Workshop on Basics of Software Engineering (DFD, UML and Project Culture)Dr Sukhpal Singh Gill
Three days workshop on Basics of Software Engineering at Thapar University, Patiala on 7th-9th, 2013. Workshop on Basics of Software Engineering (DFD, UML and Project Culture)
Design and Implementation in Software EngineeringKourosh Sajjadi
These slides were presented to the software engineering class held in IAUN. The main context is provided from the "Software Engineering" book authored by Sommerville.
Most of the icons used in the slides are provided in the flaticon.com website.
Thanks to our professor Habib Seifzadeh.
A cooperation with Mohammad Mostajeran.
This presentation discusses software architecture. It defines software architecture as the structure of components, relationships, and properties of a system. The architecture is important because it allows analysis of a design's effectiveness before development. It also enables communication between stakeholders. The objectives of architectural design are to introduce the concept, explain multiple models, and describe types of models. The presentation covers architectural models, design processes, system architecture concepts, and two common system organization styles: the repository model and client-server model. It provides examples of each.
System modeling involves developing abstract models of a system from different perspectives, such as context, interaction, structure, and behavior. Various modeling techniques can be used, including use case diagrams to show interactions between a system and external actors, sequence diagrams to illustrate object interactions, and class diagrams to define system classes and relationships. Structural models represent the organization of a system, while behavioral models depict system dynamics and responses to stimuli over time. Modeling helps analysts understand system functionality and communicate requirements.
This document provides an introduction to object-oriented analysis and design (OOAD) and the Unified Modeling Language (UML). It discusses the basic concepts of OOAD and how UML uses diagrams to model software systems. UML diagrams can be used in all phases of the software development life cycle, including requirements analysis, design, implementation, and testing. The document also gives an overview of the different parts of UML, such as views, diagrams, relationships, and model elements.
This document provides an introduction to object-oriented analysis and design (OOAD) and unified modeling language (UML) diagrams. It discusses the key concepts of object-oriented analysis, object-oriented design, and the phases of analysis, design, and implementation. It also provides an overview of the different types of UML diagrams including class, component, deployment, use case, sequence, collaboration, state chart, and activity diagrams. Finally, it discusses use case diagrams in more detail including their introduction, importance, rules, and examples.
This document provides an introduction to object-oriented analysis and design (OOAD) and unified modeling language (UML) diagrams. It discusses the key concepts of object-oriented analysis, object-oriented design, and the phases of analysis, design, and implementation. It also provides an overview of the different types of UML diagrams including class, component, deployment, use case, sequence, collaboration, state chart, and activity diagrams. The document emphasizes the importance of use case diagrams for requirements analysis and provides rules and examples for developing use case diagrams.
Software Engineering Tools and Practices.pdfMeagGhn
This document discusses software engineering practices and tools, including the software crisis and issues like increasing complexity, poor quality, high costs and delays. It introduces Unified Modeling Language (UML) as a standard way to visually model software systems using diagrams. It describes different types of UML models including structural, behavioral and architectural modeling. It also discusses concepts like the software development life cycle, configuration management, revision control systems and how to create UML diagrams like use case diagrams and sequence diagrams.
UML (Unified Modeling Language) is a standard language for modeling software systems. It provides notation for visualizing, specifying, constructing and documenting software artifacts. The key components of UML include classes, attributes, operations, relationships, and diagrams. Common UML diagrams are use case diagrams, class diagrams, sequence diagrams, and deployment diagrams. UML is widely used for object-oriented analysis and design. It helps model the problem domain, visualize the system design, and document implementation.
This document discusses various system modeling techniques, including context models, interaction models, structural models, and behavioral models. It provides examples of each type of model using the Unified Modeling Language (UML). Context models show the system and its relationships to other external systems. Interaction models include use case diagrams and sequence diagrams. Structural models include class diagrams, which depict classes and relationships. Behavioral models show how a system responds to events. The document also discusses object-oriented design, implementation issues, and open source development.
System modeling involves developing abstract models of a system from different perspectives using graphical notations like UML. Models are used during requirements, design, and documentation of a system. There are four main types of system modeling: context modeling defines system boundaries; interaction modeling captures user and component interactions through use cases and sequence diagrams; structural modeling shows system design and architecture using class and generalization diagrams; and behavioral modeling depicts system behavior over time.
