The document provides guidelines for coding standards and best practices to develop reliable and maintainable applications. It discusses topics like naming conventions, indentation and spacing, commenting code, avoiding bugs, and organizing code logically. The goal is to outline a standard approach for an entire team to follow to make the code easy to understand, modify and prevent errors. Key recommendations include using meaningful names, consistent indentation, separating concerns in methods, adding descriptive comments, handling errors gracefully and using source control.
Every project has a development standard.
Sometimes the standard is “if it was hard to write, it should be hard to maintain.”
Developing, and following, a corporate Best Practices standard will lead to continuity, maintainability, robustness, and pride.
The document discusses various coding best practices and conventions for writing good quality code, including naming conventions, formatting guidelines, and general programming practices. Some key points covered include using descriptive names, consistent indentation and spacing, single responsibility per method, error handling, and separating concerns between layers.
This document provides best practices for coding. It discusses the importance of coding practices in reducing rework time and saving money. It covers four key areas: program design, naming conventions, documentation, and formatting. Program design discusses architectures like MVC and data storage. Naming conventions provide guidelines for naming classes, methods, variables and packages using conventions like camel casing. Documentation comments are important for maintaining programs and explaining code to other developers. Formatting addresses indentation, whitespace and brace formatting.
The document discusses coding standards and best practices for C# programming. It recommends naming conventions, formatting guidelines, and code review processes to develop reliable, maintainable code. Key points include using PascalCase for classes and methods, camelCase for variables, meaningful names without abbreviations, consistent indentation, and code reviews to ensure standards compliance.
Coding standards provide guidelines for writing programs to make them easier to understand through unique and descriptive naming conventions, consistent indentation and spacing, and use of comments only where needed. Variables should be meaningfully named without abbreviations. Exceptions should specify the exact exception, and custom exceptions can be created; logging actual errors aids debugging. Methods should perform a single task with descriptive names and limited lines of code. Constants and empty strings replace hardcoding, and error messages help users. Files are logically organized with refactoring used for large files.
The document provides an overview of the basics of C# 2008 .NET 3.0/3.5, including the basic structure of a C# program, namespaces, classes, methods, variables, data types, operators, flow control, arrays, namespaces, console input/output, and comments. It discusses key concepts such as object-oriented programming fundamentals, console applications in Visual Studio 2008, and more advanced topics such as checked and unchecked operators.
The document outlines coding conventions and best practices for C# programming, including recommendations for naming conventions, indentation, spacing, commenting, exception handling, and other programming practices. It was compiled from various sources including Microsoft guidelines to help improve code readability and maintainability. Adhering to consistent coding standards can reduce software maintenance costs by making code easier for others to understand and maintain.
This document discusses switch-case statements in C programming. It explains that switch-case allows programmers to make decisions from multiple choices based on an integer expression. Each case must have a different constant value. The break statement is used to terminate a switch. Expressions and char values can be used in cases if they are constant. Switch statements are useful for menu-driven programs. They have advantages over if-else statements in that compilers generate jump tables, making switches faster at execution time.
This document provides an introduction and overview of C# programming and SQL. It discusses key aspects of C#, its uses in Windows, web, and web service applications. It also covers SQL fundamentals like retrieving, inserting, updating, and deleting records. The document includes examples of SQL statements like INSERT, UPDATE, DELETE, and SELECT and highlights best practices like enclosing string values in single quotes and ending statements with semicolons.
In this you learn about Control Statements
1. Selection Statements
i. If
ii. If-else
iii. Nested-if
iv. If-Elseif ladder
2. Looping Statements
i. while loop
ii. do-while loop
iii. For loop
3. Jumping Statements
i. break
ii. continue
iii return
The break and continue statements can be used to control the flow of loops in C programming.
- The break statement causes immediate exit from a loop. Program execution continues after the loop. It is commonly used to escape early from a loop or skip the remainder of a switch structure.
- The continue statement skips the remaining statements in the body of a loop for that iteration and proceeds with the next iteration. In a while or do-while loop, the continuation test is evaluated immediately after continue. In a for loop, the increment expression is executed before the continuation test.
- An example shows using continue in a for loop to skip printing the value 5 and proceed to the next iteration of the loop.
Kotlin is a statically typed programming language that targets the JVM, Android, JavaScript and Native platforms. It was developed by JetBrains and released in version 1.0 in 2016. Kotlin aims to be concise, safe, pragmatic and focused on interoperability with Java. It can be used for both server-side and Android development and works with existing Java libraries and frameworks.
