This document provides an overview of functions in C++. It defines what a function is, how to declare and define functions, how to call functions, and the differences between passing arguments by value versus by reference. A function is a block of code that performs a specific task. Functions are declared with a return type and parameter list, and defined with a body of code. Arguments can be passed into functions either by value, where the function receives a copy of the argument, or by reference, where any changes to the argument are reflected in the original variable. Well-designed programs use modular functions to organize code into reusable components.
Functions allow programmers to break programs into smaller, more manageable units called functions to make programs more modular and easier to write and debug; functions contain elements like a function prototype, parameters, definition, and body; and there are different types of functions like user-defined functions, library functions, and categories of functions based on whether they have arguments or return values.
This document discusses user-defined functions in C programming. It defines user-defined functions as functions created by the user as opposed to library functions. It covers the necessary elements of user-defined functions including function definition, function call, and function declaration. Function definition includes the function header with name, type, and parameters and the function body. Function calls invoke the function. Function declarations notify the program of functions that will be used. The document provides examples and discusses nesting of functions and recursive functions.
This document discusses different types of functions in C programming. It defines standard library functions as built-in functions to handle tasks like I/O and math operations. User-defined functions are functions created by programmers. Functions can be defined to take arguments and return values. Functions allow dividing programs into modular and reusable pieces of code. Recursion is when a function calls itself within its own definition.
The document discusses user-defined functions in C programming. It covers topics like function declaration, definition, parameters, return values, function calls, categories of functions, recursion, scope and storage classes of variables in functions. Specifically, it defines a function, explains the need for user-defined functions, and describes the elements and different types of functions.
object oriented programming part inheritance.pptxurvashipundir04
The document discusses the key concepts in C++ program development including the Program Development Life Cycle (PDLC), variables and data types, operators, control structures, functions, arrays, pointers, identifiers, and keywords. The PDLC follows an iterative process with phases like planning, analysis, design, implementation, testing, deployment and maintenance. Variables store data of built-in types like integers while functions perform tasks. Arrays store multiple elements in contiguous memory and pointers reference the memory locations of other variables. Identifiers name program elements and keywords are reserved words with special meanings.
Chapter Introduction to Modular Programming.pptAmanuelZewdie4
Modular programming involves breaking down a program into individual components (modules) that can be programmed and tested independently. Functions are used to implement modules in C++. Functions must be declared before use so the compiler knows their name, return type, and parameters. Functions are then defined by providing the body of code. Variables used within a function have local scope while variables declared outside have global scope. Functions can pass arguments either by value, where a copy is passed, or by reference, where the address is passed allowing the argument to be modified. Arrays and strings passed to functions are passed by reference as pointers.
This document discusses functions in the C programming language. It defines a function as a group of statements that perform a specific task. There are two types of functions: standard library functions and user-defined functions. Standard library functions are pre-defined in header files like stdio.h and perform tasks like input/output. User-defined functions are created by the programmer. Functions are useful for reusing code, dividing large programs into smaller pieces, and improving readability and maintainability of code. Some key advantages of functions include creating structured programs, allowing code to be reused by calling functions multiple times, and making programs easier to read, update and debug.
1) A function is a block of code that performs a specific task. Functions increase code reusability and improve readability.
2) There are two types of functions - predefined library functions and user-defined functions. User-defined functions are customized functions created by the user.
3) The main() function is where program execution begins. It can call other functions, which may themselves call additional functions. This creates a hierarchical relationship between calling and called functions.
Functions allow programmers to organize code into reusable blocks. A function is defined with a return type, name, parameters, and body. Functions can be called to execute their code from other parts of a program. Parameters allow data to be passed into functions, and functions can return data through return values or by reference. Inline functions avoid function call overhead by copying the function code into the calling location. Default parameters simplify function calls by automatically passing default values if arguments are omitted.
The document discusses functions in C programming. It defines functions as segments of code that perform well-defined tasks. Functions break up programs into smaller, more manageable parts. A function is called by another function, known as the calling function. When called, the program control jumps to the called function, executes its code, then returns control to the calling function. Functions make programs easier to understand, code, test and maintain. They also allow for code reusability through pre-written library functions. The document covers function declaration, definition, calling, parameters, return values, scope, and recursion.
Functions in C allow programmers to organize code into reusable blocks to perform tasks. There are two types of functions: predefined standard library functions and user-defined functions. A function definition includes a return type, function name, parameters, and function body. Functions are called to execute their code and return program control back to the main program. Arguments can be passed into functions either by value or by reference.