This document provides course notes on software architecture. It begins with an overview of the course and its modules. Module 1 covers UML architecture diagrams, including Kruchten's 4+1 View Model (logical, process, development, physical views and scenarios). It describes component diagrams, package diagrams, deployment diagrams, and activity diagrams. Module 2 will cover architectural styles like layered systems and pipes and filters. Module 3 discusses quality attributes, architecture analysis, trade-off analysis, and product lines.
This document provides course notes on software architecture. It begins with an overview of the course and its modules. Module 1 covers UML architecture diagrams, including Kruchten's 4+1 View Model (logical, process, development, physical views and scenarios). It describes component diagrams, package diagrams, deployment diagrams, and activity diagrams. Module 2 will cover architectural styles like layered systems and pipes and filters. Module 3 discusses quality attributes, architecture analysis, trade-off analysis, and product lines.
This document provides course notes on software architecture. It begins with an overview of the course and its modules. Module 1 covers UML architecture diagrams, including Kruchten's 4+1 View Model (logical, process, development, physical views and scenarios). It describes component diagrams, package diagrams, deployment diagrams, and activity diagrams. Module 2 will cover architectural styles like layered systems and pipes and filters. Module 3 discusses quality attributes, architecture analysis, trade-off analysis, and product lines.
The document discusses key concepts in software design, including:
- Design involves modeling the system architecture, interfaces, and components before implementation. This allows assessment and improvement of quality.
- Important design concepts span abstraction, architecture, patterns, separation of concerns, modularity, information hiding, and functional independence. Architecture defines overall structure and interactions. Patterns help solve common problems.
- Separation of concerns and related concepts like modularity and information hiding help decompose problems into independently designed and optimized pieces to improve manageability. Functional independence means each module has a single, well-defined purpose with minimal interaction.
The document provides an overview of software analysis and design. It defines the key purposes of analysis and design as transforming requirements into a system design and evolving an architecture. It explains the difference between analysis, which focuses on understanding problems, and design, which focuses on solutions. The document also introduces common analysis and design concepts like the four views of architecture, use cases, packages, layers, and patterns.
This document discusses system modeling and provides examples from a patient management system (MHC-PMS). It describes using different types of models to represent a system from various perspectives, including context models to illustrate the system's operational environment, interaction models like use case and sequence diagrams to show user interactions, and structural and behavioral models. Specific MHC-PMS models are presented, such as a context diagram depicting related systems, use cases for medical receptionist roles, and sequence diagrams for user tasks like viewing patient information. The key points are that complementary system models abstractly represent a system from different viewpoints like context, interactions, structure, and behavior.
This document discusses system modeling and provides examples from a patient management system (MHC-PMS). It describes using different types of models to represent a system from various perspectives, including context models to illustrate the system's operational environment, interaction models like use case and sequence diagrams to show user interactions, and structural and behavioral models. Specific MHC-PMS models are presented, such as a context diagram depicting related systems, use cases for medical receptionist roles, and sequence diagrams for user flows like viewing patient information. The key points are that complementary system models abstractly represent a system from different viewpoints like context, interactions, structure, and behavior.
This document provides an overview of use case diagrams in object oriented design and analysis. It defines key components of a use case diagram including actors, use cases, the system boundary, and relationships between these elements. Actors represent people or systems that interact with the system, while use cases describe specific functions or services provided by the system. Relationships such as include, extend, and association are used to connect actors to use cases and illustrate how use cases relate to each other. The purpose of a use case diagram is to depict the functionality of a system from the user's perspective and illustrate the developer's understanding of user requirements.
This document provides an overview of the Unified Modeling Language (UML) for object-oriented data modeling. It describes UML as a complete language for capturing and communicating knowledge about a subject. The document outlines the goals of UML, the advantages it provides, and how it can be used. It also describes the different categories of UML diagrams including structural diagrams for describing static relationships and behavioral diagrams for describing dynamic relationships. Use case models and how they represent user interactions with a system are discussed. An example use case diagram for an order placement process is included.
This document provides an overview of the Unified Modeling Language (UML) for object-oriented data modeling. It describes UML as a complete language for capturing and communicating knowledge about a subject. The document outlines the goals of UML, the advantages it provides, and how it can be used. It also describes the different categories of UML diagrams including structural diagrams for describing static relationships and behavioral diagrams for describing dynamic relationships. Use case models and how they represent user interactions with a system are discussed. An example use case diagram for an order placement process is included.
Rumbaugh's Object Modeling Technique (OMT) is an object-oriented analysis and design methodology. It uses three main modeling approaches: object models, dynamic models, and functional models. The object model defines the structure of objects in the system through class diagrams. The dynamic model describes object behavior over time using state diagrams and event flow diagrams. The functional model represents system processes and data flow using data flow diagrams.
