Team Emertxe's document provides an overview of functions in C, including:
1. Functions allow code reuse, modularity, and abstraction. They define an activity with inputs, operations, and outputs.
2. Functions are defined with a return type, name, and parameters. They are called by name with arguments. Functions can return values or ignore returned values.
3. Parameters can be passed by value or by reference. Pass by reference allows changing the original argument. Arrays can be passed to functions.
4. Recursive functions call themselves to break down problems. Function pointers allow functions to be called indirectly. Variadic functions accept variable arguments.
5. Common pitfalls include
The document provides information about functions, arrays, structures, and pointers in C programming. It defines functions and how they are declared, called, and can return values. It discusses how arrays store multiple elements of the same type and can be indexed. Structures allow grouping of different variable types together under one name. Pointers store the address of a variable in memory and can be used to access values indirectly through references.
The document discusses arrays and functions in C programming. It defines arrays as collections of similar data items stored under a common name. It describes one-dimensional and two-dimensional arrays, and how they are declared and initialized. It also discusses strings as arrays of characters. The document then defines functions as sets of instructions to perform tasks. It differentiates between user-defined and built-in functions, and describes the elements of functions including declaration, definition, and calling.
This document discusses different types of functions in C programming. It provides examples of functions with no arguments and no return value, functions with arguments and no return value, functions with arguments and return value, functions with no arguments but return value, and functions that return multiple values. The examples demonstrate how to define and call each type of function.
1) Functions allow breaking down programs into smaller, self-contained blocks of code that perform specific tasks. Functions make code more organized and reusable.
2) There are two types of functions in C: library functions that are predefined in header files, and user-defined functions that are defined by the user.
3) Functions make code more modular and reusable by allowing the same block of code to be easily called multiple times by name rather than having to rewrite the block.
The document discusses different parameter passing techniques in C like pass by value, pass by reference, and how to pass arrays to functions. It provides examples of passing single and multi-dimensional arrays to functions using pass by value and pass by reference. It also discusses nesting of functions and using pointers as function arguments.
The document discusses functions and pointers in C programming. It defines functions as reusable blocks of code that perform a specific task. Functions are declared with a return type, name, parameters, and body. Parameters can be passed by value or reference. Pointers are variables that store memory addresses. Pointer arithmetic and pointers with arrays are also covered. The document provides examples of different types of functions like those with and without return values and parameters. Recursion, where a function calls itself, and pointers are demonstrated through code examples.
The document discusses call-by-value in function invocation in C. When a function is called, only the values of the arguments are passed to the function, not the variables themselves. So any changes made to the parameters inside the function are not reflected in the calling function. This causes an issue when trying to swap variables by passing them to a Swap function.
There are two ways to initialize a structure:
1. Initialize structure members individually when declaring structure variables:
struct point {
int x;
int y;
} p1 = {1, 2};
2. Initialize an anonymous structure and assign it to a variable:
struct point p2 = {3, 4};
Structures allow grouping of related data types together under one name. They are useful for representing records, objects, and other data aggregates. Structures can contain nested structures as members. Arrays of structures are also possible. Structures provide data abstraction by allowing access to their members using dot operator.
Arrays in C are collections of similar data types stored in contiguous memory locations that can be accessed via indexes, they can be declared with a specified data type and size and initialized with values, and multi-dimensional arrays allow the storage of two-dimensional data structures like matrices through multiple subscripts denoting rows and columns.
This document discusses functions in C programming. It covers defining and declaring functions, variable scope, parameter passing, inline functions, recursive functions, function arguments, and function applications. It provides examples of function definitions and calls using integers, strings, and arrays. It explains call by value, call by address, and call by reference parameter passing. It also discusses global, private, and static variables and using the scope resolution operator.
Programming Fundamentals Arrays and Strings imtiazalijoono
This document provides an overview of arrays and strings in C programming. It discusses initializing and declaring arrays of different types, including multidimensional arrays. It also covers passing arrays as arguments to functions. For strings, it explains that strings are arrays of characters that are null-terminated. It provides examples of declaring and initializing string variables, and using string input/output functions like scanf() and printf().