Functions in C allow programmers to organize code into reusable blocks to perform tasks. There are two types of functions: predefined standard library functions and user-defined functions. A function definition includes a return type, function name, parameters, and function body. Functions are called to execute their code and return program control back to the main program. Arguments can be passed into functions either by value or by reference.
C++ basics include object-oriented programming concepts like encapsulation, inheritance and polymorphism. Functions can be overloaded in C++ by having the same name but different parameters. Variables have scope depending on whether they are local, global or block variables. Inline functions avoid function call overhead by copying the function code directly into the calling code. Recursion allows functions to call themselves, which can be useful for computing things like factorials.
- Functions allow programmers to split code into separate reusable segments that each perform a specific task. The document discusses different types of functions including user-defined and library functions.
- Key aspects of functions like function definitions, declarations, parameters, return values, and calling functions are explained. Different ways of passing data to functions like passing arrays and strings are also covered.
- The document provides examples to illustrate concepts like passing arguments by value versus reference and categorizing functions based on their use of arguments and return values.
The document discusses Chapter 9 of the book "C Programming A Modern Approach, 2nd Edition" which covers functions in C. Some key points:
- Functions are reusable blocks of code that perform a specific task. They can take parameters and return values. Well-designed functions make a program modular and easier to understand.
- Functions are defined with a return type, name, parameters, and body. Parameters are placeholders for arguments passed during a function call. Function calls pass the arguments by value unless pointers are used.
- Function prototypes provide declarations of functions before they are called to avoid implicit declarations by the compiler. Prototypes specify the return type and parameters to allow type checking of calls.
-
This document discusses modular programming in C, specifically functions and parameters. It defines functions as blocks of code that perform specific tasks. Functions have components like declarations, definitions, parameters, return values, and scope. Parameters can be passed into functions and different storage classes like auto, static, and extern determine variable lifetime and scope. Functions are useful for code reusability and modularity.
This document discusses programming functions in C++. It defines a function as a named block of code that performs an action. Functions are called by name and have unique names. They divide programs into reusable parts. Functions make code easier to code, modify, maintain and understand. Functions can be internal or external. Function definitions specify the return type, name, and parameters. Function declarations provide information to the compiler. Parameters provide values to functions. Local and global variables are discussed. Call by value and call by reference are compared. Register and static variables are also summarized. The document ends with an explanation of function overloading.
This document provides information about functions in Python programming. It defines what a function is, why they are important for organization, readability and reusability. It describes different types of functions including built-in functions, user-defined functions, and anonymous functions. It explains how to use and define built-in functions, user-defined functions, and anonymous functions. It also discusses local and global variables as well as recursion.
This document discusses functions in C programming. It defines a function as a self-contained block of statements that performs a specific task. Functions have a unique name, receive values from the calling program, may return a value, and are independent and reusable. There are two types of functions: predefined/standard library functions and user-defined functions. The document outlines the advantages of using functions and modular design. It also explains function declarations, definitions, parameters, scope, and how to define and call user-defined functions in C using both call-by-value and call-by-reference parameter passing.
This document provides an overview of programming language concepts including control structures, statements, functions, and functional programming. It covers topics like selection statements, iteration statements, subprograms, scoping, and paradigms like imperative, object-oriented, declarative, and functional programming. Examples are given in languages like Java, C++, Scheme, Haskell, and SQL.
この資料は、Roy FieldingのREST論文(第5章)を振り返り、現代Webで誤解されがちなRESTの本質を解説しています。特に、ハイパーメディア制御やアプリケーション状態の管理に関する重要なポイントをわかりやすく紹介しています。
This presentation revisits Chapter 5 of Roy Fielding's PhD dissertation on REST, clarifying concepts that are often misunderstood in modern web design—such as hypermedia controls within representations and the role of hypermedia in managing application state.
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C++ basics include object-oriented programming concepts like encapsulation, inheritance and polymorphism. Functions can be overloaded in C++ by having the same name but different parameters. Variables have scope depending on whether they are local, global or block variables. Inline functions avoid function call overhead by copying the function code directly into the calling code. Recursion allows functions to call themselves, which can be useful for computing things like factorials.
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3. Road Map
• User Defined Functions: Need for User-defined Functions, A Multi-
Function Program, Elements of User defined Functions, Definition of
Functions, Return Values and their Types, Function Calls, Function
Declaration, Category of Functions: No Arguments and no Return Values,
Arguments but No Return Values, Arguments with Return values, No
Arguments but Returns a Value, Functions that Return Multiple Values,
Nesting of Functions, Recursion
• Structures : What is a Structure? Structure Type Declarations, Structure
Declarations, Referencing Structure Members, Referencing Whole
Structures, Initialization of Structures.