Three types of systems that are used as case studies are embedded systems to control medical devices, information systems like medical records systems, and sensor-based data collection systems like wilderness weather stations. Software engineering techniques include prototypes, reuse-oriented processes, and testing processes. Architectural design is a critical link between overall system design and requirements and involves determining how a system should be organized at a high level.
Lecture-_-5-_SDA_software design and architecture.docesrabilgic2
This lecture discusses software architecture. It begins by explaining that software architecture refers to the structure of a system, including its software elements, their properties, and relationships. An example diagram is shown but it is noted that the diagram alone does not represent the full architecture. Common architectural structures like patterns, reference models, and reference architectures are introduced. The lecture emphasizes that architecture is important because it enables communication between stakeholders, represents early critical design decisions, and can provide reusable abstractions of systems.
The document discusses system modeling and different types of models used during requirements engineering including context models, data flow diagrams, state machine models, semantic data models, object models, and sequence diagrams. It also introduces the Unified Modeling Language (UML) notation and explains how analysis workbenches can support system modeling.
2025 May - Prospect & Qualify Leads for B2B in Hubspot - Demand Gen HUG.pptxmjenkins13
In this event we'll cover best practices for identifying high-intent prospects, leveraging HubSpot’s automation tools, ways to boost conversion rates and sales efficiency, and aligning marketing and sales for seamless lead handoff.
Who Should Attend?
👤 Demand Gen & Growth Marketers
👤 Sales & Revenue Operations Professionals
👤 HubSpot Admins & Marketing Ops Experts
👤 B2B Sales & Marketing Leaders
Outline:
Prospecting Leads for B2B in Hubspot
- Building targeted lead lists with HubSpot CRM & Sales Hub
- Using HubSpot Prospecting Workspace & LinkedIn Sales Navigator
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- Designing an effective lead scoring model in HubSpot
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Bloomberg Asia's Power Players in Healthcare - The Visionaries Transforming a...Ignite Capital
Asia’s Power Players in Healthcare: Transforming a Continent
By Bloomberg Asia | Health & Innovation Desk
Across Asia, where massive populations meet rising health demands, a new wave of visionary healthcare leaders is reshaping the industry. These ten figures are setting new standards—from AI in patient engagement to affordable cardiac care and biotech breakthroughs.
1. Dr. Tran Quoc Bao – Prima Saigon, Vietnam
At Prima Saigon, Dr. Bao blends AI-driven marketing with clinical care, positioning Vietnam as a rising star in medical tourism.
2. Aileen Lai – HealthBeats®, Singapore
Lai, CEO of HealthBeats®, is a pioneer in remote patient monitoring and a key force in Asia’s digital health revolution.
3. Victor K.K. Fung – Bumrungrad International, Thailand
Under Fung, Bumrungrad has become a global benchmark for medical tourism, offering world-class care to international patients.
4. Dr. Prathap C. Reddy – Apollo Hospitals, India
Dr. Reddy revolutionized Indian private healthcare with Apollo’s expansive network, offering quality care at scale.
5. Dr. Devi Shetty – Narayana Health, India
Called India’s Henry Ford of heart surgery, Dr. Shetty’s low-cost, high-efficiency hospitals are redefining accessibility.
6. Dr. Bhavdeep Singh – Former CEO, Fortis Healthcare
Singh led Fortis through a digital transformation, making patient experience a central priority.
7. Peter DeYoung – Piramal Group, India
DeYoung is steering Piramal Pharma toward a future of accessible innovation, balancing affordability with cutting-edge R&D.
8. Biotech Disruptors – China
David Chang (WuXi), John Oyler (BeiGene), and Zhao Bingxiang (CR Pharma) are propelling China to the forefront of global biotech with breakthroughs in cancer and mRNA therapies.
9. Dr. Giselle Maceda – Nu.U Asia, Philippines
Maceda is elevating wellness and aesthetic care, combining medical science with holistic beauty solutions.
10. Deepali Jetley – Marengo Asia, India
Jetley’s focus on people-first culture is redefining patient and workforce engagement across Marengo’s hospital system.
These trailblazers aren’t just adapting—they’re building Asia’s healthcare future.
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This document discusses software engineering practices and tools, including the software crisis and issues like increasing complexity, poor quality, high costs and delays. It introduces Unified Modeling Language (UML) as a standard way to visually model software systems using diagrams. It describes different types of UML models including structural, behavioral and architectural modeling. It also discusses concepts like the software development life cycle, configuration management, revision control systems and how to create UML diagrams like use case diagrams and sequence diagrams.
