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Chapter 1:
Introduction to VLSI Physical
Design
Sadiq M. Sait & Habib Youssef
King Fahd University of Petroleum & Minerals
College of Computer Sciences & Engineering
Department of Computer Engineering
September 2003
Chapter 1: Introduction to VLSI Physical Design – p.1
Introduction
Present day VLSI technology permits us to build systems with
hundreds of thousands of transistors on a single chip.
For example:
• The Intel 80286 microprocessor has over 105
transistors.
• The 80386 has 275,000 transistors.
• The 80486 has approximately 106
, transistors.
• The RISC processor from National Semiconductor
NS32SF641 has over 106
transistors.
• The Pentium processor has over 3 × 106
transistors.
Chapter 1: Introduction to VLSI Physical Design – p.2
Introduction-contd
ICs of this complexity would not have been possible without
computer programs which automate most design tasks.
• Designing a VLSI chip with the help of computer
programs is known as CAD.
• Design Automation (DA), on the other hand, refers to
entirely computerized design process with no or very
little human intervention.
• CAD and DA research has a long history of over three
decades.
Chapter 1: Introduction to VLSI Physical Design – p.3
Introduction-contd
As technology has changed from SSI to VLSI:
• The demand for DA has escalated.
• The types of DA tools have multiplied due to changing
needs.
• There has been a radical change in design issues.
• Due to sustained research by a number of groups,
sophisticated tools are available for designing ICs, and
we are briskly moving towards complete DA.
Chapter 1: Introduction to VLSI Physical Design – p.4
Physical Design
• Physical design is the process of generating the final
layout for the circuit.
• This is a very complex task.
• In order to reduce the complexity several intermediate
levels of abstractions are introduced.
• More and more details are introduced as the design
progresses from highest to lowest levels of abstractions.
• Typical levels of abstractions together with their
corresponding design steps are illustrated in Figure.
Chapter 1: Introduction to VLSI Physical Design – p.5
Levels of abstraction
CAD subproblem level
Behavioral/Architectural
Register transfer/logic
Cell/mask
Generic CAD tools
Behavioral modeling and
Simulation tool
Tools for partitioning,
placement, routing, etc.
Functional and logic minimization,
logic fitting and simulation tools
Idea
Architectural design
Logical design
Physical design
Fabrication
New chip
Figure 1: Levels of abstraction & corresponding de-
sign step.
Chapter 1: Introduction to VLSI Physical Design – p.6
Logical & Architectural Design
• As indicated the design is taken from specs to fabrication
step by step with the help of CAD tools.
• Architectural design of a chip is carried out by expert
human engineers.
• Decisions made at this stage affect the cost and
performance of the design significantly.
• Once the system architecture is defined, it is necessary to
carry out two things:
(a) Detailed logic design of individual circuit modules.
(b) Derive the control signals necessary to activate and deactivate the
circuit modules.
• The first step is known as data path design.
• The second step is called control path design.
Chapter 1: Introduction to VLSI Physical Design – p.7
Example
It is required to design an 8-bit adder. The two operands are
stored in two 8-bit shift registers A and B. At the end of the
addition operation, the sum must be stored in A. The contents
of B must not be destroyed. The design must be as economical
as possible in terms of hardware.
MUX A
MUX B
Q D
SA
S
MA
BM
B
inD
FA
Cout
S
BM
MA
SB
Read A
Read B
RC
RD
Add
load B
load A
Clock
Start
inC
(a) (b)
A
S
Figure 2: Organization of a serial adder: (a) Data Path
(b) Control path block diagram. Chapter 1: Introduction to VLSI Physical Design – p.8
Example-contd
• There are numerous ways to design the above circuit.
• Since it is specified that the hardware cost must be
minimum, it is perhaps best to design a serial adder.
• The organization of such an adder is shown in figure.
• The relevant control signals are tabulated below.
SA Shift the register A right by one bit
SB Shift the register B right by one bit
MA Control multiplexer A
MB Control multiplexer B
RD Reset the D flip-flop
RC Reset the counter
START A control input, which & commences the addition
Chapter 1: Introduction to VLSI Physical Design – p.9
Example-contd
• The control algorithm for adding A and B is given below.
forever do
while (START = 0) skip;
Reset the D flip-flop and the counter;
Set MA and MB to 0;
repeat
Shift registers A and B right by one;
counter = counter + 1;
until counter = 8;
Chapter 1: Introduction to VLSI Physical Design – p.10
High-level Synthesis
• Several observations can be made by studying the
example of the serial-adder.
• First, note that designing a circuit involves a trade-off
between cost, performance, and testability.