This document discusses data types and literals in Java. It covers the different primitive and non-primitive data types including numeric (integer, floating point), non-numeric (boolean, char) and reference types (classes, interfaces, arrays). It describes the various integer types (byte, short, int, long), floating point types (float, double), boolean and char types. It also discusses literals and provides examples of numeric, character and string literals in Java.
The Common Language Runtime (CLR) provides a managed execution environment for .NET programs. It performs memory management, security and type safety. When code is run under the CLR, compilers first convert source code to Microsoft Intermediate Language (MSIL) which is then compiled to native machine code. The CLR also defines the Common Type System (CTS) and Common Language Specification (CLS) to allow interoperability between .NET languages.
Here are the values of c in each case:
1. int a = 10, b = 2;
c = 12, 8, 20, 5
2. float a = 10, b = 2;
c = 12, 8, 20, 5
3. int a = 10; float b = 2;
c = 12, 8, 20, 5
The data types of the operands determine the result. For integer operands, the result is an integer. For floating point operands, the result is floating point.
Command-line arguments are given after the name of the program in command-line shell of Operating Systems.
To pass command line arguments, we typically define main() with two arguments : first argument is the number of command line arguments and second is list of command-line arguments.
Chapter1 c programming data types, variables and constantsvinay arora
The document discusses key concepts in C programming including:
- C is a general-purpose, procedural, portable programming language developed by Dennis Ritchie.
- Data types in C include integer, floating point, character, and string literals. Variables and constants can be declared with different data types.
- Variables store values that can change during program execution while constants store fixed values. Variables have both l-values and r-values but constants only have r-values.
- Comments, preprocessor directives, functions, and standard input/output are basic elements of a C program structure.
Identifiers are names given to variables, functions, and other user-defined items in a program to uniquely identify them. Identifiers must be different from keywords and other identifiers. They can include letters, digits, and underscores but must begin with a letter or underscore. Common examples of identifiers are variable and function names like roll_no and average. Identifiers are case-sensitive and allow programmers to reference specific program elements like variables during execution.
This document discusses object-oriented programming in C++. It covers several topics related to OOP in C++ including classes, constructors, destructors, inheritance, polymorphism, and templates. The document consists of lecture slides that define key concepts and provide examples to illustrate how various OOP features work in C++.
1) A constructor in Java is a special method that is used to initialize objects and is called when an object is created. It can set initial values for object attributes.
2) There are different types of constructors including default, parameterized, and copy constructors. The default constructor takes no parameters, parameterized constructors take parameters to initialize objects with different values, and copy constructors are used to create a copy of an object.
3) Constructor overloading allows a class to have multiple constructors with the same name but different parameters, allowing objects to be initialized in different ways.
VBScript is a scripting language launched by Microsoft in 1996 that can be used for client-side and server-side scripting. It supports only one data type called "Variant" that behaves as a number or string depending on context. Variables in VBScript can be declared using keywords like Dim, Public, and Private and follow standard naming conventions. Arrays allow storing multiple values in a single variable. Procedures like Sub and Function can be used to organize code and may accept arguments. Conditional statements like If/Else and Select Case allow choosing between code blocks. Loops like For, For Each, Do While, and Do Until are used to repeat steps. Built-in functions provide useful operations.
This document discusses Java strings and provides information about:
1. What strings are in Java and how they are treated as objects of the String class. Strings are immutable.
2. Two ways to create String objects: using string literals or the new keyword.
3. Important string methods like concatenation, comparison, substring, and length; and string classes like StringBuffer and StringBuilder that allow mutability.
1.Bitwise operators
2. Introduction to Bitwise Operators
3. Types of Bitwise Operators
4. Uses of Bitwise Operators
5. Coding example of one of the bitwise operator.
6. Output after executing program using bitwise operator.
7. Thank You
Operators in Java provide symbols that operate on arguments to produce results. The document discusses the different types of operators in Java including assignment, arithmetic, relational, logical, bitwise, and ternary operators. Examples are provided to demonstrate the usage of various operators like increment/decrement, arithmetic, relational, logical, bitwise, ternary, and instanceof operators in Java code.
