructor (no args)
Distance() : feet(0), inches(0.0)
{ }
//constructor (two args)
Distance(int ft, float in) : feet(ft), inches(in)
{ }
void getdist() {
cout << "nEnter feet : "; cin >> feet;
cout << "Enter inches : "; cin >> inches;
}
void showdist() {
cout << feet << "' - " << inches << '"';
}
Distance add_dist(Distance); //add
};
//--------------------------------------------------------------
//add this distance to d2, return the sum
Distance Distance::add_dist(Distance d2)
{
Distance temp; //temporary variable
temp.inches = inches + d2.inches; //add the inches
if (temp.inches >= 12.0) //if total exceeds 12.0,
{ //then decrease inches
temp.inches -= 12.0; //by 12.0 and
temp.feet = 1; //increase feet by 1
}
temp.feet += feet + d2.feet; //add the feet
return temp;
}
int main()
{
Distance dist1, dist3; //define two lengths
Distance dist2(11, 6.25); //define, initialize dist2
dist1.getdist(); //get dist1 from user
dist3 = dist1.add_dist(dist2); //dist3 = dist1 + dist2
//display all lengths
cout << "ndist1 = ";
dist1.showdist();
cout << "ndist2 = ";
dist2.showdist();
cout << "ndist3 = ";
dist3.showdist();
cout << endl;
return 0;
}
Returning
Objects
from
Functions
14. #include <iostream>
using namespace std;
enum Suit { clubs, diamonds, hearts, spades };
const int jack = 11; //from 2 to 10 are
const int queen = 12; //integers without names
const int king = 13;
const int ace = 14;
class card
{
private:
int number; //2 to 10, jack, queen, king, ace
Suit suit; //clubs, diamonds, hearts, spades
public:
card() //constructor (no args)
{ }
//constructor (two args)
card(int n, Suit s) : number(n), suit(s)
{ }
void display(); //display card
bool isEqual(card); //same as another card?
};
void card::display() //display the card
{
if (number >= 2 && number <= 10)
cout << number << " of ";
else
switch (number)
{
case jack:
cout << "jack of ";
break;
case queen:
cout << "queen of ";
break;
case king:
cout << "king of ";
break;
case ace:
cout << "ace of ";
break;
}
switch (suit)
{
case clubs: cout << "clubs"; break;
case diamonds: cout << "diamonds"; break;
case hearts: cout << "hearts"; break;
case spades: cout << "spades"; break;
}
}
bool card::isEqual(card c2) //return true if cards equal
{
return (number == c2.number && suit == c2.suit) ? true : false;
}
int main()
{
card temp, chosen, prize; //define various cards
int position;
card card1(7, clubs); //define & initialize card1
cout << "nCard 1 is the ";
card1.display(); //display card1
card card2(jack, hearts); //define & initialize card2
cout << "nCard 2 is the ";
card2.display(); //display card2
card card3(ace, spades); //define & initialize card3
cout << "nCard 3 is the ";
card3.display(); //display card3
prize = card3; //prize is the card to guess
cout << "nI'm swapping card 1 and card 3";
temp = card3;
card3 = card1;
card1 = temp;
cout << "nI'm swapping card 2 and card 3";
temp = card3;
card3 = card2;
card2 = temp;
cout << "nI'm swapping card 1 and card 2";
temp = card2;
card2 = card1;
card1 = temp;
cout << "nNow, where (1, 2, or 3) is the ";
prize.display(); //display prize card
cout << " ? ";
cin >> position; //get user’s guess of position
switch (position)
{ //set chosen to user’s choice
case 1:
chosen = card1;
break;
case 2:
chosen = card2;
break;
case 3:
chosen = card3;
break;
}
if (chosen.isEqual(prize)) //is chosen card the prize?