• The serial adder is cheap in terms of hardware, but slow
in performance.
• It is also more difficult to test the serial adder, since it is a
sequential circuit.
• The parallel 8-bit CLA is likely to be fastest in terms of
performance, but costliest in hardware.
Chapter 1: Introduction to VLSI Physical Design – p.11
High-level Synthesis-contd
• All the different ways that we can think of to build an
8-bit adder constitute what is known as the design space
(at that particular level of abstraction).
• Each method of implementation is called a point in the
design space.
• There are advantages and disadvantages associated with
each design point.
• When we try optimizing the hardware cost, we usually
lose out on performance, and vice versa.
• There are many more design aspects, such as power
dissipation, fault tolerance, ease of design, and ease of
making changes to the design.
Chapter 1: Introduction to VLSI Physical Design – p.12
High-level Synthesis-contd
• A circuit specification may pose constraints on one or
more aspects of the final design.
• For example, when the specification says that the circuit
operate at a minimum of 15 MHz, we have a constraint
on the timing performance.
• Given a specification, the objective is to arrive at a design
which meets all the constraints posed by the specification,
and optimizes on one or more of the design aspects.
• This problem is also known as hardware synthesis.
• Computer programs have been developed for data path
synthesis as well as control path synthesis.
• The automatic generation of data path and control path is
known as high-level synthesis.
Chapter 1: Introduction to VLSI Physical Design – p.13
Logic Design
• The data path and control path will have components
such as arithmetic/logic units, shift registers,
multiplexers, buffers, etc.
• Further design steps depend on the following factors.
(1) How is the circuit to be implemented, on a PCB or as
a VLSI chip?
(2) Are all the components available as off-the-shelf ICs
circuits or as predesigned modules?
• If the circuit must be implemented on a PCB using
off-the-shelf components, then the next stage is to select
the components.
Chapter 1: Introduction to VLSI Physical Design – p.14
Logic Design-contd
• Following this, the ICs are placed on boards and the
necessary interconnections are established.
• A similar procedure may be used in case the circuit is
implemented on a VLSI.
• These modules are also known as macro-cells.
• The cells must be placed on the layout surface and wired
together using metal and polysilicon (poly)
interconnections.
Chapter 1: Introduction to VLSI Physical Design – p.15
Physical Design
• Physical design of a circuit is the phase that precedes the
fabrication of a circuit.
• In most general terms it refers to all synthesis steps
succeeding logic design and preceding fabrication.
• These include all or some of the following steps:
1. Circuit Partitioning.
2. Floorplanning and Channel Definition.
3. Circuit Placement.
4. Global Routing.
5. Channel Ordering.
6. Detailed routing of power and ground nets.
7. Channel and Switchbox Routing.
Chapter 1: Introduction to VLSI Physical Design – p.16
Physical Design-contd
• The performance of the circuit, its area, its yield, and its
reliability depend on the layout.
• Long wires and vias affect the performance and area of
the circuit.
• The area of a circuit also has a direct influence on the
yield of the manufacturing process.
Chapter 1: Introduction to VLSI Physical Design – p.17
Layout Styles
• These approaches differ mainly in the structural
constraints they impose on the layout elements and the
layout surface.
• They belong to two general classes:
(a) The full-custom layout approach.
(b) The semi-custom approaches.
• Current layout styles are:
1. Full-custom.
2. Gate-array design style.
3. Standard-cell design style.
4. Macro-cell (Building block layout).
5. PLA (Programmable Logic Array), and
6. FPGA (Field Programmable Gate-Array) layout.
Chapter 1: Introduction to VLSI Physical Design – p.18
Full-Custom Layout
• Full-custom layout refers to manual layout design.
• Full-custom design is a time-consuming and difficult task.
• Gives full control to the artwork designer in
placing/interconnecting.
• A high degree of optimization in both the area and
performance is possible.
• Takes several man-months to layout a chip.
• Therefore is used only for circuits that are mass produced
(microprocessors).
• For circuits which will be reproduced in millions, it is
important to optimize on the area as well as performance.
• Designers productivity is increased with the help of a
good layout editor. Chapter 1: Introduction to VLSI Physical Design – p.19
Gate-Array Layout
• A gate-array (MPGAs) consists of transistors
prefabricated on a wafer in the form of a regular 2-D
array.
• Initially the transistors in an array are not connected to
one another.
• In order to realize a circuit on a gate-array, metal
connections must be placed using the usual process of
masking (personalizing).
• Short fabrication time (only four processing steps).
• Low cost of production due to yield.
• Limited wiring space, therefore present difficulties to automatic
layout generator.