The document provides examples of using functions in C programming. It explains what a function is, how to define a function with return type, parameters, and body. It also discusses function declaration, calling a function, function arguments, and the difference between call by value and call by reference. Examples are given to demonstrate defining, declaring, calling functions, and how call by value does not actually change the argument values unlike call by reference. The document also briefly mentions formal parameters and how they behave like local variables inside a function.
Functions and recursion are programming concepts. A function is a block of code that performs a specific task. Functions have a prototype, call, and body. Recursion is a technique where a function calls itself to solve a problem. It breaks the problem into smaller subproblems until it reaches a base case. Recursion uses the call stack to remember the state each time the function calls itself. Tail recursion is when the recursive call is the last thing executed, while head recursion calls itself first.
The document is a report on the topic of computer programming and utilization prepared by group C. It discusses functions, including the definition of a function, function examples, benefits of functions, function prototypes, function arguments, and recursion. It provides examples of math library functions, global and local variables, and external variables. It also includes examples of recursive functions to calculate factorials and the Fibonacci series recursively.
This document discusses functions in C programming. It defines functions as blocks of code that perform specific tasks. It explains the key components of functions - function declaration, definition, and call. It provides examples of defining, declaring, and calling functions. It also discusses recursion, system-defined library functions, and user-defined functions.
This is continuation of the slide Advanced C part 1. In part 1 you learnt about fundamentals of C - How to build an algorithm, operators. In this module - Advanced C part 2 you will be learning about functions, pointers and standard Input Output functions. This slide will help you to move a further ahead in Advanced C and gain deeper knowledge on it.
Functions allow programmers to organize code into reusable blocks. There are two types of functions: pre-defined/library functions which are provided for use and user-defined functions which are created by the programmer. User-defined functions help reduce code length and make debugging easier. Functions can receive input parameters, return values, or do both. Arrays allow storing and accessing related data through indexes. One-dimensional arrays store data in a single list while multi-dimensional arrays can represent tables of data through multiple indexes.
Pointers provide a way to indirectly access the location of a data item rather than the value. Pointers can be used to pass arguments by reference between functions and return multiple data items from a function. Pointers also allow arrays to be accessed and manipulated indirectly. Pointers must point to a valid location in memory, and memory must be dynamically allocated for pointers representing arrays. Pointers can be used to represent and manipulate one-dimensional and multi-dimensional arrays.
The document discusses functions in C programming. It defines functions as self-contained blocks of code that perform a specific task. Functions make a program modular and easier to debug. There are four main types of functions: functions with no arguments and no return value, functions with no arguments but a return value, functions with arguments but no return value, and functions with both arguments and a return value. Functions are called by their name and can pass data between the calling and called functions using arguments.
The document discusses functions in C programming. It defines functions as sub-programs that perform tasks when called. It describes pre-defined functions like sqrt(), abs(), pow() etc. and user-defined functions. User-defined functions are needed to break programs into modular pieces. Functions provide advantages like facilitating top-down programming and reusability. The document also discusses parameter passing methods like call by value and call by reference, and returning values from functions. Nesting and recursion of functions is explained with examples. Finally, it briefly discusses passing arrays and structures to functions.
The document discusses functions in C programming. It defines what a function is and explains why functions are used to avoid duplicating code and make programs easier to design, understand and maintain. It describes the different types of functions like pre-defined and user-defined functions. It also covers function prototypes, parameters, return values, recursion, library functions and pointers.
Structures in Functions discusses pointers to structures, accessing structure members, passing structures as function arguments by value and by reference, returning structures from functions, arrays of structures, and self-referential structures. Key points include passing a pointer to a structure as a function argument to avoid copying large structures, defining an array of structures to store multiple records, and using a pointer as a member of a structure to create self-referential linked structures like linked lists.
Introduction to AI
History and evolution
Types of AI (Narrow, General, Super AI)
AI in smartphones
AI in healthcare
AI in transportation (self-driving cars)
AI in personal assistants (Alexa, Siri)
AI in finance and fraud detection
Challenges and ethical concerns
Future scope
Conclusion
References
Slides for the session delivered at Devoxx UK 2025 - Londo.
Discover how to seamlessly integrate AI LLM models into your website using cutting-edge techniques like new client-side APIs and cloud services. Learn how to execute AI models in the front-end without incurring cloud fees by leveraging Chrome's Gemini Nano model using the window.ai inference API, or utilizing WebNN, WebGPU, and WebAssembly for open-source models.
