This document provides an overview of programming languages by discussing:
1) The different types of programs and how programming languages communicate instructions to computers.
2) The levels of programming languages from machine language to assembly language to high-level languages.
3) The advantages and disadvantages of each language level as well as how language translators like compilers and interpreters work.
The document discusses the language processing system in computers. It states that high-level languages written by programmers are converted to binary machine language in multiple steps. First, a compiler converts source code into assembly language, then an assembler converts assembly code into object code. A linker links all code components and a loader loads the executable machine code into memory to be executed. Compilers check for errors and convert the entire program at once, while interpreters translate code line-by-line and require the source code during execution.
Chapter 2 Program language translation.pptxdawod yimer
The document discusses the different phases of a compiler:
1. Lexical analysis scans the source code and groups characters into tokens like keywords, identifiers, and punctuation.
2. Syntax analysis checks that the tokens are combined according to the rules of the language.
3. Code generation translates the intermediate representation into the target machine code.
Compiler vs Interpreter-Compiler design ppt.Md Hossen
This document presents a comparison between compilers and interpreters. It discusses that both compilers and interpreters translate high-level code into machine-readable code, but they differ in their execution process. Compilers translate entire programs at once during compilation, while interpreters translate code line-by-line at runtime. As a result, compiled code generally runs faster but cannot be altered as easily during execution as interpreted code. The document provides examples of compiler and interpreter code and outlines advantages of each approach.
The document discusses three computer language translators: compilers, interpreters, and assemblers. [1] A compiler translates high-level code into machine code for faster execution, while an interpreter executes code line-by-line which is slower but allows for quicker testing. [2] An assembler directly translates assembly language instructions into machine code through a 1:1 mapping of mnemonics to instructions. [3] Compilers produce standalone executable programs while interpreters are useful for learning and debugging through a read-check-execute loop.
This document provides an introduction to a course on compiler construction. It outlines the goals of the course as learning how to build a compiler for a programming language, use compiler construction tools, and write different grammar types. It also discusses the grading policy, required textbook, and defines what a compiler is and provides examples of different compilers. It gives an overview of the phases and process of compilation from high-level language to machine code.
This Slide will clear all the Question Regarding compiler development and will also help to understand how a compiler works and how the phases are connected to each one
An assembler translates assembly language instructions into machine code through a one-to-one mapping. An interpreter directly executes program source code line by line without compiling. A compiler translates high-level language source code into an executable machine code program.
This document provides an overview of compiler design and the different phases involved in compilation. It discusses the following:
1. The main types of language translators - assemblers, interpreters, and compilers - and the differences between compilation and interpretation.
2. The typical phases of a compiler - lexical analysis, syntax analysis, semantic analysis, intermediate code generation, code optimization, and code generation. It provides examples to illustrate each phase.
3. Other components involved in compilation like preprocessors, linkers, loaders, symbol tables, and error handling.
4. The types of errors that can occur during different compiler phases like lexical analysis, syntax analysis, and semantic analysis.
So in summary
The document discusses three types of program translators: assemblers, compilers, and interpreters. Assemblers translate assembly language instructions into machine code instructions one-to-one. Compilers translate entire high-level language programs into machine code. Interpreters translate and execute high-level language code line-by-line without producing an executable file. Each translator has a different approach but the goal is the same: to convert human-readable code into machine-readable instructions.
The document provides an overview of software programming and development. It defines key concepts like software, hardware, programming languages, compilers, interpreters, and algorithms. It discusses low-level languages like machine code and assembly, and high-level languages like C/C++, Java, and .NET. It also explains the planning process for computer programs using algorithms, flowcharts, and pseudocode and the differences between compilers and interpreters. The document aims to introduce foundational topics in software engineering.
A compiler translates high-level code into machine-readable code, while an interpreter converts each line of high-level code into machine code as the program runs. The document provides examples of compiler and interpreter code and compares key differences between compilers and interpreters, such as compilers generating standalone executable files while interpreters execute code on a line-by-line basis without generating separate files. It also gives examples of languages typically using each approach, such as C/C++ commonly being compiled and Visual Basic/LISP commonly being interpreted.
A compiler translates high-level code into machine-readable code, while an interpreter converts each line of high-level code into machine code as the program runs. The document provides examples of compiler and interpreter code and compares key differences between compilers and interpreters, such as compilers generating independent target programs while interpreters evaluate source programs on a statement-by-statement basis without generating output. Compilers are suitable for production while interpreters are suitable for development due to not needing recompilation after each source code change.
A compiler acts as a translator that converts programs written in high-level human-readable languages into machine-readable low-level languages. Compilers are needed because computers can only understand machine languages, not human languages. A compiler performs analysis and synthesis on a program, breaking the process into phases like scanning, parsing, code generation, and optimization to translate the high-level code into an executable form. The phases include lexical analysis, syntax analysis, semantic analysis, code generation, and optimization.