Chapter 1: Introduction to VLSI Physical Design – p.20
Gate-Array Layout-contd
• A special case of the gate-array architecture is when
routing channels are very narrow, or virtually absent is
called Sea of Gates (Channel-less Gate-Arrays).
• A typical gate-array cell personalized as a two-input
NAND gate is shown in Figure.
Chapter 1: Introduction to VLSI Physical Design – p.21
Gate-Array Layout-contd
nMOS pMOSGND Vdd nMOS pMOSGND Vdd
A
BB
A
out
(a) (b)
Figure 3: (a) Example of a basic cell in a gate array (b)
Cell personalized as a two-input NAND gate.
Chapter 1: Introduction to VLSI Physical Design – p.22
Gate-Array Layout-contd
Vertical channel
Horizontal channel
Gate
Pad
Switch box
Figure 4: A gate array floor plan.
Chapter 1: Introduction to VLSI Physical Design – p.23
Standard Cell Layout
• A standard cell, known also as a polycell, is a logic that
performs a standard function.
• Examples of standard-cells are two-input NAND gate,
two-input XOR gate, D flip-flop, two-input multiplexer.
• A cell library is a collection of information pertaining to
standard-cells.
• The relevant information about a cell consists of its name,
functionality, pin structure, and a layout for the cell in a
particular technology such as 2µm CMOS.
• Cells in the same library have standardized layouts, i.e.,
all cells are constrained to have the same height.
• Description of an inverter logic module named i1s.
Focus only on the profile, termlist, and
siglist statements. Chapter 1: Introduction to VLSI Physical Design – p.24
Standard Cell Layout
cell begin i1s generic=i1 primitive=INV area=928.0 transistors=2
function="q = INV((a))"
logfunction=invert
profile top (-1,57) (15,57); profile bot (-1,-1) (15,-1);
termlist
a { (1-4,-1) (1-4,57) }
pintype=input
rise_delay=0.35 rise_fan=5.18 fall_delay=0.28 fall_fan=3.85
loads=0.051 unateness=INV; q { (9-12,-1) (9-12,57) }
pintype=output;
siglist GND Vdd a q ;
translist
m0 a GND q length=2000 width=7000 type=n
m1 a Vdd q length=2000 width=13000 type=p ;
caplist
c0 Vdd GND 2.000f
c1 q GND 5.000f
c2 Vdd a 2.000f
c3 a GND 11.000f ;
cell end i1s
Chapter 1: Introduction to VLSI Physical Design – p.25
Layout-Inverter Standard Cell
Figure 5: Layout of a standard-cell i1s.
Chapter 1: Introduction to VLSI Physical Design – p.26
Cell-Based Design
• Similar to designing a circuit using SSI and MSI
components.
• Selection is now from a cell-library, and components are
placed in silicon instead of PCB.
• Advantage: Designs can be completed rapidly.
• The Layout program will only be concerned with:
(1) the location of each cell; and
(2) interconnection of the cells.
• Placement and routing is again simplified using a
standard floorplan (see Figure).
• The disadvantage in relation to gate-array is that all the
fabrication steps are necessary to manufacture.
Chapter 1: Introduction to VLSI Physical Design – p.27
Cell-Based Design-contd
Wasted spaceFeedthrough cell
Routing channel
Pad
A
B
Figure 6: Floorplan of a standard-cell layout.
Chapter 1: Introduction to VLSI Physical Design – p.28
Macro-cell Layout
• No restrictions as in gate-array and standard-cell design.
• The cells can no longer be placed in a row-based
floorplan.
• This design style is called macro-cell design style, or
building-block design style.
Chapter 1: Introduction to VLSI Physical Design – p.29
Macro-cell Layout-contd
1
2
3
4
5
6 7
2
1
3
4
5 6
(a) (b)
7
Figure 7: (a) Cells of varying heights and widths
placed in a row-based floorplan (b) A more compact
floorplan for the same circuit. Chapter 1: Introduction to VLSI Physical Design – p.30
Macro-cell Layout-contd
Advantages:
• Cells of significant complexity are permitted in the library (registers,
ALUs, etc).
• Building-block layout (BBL) comes closest to full-custom layout.
• Like standard-cell layout style, all the processing steps are required to
manufacture a BBL chip.
Disadvantages:
• It is much more difficult to design layout programs for the BBL design
style.
• This is because there is no standard floorplan to adhere to. As a result,
the routing channels are not predefined either.
• Floorplanning and channel definition are additional steps required in a
BBL layout system.
Chapter 1: Introduction to VLSI Physical Design – p.31
FPGA layout
• Similar to an MPGA, an FPGA also consists of a 2-D
array of logic blocks.