cout << "That's right! You win!";
else
cout << "Sorry. You lose.";
cout << " You chose the ";
chosen.display(); //display chosen card
cout << endl;
return 0;
}
A Card-
Game
Example
15. The Standard C++ string Class
#include <iostream>
#include <string> //for string class
using namespace std;
int main()
{ //objects of string class
string full_name, nickname, address;
string greeting("Hello, ");
cout << "Enter your full name : ";
getline(cin, full_name); //reads embedded blanks
cout << "Your full name is : " << full_name << endl;
cout << "Enter your nickname : ";
cin >> nickname; //input to string object
greeting += nickname; //append name to greeting
cout << greeting << endl; //output: "Hello, Mohamed"
cout << "Enter your address on separate linesn";
cout << "Terminate with '$'n";
getline(cin, address, '$'); //reads multiple lines
cout << "Your address is : " << address << endl;
return 0;
}
17. #include <iostream>
#include <cstring> // for strcpy(), strcat()
using namespace std;
class String
{
private:
enum { SZ = 80 }; //max size of Strings
char str[SZ]; //array
public:
String() //constructor, no args
{
str[0] = '0’;
}
String(char s[]) //constructor, one arg
{
strcpy(str, s);
}
void display() //display string
{
cout << str;
}
void concat(String s2) //add arg string to this string
{
if (strlen(str) + strlen(s2.str) < SZ)
strcat(str, s2.str);
else
cout << "nString is too long!";
}
};
int main()
{
String s1("Merry Christmas!"); //uses constructor 2
String s2 = "Season's Greetings!"; //alternate form of 2
String s3; //uses constructor 1
//display them all
cout << "ns1 = ";
s1.display();
cout << "ns2 = ";
s2.display();
cout << "ns3 = ";
s3.display();
s3 = s1; //assignment
cout << "ns3 = "; //display s3 before
s3.display();
s3.concat(s2); //concatenation
cout << "ns3 = "; //display s3 after
s3.display();
return 0;
}
String
Class
Example 3
18. #include <iostream>
#include <string>
using namespace std;
int main() {
string s1("Quick! Send for Count Graystone.");
string s2("Lord");
string s3("Don't ");
s1.erase(0, 7); //remove "Quick! " → "Send for Count Graystone."
s1.replace(16, 5, s2); //replace "Count" with "Lord"
s1.replace(7, 1, "s"); //replace 'S' with 's’
s1.insert(0, s3); //insert "Don't " at beginning
s1.erase(s1.size() - 1, 1); //remove '.' (30)
s1.append(3, '!'); //append "!!!"
int x = s1.find(' '); //find a space (6)
while (x < s1.size()) //loop while spaces remain
{
s1.replace(x, 1, "/"); //replace with slash
x = s1.find(' '); //find next space (11, 15, 21)
}
cout << "s1: " << s1 << endl;
return 0;
}
String Class
Example 4
19. #include <iostream>
#include <string>
using namespace std;
int main() {
string aName = "Mohamed";
string userName;
cout << "Enter your first name: ";
cin >> userName;
if (userName == aName) //operator ==
cout << "Greetings, " << userName << endl;
else if (userName < aName) //operator <
cout << "You come before Mohamed" << endl;
else
cout << "You come after Mohamed" << endl;
//compare() function
int n = userName.compare(0, 2, aName, 0, 2);
cout << "The first two letters of your name ";
if (n == 0)
cout << "match ";
else if (n < 0)
cout << "come before ";
else
cout << "come after ";
cout << aName.substr(0, 2) << endl;
return 0;
}
String Class
Example 5
compare()
20. #include <iostream>
#include <string>
using namespace std;
int main()
{
char charray[80];
string word;
cout << "Enter a word: ";
cin >> word;
//getline(cin, word);
int wlen = word.length(); //length of string object
// int wlen = word.size();
cout << "One character at a time: ";
for (int j = 0; j < wlen; j++)
cout << word.at(j); //exception if out-of-bounds
// cout << word[j]; //no warning if out-of-bounds
word.copy(charray, wlen, 0); //copy string object to array
charray[wlen] = 0; //terminate with ‘0’
cout << "nArray contains: " << charray << endl;
return 0;
}
String Class
Example 6
Accessing Characters
in string Objects using
the overloaded []
operator
21. Structures and Classes
– The only formal difference between class and struct is that in a class the
members are private by default, while in a structure they are public by
default.
class foo {
private:
int data1;
public:
void func();
};
class foo {
private:
int data1;
public:
void func();
};
22. #include <iostream>
using namespace std;
class Stack
{
private:
enum { MAX = 10 }; //(non-standard syntax)
int st[MAX]; //stack: array of integers
int top; //number of top of stack
public:
Stack() //constructor
{
top = 0;
}
void push(int var) //put number on stack
{
st[++top] = var;
}
int pop() //take number off stack
{
return st[top--];
}
};
int main()
{
Stack s1;
s1.push(11);
s1.push(22);
cout << "1: " << s1.pop() << endl; //22
cout << "2: " << s1.pop() << endl; //11
s1.push(33);
s1.push(44);
s1.push(55);
s1.push(66);
cout << "3: " << s1.pop() << endl; //66
cout << "4: " << s1.pop() << endl; //55
cout << "5: " << s1.pop() << endl; //44
cout << "6: " << s1.pop() << endl; //33
return 0;
}
Stack
24. Operator Overloading
– Operator overloading gives you the opportunity to redefine the C++ language.
– The term operator overloading refers to giving the normal C++ operators such
as +, *, <=, and +=, additional meanings when they are applied to user-defined
data types.
– Another kind of operation, data type conversion, is closely connected with
operator overloading.
– C++ handles the conversion of simple types, such as int and float,
automatically; but conversions involving user-defined types require some work
on the programmer’s part.