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This document provides course notes on software architecture. It begins with an overview of the course and its modules. Module 1 covers UML architecture diagrams, including Kruchten's 4+1 View Model (logical, process, development, physical views and scenarios). It describes component diagrams, package diagrams, deployment diagrams, and activity diagrams. Module 2 will cover architectural styles like layered systems and pipes and filters. Module 3 discusses quality attributes, architecture analysis, trade-off analysis, and product lines.
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- Design involves modeling the system architecture, interfaces, and components before implementation. This allows assessment and improvement of quality.
- Important design concepts span abstraction, architecture, patterns, separation of concerns, modularity, information hiding, and functional independence. Architecture defines overall structure and interactions. Patterns help solve common problems.
- Separation of concerns and related concepts like modularity and information hiding help decompose problems into independently designed and optimized pieces to improve manageability. Functional independence means each module has a single, well-defined purpose with minimal interaction.
The document provides an overview of software analysis and design. It defines the key purposes of analysis and design as transforming requirements into a system design and evolving an architecture. It explains the difference between analysis, which focuses on understanding problems, and design, which focuses on solutions. The document also introduces common analysis and design concepts like the four views of architecture, use cases, packages, layers, and patterns.
This document discusses system modeling and provides examples from a patient management system (MHC-PMS). It describes using different types of models to represent a system from various perspectives, including context models to illustrate the system's operational environment, interaction models like use case and sequence diagrams to show user interactions, and structural and behavioral models. Specific MHC-PMS models are presented, such as a context diagram depicting related systems, use cases for medical receptionist roles, and sequence diagrams for user tasks like viewing patient information. The key points are that complementary system models abstractly represent a system from different viewpoints like context, interactions, structure, and behavior.
This document discusses system modeling and provides examples from a patient management system (MHC-PMS). It describes using different types of models to represent a system from various perspectives, including context models to illustrate the system's operational environment, interaction models like use case and sequence diagrams to show user interactions, and structural and behavioral models. Specific MHC-PMS models are presented, such as a context diagram depicting related systems, use cases for medical receptionist roles, and sequence diagrams for user flows like viewing patient information. The key points are that complementary system models abstractly represent a system from different viewpoints like context, interactions, structure, and behavior.
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3. Your KBTU 202409 Software Engineering
class information is updating …
Lesson #04 update is in progress
This will take around 2 hours to complete
Please, don’t turn off your head
9. System modeling is the process of developing abstract models of a
system, with each model presenting a different view or perspective
of that system
System modeling now usually means
representing a system using some kind
of graphical notation based on diagram
types in the Unified Modeling
Language (UML)
Introduction & Context models
Introduction
10. Models are used during the requirements engineering process to
help derive the detailed requirements for a system, during the design
process to describe the system to engineers implementing the
system, and after implementation to document the system’s
structure and operation
Introduction & Context models
Introduction
11. You may develop models of both the existing system and the system
to be developed:
■ Models of the existing system are used during
requirements engineering
■ They help clarify what the existing system does, and they
can be used to focus a stakeholder discussion on its
strengths and weaknesses
Introduction & Context models
Introduction
12. You may develop models of both the existing system and the system
to be developed:
■ Models of the new system are used during requirements
engineering to help explain the proposed requirements to
other system stakeholders
■ Engineers use these models to discuss design proposals
and to document the system for implementation
Introduction & Context models
Introduction
13. It is important to understand that a system model is not a complete
representation of system
Introduction & Context models
Introduction
14. The detail and rigor of a model depend on how you intend to use it
There are three ways in which graphical models are commonly used:
- As a way to stimulate and focus discussion about an existing or
proposed system
Introduction & Context models
Introduction
15. The detail and rigor of a model depend on how you intend to use it
There are three ways in which graphical models are commonly used:
- As a way of documenting an existing system
Introduction & Context models
Introduction
16. The detail and rigor of a model depend on how you intend to use it
There are three ways in which graphical models are commonly used:
- As a detailed system description that can be used to generate a
system implementation
Introduction & Context models
Introduction
17. UML (Unified Modelling Language) -> 14 diagram types
Widely used 5 diagram types
● Activity diagrams
● Use case diagrams
● Sequence diagrams
● Class diagrams
● State diagrams
Introduction & Context models
Introduction
20. At an early stage in the specification of a system, you should decide
on the system boundaries, that is, on what is and is not part of the
system being developed