• Each logic block (CLB) can be programmed to
implement any logic function of its inputs.
• In addition to this, the channels or switchboxes contain
interconnection resources.
• They contain programmable switches that serve to
connect the logic blocks to the wire segments, or one wire
segment to another.
• Furthermore, I/O pads are also programmable to be either
input or output pads.
Chapter 1: Introduction to VLSI Physical Design – p.32
FPGA layout-contd
Logic blocks Interconnect
Pads
Figure 8: Diagram of a typical FPGA.
Chapter 1: Introduction to VLSI Physical Design – p.33
FPGA layout-contd
• The main design steps when using FPGAs to implement
digital circuits are:
1. Technology Mapping,
2. Placement,
3. Routing, and finally,
4. Generating the bit patterns.
• The main disadvantages are their lower speed of
operations and lower gate density.
• FPGAs are most ideally suited for prototyping
applications, and implementation of random logic using
PALs.
Chapter 1: Introduction to VLSI Physical Design – p.34
Difficulties in Physical Design
• Physical design is a complex optimization problem, involving several
objective functions.
• Some of these objectives are conflicting.
• It is therefore customary to adopt a stepwise approach and subdivide
the problem (e.g., Circuit Partitioning, Floorplanning, etc.).
• All of the aforementioned subproblems are constrained optimization
problems.
• Unfortunately these layout subproblems (even simplified versions) are
NP-Hard.
• Therefore, instead of optimal enumerative techniques, heuristics are
used.
• Solution quality of heuristics is determined using artificial inputs whose
optimal solutions are known or using test inputs comprising of real
circuits, called benchmarks, (MCNC, ISCAS).
Chapter 1: Introduction to VLSI Physical Design – p.35
Terminology and Definitions
• A cell.
• A macro-cell.
• The aspect ratio of a cell.
• Logic module, or module, refers to macro or standard cells.
• A module interfaces to other modules through pins.
• A signal net, or simply net, is a collection of pins.
• A netlist description is, as the name suggests, a list of all the nets in the
circuit.
• A graph is an abstract representation.
• The connectivity information can be represented in the form of an
n × n matrix C.
Chapter 1: Introduction to VLSI Physical Design – p.36
Full-Adder
A
B
C
AND[1]
AND[2] OR3[1]
3AND[ ]
Z
Figure 9: Logic diagram of ’full-adder carry’ circuit.
Chapter 1: Introduction to VLSI Physical Design – p.37
Full-Adder-contd
AND[1]
AND[2]
AND[3]
1 4
2 5 7 8
3 6
A
B
C
OR3[1] Z
Figure 10: The connectivity graph for the full-adder
carry circuit.
Chapter 1: Introduction to VLSI Physical Design – p.38
Full-Adder-contd
1 2 3 4 5 6 7 8
1 0 0 0 1 0 1 0 0
2 0 0 0 1 1 0 0 0
3 0 0 0 0 1 1 0 0
4 1 1 0 0 1 1 1 0
5 0 1 1 1 0 1 1 0
6 1 0 1 1 1 0 1 0
7 0 0 0 1 1 1 0 1
8 0 0 0 0 0 0 1 0
Figure 11: The connectivity matrix for the full-adder
carry circuit.
Chapter 1: Introduction to VLSI Physical Design – p.39
Full-Adder-contd
• Manhattan distance between the two pins located at
coordinates (x1, y1) and (x2, y2), is given by:
d12 = |x1 − x2| + |y1 − y2|(1)
A
B (5,12)
C (10,7)
A (5,2)
5,7
B
C
(a) (b)
Figure 12: (a) A minimum spanning tree (b) Steiner
tree. Chapter 1: Introduction to VLSI Physical Design – p.40
Conclusion
• In this session we introduced the basic concepts of VLSI
physical design and Design Automation.
• In order to automate the layout procedure, it is common
to impose restrictions on the layout architecture.
• Several layout architectures are popular.
• In order to reduce the complexity the layout process is
broken into a sequence of physical design phases.
• The important design phases were presented.
• Each of these phases amounts to solving a combinatorial
optimization problem.
Chapter 1: Introduction to VLSI Physical Design – p.41
Conclusion
• Table below assesses and compares several aspects of the
various layout styles.
Comparison of Layout styles. The number in parentheses
indicates a rank to grade the layout style in comparison to
others in the same category.