A programming language is a vocabulary and set of rules that instructs a computer to perform tasks. High-level languages like BASIC, C, Java, and Pascal are easier for humans than machine language but still need to be converted. Conversion can be done through compiling, which directly translates to machine language, or interpreting, which executes instructions without compilation. Popular languages today include Python, C, Java, and C++.
This document provides an overview of compiler design and the phases of a compiler. It discusses how compilers translate programs written in high-level languages into machine-executable code. The main phases of a compiler are lexical analysis, syntax analysis, code generation, and optional optimization phases. Lexical analysis breaks the source code into tokens. Syntax analysis checks for errors and determines the program structure. Code generation translates the program into machine code. Optimization aims to improve efficiency. Interpreters execute programs line-by-line rather than generating machine code.
The document discusses compiler design options and the differences between compilers and interpreters. It states that a compiler converts a high-level language program into machine code all at once, while an interpreter converts the program line-by-line at runtime. Compilers generally execute programs faster but take longer to compile, while interpreters execute more slowly but can compile incrementally and debug line-by-line. The document also covers pure and impure interpreters, p-code compilers, and the roles of compilers and interpreters.
Computer programming is the process of writing source code instructions in a programming language to instruct a computer to perform tasks. Source code is written text using a human-readable programming language like C++, Java, or Python. A program is a sequence of instructions that performs a specific task. Programmers write computer programs by designing source code using programming languages. Programming languages are classified as high-level or low-level. High-level languages provide abstraction from computer details while low-level languages require knowledge of computer design. Language translators like compilers and interpreters convert source code into executable programs.
This document discusses different types of computer programs. It describes operating systems as programs that perform basic tasks like input/output and file management. Utilities are programs that perform specific tasks like calculating or opening/closing files. Application software includes programs for activities like graphics, personal use, and education. Computer languages are classified into machine languages, assembly languages, programming languages, and fourth generation languages. Compilers and interpreters both translate high-level languages into machine code, but compilers translate the entire program at once while interpreters translate line-by-line. Assemblers translate assembly language into machine code.
Compilers and interpreters help convert high-level source code into machine code that computers can understand. A compiler scans an entire program and translates it into machine code in one pass, while an interpreter translates statements one at a time. The translation process involves multiple steps - compilers translate to assembly code, then assemblers translate to machine code, and linkers combine object files into executable programs that loaders load into memory for execution. This language processing system converts high-level code into binary code computers can execute.
This document compares compilers and interpreters. A compiler translates high-level code into machine code before execution, while an interpreter converts each line of high-level code into machine code during execution. Compilers allow for optimization but require compilation, while interpreters allow for interactive development and debugging but have slower performance. In conclusion, the document explains the key differences between compilers and interpreters.
THIS PPT CONTAINS THE DETAILS ABOUT THE VARIOUS LANGUAGE PROCESSORS/LANGUAGE TRANSLATORS- THE COMPILER & THE INTERPRETER, OPERATING SYSTEMS & ITS FUNCTION, PARALLEL & CLOUD COMPUTING
C is a programming language developed in 1972 at Bell Laboratories to be used for writing operating systems. It became widely popular in the late 1970s as it began replacing other languages at the time. C programs are made up of comments, preprocessor directives, variable declarations, functions like main(), and other user-defined functions. The main() function marks the starting point of a C program. Programs are compiled into machine-readable format using compilers then executed on computers.
この資料は、Roy FieldingのREST論文(第5章)を振り返り、現代Webで誤解されがちなRESTの本質を解説しています。特に、ハイパーメディア制御やアプリケーション状態の管理に関する重要なポイントをわかりやすく紹介しています。
This presentation revisits Chapter 5 of Roy Fielding's PhD dissertation on REST, clarifying concepts that are often misunderstood in modern web design—such as hypermedia controls within representations and the role of hypermedia in managing application state.
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This Slide will clear all the Question Regarding compiler development and will also help to understand how a compiler works and how the phases are connected to each one
An assembler translates assembly language instructions into machine code through a one-to-one mapping. An interpreter directly executes program source code line by line without compiling. A compiler translates high-level language source code into an executable machine code program.
This document provides an overview of compiler design and the different phases involved in compilation. It discusses the following:
1. The main types of language translators - assemblers, interpreters, and compilers - and the differences between compilation and interpretation.
2. The typical phases of a compiler - lexical analysis, syntax analysis, semantic analysis, intermediate code generation, code optimization, and code generation. It provides examples to illustrate each phase.
3. Other components involved in compilation like preprocessors, linkers, loaders, symbol tables, and error handling.
4. The types of errors that can occur during different compiler phases like lexical analysis, syntax analysis, and semantic analysis.