4. C Functions
• A function in C is a set of statements that when called perform some specific
tasks.
• It is the basic building block of a C program that provides modularity and
code reusability.
• The programming statements of a function are enclosed within { } braces,
having certain meanings and performing certain operations.
• They are also called subroutines or procedures in other languages.
5. Syntax of Functions in C
• The syntax of function can be divided into 3 aspects:
1.Function Declaration
2.Function Definition
3.Function Calls
6. 1. Function Declarations
• In a function declaration, we must provide the function name, its return type,
and the number and type of its parameters.
• A function declaration tells the compiler that there is a function with the
given name defined somewhere else in the program.
• Syntax
• return_type name_of_the_function (parameter_1, parameter_2);
• The parameter name is not mandatory while declaring functions. We can
also declare the function without using the name of the data variables.
• Note: A function in C must always be declared globally before calling it.
7. Example
• int sum(int a, int b); // Function declaration with parameter names
• int sum(int , int); // Function declaration without parameter names
9. 2. Function Definition
• The function definition consists of actual statements which are executed
when the function is called (i.e. when the program control comes to the
function).
• A C function is generally defined and declared in a single step because the
function definition always starts with the function declaration so we do not
need to declare it explicitly.
• The below example serves as both a function definition and a declaration.
12. 3. Function Call
• A function call is a statement that instructs the compiler to execute the
function.
• We use the function name and parameters in the function call.
• In the below example, the first sum function is called and 10,30 are
passed to the sum function.
• After the function call sum of a and b is returned and control is also
returned back to the main function of the program.
14. Example of C Function
• // C program to show function call and definition
• #include <stdio.h>
• // Function that takes two parameters a and b as inputs and returns their sum
• int sum(int a, int b)
• {
• return a + b;
• }
• // Driver code
• int main()
• {
• // Calling sum function and storing its value in add variable
• int add = sum(10, 30);
•
• printf("Sum is: %d", add);
• return 0;
• }
Output:
Sum is: 40
15. Function Return Type
• Function return type tells what type of value is returned after all function is
executed.
• When we don’t want to return a value, we can use the void data type.
• Example:
• int func(parameter_1,parameter_2);
• The above function will return an integer value after running statements inside
the function.
• Note:
• Only one value can be returned from a C function.
• To return multiple values, we have to use pointers or structures.
16. Function Arguments
• Function Arguments (also known as Function Parameters) are the data that
is passed to a function.
• Example:
• int function_name(int var1, int var2);
17. How Does C Function Work?
• Working of the C function can be broken into the following steps as mentioned below:
1.Declaring a function: Declaring a function is a step where we declare a function. Here we
specify the return types and parameters of the function.
2.Defining a function: This is where the function’s body is provided. Here, we specify what
the function does, including the operations to be performed when the function is called.
3.Calling the function: Calling the function is a step where we call the function by passing
the arguments in the function.
4.Executing the function: Executing the function is a step where we can run all the
statements inside the function to get the final result.
5.Returning a value: Returning a value is the step where the calculated value after the
execution of the function is returned. Exiting the function is the final step where all the
allocated memory to the variables, functions, etc is destroyed before giving full control back
to the caller.
18. Types of Functions
• There are two types of functions in C:
1.Library Functions
2.User Defined Functions
19. 1. Library Function
• A library function is also referred to as a “built-in function”.
• A compiler package already exists that contains these functions, each of which has a specific
meaning and is included in the package.
• Built-in functions have the advantage of being directly usable without being defined, whereas
user-defined functions must be declared and defined before being used.
• For Example:
• pow(), sqrt(), strcmp(), strcpy() etc.
• Advantages of C library functions
• C Library functions are easy to use and optimized for better performance.
• C library functions save a lot of time i.e, function development time.
• C library functions are convenient as they always work.
20. 2. User Defined Function
• Functions that the programmer creates are known as User-Defined functions or
“tailor-made functions”.
• User-defined functions can be improved and modified according to the need of
the programmer.
• Whenever we write a function that is case-specific and is not defined in any
header file, we need to declare and define our own functions according to the
syntax.
• Advantages of User-Defined Functions
• Changeable functions can be modified as per need.
• The Code of these functions is reusable in other programs.
• These functions are easy to understand, debug and maintain.
21. User Defined Functions:
• A user-defined function is a type of function in C language that is defined
by the user himself to perform some specific task.
• It provides code reusability and modularity to our program.
• User-defined functions are different from built-in functions as their
working is specified by the user and no header file is required for their
usage.
22. Need for user defined functions in c
• 1. Modularity
• Functions allow you to break down a complex program into smaller,
manageable pieces (modules).