This session dives into API integration, token management, secure prompting, and practical demos to get you started with AI on the web.
Unlock the power of AI on the web while having fun along the way!
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The document discusses functions and pointers in C programming. It defines functions as reusable blocks of code that perform a specific task. Functions are declared with a return type, name, parameters, and body. Parameters can be passed by value or reference. Pointers are variables that store memory addresses. Pointer arithmetic and pointers with arrays are also covered. The document provides examples of different types of functions like those with and without return values and parameters. Recursion, where a function calls itself, and pointers are demonstrated through code examples.
The document discusses call-by-value in function invocation in C. When a function is called, only the values of the arguments are passed to the function, not the variables themselves. So any changes made to the parameters inside the function are not reflected in the calling function. This causes an issue when trying to swap variables by passing them to a Swap function.
There are two ways to initialize a structure:
1. Initialize structure members individually when declaring structure variables:
struct point {
int x;
int y;
} p1 = {1, 2};
2. Initialize an anonymous structure and assign it to a variable:
struct point p2 = {3, 4};
Structures allow grouping of related data types together under one name. They are useful for representing records, objects, and other data aggregates. Structures can contain nested structures as members. Arrays of structures are also possible. Structures provide data abstraction by allowing access to their members using dot operator.
Arrays in C are collections of similar data types stored in contiguous memory locations that can be accessed via indexes, they can be declared with a specified data type and size and initialized with values, and multi-dimensional arrays allow the storage of two-dimensional data structures like matrices through multiple subscripts denoting rows and columns.
This document discusses functions in C programming. It covers defining and declaring functions, variable scope, parameter passing, inline functions, recursive functions, function arguments, and function applications. It provides examples of function definitions and calls using integers, strings, and arrays. It explains call by value, call by address, and call by reference parameter passing. It also discusses global, private, and static variables and using the scope resolution operator.
Programming Fundamentals Arrays and Strings imtiazalijoono
This document provides an overview of arrays and strings in C programming. It discusses initializing and declaring arrays of different types, including multidimensional arrays. It also covers passing arrays as arguments to functions. For strings, it explains that strings are arrays of characters that are null-terminated. It provides examples of declaring and initializing string variables, and using string input/output functions like scanf() and printf().
The document provides examples of using functions in C programming. It explains what a function is, how to define a function with return type, parameters, and body. It also discusses function declaration, calling a function, function arguments, and the difference between call by value and call by reference. Examples are given to demonstrate defining, declaring, calling functions, and how call by value does not actually change the argument values unlike call by reference. The document also briefly mentions formal parameters and how they behave like local variables inside a function.
Functions and recursion are programming concepts. A function is a block of code that performs a specific task. Functions have a prototype, call, and body. Recursion is a technique where a function calls itself to solve a problem. It breaks the problem into smaller subproblems until it reaches a base case. Recursion uses the call stack to remember the state each time the function calls itself. Tail recursion is when the recursive call is the last thing executed, while head recursion calls itself first.
The document is a report on the topic of computer programming and utilization prepared by group C. It discusses functions, including the definition of a function, function examples, benefits of functions, function prototypes, function arguments, and recursion. It provides examples of math library functions, global and local variables, and external variables. It also includes examples of recursive functions to calculate factorials and the Fibonacci series recursively.
This document discusses functions in C programming. It defines functions as blocks of code that perform specific tasks. It explains the key components of functions - function declaration, definition, and call. It provides examples of defining, declaring, and calling functions. It also discusses recursion, system-defined library functions, and user-defined functions.
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Functions allow programmers to organize code into reusable blocks. There are two types of functions: pre-defined/library functions which are provided for use and user-defined functions which are created by the programmer. User-defined functions help reduce code length and make debugging easier. Functions can receive input parameters, return values, or do both. Arrays allow storing and accessing related data through indexes. One-dimensional arrays store data in a single list while multi-dimensional arrays can represent tables of data through multiple indexes.