Coding conventions are guidelines for programming style and best practices. They cover areas like file organization, indentation, comments, naming conventions, and architectural patterns. Following conventions improves code readability, maintainability, and quality. The Apache CloudStack conventions document provides examples for naming variables and methods, formatting files and whitespace, structuring statements, writing comments, and naming patterns like DTOs, VOsand utility classes. Consistent conventions are important for code maintenance and understanding.
This document provides coding standards and guidelines for writing clean, readable, and maintainable Java code. It outlines standards for naming conventions, documentation, member functions, fields, and other elements. The goal is to promote consistency and best practices to improve productivity, maintainability, and scalability. Key aspects include using descriptive names, commenting code clearly, and encapsulating fields with accessors.
The document provides an overview of the basics of C# 2008 .NET 3.0/3.5, including the basic structure of a C# program, namespaces, classes, methods, variables, data types, operators, flow control, arrays, namespaces, console input/output, and comments. It discusses key concepts such as object-oriented programming fundamentals, console applications in Visual Studio 2008, and more advanced topics such as checked and unchecked operators.
The document outlines coding conventions and best practices for C# programming, including recommendations for naming conventions, indentation, spacing, commenting, exception handling, and other programming practices. It was compiled from various sources including Microsoft guidelines to help improve code readability and maintainability. Adhering to consistent coding standards can reduce software maintenance costs by making code easier for others to understand and maintain.
This document discusses switch-case statements in C programming. It explains that switch-case allows programmers to make decisions from multiple choices based on an integer expression. Each case must have a different constant value. The break statement is used to terminate a switch. Expressions and char values can be used in cases if they are constant. Switch statements are useful for menu-driven programs. They have advantages over if-else statements in that compilers generate jump tables, making switches faster at execution time.
This document provides an introduction and overview of C# programming and SQL. It discusses key aspects of C#, its uses in Windows, web, and web service applications. It also covers SQL fundamentals like retrieving, inserting, updating, and deleting records. The document includes examples of SQL statements like INSERT, UPDATE, DELETE, and SELECT and highlights best practices like enclosing string values in single quotes and ending statements with semicolons.
In this you learn about Control Statements
1. Selection Statements
i. If
ii. If-else
iii. Nested-if
iv. If-Elseif ladder
2. Looping Statements
i. while loop
ii. do-while loop
iii. For loop
3. Jumping Statements
i. break
ii. continue
iii return
The break and continue statements can be used to control the flow of loops in C programming.
- The break statement causes immediate exit from a loop. Program execution continues after the loop. It is commonly used to escape early from a loop or skip the remainder of a switch structure.
- The continue statement skips the remaining statements in the body of a loop for that iteration and proceeds with the next iteration. In a while or do-while loop, the continuation test is evaluated immediately after continue. In a for loop, the increment expression is executed before the continuation test.
- An example shows using continue in a for loop to skip printing the value 5 and proceed to the next iteration of the loop.
Kotlin is a statically typed programming language that targets the JVM, Android, JavaScript and Native platforms. It was developed by JetBrains and released in version 1.0 in 2016. Kotlin aims to be concise, safe, pragmatic and focused on interoperability with Java. It can be used for both server-side and Android development and works with existing Java libraries and frameworks.
This document discusses data types and literals in Java. It covers the different primitive and non-primitive data types including numeric (integer, floating point), non-numeric (boolean, char) and reference types (classes, interfaces, arrays). It describes the various integer types (byte, short, int, long), floating point types (float, double), boolean and char types. It also discusses literals and provides examples of numeric, character and string literals in Java.
The Common Language Runtime (CLR) provides a managed execution environment for .NET programs. It performs memory management, security and type safety. When code is run under the CLR, compilers first convert source code to Microsoft Intermediate Language (MSIL) which is then compiled to native machine code. The CLR also defines the Common Type System (CTS) and Common Language Specification (CLS) to allow interoperability between .NET languages.
Here are the values of c in each case:
1. int a = 10, b = 2;
c = 12, 8, 20, 5
2. float a = 10, b = 2;
c = 12, 8, 20, 5
3. int a = 10; float b = 2;
c = 12, 8, 20, 5
The data types of the operands determine the result. For integer operands, the result is an integer. For floating point operands, the result is floating point.
Command-line arguments are given after the name of the program in command-line shell of Operating Systems.
To pass command line arguments, we typically define main() with two arguments : first argument is the number of command line arguments and second is list of command-line arguments.
Chapter1 c programming data types, variables and constantsvinay arora
The document discusses key concepts in C programming including:
- C is a general-purpose, procedural, portable programming language developed by Dennis Ritchie.