• Each function handles a specific task, making the code more organized.
• 2. Code Reusability
• Once a function is written, it can be reused multiple times in the program or
across different programs.
• This reduces duplication and saves time and effort in coding.
23. • 3. Improved Readability
• Dividing code into functions makes it easier to understand.
• Each function can be named to reflect its purpose, making the overall logic of
the program clearer.
• 4. Easier Debugging and Maintenance
• Errors can be isolated within specific functions, making debugging more
straightforward.
• Modifying a function doesn't affect the rest of the program if the function's
interface remains unchanged.
24. • 5. Simplifies Complex Problems
• Complex problems can be broken into smaller sub-problems, each handled by a
separate function.
• This approach aligns with top-down design and stepwise refinement principles.
• 6. Abstraction
• Functions allow programmers to focus on the higher-level logic without
worrying about the implementation details of lower-level tasks.
• 7. Encourages Collaboration
• In larger projects, different developers can work on different functions
simultaneously.
• This promotes teamwork and parallel development.
25. Example
#include <stdio.h>
// Function declaration
int add(int a, int b);
int main() {
int num1 = 5, num2 = 10;
// Function call
int sum = add(num1, num2);
printf("Sum: %dn", sum);
return 0;
}
// Function definition
int add(int a, int b) {
return a + b;
}
• Benefits in the Example:
• The add function encapsulates the logic for addition.
• The main function is cleaner and focuses on program flow.
• By leveraging user-defined functions, C programmers can write
efficient, maintainable, and scalable code, which is essential for
both small projects and large-scale software development.
26. Functions in C play a crucial role in building
real-time applications.
• 1. Embedded Systems:
• Device Drivers:
• Functions are used to interact with hardware peripherals, such as reading
sensor data, controlling actuators, or managing communication interfaces.
• Interrupt Handlers:
• Interrupt Service Routines (ISRs) are functions that respond to hardware
interrupts, allowing for real-time event handling.
• Task Scheduling:
• Real-time operating systems (RTOS) often use functions to define individual
tasks that need to be executed with specific timing constraints.
27. • 2. Signal Processing:
• Digital Filters:
• Functions implement filtering algorithms to process signals in real-time,
such as removing noise or extracting specific frequencies.
• Audio Processing:
• Functions handle audio input and output, allowing for tasks like audio
playback, recording, or applying effects.
• Image Processing:
• Functions manipulate image data in real-time, enabling tasks like image
recognition, object tracking, or video compression.
28. • 3. Control Systems:
• PID Controllers:
• Functions implement Proportional-Integral-Derivative (PID) control
algorithms to regulate systems like temperature, speed, or position.
• Feedback Loops:
• Functions process sensor data and adjust control outputs in real-time
to maintain desired system behavior.
29. • 4. Games and Simulations:
• Physics Engine:
• Functions simulate physics phenomena like collisions, gravity, or fluid
dynamics in real-time.
• Rendering Engine:
• Functions render 3D graphics, update animations, and handle user
input in real-time.
30. • 5. Networking:
• Packet Handling:
• Functions process network packets, allowing for real-time
communication and data transfer.
• Protocol Implementations:
• Functions implement networking protocols like TCP/IP, enabling real-
time communication over networks.
31. A Multi-Function Program C
• Multi-function program in C that demonstrates the use of multiple user-
defined functions for various tasks.
• This program performs basic arithmetic operations (addition, subtraction,
multiplication, and division) and uses separate functions for each operation.
32. Example
#include <stdio.h>
// Function declarations
int add(int a, int b);
int subtract(int a, int b);
int multiply(int a, int b);
float divide(int a, int b);
int main() {
int choice, num1, num2;
printf("Simple Calculatorn");
printf("-----------------n");
printf("1. Additionn");
printf("2. Subtractionn");
printf("3. Multiplicationn");
printf("4. Divisionn");
printf("Enter your choice (1-4): ");
scanf("%d", &choice);
// Input numbers
printf("Enter two numbers: ");
scanf("%d %d", &num1, &num2);
// Perform operation based on user choice
switch (choice) {
case 1:
printf("Result: %dn", add(num1, num2));
break;
case 2:
printf("Result: %dn", subtract(num1, num2));
break;
case 3:
printf("Result: %dn", multiply(num1, num2));
break;
case 4:
if (num2 != 0) {
printf("Result: %.2fn", divide(num1, num2));
} else {
printf("Error: Division by zero is not allowed.
n");
}
break;
default:
printf("Invalid choice.n");
}
return 0;
}
// Function definitions
int add(int a, int b) {
return a + b;
}
int subtract(int a, int b) {
return a - b;
}
int multiply(int a, int b) {
return a * b;
}
float divide(int a, int b) {
return (float)a / b;
}
33. How the Program Works:
1.The program asks the user to choose an arithmetic operation.