So in summary
The document discusses three types of program translators: assemblers, compilers, and interpreters. Assemblers translate assembly language instructions into machine code instructions one-to-one. Compilers translate entire high-level language programs into machine code. Interpreters translate and execute high-level language code line-by-line without producing an executable file. Each translator has a different approach but the goal is the same: to convert human-readable code into machine-readable instructions.
The document provides an overview of software programming and development. It defines key concepts like software, hardware, programming languages, compilers, interpreters, and algorithms. It discusses low-level languages like machine code and assembly, and high-level languages like C/C++, Java, and .NET. It also explains the planning process for computer programs using algorithms, flowcharts, and pseudocode and the differences between compilers and interpreters. The document aims to introduce foundational topics in software engineering.
A compiler translates high-level code into machine-readable code, while an interpreter converts each line of high-level code into machine code as the program runs. The document provides examples of compiler and interpreter code and compares key differences between compilers and interpreters, such as compilers generating standalone executable files while interpreters execute code on a line-by-line basis without generating separate files. It also gives examples of languages typically using each approach, such as C/C++ commonly being compiled and Visual Basic/LISP commonly being interpreted.
A compiler translates high-level code into machine-readable code, while an interpreter converts each line of high-level code into machine code as the program runs. The document provides examples of compiler and interpreter code and compares key differences between compilers and interpreters, such as compilers generating independent target programs while interpreters evaluate source programs on a statement-by-statement basis without generating output. Compilers are suitable for production while interpreters are suitable for development due to not needing recompilation after each source code change.
A compiler acts as a translator that converts programs written in high-level human-readable languages into machine-readable low-level languages. Compilers are needed because computers can only understand machine languages, not human languages. A compiler performs analysis and synthesis on a program, breaking the process into phases like scanning, parsing, code generation, and optimization to translate the high-level code into an executable form. The phases include lexical analysis, syntax analysis, semantic analysis, code generation, and optimization.
A programming language is a vocabulary and set of rules that instructs a computer to perform tasks. High-level languages like BASIC, C, Java, and Pascal are easier for humans than machine language but still need to be converted. Conversion can be done through compiling, which directly translates to machine language, or interpreting, which executes instructions without compilation. Popular languages today include Python, C, Java, and C++.
This document provides an overview of compiler design and the phases of a compiler. It discusses how compilers translate programs written in high-level languages into machine-executable code. The main phases of a compiler are lexical analysis, syntax analysis, code generation, and optional optimization phases. Lexical analysis breaks the source code into tokens. Syntax analysis checks for errors and determines the program structure. Code generation translates the program into machine code. Optimization aims to improve efficiency. Interpreters execute programs line-by-line rather than generating machine code.
The document discusses compiler design options and the differences between compilers and interpreters. It states that a compiler converts a high-level language program into machine code all at once, while an interpreter converts the program line-by-line at runtime. Compilers generally execute programs faster but take longer to compile, while interpreters execute more slowly but can compile incrementally and debug line-by-line. The document also covers pure and impure interpreters, p-code compilers, and the roles of compilers and interpreters.
Computer programming is the process of writing source code instructions in a programming language to instruct a computer to perform tasks. Source code is written text using a human-readable programming language like C++, Java, or Python. A program is a sequence of instructions that performs a specific task. Programmers write computer programs by designing source code using programming languages. Programming languages are classified as high-level or low-level. High-level languages provide abstraction from computer details while low-level languages require knowledge of computer design. Language translators like compilers and interpreters convert source code into executable programs.
This document discusses different types of computer programs. It describes operating systems as programs that perform basic tasks like input/output and file management. Utilities are programs that perform specific tasks like calculating or opening/closing files. Application software includes programs for activities like graphics, personal use, and education. Computer languages are classified into machine languages, assembly languages, programming languages, and fourth generation languages. Compilers and interpreters both translate high-level languages into machine code, but compilers translate the entire program at once while interpreters translate line-by-line. Assemblers translate assembly language into machine code.
Compilers and interpreters help convert high-level source code into machine code that computers can understand. A compiler scans an entire program and translates it into machine code in one pass, while an interpreter translates statements one at a time. The translation process involves multiple steps - compilers translate to assembly code, then assemblers translate to machine code, and linkers combine object files into executable programs that loaders load into memory for execution. This language processing system converts high-level code into binary code computers can execute.
This document compares compilers and interpreters. A compiler translates high-level code into machine code before execution, while an interpreter converts each line of high-level code into machine code during execution. Compilers allow for optimization but require compilation, while interpreters allow for interactive development and debugging but have slower performance. In conclusion, the document explains the key differences between compilers and interpreters.