- Data types in C include integer, floating point, character, and string literals. Variables and constants can be declared with different data types.
- Variables store values that can change during program execution while constants store fixed values. Variables have both l-values and r-values but constants only have r-values.
- Comments, preprocessor directives, functions, and standard input/output are basic elements of a C program structure.
Identifiers are names given to variables, functions, and other user-defined items in a program to uniquely identify them. Identifiers must be different from keywords and other identifiers. They can include letters, digits, and underscores but must begin with a letter or underscore. Common examples of identifiers are variable and function names like roll_no and average. Identifiers are case-sensitive and allow programmers to reference specific program elements like variables during execution.
This document discusses object-oriented programming in C++. It covers several topics related to OOP in C++ including classes, constructors, destructors, inheritance, polymorphism, and templates. The document consists of lecture slides that define key concepts and provide examples to illustrate how various OOP features work in C++.
1) A constructor in Java is a special method that is used to initialize objects and is called when an object is created. It can set initial values for object attributes.
2) There are different types of constructors including default, parameterized, and copy constructors. The default constructor takes no parameters, parameterized constructors take parameters to initialize objects with different values, and copy constructors are used to create a copy of an object.
3) Constructor overloading allows a class to have multiple constructors with the same name but different parameters, allowing objects to be initialized in different ways.
VBScript is a scripting language launched by Microsoft in 1996 that can be used for client-side and server-side scripting. It supports only one data type called "Variant" that behaves as a number or string depending on context. Variables in VBScript can be declared using keywords like Dim, Public, and Private and follow standard naming conventions. Arrays allow storing multiple values in a single variable. Procedures like Sub and Function can be used to organize code and may accept arguments. Conditional statements like If/Else and Select Case allow choosing between code blocks. Loops like For, For Each, Do While, and Do Until are used to repeat steps. Built-in functions provide useful operations.
This document discusses Java strings and provides information about:
1. What strings are in Java and how they are treated as objects of the String class. Strings are immutable.
2. Two ways to create String objects: using string literals or the new keyword.
3. Important string methods like concatenation, comparison, substring, and length; and string classes like StringBuffer and StringBuilder that allow mutability.
1.Bitwise operators
2. Introduction to Bitwise Operators
3. Types of Bitwise Operators
4. Uses of Bitwise Operators
5. Coding example of one of the bitwise operator.
6. Output after executing program using bitwise operator.
7. Thank You
Operators in Java provide symbols that operate on arguments to produce results. The document discusses the different types of operators in Java including assignment, arithmetic, relational, logical, bitwise, and ternary operators. Examples are provided to demonstrate the usage of various operators like increment/decrement, arithmetic, relational, logical, bitwise, ternary, and instanceof operators in Java code.
Coding conventions are guidelines for programming style and best practices. They cover areas like file organization, indentation, comments, naming conventions, and architectural patterns. Following conventions improves code readability, maintainability, and quality. The Apache CloudStack conventions document provides examples for naming variables and methods, formatting files and whitespace, structuring statements, writing comments, and naming patterns like DTOs, VOsand utility classes. Consistent conventions are important for code maintenance and understanding.
This document provides coding standards and guidelines for writing clean, readable, and maintainable Java code. It outlines standards for naming conventions, documentation, member functions, fields, and other elements. The goal is to promote consistency and best practices to improve productivity, maintainability, and scalability. Key aspects include using descriptive names, commenting code clearly, and encapsulating fields with accessors.
This document outlines best practices for implementing best practices across the software development life cycle (SDLC). It discusses hierarchical classification of performance tuning at the system, application, and machine levels. It also covers best practices for coding, including general guidelines, guidelines for specific technologies like JSP and EJB, and practices for code reviews like peer reviews and architect reviews. The goal is to apply best practices throughout the end-to-end processes of the SDLC.
The document discusses coding guidelines and best practices for software development. It covers topics like coding standards, programming practices, documentation, and code verification techniques. The key points are that coding follows design, modules should be independently coded and tested, documentation is important, and reviews/testing help verify code quality.
An algorithm must be precise, unambiguous, and end with the correct solution in all cases. Pseudocode uses a structured English description to outline the steps of an algorithm or computer program. It helps designers and programmers develop code by providing a detailed template. Coding conventions establish guidelines for writing readable code through standards for indentation, comments, naming, and other aspects of programming. Following conventions helps programmers understand new code quickly and maintain software efficiently.