Design Appl Design Fab Cost Performance
Style time Effort
High
F-Custom volume High(4) High(2) High(4) High(4)
Gate-array ASICs Low(2) Low(1) Low(2) Low(4)
Stan-cell ASICs Low(3) High(2) Low(3) High(1)
Macro-cell General High(1) High(2) Low(3) High(2)
FPGA ASICs Low(1) Nil Low(1) Low(1)
Chapter 1: Introduction to VLSI Physical Design – p.42
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Chapter1.slides

  • 1. Chapter 1: Introduction to VLSI Physical Design Sadiq M. Sait & Habib Youssef King Fahd University of Petroleum & Minerals College of Computer Sciences & Engineering Department of Computer Engineering September 2003 Chapter 1: Introduction to VLSI Physical Design – p.1
  • 2. Introduction Present day VLSI technology permits us to build systems with hundreds of thousands of transistors on a single chip. For example: • The Intel 80286 microprocessor has over 105 transistors. • The 80386 has 275,000 transistors. • The 80486 has approximately 106 , transistors. • The RISC processor from National Semiconductor NS32SF641 has over 106 transistors. • The Pentium processor has over 3 × 106 transistors. Chapter 1: Introduction to VLSI Physical Design – p.2
  • 3. Introduction-contd ICs of this complexity would not have been possible without computer programs which automate most design tasks. • Designing a VLSI chip with the help of computer programs is known as CAD. • Design Automation (DA), on the other hand, refers to entirely computerized design process with no or very little human intervention. • CAD and DA research has a long history of over three decades. Chapter 1: Introduction to VLSI Physical Design – p.3
  • 4. Introduction-contd As technology has changed from SSI to VLSI: • The demand for DA has escalated. • The types of DA tools have multiplied due to changing needs. • There has been a radical change in design issues. • Due to sustained research by a number of groups, sophisticated tools are available for designing ICs, and we are briskly moving towards complete DA. Chapter 1: Introduction to VLSI Physical Design – p.4
  • 5. Physical Design • Physical design is the process of generating the final layout for the circuit. • This is a very complex task. • In order to reduce the complexity several intermediate levels of abstractions are introduced. • More and more details are introduced as the design progresses from highest to lowest levels of abstractions. • Typical levels of abstractions together with their corresponding design steps are illustrated in Figure. Chapter 1: Introduction to VLSI Physical Design – p.5
  • 6. Levels of abstraction CAD subproblem level Behavioral/Architectural Register transfer/logic Cell/mask Generic CAD tools Behavioral modeling and Simulation tool Tools for partitioning, placement, routing, etc. Functional and logic minimization, logic fitting and simulation tools Idea Architectural design Logical design Physical design Fabrication New chip Figure 1: Levels of abstraction & corresponding de- sign step. Chapter 1: Introduction to VLSI Physical Design – p.6
  • 7. Logical & Architectural Design • As indicated the design is taken from specs to fabrication step by step with the help of CAD tools. • Architectural design of a chip is carried out by expert human engineers. • Decisions made at this stage affect the cost and performance of the design significantly. • Once the system architecture is defined, it is necessary to carry out two things: (a) Detailed logic design of individual circuit modules. (b) Derive the control signals necessary to activate and deactivate the circuit modules. • The first step is known as data path design. • The second step is called control path design. Chapter 1: Introduction to VLSI Physical Design – p.7
  • 8. Example It is required to design an 8-bit adder. The two operands are stored in two 8-bit shift registers A and B. At the end of the addition operation, the sum must be stored in A. The contents of B must not be destroyed. The design must be as economical as possible in terms of hardware. MUX A MUX B Q D SA S MA BM B inD FA Cout S BM MA SB Read A Read B RC RD Add load B load A Clock Start inC (a) (b) A S Figure 2: Organization of a serial adder: (a) Data Path (b) Control path block diagram. Chapter 1: Introduction to VLSI Physical Design – p.8
  • 9. Example-contd • There are numerous ways to design the above circuit. • Since it is specified that the hardware cost must be minimum, it is perhaps best to design a serial adder. • The organization of such an adder is shown in figure. • The relevant control signals are tabulated below. SA Shift the register A right by one bit SB Shift the register B right by one bit MA Control multiplexer A MB Control multiplexer B RD Reset the D flip-flop RC Reset the counter START A control input, which & commences the addition Chapter 1: Introduction to VLSI Physical Design – p.9