Pointers provide a way to indirectly access the location of a data item rather than the value. Pointers can be used to pass arguments by reference between functions and return multiple data items from a function. Pointers also allow arrays to be accessed and manipulated indirectly. Pointers must point to a valid location in memory, and memory must be dynamically allocated for pointers representing arrays. Pointers can be used to represent and manipulate one-dimensional and multi-dimensional arrays.
The document discusses functions in C programming. It defines functions as self-contained blocks of code that perform a specific task. Functions make a program modular and easier to debug. There are four main types of functions: functions with no arguments and no return value, functions with no arguments but a return value, functions with arguments but no return value, and functions with both arguments and a return value. Functions are called by their name and can pass data between the calling and called functions using arguments.
The document discusses functions in C programming. It defines functions as sub-programs that perform tasks when called. It describes pre-defined functions like sqrt(), abs(), pow() etc. and user-defined functions. User-defined functions are needed to break programs into modular pieces. Functions provide advantages like facilitating top-down programming and reusability. The document also discusses parameter passing methods like call by value and call by reference, and returning values from functions. Nesting and recursion of functions is explained with examples. Finally, it briefly discusses passing arrays and structures to functions.
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Structures in Functions discusses pointers to structures, accessing structure members, passing structures as function arguments by value and by reference, returning structures from functions, arrays of structures, and self-referential structures. Key points include passing a pointer to a structure as a function argument to avoid copying large structures, defining an array of structures to store multiple records, and using a pointer as a member of a structure to create self-referential linked structures like linked lists.
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History and evolution
Types of AI (Narrow, General, Super AI)
AI in smartphones
AI in healthcare
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AI in personal assistants (Alexa, Siri)
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Future scope
Conclusion
References
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Lecture_3 the functions parameters andrecursion .pptx
1. Dr. Amna Ali A Mohamed
Faculty of Information Technology
Chapter 2: function & recursion
2. Introduction to Functions
• What is a Function?
• A function is a block of code that performs a specific task.
• It provides modularity and reusability in programming.
• Why Use Functions?
• Breaks down complex tasks into smaller, manageable tasks.
• Avoids code duplication.
• Improves readability and maintainability.
3. Introduction to Functions
• Defining a Function
return_type function_name(parameter_list) {
// Function body
}
• Example:
int add(int x, int y) {
int z; z = x + y;
return z;
}
• Explanation:
• int is the return type.
• add is the function name.
• int x, int y are the parameters.
• The function returns the sum of x and y.
4. Calling a Function
Syntax:
#include <stdio.h>
int add(int x, int y) {
return x + y;
}
int main() {
int a = 10, b = 20, result;
result = add(a, b); // Function call
printf("Sum: %dn", result);
return 0;
}
Explanation:
• The add function is called with arguments a and b.
• The result is stored in result and printed.
function_name(arguments);
• Example:
5. Parameter Passing
• Pass by Value:
• The value of the actual parameter is copied to the formal parameter.
• Changes to the formal parameter do not affect the actual parameter.
#include <stdio.h>
void increment(int x) {
x++;
printf("Inside function: %dn", x);
}
int main() {
int a = 10;
increment(a); // Pass by value
printf("Outside function: %dn", a);
return 0;
}
• Explanation:
• The value of a is copied to x.
• Changes to x do not affect a.
6. Call by Reference
• Pass by Reference:
• The address of the actual parameter is passed to the formal parameter.
• Changes to the formal parameter affect the actual parameter.
• Example:
#include <stdio.h>
void increment(int *x) {
(*x)++;
printf("Inside function: %dn", *x);
}
int main() {
int a = 10;
increment(&a); // Pass by reference
printf("Outside function: %dn", a);
return 0;
}
Explanation:
•The address of a is passed to x.
•Changes to *x affect a.
7. Passing Arrays to Functions
How to Pass Arrays?
• Pass the array name (which is a pointer to the first element of the array).
• The size of the array is usually passed as an additional parameter.
Passing a 1D Array to a Function Syntax:
return_type function_name(data_type array[], int
size);
Call by Reference
8. Passing a 1D Array to a Function example
#include <stdio.h>
void printArray(int arr[], int n) {
for (int i = 0; i < n; i++) {
printf("%d ", arr[i]); } printf("n");
}
int main() {
int arr[] = {1, 2, 3, 4, 5};
int size = sizeof(arr) / sizeof(arr[0]);
printArray(arr, size); // Pass array to function
return 0;
}
Explanation:
•The array arr is passed to the function printArray.