2.The user inputs two numbers.
3.Based on the choice, the corresponding user-defined function is called:
•Addition: Calls the add function.
•Subtraction: Calls the subtract function.
•Multiplication: Calls the multiply function.
•Division: Calls the divide function (with a check for division by zero).
34. Sample Output:
• Simple Calculator -----------------
• 1. Addition
• 2. Subtraction
• 3. Multiplication
• 4. Division
• Enter your choice (1-4): 1
• Enter two numbers: 10 5
• Result: 15
35. Key Takeaways:
1.Multiple User-Defined Functions: The program demonstrates how to
create and use multiple functions to make the code modular and reusable.
2.Error Handling: Includes a basic check for division by zero.
3.Switch-Case: Simplifies the selection of operations based on user input.
• This modular approach makes the program easy to expand and maintain.
• For instance, you could add more functions like square root, exponentiation,
or other operations in the future.
37. • A function in C can be called either with arguments or without
arguments.
• These functions may or may not return values to the calling functions.
• All C functions can be called either with arguments or without
arguments in a C program.
• Also, they may or may not return any values. Hence the function
prototype of a function in C is as below:
38. Category of Functions:/ Conditions of Return
Types and Arguments
• In C programming language, functions can be called either with or
without arguments and might return values.
• They may or might not return values to the calling functions.
• Function with no arguments and no return value
• Function with no arguments and with return value
• Function with argument and with no return value
• Function with arguments and with return value
• Functions that Return Multiple Values
40. Function with no arguments and no return value
• In C programming, a function that does not take any arguments and does not return a value is called a void function. The syntax for defining a void
function is as follows:
Syntax:
return_type function_name ( parameter1, parameter2, ... )
{
// body of Statement ;
}
Example :
void function_name ( )
{
// body of Statement ;
}
• Here, the 'void' keyword is used as the return type to indicate that the function does not return any value.
• A void function can be called in the same way as other functions, by simply using the function name followed by empty parentheses:
• function_name ( );
• Here is an example of a void function that prints a message to the console:
• This program defines a void function called add that simply prints the message "Total of a and b" to the console.
• The main function calls the add function, which executes the code inside the function and prints the message.
• Void functions are useful in C programming when you want to perform a specific task without returning any value, such as displaying a message,
initializing a variable or updating a data structure
41. Example
//No Return Without Argument Function in C
/*
1.Function Declaration
2.Function Definition
3.Function Calling
*/
#include<stdio.h>
//Function Declaration
void add();
int main()
{
//Function Calling
add();
return 0;
}
//Function Definition
void add()
{
int a,b,c;
printf("nEnter The Value of A & B :");
scanf("%d%d",&a,&b);
c=a+b;
printf("nTotal : %d",c);
}
42. Function with no arguments and with return value
• https://
www.tutorjoes.in/c_programming_tutorial/not_return_with_arg_fun
ction_in_c
43. Function with argument and with no return value
• In C programming, a function that takes one or more arguments but does not return a value is called a void function.
The syntax for defining a void function with arguments is as follows:
• Syntax :
return_type function_name ( data_type argument1, data_type argument2, ... ) // Function Definition
{
// body of Statement ;
}
• Here, the 'void' keyword is used as the return type to indicate that the function does not return any value.
• The function_name is the name of the function, and the argument1, argument2, ... are the input parameters that the
function takes.
• A void function with arguments can be called by providing the values for the arguments in the function call:
• function_name(value1, value2, ...);
• This program is a simple C program that demonstrates how to define and call a void function in C.
• The program defines a void function called add that takes two integer parameters, x and y, and adds them together.
The function then prints the result of the addition.
• The main function first prompts the user to enter two integers, a and b, which are then passed as arguments to the add
function when it is called.
• The add function uses these arguments as its x and y parameters and performs the addition. The result of the addition
is then printed to the console.
44. Example
• //No Return With Argument Function in C
• #include<stdio.h>
•
• //Function Declaration
• void add(int,int);
•
• int main()
• {
• int a,b;
• printf("nEnter The Value of A & B : ")l
• scanf("%d%d",&a,&b);
• //Function Calling
• add(a,b); // Actual Parameters
• return 0;
• }
• //Function Definition
• void add(int x,int y) //Formal Parameters
• {
• int c;
• c=x+y;
• printf("nTotal : %d",c);
• }
•