The document discusses frameworks and principles for developing frameworks. It defines a framework as a collection of libraries providing an application programming interface (API). Reasons to develop your own framework include security, licensing, learning, and creating reusable assets. General principles for frameworks include writing modular, readable, extendable code and focusing on requirements. Method and class design principles emphasize simplicity, reuse, strong typing, and minimizing accessibility. Exception design should isolate exceptional conditions.
Writing clean code is essential for maintainability, readability, and long-term success in software development. This presentation covers best practices for writing clean, efficient, and well-structured code. Topics include proper naming conventions, code organization, refactoring, avoiding code duplication, and writing meaningful comments. By adhering to these practices, developers can ensure their code is easier to understand, debug, and scale over time.
Good quality code is an essential property of a software because it could lead to financial losses or waste of time needed for further maintenance, modification or adjustments if code quality is not good enough.
The document discusses coding standards and conventions for collaborative Java development. It outlines general principles like adhering to style and least astonishment. It also describes specific formatting, naming, documentation, and programming conventions like using meaningful names, commenting code, making fields private, and exception handling best practices. Automated tools like Checkstyle and Eclipse formatters can help enforce standards but may require configuration. Additional standards for the class are on the website.
Writing clean and maintainable code is essential for software developers aiming to create efficient, error-free, and scalable applications. This presentation delves into key principles such as adhering to consistent coding standards, utilizing meaningful variable and function names, implementing modular design patterns, and writing comprehensive documentation. By mastering these practices, developers can enhance code readability, facilitate easier debugging, and promote seamless collaboration within development teams.
How to do code review and use analysis tool in software developmentMitosis Technology
Code Inspection is a phase of the software development process to find and correct the errors in the functional and non-functional area in the early stage.
This document discusses design techniques and coding standards for J2EE projects. It emphasizes the importance of object-oriented design, coding conventions, and leveraging existing solutions. Good code is extensible, readable, well-documented, testable, debuggable, reusable, and contains no duplication. The document recommends programming to interfaces instead of implementations to promote loose coupling. It also suggests favoring object composition over concrete inheritance for increased flexibility.
The document provides best practice guidelines for iOS coding. It covers topics such as naming conventions, code organization, spacing, comments, classes and structures, functions, control flow and more. Guidelines include using descriptive names, organizing code into logical blocks with extensions, removing unused code, adding comments to explain code, choosing classes or structures appropriately and formatting code consistently.
[DevDay2018] Let’s all get along. Clean Code please! - By: Christophe K. Ngo,...DevDay Da Nang
People talk about ‘clean code’ and ‘best practices’ but what do they really mean? We are going to explore these topics and share with you the fundamentals of clean code and how to be a good teammate and a coder people will respect even after they read your code!
The document discusses improving code quality through effective code review processes. It outlines common coding mistakes like redundant code, long or deeply nested functions, large modules, poor comments, and hardcoding. It recommends following best practices like coding guidelines, centralized server communication, and the single responsibility principle. The document also discusses measuring and reducing code complexity, avoiding memory leaks, optimizing images, static code analysis, and profiling to improve code quality.
fundamentals of software engineering.this unit covers all the aspects of software engineering coding standards and naming them and code inspectionna an d various testing methods and
It took me about one and a half year to update my cheat sheet about clean code and TDD.
But now, it’s here.
The cheat sheet has grown quite a bit and now contains principles, patterns, smells and guidelines for
clean code
class and package design
TDD – Test Driven Development
ATDD – Acceptance Test Driven Development
Continuous Integration
I had to re-layout the sheets because maintenance became a nightmare (yes, very ironic).
Reference: http://www.planetgeek.ch/2013/06/05/clean-code-cheat-sheet/
1. Good software development organizations require programmers to follow standardized coding standards to improve code quality.
2. Coding standards specify rules for global variables, header contents, naming conventions, and error handling to make code more consistent, understandable, and use best practices.
3. Code reviews involve code inspections to find common errors, and code walkthroughs where reviewers simulate and trace the code to find logical errors.
Our application aims to bring about transparency, clarity and swiftness in the process of donation thus aiming to mitigate prevailing issues in whatever zone it is possible for us to do so. This is a project report for the same.