•The function processes each element of the array.
9. Modifying a 1D Array in a Function example
#include <stdio.h>
void incrementArray(int arr[], int n) {
for (int i = 0; i < n; i++) {
arr[i] += 1; // Modify each element of the array
}
}
int main() {
int arr[] = {1, 2, 3, 4, 5};
int size = sizeof(arr) / sizeof(arr[0]);
incrementArray(arr, size); // Pass array to function
printf("Modified Array:n");
for (int i = 0; i < size; i++) {
printf("%d ", arr[i]);
}
printf("n");
return 0;
}
Explanation:
• The function incrementArray modifies each element of the array.
• Changes are reflected in the original array.
10. Passing a 2D Array to a Function
Syntax: return_type function_name(data_type array[][cols], int rows);
#include <stdio.h>
void printMatrix(int mat[][3], int rows) {
for (int i = 0; i < rows; i++) {
for (int j = 0; j < 3; j++) {
printf("%d ", mat[i][j]);
}
printf("n");
}
}
int main() {
int mat[2][3] = {{1, 2, 3}, {4, 5, 6}};
printMatrix(mat, 2); // Pass 2D array to function
return 0;
Explanation:
•The 2D array mat is passed to the function printMatrix.
•The function processes each element of the 2D array.
11. Passing Arrays to Functions using pointer
Why Use Pointers with Arrays?
• Pointers provide direct access to memory locations, making array manipulation efficient.
• Passing arrays to functions using pointers avoids copying the entire array.
•Key Concepts:
• Array name is a pointer to the first element of the array.
• Pointer arithmetic can be used to traverse arrays.
12. Passing Arrays to Functions using pointer
Syntax:
return_type function_name(data_type *array, int size);
#include <stdio.h>
void printArray(int *arr, int n) {
for (int i = 0; i < n; i++) {
printf("%d ", *(arr + i)); // Access array elements using pointer arithmetic
}
printf("n");
}
int main() {
int arr[] = {1, 2, 3, 4, 5};
int size = sizeof(arr) / sizeof(arr[0]);
printArray(arr, size); // Pass array using pointer
return 0;
}
Example:
Explanation:
• The array arr is passed as a pointer to the
function printArray.
• Pointer arithmetic (*(arr + i)) is used to
access array elements.
13. Passing Structures to Functions
• How to Pass Structures?
Pass by value (a copy of the structure is passed).
Pass by reference (a pointer to the structure is passed).
• Passing a Structure by Value
Syntax
:
return_type function_name(struct structure_name variable);
14. Passing a Structure by Value example:
Passing Structures to Functions
#include <stdio.h>
struct Student {
char name[50];
int rollNo;
float marks;
};
void printStudent(struct Student s) {
printf("Name: %sn", s.name);
printf("Roll No: %dn", s.rollNo);
printf("Marks: %.2fn", s.marks);
}
int main() {
struct Student student1 = {"John Doe", 101,
95.5};
printStudent(student1); // Pass by value
return 0;
}
Explanation:
• A copy of the structure student1 is passed to the
function printStudent.
• Changes to the structure inside the function do not
affect the original structure.
15. Passing Structures to Functions
Passing a Structure by Reference
Syntax:
return_type function_name(struct structure_name *variable);
16. Passing Structures to Functions
Passing a Structure by Reference example
#include <stdio.h>
struct Student {
char name[50];
int rollNo;
float marks;
};
void updateMarks(struct Student *s) {
s->marks += 10; // Modify the structure using a
pointer
}
int main() {
struct Student student1 = {"John Doe", 101, 95.5};
updateMarks(&student1); // Pass by reference
printf("Updated Marks: %.2fn", student1.marks);
return 0;
}
Explanation:
• The address of the structure student1 is passed to
the function updateMarks.
• Changes to the structure inside the function affect
the original structure.
17. Passing Structures to Functions
Passing an Array of Structures to Functions
Why Pass an Array of Structures?
• To process multiple records of structured data within a function.
• Useful for operations like sorting, searching, or updating.
How to Pass an Array of Structures?