25. 1) Unary Operator Overloading
– Unary operators act on only one operand. (An operand is simply a
variable acted on by an operator).
– Examples of unary operators are the increment and decrement
operators ++ and --, and the unary minus, as in -33
26. #include <iostream>
using namespace std;
class Counter {
private:
unsigned int count;
public:
Counter() : count(0) //constructor
{ }
unsigned int get_count() //return count
{
return count;
}
void operator ++ () //increment (prefix)
{
count++;
}
};
int main() {
Counter c1, c2; //define and initialize
cout << "nc1 = " << c1.get_count(); //display
cout << "nc2 = " << c2.get_count();
++c1; //increment c1
++c2; //increment c2
++c2; //increment c2
cout << "nc1 = " << c1.get_count(); //display again
cout << "nc2 = " << c2.get_count() << endl;
return 0;
}
Example 1
A subtle defect
if you use the
statement:
'c1 = ++c2'
(Prefix)
27. #include <iostream>
using namespace std;
class Counter
{
private:
unsigned int count;
public:
Counter() : count(0) //constructor
{ }
unsigned int get_count() //return count
{
return count;
}
Counter operator ++ () //increment count
{
++count; //increment count
Counter temp; //make a temporary Counter
temp.count = count; //give it same value as this obj
return temp; //return the copy
}
};
int main()
{
Counter c1, c2; //c1=0, c2=0
cout << "nc1 = " << c1.get_count(); //display
cout << "nc2 = " << c2.get_count();
++c1; //c1=1
c2 = ++c1; //c1=2, c2=2
cout << "nc1 = " << c1.get_count(); //display again
cout << "nc2 = " << c2.get_count() << endl;
return 0;
}
Example 2
Solution
28. #include <iostream>
using namespace std;
class Counter
{
private:
unsigned int count;
public:
Counter() : count(0) //constructor no args
{ }
Counter(int c) : count(c) //constructor, one arg
{ }
unsigned int get_count() //return count
{
return count;
}
Counter operator ++ () //increment count
{
++count; // increment count, then return
return Counter(count); // an unnamed temporary object
} // initialized to this count
};
int main()
{
Counter c1, c2; //c1=0, c2=0
cout << "nc1 = " << c1.get_count(); //display
cout << "nc2 = " << c2.get_count();
++c1; //c1=1
c2 = ++c1; //c1=2, c2=2
cout << "nc1 = " << c1.get_count(); //display again
cout << "nc2 = " << c2.get_count() << endl;
return 0;
}
Example 2
Solution 2
29. #include <iostream>
using namespace std;
class Counter
{
private:
unsigned int count; //count
public:
Counter() : count(0) //constructor no args
{ }
Counter(int c) : count(c) //constructor, one arg
{ }
unsigned int get_count() const //return count
{
return count;
}
Counter operator ++ () //increment count (prefix)
{
return Counter(++count);
}
Counter operator ++ (int) //increment count (postfix)
{
return Counter(count++);
}
};
int main()
{
Counter c1, c2; //c1=0, c2=0
cout << "nc1 = " << c1.get_count(); //display
cout << "nc2 = " << c2.get_count();
++c1; //c1=1
c2 = ++c1; //c1=2, c2=2 (prefix)
cout << "nc1 = " << c1.get_count(); //display
cout << "nc2 = " << c2.get_count();
c2 = c1++; //c1=3, c2=2 (postfix)
cout << "nc1 = " << c1.get_count(); //display again
cout << "nc2 = " << c2.get_count() << endl;
return 0;
}
Example 3
(Prefix and Postfix)
int is a signal to indicate postfix
✓ You can use this same approach
with the decrement operator (--)
as well.
30. 2) Overloading Binary Operators
– Binary operators can be overloaded just as easily as unary operators.
– We’ll look at examples that overload arithmetic operators, comparison
operators, and arithmetic assignment operators.