  • 10. Example-contd • The control algorithm for adding A and B is given below. forever do while (START = 0) skip; Reset the D flip-flop and the counter; Set MA and MB to 0; repeat Shift registers A and B right by one; counter = counter + 1; until counter = 8; Chapter 1: Introduction to VLSI Physical Design – p.10
  • 11. High-level Synthesis • Several observations can be made by studying the example of the serial-adder. • First, note that designing a circuit involves a trade-off between cost, performance, and testability. • The serial adder is cheap in terms of hardware, but slow in performance. • It is also more difficult to test the serial adder, since it is a sequential circuit. • The parallel 8-bit CLA is likely to be fastest in terms of performance, but costliest in hardware. Chapter 1: Introduction to VLSI Physical Design – p.11
  • 12. High-level Synthesis-contd • All the different ways that we can think of to build an 8-bit adder constitute what is known as the design space (at that particular level of abstraction). • Each method of implementation is called a point in the design space. • There are advantages and disadvantages associated with each design point. • When we try optimizing the hardware cost, we usually lose out on performance, and vice versa. • There are many more design aspects, such as power dissipation, fault tolerance, ease of design, and ease of making changes to the design. Chapter 1: Introduction to VLSI Physical Design – p.12
  • 13. High-level Synthesis-contd • A circuit specification may pose constraints on one or more aspects of the final design. • For example, when the specification says that the circuit operate at a minimum of 15 MHz, we have a constraint on the timing performance. • Given a specification, the objective is to arrive at a design which meets all the constraints posed by the specification, and optimizes on one or more of the design aspects. • This problem is also known as hardware synthesis. • Computer programs have been developed for data path synthesis as well as control path synthesis. • The automatic generation of data path and control path is known as high-level synthesis. Chapter 1: Introduction to VLSI Physical Design – p.13
  • 14. Logic Design • The data path and control path will have components such as arithmetic/logic units, shift registers, multiplexers, buffers, etc. • Further design steps depend on the following factors. (1) How is the circuit to be implemented, on a PCB or as a VLSI chip? (2) Are all the components available as off-the-shelf ICs circuits or as predesigned modules? • If the circuit must be implemented on a PCB using off-the-shelf components, then the next stage is to select the components. Chapter 1: Introduction to VLSI Physical Design – p.14
  • 15. Logic Design-contd • Following this, the ICs are placed on boards and the necessary interconnections are established. • A similar procedure may be used in case the circuit is implemented on a VLSI. • These modules are also known as macro-cells. • The cells must be placed on the layout surface and wired together using metal and polysilicon (poly) interconnections. Chapter 1: Introduction to VLSI Physical Design – p.15
  • 16. Physical Design • Physical design of a circuit is the phase that precedes the fabrication of a circuit. • In most general terms it refers to all synthesis steps succeeding logic design and preceding fabrication. • These include all or some of the following steps: 1. Circuit Partitioning. 2. Floorplanning and Channel Definition. 3. Circuit Placement. 4. Global Routing. 5. Channel Ordering. 6. Detailed routing of power and ground nets. 7. Channel and Switchbox Routing. Chapter 1: Introduction to VLSI Physical Design – p.16
  • 17. Physical Design-contd • The performance of the circuit, its area, its yield, and its reliability depend on the layout. • Long wires and vias affect the performance and area of the circuit. • The area of a circuit also has a direct influence on the yield of the manufacturing process. Chapter 1: Introduction to VLSI Physical Design – p.17
  • 18. Layout Styles • These approaches differ mainly in the structural constraints they impose on the layout elements and the layout surface. • They belong to two general classes: (a) The full-custom layout approach. (b) The semi-custom approaches. • Current layout styles are: 1. Full-custom. 2. Gate-array design style. 3. Standard-cell design style. 4. Macro-cell (Building block layout). 5. PLA (Programmable Logic Array), and 6. FPGA (Field Programmable Gate-Array) layout. Chapter 1: Introduction to VLSI Physical Design – p.18