• Pass the array name (which is a pointer to the first element of the array).
Syntax:
return_type function_name(struct structure_name array[], int size);
18. Passing an Array of Structures to Functions example:
#include <stdio.h>
struct Student {
char name[50];
int rollNo;
float marks;
};
void printStudents(struct Student students[], int n) {
for (int i = 0; i < n; i++) {
printf("Student %d:n", i + 1);
printf("Name: %sn", students[i].name);
printf("Roll No: %dn", students[i].rollNo);
printf("Marks: %.2fn", students[i].marks);
}
}
int main() {
struct Student students[3] = {
{"Alice", 101, 95.5},
{"Bob", 102, 88.0},
{"Charlie", 103, 92.5} };
printStudents(students, 3); // Pass array of structures
return 0;
}
Explanation:
• The array students is passed to the function printStudents.
• The function processes each element of the array.
19. Modifying an Array of Structures in a
Function example:
#include <stdio.h>
struct Student {
char name[50];
int rollNo;
float marks;
};
void updateMarks(struct Student students[], int n) {
for (int i = 0; i < n; i++) {
students[i].marks += 10; // Update marks for each student
}
}
int main() {
struct Student students[3] = {
{"Alice", 101, 95.5},
{"Bob", 102, 88.0},
{"Charlie", 103, 92.5}
};
updateMarks(students, 3); // Pass array of structures
printf("Updated Marks:n");
for (int i = 0; i < 3; i++) {
printf("Name: %s, Marks: %.2fn", students[i].name,
students[i].marks);
}
return 0;
Explanation:
• The function updateMarks modifies
the marks of each student in the array.
• Changes are reflected in the original array.
20. Introduction to Recursion
How Recursion Works (Stack Mechanism)
Recursion and the Call Stack:
Each recursive call creates a new stack frame.
The stack grows until the base case is reached.
Once the base case is reached, the stack unwinds, and results are returned.
Example: Factorial of 3
#include <stdio.h>
int factorial(int n) {
if (n == 0) return 1; // Base case
return n * factorial(n - 1); // Recursive case
}
int main()
{
int n = 3;
printf("Factorial of %d is %dn", n, factorial(n));
return 0;
}
22. Factorial example
#include <stdio.h>
int factorial(int n) {
if (n == 0) return 1; // Base case
return n * factorial(n- 1); // Recursive case
}
int main()
{
int n = 5;
printf("Factorial of %d is %dn", n, factorial(n));
return 0;
}
23. int factorial(int 3) {
if (n == 0) return 1; // Base case
return 3 * factorial(2); // Recursive case
}
24. int factorial(int 3) {
if (n == 0) return 1; // Base case
return 3 * factorial(2); // Recursive case
}
int factorial(int 2) {
if (n == 0) return 1; // Base case
return 2 * factorial(1); // Recursive case
}
25. int factorial(int 3) {
if (n == 0) return 1; // Base case
return 3 * factorial(2); // Recursive case
}
int factorial(int 2) {
if (n == 0) return 1; // Base case
return 2 * factorial(1); // Recursive case
}
int factorial(int 1) {
if (n == 0) return 1; // Base case
return 1 * factorial(0); // Recursive case
}
26. int factorial(int 3) {
if (n == 0) return 1; // Base case
return 3 * factorial(2); // Recursive case
}
int factorial(int 2) {
if (n == 0) return 1; // Base case
return 2 * factorial(1); // Recursive case
}
int factorial(int 1) {
if (n == 0) return 1; // Base case
return 2 * factorial(1); // Recursive case
}
int factorial(int 0) {
if (n == 0) return 1; // Base case
return n * factorial(n - 1); // Recursive case
}
27. int factorial(int 3) {
if (n == 0) return 1; // Base case
return 3 * factorial(2); // Recursive case
}
int factorial(int 2) {
if (n == 0) return 1; // Base case
return 2 * factorial(1); // Recursive case
}
int factorial(int 1) {
if (n == 0) return 1; // Base case