This document is a project report submitted by four students for their Bachelor of Engineering degree in Computer Engineering. It outlines their development of an Android application called "Spread the Smile - An Food Donating App" which aims to connect donors, NGOs, and those in need by facilitating food donations. The report includes sections on introduction and problem definition, requirements analysis, system design, and conclusions. Diagrams are provided to illustrate the system architecture, classes, use cases, activities, sequences, and database design.
A presentation on JavaScript's own objects and a brief introductory slide about JavaScript and its objects. Useful especially for GTU students pursuing computer or IT engineering.
A presentation on the topic of BCD arithmetic and 16-bit data operations of the subject Microprocessor and interfacing MI/MPI, useful especially for GTU students.
presentation on design of a 2 pass assembler, and variant I and variant II in the subject of systems programming. especially helpful to GTU students, CSE and IT engineers
presentation on binary search trees for the subject analysis and design of algorithms, helpful to especially GTU students and computer and IT engineers
Sleeping barber problem is a famous IPC problem and comes under the subject Operating system(OS), wish it would be helpful to all especially GTU students
Hope this presentation would be helpful to all studying computer networks(CN), especially to GTU students and all others who wish to grasp Email and Domain name system.
this is a presentation on friend function, helpful especially to students studying in GTU, for subject of object oriented programming using C++ i.e. OOPC
This document defines and explains key concepts related to measuring a nation's economic activity, including:
- Gross Domestic Product (GDP) is the total market value of goods and services produced within a country in a year. GDP is calculated as consumption + government spending + investments + exports - imports.
- Gross National Product (GNP) includes the income earned abroad by a country's citizens, but excludes income earned within the country by foreigners.
- Net National Product (NNP) is GNP minus depreciation on capital. NNP is also called national income at market price.
- There are three main methods to measure national income: output/production, income, and expenditure. Each
Circular queues are a type of queue where the first index follows the last index in a circular fashion. This allows for more efficient use of memory compared to standard queues by reusing spaces that would otherwise be left empty after deletion. The document provides an example C program for implementing a circular queue using an array, including contents on what a circular queue is, why they are useful, and sample code.
Variable entered mapping (VEM) is used to reduce the size of K-maps with many variables. In VEM, one variable is chosen as the map entered variable and included in the K-map along with zeros, ones, and don't cares. This allows representing functions with more variables using a smaller K-map. Two examples are provided to demonstrate VEM, showing the truth tables and K-maps with a variable entered, and verifying the minimized functions match the original functions.
1) The two-phase locking protocol requires transactions to acquire locks in two phases - the growing phase where locks can be acquired but not released, and the shrinking phase where locks can be released but not acquired.
2) The two-phase locking protocol ensures conflict serializability by ordering transactions based on their lock points.
3) However, it does not prevent deadlocks and can cause cascading rollbacks if transactions release locks before committing. Modifications like strict two-phase locking prevent this by requiring locks to be held until commit.
1. The document describes a student project to build a working model of a "dark sensor using a photodiode."
2. The major components used include a breadboard, resistors, an LED, a BC547 transistor, and a photodiode.
3. The circuit uses a photodiode to sense darkness based on its production of dark currents in the absence of light. When dark currents are produced, the photodiode turns on a transistor which powers an LED, indicating darkness has been detected.
This document is a PowerPoint presentation about Type I and II improper integrals made by five students. It defines an improper integral as a definite integral with infinite limits or an integrand that approaches infinity at points within the range of integration. The presentation separates improper integrals into three types, and focuses on the first two types: Type I integrals have infinite limits but integrands that approach zero, while Type II integrals have integrands that approach infinity at finite limits. Examples of each type are provided.
Type 1 superconductors exhibit complete expulsion of magnetic fields and have low critical magnetic field values, while type 2 superconductors exhibit partial expulsion and have two critical field values between which they are in a mixed or vortex state. Type 1 superconductors like aluminum and lead are called "soft" while type 2 like yttrium barium copper oxide are called "hard" due to their higher critical fields. Magnetic resonance imaging uses the type 2 superconductor niobium-titanium which is superconducting below 9.4 Kelvin, while higher field devices use niobium-tin or emerging magnesium diboride.
PPT on earthing, grounding and isolation made by the students of SVIT,Vasad under the valuable guidance of the faculties teaching us Electronics and Electrical workshop(EEW) under the course of GTU.
Introduction to ANN, McCulloch Pitts Neuron, Perceptron and its Learning
Algorithm, Sigmoid Neuron, Activation Functions: Tanh, ReLu Multi- layer Perceptron
Model – Introduction, learning parameters: Weight and Bias, Loss function: Mean
Square Error, Back Propagation Learning Convolutional Neural Network, Building
blocks of CNN, Transfer Learning, R-CNN,Auto encoders, LSTM Networks, Recent
Trends in Deep Learning.