  • 19. Full-Custom Layout • Full-custom layout refers to manual layout design. • Full-custom design is a time-consuming and difficult task. • Gives full control to the artwork designer in placing/interconnecting. • A high degree of optimization in both the area and performance is possible. • Takes several man-months to layout a chip. • Therefore is used only for circuits that are mass produced (microprocessors). • For circuits which will be reproduced in millions, it is important to optimize on the area as well as performance. • Designers productivity is increased with the help of a good layout editor. Chapter 1: Introduction to VLSI Physical Design – p.19
  • 20. Gate-Array Layout • A gate-array (MPGAs) consists of transistors prefabricated on a wafer in the form of a regular 2-D array. • Initially the transistors in an array are not connected to one another. • In order to realize a circuit on a gate-array, metal connections must be placed using the usual process of masking (personalizing). • Short fabrication time (only four processing steps). • Low cost of production due to yield. • Limited wiring space, therefore present difficulties to automatic layout generator. Chapter 1: Introduction to VLSI Physical Design – p.20
  • 21. Gate-Array Layout-contd • A special case of the gate-array architecture is when routing channels are very narrow, or virtually absent is called Sea of Gates (Channel-less Gate-Arrays). • A typical gate-array cell personalized as a two-input NAND gate is shown in Figure. Chapter 1: Introduction to VLSI Physical Design – p.21
  • 22. Gate-Array Layout-contd nMOS pMOSGND Vdd nMOS pMOSGND Vdd A BB A out (a) (b) Figure 3: (a) Example of a basic cell in a gate array (b) Cell personalized as a two-input NAND gate. Chapter 1: Introduction to VLSI Physical Design – p.22
  • 23. Gate-Array Layout-contd Vertical channel Horizontal channel Gate Pad Switch box Figure 4: A gate array floor plan. Chapter 1: Introduction to VLSI Physical Design – p.23
  • 24. Standard Cell Layout • A standard cell, known also as a polycell, is a logic that performs a standard function. • Examples of standard-cells are two-input NAND gate, two-input XOR gate, D flip-flop, two-input multiplexer. • A cell library is a collection of information pertaining to standard-cells. • The relevant information about a cell consists of its name, functionality, pin structure, and a layout for the cell in a particular technology such as 2µm CMOS. • Cells in the same library have standardized layouts, i.e., all cells are constrained to have the same height. • Description of an inverter logic module named i1s. Focus only on the profile, termlist, and siglist statements. Chapter 1: Introduction to VLSI Physical Design – p.24
  • 25. Standard Cell Layout cell begin i1s generic=i1 primitive=INV area=928.0 transistors=2 function="q = INV((a))" logfunction=invert profile top (-1,57) (15,57); profile bot (-1,-1) (15,-1); termlist a { (1-4,-1) (1-4,57) } pintype=input rise_delay=0.35 rise_fan=5.18 fall_delay=0.28 fall_fan=3.85 loads=0.051 unateness=INV; q { (9-12,-1) (9-12,57) } pintype=output; siglist GND Vdd a q ; translist m0 a GND q length=2000 width=7000 type=n m1 a Vdd q length=2000 width=13000 type=p ; caplist c0 Vdd GND 2.000f c1 q GND 5.000f c2 Vdd a 2.000f c3 a GND 11.000f ; cell end i1s Chapter 1: Introduction to VLSI Physical Design – p.25
  • 26. Layout-Inverter Standard Cell Figure 5: Layout of a standard-cell i1s. Chapter 1: Introduction to VLSI Physical Design – p.26
  • 27. Cell-Based Design • Similar to designing a circuit using SSI and MSI components. • Selection is now from a cell-library, and components are placed in silicon instead of PCB. • Advantage: Designs can be completed rapidly. • The Layout program will only be concerned with: (1) the location of each cell; and (2) interconnection of the cells. • Placement and routing is again simplified using a standard floorplan (see Figure). • The disadvantage in relation to gate-array is that all the fabrication steps are necessary to manufacture. Chapter 1: Introduction to VLSI Physical Design – p.27
  • 28. Cell-Based Design-contd Wasted spaceFeedthrough cell Routing channel Pad A B Figure 6: Floorplan of a standard-cell layout. Chapter 1: Introduction to VLSI Physical Design – p.28
  • 29. Macro-cell Layout • No restrictions as in gate-array and standard-cell design. • The cells can no longer be placed in a row-based floorplan. • This design style is called macro-cell design style, or building-block design style. Chapter 1: Introduction to VLSI Physical Design – p.29
  • 30. Macro-cell Layout-contd 1 2 3 4 5 6 7 2 1 3 4 5 6 (a) (b) 7 Figure 7: (a) Cells of varying heights and widths placed in a row-based floorplan (b) A more compact floorplan for the same circuit. Chapter 1: Introduction to VLSI Physical Design – p.30
  • 31. Macro-cell Layout-contd Advantages: • Cells of significant complexity are permitted in the library (registers, ALUs, etc). • Building-block layout (BBL) comes closest to full-custom layout. • Like standard-cell layout style, all the processing steps are required to manufacture a BBL chip. Disadvantages: • It is much more difficult to design layout programs for the BBL design style. • This is because there is no standard floorplan to adhere to. As a result, the routing channels are not predefined either. • Floorplanning and channel definition are additional steps required in a BBL layout system. Chapter 1: Introduction to VLSI Physical Design – p.31