return 1 * factorial(0); // Recursive case
}
int factorial(int 0) {
if (n == 0) return 1; // Base case
return n * factorial(n - 1); // Recursive case
}
28. int factorial(int 3) {
if (n == 0) return 1; // Base case
return 3 * factorial(2); // Recursive case
}
int factorial(int 2) {
if (n == 0) return 1; // Base case
return 2 * factorial(1); // Recursive case
}
int factorial(int 1) {
if (n == 0) return 1; // Base case
return 1 * 1; // Recursive case
}
int factorial(int 0) {
if (n == 0) return 1; // Base case
return n * factorial(n - 1); // Recursive case
}
29. int factorial(int 3) {
if (n == 0) return 1; // Base case
return 3 * factorial(2); // Recursive case
}
int factorial(int 2) {
if (n == 0) return 1; // Base case
return 2 * factorial(1); // Recursive case
}
int factorial(int 1) {
if (n == 0) return 1; // Base case
return 1; // Recursive case
}
int factorial(int 0) {
if (n == 0) return 1; // Base case
return n * factorial(n - 1); // Recursive case
}
30. int factorial(int 3) {
if (n == 0) return 1; // Base case
return 3 * factorial(2); // Recursive case
}
int factorial(int 2) {
if (n == 0) return 1; // Base case
return 2 * factorial(1); // Recursive case
}
int factorial(int 1) {
if (n == 0) return 1; // Base case
return 1; // Recursive case
}
31. int factorial(int 3) {
if (n == 0) return 1; // Base case
return 3 * factorial(2); // Recursive case
}
int factorial(int 2) {
if (n == 0) return 1; // Base case
return 2 * 1 // Recursive case
}
int factorial(int 1) {
if (n == 0) return 1; // Base case
return 1; // Recursive case
}
32. int factorial(int 3) {
if (n == 0) return 1; // Base case
return 3 * factorial(2); // Recursive case
}
int factorial(int 2) {
if (n == 0) return 1; // Base case
return 2 // Recursive case
}
int factorial(int 1) {
if (n == 0) return 1; // Base case
return 1; // Recursive case
}
33. int factorial(int 3) {
if (n == 0) return 1; // Base case
return 3 * 2; // Recursive case
}
int factorial(int 2) {
if (n == 0) return 1; // Base case
return 2 // Recursive case
}
34. int factorial(int 3) {
if (n == 0) return 1; // Base case
return 6; // Recursive case
}
35. Fibonacci Numbers
• The Nth
Fibonacci number is the sum of the previous two Fibonacci
numbers
• 0, 1, 1, 2, 3, 5, 8, 13, …
• Recursive Design:
• Decomposition & Composition
• fibonacci(n) = fibonacci(n-1) + fibonacci(n-2)
• Base case:
• fibonacci(1) = 0
• fibonacci(2) = 1
36. Fibonacci Numbers #include <stdio.h>
int fibonacci(int n) {
if (n <= 1) return n; // Base case
return fibonacci(n - 1) + fibonacci(n - 2); // Binary recursive call
}
int main() {
int n = 4;
printf("Fibonacci number at position %d is %dn", n, fibonacci(n));
return 0;
}
Fibonacci Sequence Definition
The Fibonacci sequence is defined as:
• fib(0) = 0
• fib(1) = 1
• fib(n) = fib(n-1) + fib(n-2) for n > 1
For n = 4, the expected Fibonacci number is 3 (since the sequence is: 0, 1, 1, 2, 3).
38. Fibonacci Numbers #include <stdio.h>
int fibonacci(int n) {
if (n <= 1) return n; // Base case
return fibonacci(n - 1) + fibonacci(n - 2); // Binary recursive call
}
int main() {
int n = 4;
printf("Fibonacci number at position %d is %dn", n, fibonacci(n));
return 0;
}
Visualization of Recursive Calls
fib(4)
= fib(3) + fib(2)
= [fib(2) + fib(1)] + [fib(1) + fib(0)]
= [ (fib(1) + fib(0)) + 1 ] + [1 + 0]
= [ (1 + 0) + 1 ] + 1
= 2 + 1
= 3
39. Types of Recursion
• Linear Recursion:
• The function makes a single call to itself.
• Example: Factorial calculation.
• Tail Recursion:
• The recursive call is the last operation in the function.
• Example: GCD calculation.
• Binary Recursion:
• The function makes two recursive calls.
• Example: Fibonacci sequence.