Dear SICPA Team,
Please find attached a document outlining my professional background and experience.
I remain at your disposal should you have any questions or require further information.
Best regards,
Fabien Keller
David Boutry - Specializes In AWS, Microservices And Python.pdfDavid Boutry
With over eight years of experience, David Boutry specializes in AWS, microservices, and Python. As a Senior Software Engineer in New York, he spearheaded initiatives that reduced data processing times by 40%. His prior work in Seattle focused on optimizing e-commerce platforms, leading to a 25% sales increase. David is committed to mentoring junior developers and supporting nonprofit organizations through coding workshops and software development.
The use of huge quantity of natural fine aggregate (NFA) and cement in civil construction work which have given rise to various ecological problems. The industrial waste like Blast furnace slag (GGBFS), fly ash, metakaolin, silica fume can be used as partly replacement for cement and manufactured sand obtained from crusher, was partly used as fine aggregate. In this work, MATLAB software model is developed using neural network toolbox to predict the flexural strength of concrete made by using pozzolanic materials and partly replacing natural fine aggregate (NFA) by Manufactured sand (MS). Flexural strength was experimentally calculated by casting beams specimens and results obtained from experiment were used to develop the artificial neural network (ANN) model. Total 131 results values were used to modeling formation and from that 30% data record was used for testing purpose and 70% data record was used for training purpose. 25 input materials properties were used to find the 28 days flexural strength of concrete obtained from partly replacing cement with pozzolans and partly replacing natural fine aggregate (NFA) by manufactured sand (MS). The results obtained from ANN model provides very strong accuracy to predict flexural strength of concrete obtained from partly replacing cement with pozzolans and natural fine aggregate (NFA) by manufactured sand.
3. Coding guidelines
Control construct
Some control constructs are selection statements
meaning that it selects which code to execute.
Other control constructs are loops, where
the control construct determines how many
times the loop will execute. C keywords related
to selection statements include: if , else , switch ,
case , break , default .
Single entry and single exit constructs need to
be used. Standard control constructs must be
used instead of using wide variety of controls.
There are some commonly used programming
practices that help in avoiding the common errors.
4. Use of Gotos
Use of go to statements in our program makes it unstructured and it also imposes an overhead
on compilation process.
Hence we should avoid them as much as possible or think of another alternative.
Information hiding
It should be supported as far as possible.
In that case, only access functions and data structures must be made visible and the
information present in them must be hidden.
5. Nesting
Nesting means
defining one
structure inside
another. If nesting
is too deep then it
becomes top hard
to understand the
code. So we should
avoid deep nesting
of the code.
6. User defined data types
Modern programming languages allow the user to use user defined data types. It enhances the
readability of the code.
Module size
There is no standard rule about the size of the module but the large module size will not be
favourable always.
7. Use of meaningful variable names for specific purpose
We should avoid using same variable name in temporary loops for multiple purposes. Each variable must
be given some descriptive name so that the program becomes easy to understand.
Well documentation
Code must be well documented with the help of comment statements at appropriate places.
8. Coding standards
Naming conventions
Package and variable names must be in lower case
Variable names mustn’t begin with numbers
Constants must be in upper case
Method name must be in lowercase
Prefix is must be used for boolean type of variables. E.g. isEmpty, isFull…
Any good s/w development approach suggests to
adhere to some well defined standards or rules for
coding.
9. Files
Reader must get an idea about the purpose of the file by its name.
Line length in file must be limited to 80 characters.
Commenting/layout
Comments are non executable part of code. But they also enhance readability of code.
Comments must not only explain what is written, but also why a certain thing is written.
10. Statements
Declare some related variables on the same line and unrelated ones in another line.
Class variable should never be declared public.
Avoid use of break and continue in the loop.
Avoid the use of do…while statement
Limited use of globals
These rules tell about which types of data that can be declared global and the data that can’t
be.
11. Indentation
Proper indentation is very important to increase the readability of the code. For making the
code readable, programmers should use White spaces properly.
There must be a space after giving a comma between two function arguments.
Each nested block should be properly indented and spaced.
Error return values and exception handling conventions
All functions that encountering an error condition should either return a 0 or 1 for simplifying
the debugging.