  • 32. FPGA layout • Similar to an MPGA, an FPGA also consists of a 2-D array of logic blocks. • Each logic block (CLB) can be programmed to implement any logic function of its inputs. • In addition to this, the channels or switchboxes contain interconnection resources. • They contain programmable switches that serve to connect the logic blocks to the wire segments, or one wire segment to another. • Furthermore, I/O pads are also programmable to be either input or output pads. Chapter 1: Introduction to VLSI Physical Design – p.32
  • 33. FPGA layout-contd Logic blocks Interconnect Pads Figure 8: Diagram of a typical FPGA. Chapter 1: Introduction to VLSI Physical Design – p.33
  • 34. FPGA layout-contd • The main design steps when using FPGAs to implement digital circuits are: 1. Technology Mapping, 2. Placement, 3. Routing, and finally, 4. Generating the bit patterns. • The main disadvantages are their lower speed of operations and lower gate density. • FPGAs are most ideally suited for prototyping applications, and implementation of random logic using PALs. Chapter 1: Introduction to VLSI Physical Design – p.34
  • 35. Difficulties in Physical Design • Physical design is a complex optimization problem, involving several objective functions. • Some of these objectives are conflicting. • It is therefore customary to adopt a stepwise approach and subdivide the problem (e.g., Circuit Partitioning, Floorplanning, etc.). • All of the aforementioned subproblems are constrained optimization problems. • Unfortunately these layout subproblems (even simplified versions) are NP-Hard. • Therefore, instead of optimal enumerative techniques, heuristics are used. • Solution quality of heuristics is determined using artificial inputs whose optimal solutions are known or using test inputs comprising of real circuits, called benchmarks, (MCNC, ISCAS). Chapter 1: Introduction to VLSI Physical Design – p.35
  • 36. Terminology and Definitions • A cell. • A macro-cell. • The aspect ratio of a cell. • Logic module, or module, refers to macro or standard cells. • A module interfaces to other modules through pins. • A signal net, or simply net, is a collection of pins. • A netlist description is, as the name suggests, a list of all the nets in the circuit. • A graph is an abstract representation. • The connectivity information can be represented in the form of an n × n matrix C. Chapter 1: Introduction to VLSI Physical Design – p.36
  • 37. Full-Adder A B C AND[1] AND[2] OR3[1] 3AND[ ] Z Figure 9: Logic diagram of ’full-adder carry’ circuit. Chapter 1: Introduction to VLSI Physical Design – p.37
  • 38. Full-Adder-contd AND[1] AND[2] AND[3] 1 4 2 5 7 8 3 6 A B C OR3[1] Z Figure 10: The connectivity graph for the full-adder carry circuit. Chapter 1: Introduction to VLSI Physical Design – p.38
  • 39. Full-Adder-contd 1 2 3 4 5 6 7 8 1 0 0 0 1 0 1 0 0 2 0 0 0 1 1 0 0 0 3 0 0 0 0 1 1 0 0 4 1 1 0 0 1 1 1 0 5 0 1 1 1 0 1 1 0 6 1 0 1 1 1 0 1 0 7 0 0 0 1 1 1 0 1 8 0 0 0 0 0 0 1 0 Figure 11: The connectivity matrix for the full-adder carry circuit. Chapter 1: Introduction to VLSI Physical Design – p.39
  • 40. Full-Adder-contd • Manhattan distance between the two pins located at coordinates (x1, y1) and (x2, y2), is given by: d12 = |x1 − x2| + |y1 − y2|(1) A B (5,12) C (10,7) A (5,2) 5,7 B C (a) (b) Figure 12: (a) A minimum spanning tree (b) Steiner tree. Chapter 1: Introduction to VLSI Physical Design – p.40
  • 41. Conclusion • In this session we introduced the basic concepts of VLSI physical design and Design Automation. • In order to automate the layout procedure, it is common to impose restrictions on the layout architecture. • Several layout architectures are popular. • In order to reduce the complexity the layout process is broken into a sequence of physical design phases. • The important design phases were presented. • Each of these phases amounts to solving a combinatorial optimization problem. Chapter 1: Introduction to VLSI Physical Design – p.41
  • 42. Conclusion • Table below assesses and compares several aspects of the various layout styles. Comparison of Layout styles. The number in parentheses indicates a rank to grade the layout style in comparison to others in the same category. Design Appl Design Fab Cost Performance Style time Effort High F-Custom volume High(4) High(2) High(4) High(4) Gate-array ASICs Low(2) Low(1) Low(2) Low(4) Stan-cell ASICs Low(3) High(2) Low(3) High(1) Macro-cell General High(1) High(2) Low(3) High(2) FPGA ASICs Low(1) Nil Low(1) Low(1) Chapter 1: Introduction to VLSI Physical Design – p.42
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