• Mutual Recursion:
• Two or more functions call each other.
• Example: Determining if a number is even or odd.
40. Stack Overheads in Recursion
What are Stack Overheads?
• Each recursive call consumes stack space.
• Excessive recursion can lead to stack overflow.
Example:
#include <stdio.h>
void recursiveFunction(int n) {
if (n == 0)
return;
printf("Depth: %dn", n);
recursiveFunction(n - 1);
}
int main() {
recursiveFunction(5);
return 0;
}
Explanation:
• Each call to recursiveFunction adds a new stack frame.
• The stack grows with each recursive call.
41. Key Points to Remember
1. Functions provide modularity and reusability.
2. Parameters can be passed by value or by reference.
3. Recursion is a powerful technique but can lead to stack overheads.
4. Tail recursion can be optimized by the compiler.
42. Exercises
1. Write a recursive function to calculate the sum of digits of a number.
2. Write a program to GCD Calculation Using Recursion
3. Write a recursive function to calculate the power of a number.
4. Write two mutually recursive functions to determine if a number is a multiple of
3 or 5
44. #include <stdio.h>
int sumOfDigits(int n) {
if (n == 0) return 0; // Base case
return (n % 10) + sumOfDigits(n / 10); // Linear recursive call
}
int main() {
int n = 12345;
printf("Sum of digits of %d is %dn", n, sumOfDigits(n));
return 0;
}
Sum of Digits
45. #include <stdio.h>
int gcd(int a, int b) {
if (b == 0) return a; // Base case
return gcd(b, a % b); // Recursive call
}
int main() {
int a = 56, b = 98;
printf("GCD of %d and %d is %dn", a, b, gcd(a, b));
return 0;
}
Recursive Function for GCD Step-by-Step Execution
• Input: a = 56, b = 98
• Step 1: gcd(56, 98)
• b ≠ 0, so call gcd(98, 56 % 98) → gcd(98, 56)
• Step 2: gcd(98, 56)
• b ≠ 0, so call gcd(56, 98 % 56) → gcd(56, 42)
• Step 3: gcd(56, 42)
• b ≠ 0, so call gcd(42, 56 % 42) → gcd(42, 14)
• Step 4: gcd(42, 14)
• b ≠ 0, so call gcd(14, 42 % 14) → gcd(14, 0)
• Step 5: gcd(14, 0)
• b == 0, so return 14 (base case).
• Final Result: 14
46. #include <stdio.h>
int power(int x, int n) {
if (n == 0) return 1; // Base case
return x * power(x, n - 1); // Binary recursive call
}
int main() {
int x = 2, n = 5;
printf("%d^%d is %dn", x, n, power(x, n));
return 0;
}
Power Calculation
47. #include <stdio.h>
int isMultipleOf3(int n);
int isMultipleOf5(int n);
int isMultipleOf3(int n) {
if (n == 0) return 1; // Base case
if (n < 0) return 0;
return isMultipleOf5(n - 3); // Mutual recursive call
}
int isMultipleOf5(int n) {
if (n == 0) return 1; // Base case
if (n < 0) return 0;
return isMultipleOf3(n - 5); // Mutual recursive call
}
int main() {
int n = 15;
if (isMultipleOf3(n)) {
printf("%d is a multiple of 3n", n);
} else if (isMultipleOf5(n)) {
printf("%d is a multiple of 5n", n);
} else {
printf("%d is not a multiple of 3 or 5n", n);
}
return 0;
}
Multiple of 3 or 5
#18: Output:
Student 1:
Name: Alice Roll
No: 101
Marks: 95.50
Student 2:
Name: Bob Roll
No: 102
Marks: 88.00
Student 3:
Name: Charlie Roll
No: 103
Marks: 92.50
#39: The Greatest Common Divisor (GCD) of two numbers is the largest number that divides both of them without leaving a remainder.
Example: GCD of 56 and 98 is 14.
Recursive Function for GCD
#include <stdio.h>
int gcd(int a, int b) {
if (b == 0) return a; // Base case
return gcd(b, a % b); // Recursive call
}
int main() {
int a = 56, b = 98;
printf("GCD of %d and %d is %d\n", a, b, gcd(a, b));
return 0;
}