31. #include <iostream>
using namespace std;
class Distance //English Distance class
{
private:
int feet;
float inches;
public: //constructor (no args)
Distance() : feet(0), inches(0.0)
{ }
//constructor (two args)
Distance(int ft, float in) : feet(ft), inches(in)
{ }
void getdist() //get length from user
{
cout << "nEnter feet : "; cin >> feet;
cout << "Enter inches : "; cin >> inches;
}
void showdist() const //display distance
{
cout << feet << "' - " << inches << '"';
}
Distance operator + (Distance) const; //add 2 distances
};
//add this distance to d2
Distance Distance::operator + (Distance d2) const //return sum
{
int f = feet + d2.feet; //add the feet
float i = inches + d2.inches; //add the inches
if (i >= 12.0) //if total exceeds 12.0
{ //then decrease inches by 12.0 and increase feet by 1
i -= 12.0;
f++;
}
return Distance(f, i); //return a temporary Distance initialized to sum
}
int main()
{
Distance dist1, dist3, dist4; //define distances
dist1.getdist(); //get dist1 from user
Distance dist2(11, 6.25); //define, initialize dist2
dist3 = dist1 + dist2; //single ‘+’ operator
dist4 = dist1 + dist2 + dist3; //multiple ‘+’ operators
//display all lengths
cout << "dist1 = "; dist1.showdist(); cout << endl;
cout << "dist2 = "; dist2.showdist(); cout << endl;
cout << "dist3 = "; dist3.showdist(); cout << endl;
cout << "dist4 = "; dist4.showdist(); cout << endl;
return 0;
}
Example 1 Output:
32. #include <iostream>
#include <string.h> //for strcpy(), strcat()
#include <stdlib.h> //for exit()
using namespace std;
class String //user-defined string type
{
private:
enum { SZ = 80 }; //size of String objects
char str[SZ]; //holds a string
public:
String() //constructor, no args
{
strcpy(str, "");
}
String(char s[]) //constructor, one arg
{
strcpy(str, s);
}
void display() const //display the String
{
cout << str;
}
String operator + (String ss) const //add Strings
{
String temp; //make a temporary String
if (strlen(str) + strlen(ss.str) < SZ)
{
strcpy(temp.str, str); //copy this string to temp
strcat(temp.str, ss.str); //add the argument string
}
else
{
cout << "nString overflow"; exit(1);
}
return temp; //return temp String
}
};
int main()
{
String s1 = "nHello, Mohamed!"; //uses constructor 2
String s2 = "Welcome abroad."; //uses constructor 2
String s3; //uses constructor 1
s1.display(); //display strings
s2.display();
s3.display();
s3 = s1 + s2; //add s2 to s1, assign to s3
s3.display(); //display s3
return 0;
}
Example 2
(String Class)
33. 3) Overloading Comparison Operator
– The following example overloads the less than operator (<) in the
Distance class in order to be used in comparing two distances.
38. #include <iostream>
#include <process.h> // for exit()
using namespace std;
const int LIMIT = 5;
class safearay
{
private:
int arr[LIMIT];
public:
void putel(int n, int elvalue) //set value of element
{
if (n < 0 || n >= LIMIT) {
cout << "Index out of bounds.";
exit(1);
}
arr[n] = elvalue;
}
int getel(int n) const //get value of element
{
if (n < 0 || n >= LIMIT)
{
cout << "Index out of bounds.";
exit(1);
}
return arr[n];
}
};
int main()
{
safearay sa1;
for (int i = 0; i < LIMIT; i++) // insert elements
sa1.putel(i, i * 10);
for (int i = 0; i < LIMIT; i++) // display elements
cout << "Element " << i << " is " << sa1.getel(i) << endl;
return 0;
}
Safe Array
Class
Example 1
39. #include <iostream>
#include <process.h> //for exit()
using namespace std;
const int LIMIT = 5; //array size
class safearay
{
private:
int arr[LIMIT];
public:
int& operator [] (int n) //note: return by reference
{
if (n < 0 || n >= LIMIT)
{
cout << "Index out of bounds.";
exit(1);
}
return arr[n];
}
};
int main()
{
safearay sa1;
for (int i = 0; i < LIMIT; i++) //insert elements
sa1[i] = i * 10;
for (int i = 0; i < LIMIT; i++) //display elements
cout << "Element " << i << " is " << sa1[i] << endl;
return 0;
}
Safe Array
Class
Example 2
Overloading the subscript [ ]
operator
40. The Standard C++ string Class
#include <iostream>
#include <string> //for string class
using namespace std;
int main()
{ //objects of string class
string full_name, nickname, address;
string greeting("Hello, ");
cout << "Enter your full name : ";
getline(cin, full_name); //reads embedded blanks
cout << "Your full name is : " << full_name << endl;
cout << "Enter your nickname : ";
cin >> nickname; //input to string object
greeting += nickname; //append name to greeting
cout << greeting << endl; //output: "Hello, Mohamed"
cout << "Enter your address on separate linesn";
cout << "Terminate with '$'n";
getline(cin, address, '$'); //reads multiple lines
cout << "Your address is : " << address << endl;
return 0;
}
42. Operator Overloading – Summary
– Use similar meanings (i.e., semantics), you could overload the + sign to perform
subtraction, for example, but that would hardly make your listings more
comprehensible.
– You can’t overload a binary operator to be a unary operator, or vice versa.
– Not all operators can be overloaded, the following operators cannot be
overloaded:
▪ the member access or dot operator (.)
▪ the scope resolution operator (::)
▪ the conditional operator (?:)
▪ the pointer-to-member operator (->)
▪ you can’t create new operators (like *&) and try to overload them; only existing operators
can be overloaded.