THIS PPT CONTAINS THE DETAILS ABOUT THE VARIOUS LANGUAGE PROCESSORS/LANGUAGE TRANSLATORS- THE COMPILER & THE INTERPRETER, OPERATING SYSTEMS & ITS FUNCTION, PARALLEL & CLOUD COMPUTING
C is a programming language developed in 1972 at Bell Laboratories to be used for writing operating systems. It became widely popular in the late 1970s as it began replacing other languages at the time. C programs are made up of comments, preprocessor directives, variable declarations, functions like main(), and other user-defined functions. The main() function marks the starting point of a C program. Programs are compiled into machine-readable format using compilers then executed on computers.
この資料は、Roy FieldingのREST論文(第5章)を振り返り、現代Webで誤解されがちなRESTの本質を解説しています。特に、ハイパーメディア制御やアプリケーション状態の管理に関する重要なポイントをわかりやすく紹介しています。
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Optimization techniques can be divided to two groups: Traditional or numerical methods and methods based on stochastic. The essential problem of the traditional methods, that by searching the ideal variables are found for the point that differential reaches zero, is staying in local optimum points, can not solving the non-linear non-convex problems with lots of constraints and variables, and needs other complex mathematical operations such as derivative. In order to satisfy the aforementioned problems, the scientists become interested on meta-heuristic optimization techniques, those are classified into two essential kinds, which are single and population-based solutions. The method does not require unique knowledge to the problem. By general knowledge the optimal solution can be achieved. The optimization methods based on population can be divided into 4 classes from inspiration point of view and physical based optimization methods is one of them. Physical based optimization algorithm: that the physical rules are used for updating the solutions are:, Lighting Attachment Procedure Optimization (LAPO), Gravitational Search Algorithm (GSA) Water Evaporation Optimization Algorithm, Multi-Verse Optimizer (MVO), Galaxy-based Search Algorithm (GbSA), Small-World Optimization Algorithm (SWOA), Black Hole (BH) algorithm, Ray Optimization (RO) algorithm, Artificial Chemical Reaction Optimization Algorithm (ACROA), Central Force Optimization (CFO) and Charged System Search (CSS) are some of physical methods. In this paper physical and physic-chemical phenomena based optimization methods are discuss and compare with other optimization methods. Some examples of these methods are shown and results compared with other well known methods. The physical phenomena based methods are shown reasonable results.
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2. Syntax vs Semantics
Syntax: rules that govern how statements in a
computer programming language must be
constructed.
Incorrect spelling
Wrong brackets
Leave off matching brackets
Leave off end statements
Semantics: meaning conveyed by collection
of statements.
Computers (compilers) detect SYNTAX
errors, but they cannot determine the purpose
of programs or semantic meaning (yet!!).
3. Low Level Languages
Inside the RAM programs are represented in
binary form (000101000111100110, machine
code language)
First step: created codes that stand for binary
instructions (ADD 2310, Assembly Language:
each line corresponds to one machine code
instruction). They are machine specific.
As this was still difficult to handle High
Level Languages
4. High Level Languages
Portable: can run in different machines
English-like
One instruction = many machine code instructions
More than 2000 languages developed
Early: FORTRAN (FORmula TRANslation lang),
COBOL (COmmon Business Oriented Language,
ALGOL (ALGorithic Lang: first structured lang which
led to C and PASCAL), BASIC (Beginners All-
purpose Symbolic Code)
Object Oriented Languages: SAMLLTALK, C++ and
JAVA.
5. Compiler
Translation program that converts source code into
object code format (from HLL to machine code to be
executed)
Checks for syntax errors and reports to programmer.
Programmer corrects source code and compiles
again.
If syntactically correct compiler links modules and
generates required object code.
Compiled code usually executes faster than an
interpreted version and can be moved to other
computers.
9. Translation Process
(Summary)
Converts source code into object code
that can be executed
Compiled code:
completely separate prg
Can stand alone
Does not need the compiler to run
Code run via an interpreter can be
usually viewed.
10. Compiler
Creates a completely
new prg to be executed.
Does not stop at the
first error and continues
reporting syntax errors
found.
No need to load into
memory to execute a
compiled prg
The object code cannot
be modified
Analyses and executes
each line of source code
in succession
Does not look first to the
entire prg
Runs slower than
compiled prg
Line being interpreted is
executed straight away
(good for large prg)
Need to be loaded each
time memory usage
Interpreter
11. Compiling & Running Java
Compiles to an intermediate stage: Java
bytecode
Java bytecode:
Stage found in in a java .class file produced by running
the javac program on a Java source code file.
compressed version then passed to an interpreter
(JavaVirtual Machine)
JVM actually produces the machine code from the
bytecode file and pre-compiled library units
needed by the Op System.
12. Java Source file
.java extension
javac compiler
Java library files
(.class files) for
local platform
Java bytecode file
with .class
extension
Java interpreter (Java
Virtual Machine)
Java machine code