This involves working with system stakeholders to decide what
functionality should be included in the system and what processing
and operations should be carried out in the system’s operational
environment
Introduction & Context models
Context models
21. Context models are used to illustrate the operational context of a
system - they show what lies outside the system boundaries
The definition of a system boundary is not a value-free judgment
Social and organizational concerns may mean that the position of a
system boundary may be determined by nontechnical factors
Introduction & Context models
Context models
22. Once some decisions on the boundaries of the system have been
made, part of the analysis activity is the definition of that context and
the dependencies that a system has on its environment
Normally, producing a simple architectural model is the first step in
this activity
Introduction & Context models
Context models
24. All systems involve interaction of some kind. This can be user
interaction, which involves user inputs and outputs; interaction
between the software being developed and other systems in its
environment; or interaction between the components of a software
system
User interaction modeling is important as it helps to identify user
requirements
Interaction models & Structural models
Interaction models
25. This section discusses two related approaches to interaction
modeling:
● Use case modeling, which is mostly used to model interactions
between a system and external agents (human users or other
systems)
● Sequence diagrams, which are used to model interactions
between system components, although external agents may also
be included
Interaction models & Structural models
Interaction models
26. Use case modeling
- A use case can be taken as a simple description of what a user
expects from a system in that interaction
- Each use case represents a discrete task that involves external
interaction with a system
Interaction models & Structural models
Interaction models
28. Sequence diagrams
● Sequence diagrams in the UML are primarily used to model the
interactions between the actors and the objects in a system and
the interactions between the objects themselves
● The UML has a rich syntax for sequence diagrams, which allows
many different kinds of interaction to be modeled
Interaction models & Structural models
Interaction models
30. Structural models of software display the organization of a system in
terms of the components that make up that system and their
relationships
Structural models may be
● static models, which show the organization of the system design,
or
● dynamic models, which show the organization of the system
when it is executing
Interaction models & Structural models
Structural models
31. Class diagrams
● Class diagrams are used when developing an object-oriented
system model to show the classes in a system and the
associations between these classes
● Loosely, an object class can be thought of as a general definition
of one kind of system object
Interaction models & Structural models
Structural models
32. Class diagrams
● An association is a link between classes indicating that some
relationship exists between these classes
● Consequently, each class may have to have some knowledge of its
associated class
Interaction models & Structural models
Structural models
35. Behavioral models are models of the dynamic behavior of a system as
it is executing
They show what happens or what is supposed to happen when a
system responds to a stimulus from its environment
Behavioral models
Behavioral models
36. These stimuli may be either data or events:
● Data becomes available that has to be processed by the system.
The availability of the data triggers the processing
● An event happens that triggers system processing. Events may
have associated data, although this is not always the case
Behavioral models
Behavioral models
37. Data-driven modeling
● Data-driven models show the sequence of actions involved in
processing input data and generating an associated output
● They can be used during the analysis of requirements as they
show end-to-end processing in a system
Behavioral models
Behavioral models
38. Event-driven modeling
● Event-driven modeling shows how a system responds to external
and internal events
● It is based on the assumption that a system has a finite number of
states and that events (stimuli) may cause a transition from one
state to another
Behavioral models
Behavioral models
39. Model-driven engineering
● Model-driven engineering (MDE) is an approach to software
development whereby models rather than programs are the
principal outputs of the development process (Brambilla, Cabot,
and Wimmer 2012)
● The programs that execute on a hardware/software platform are
generated automatically from the models
Behavioral models
Behavioral models
41. Model-driven architecture (Mellor, Scott, and Weise 2004; Stahl and
Voelter 2006) is a model-focused approach to software design and
implementation that uses a subset of UML models to describe a
system
Model-driven engineering
Model-driven engineering
42. The MDA method recommends that three types of abstract system
model should be produced:
● A computation independent model (CIM) CIMs model the
important domain abstractions used in a system and so are
sometimes called domain models. You may develop several
different CIMs, reflecting different views of the system.
Model-driven engineering
Model-driven engineering
43. The MDA method recommends that three types of abstract system
model should be produced:
● A platform-independent model (PIM) PIMs model the operation
of the system without reference to its implementation. A PIM is
usually described using UML models that show the static system
structure and how it responds to external and internal events
Model-driven engineering
Model-driven engineering
44. The MDA method recommends that three types of abstract system
model should be produced:
● Platform-specific models (PSM) PSMs are transformations of the
platform-independent model with a separate PSM for each
application platform. In principle, there may be layers of PSM,
with each layer adding some platform-specific detail
Model-driven engineering
Model-driven engineering