Here are the programs to print elements of array and characters in string along with their memory addresses using pointers:
Program 1:
#include <stdio.h>
int main()
{
int arr[] = {10, 20, 30, 40};
int *ptr;
ptr = arr;
printf("Elements of array: \n");
for(int i=0; i<4; i++)
{
printf("Element %d: %d Address: %p\n", i, *ptr, ptr);
ptr++;
}
return 0;
}
Program 2:
#include <stdio.h>
int main()
{
char str
Pointer is a variable that stores the address of another variable. Pointers allow indirect referencing of values and are useful for returning multiple values from functions, dynamic memory allocation, and building complex data structures like linked lists. Pointers are declared with a data type followed by an asterisk and are initialized with the address of another variable. The address-of operator & returns the address of its operand, while the indirection operator * accesses the value at the address stored in the pointer. Pointers can reference values indirectly, be passed by reference to functions to modify caller's variables, and implement call by reference parameter passing in C.
Pointers allow programs to store and manipulate memory addresses in C. A pointer is a variable that contains the address of another variable. Pointers can be used to access array elements, pass arguments by reference, and dynamically allocate memory on the heap. There are different types of pointers like void pointers, constant pointers, and pointers to functions. Pointer arithmetic and pointer declarations are also discussed in the document.
Mca 1 pic u-5 pointer, structure ,union and intro to file handlingRai University
Pointers allow programs to store and pass around memory addresses. They enable functions to modify variables in the calling function. Pointers must match the type of the variable being pointed to. Common pointer operators are asterisk (*) to dereference and ampersand (&) to get an address. Pointers can point to primitive types, arrays, structs, and dynamically allocated memory. They require care to avoid bugs but enable memory sharing and dynamic memory allocation. Pointers to structs are commonly passed to functions to efficiently access struct members.
Btech 1 pic u-5 pointer, structure ,union and intro to file handlingRai University
1) Pointers allow functions to modify variables in the calling function by passing the address of variables. This allows functions to return multiple values.
2) Structures can be passed to functions using pointers to avoid expensive copying of large structures. Pointers to structures use -> to access members.
3) Pointers must match the type of the variable being pointed to. Dereferencing a NULL pointer causes a program to crash. Pointers can make code more efficient by passing addresses rather than values.
pointer, structure ,union and intro to file handlingRai University
Pointers allow programs to store and pass around memory addresses. Pointers in C can point to primitive data types, arrays, structs, and other pointers. Declaring a pointer requires a * before the pointer name and specifying the type of data it will point to. The & operator returns the memory address of a variable, which can be stored in a pointer. The * operator dereferences a pointer to access the data being pointed to. Pointers enable functions to modify variables in the calling function and return multiple values. They also make structs more efficient to pass to functions. Care must be taken to avoid bugs from misusing pointers.
Diploma ii cfpc- u-5.1 pointer, structure ,union and intro to file handlingRai University
This document discusses pointers in C programming. It defines pointers as variables that contain the memory addresses of other variables. Pointers allow functions to modify variables in the calling function and facilitate dynamic memory allocation. The key pointer operators are asterisk (*) for dereferencing and ampersand (&) for getting a variable's address. Examples demonstrate declaring and using pointers, passing pointers to functions, pointers to structures, and the NULL pointer value. Pointer syntax and dereferencing must match the variable type to avoid errors.
pointer, structure ,union and intro to file handlingRai University
1) Pointers allow programs to store and pass around the memory addresses of variables and dynamically allocated memory. They provide a way to indirectly access and modify data from different parts of a program.
2) Pointers must be declared with a variable type and the * symbol. Common pointer operators are * to dereference a pointer and & to get the address of a variable.
3) Passing pointers to functions allows the function to modify the variables in the caller's scope by dereferencing the pointers. This is commonly used to return multiple values from a function.
This document provides an introduction to pointers in C programming. It defines pointers as variables that contain the memory addresses of other variables or objects. The key points covered include: how to declare and initialize pointer variables; how to dereference pointers using the * operator and get addresses with &; common uses of pointers like passing arguments by reference; pointers to structures; and best practices around pointer usage to avoid bugs. Examples are provided throughout to illustrate pointer concepts.
Bsc cs 1 pic u-5 pointer, structure ,union and intro to file handlingRai University
1. Pointers allow functions to modify variables in the calling function by passing the address of variables. This allows functions to return multiple values.
2. Structures can be passed to functions using pointers to avoid expensive copying of large structures. Pointers to structures use -> to access members.
3. Pointers must match the type of the variable being pointed to. NULL is used to indicate an empty pointer. Dereferencing NULL causes crashes.
This document discusses functions in C programming. It defines a function as a self-contained block of statements that performs a specific task. Functions have a unique name, receive values from the calling program, may return a value, and are independent and reusable. There are two types of functions: predefined/standard library functions and user-defined functions. The document outlines the advantages of using functions and modular design. It also explains function declarations, definitions, parameters, scope, and how to define and call user-defined functions in C using both call-by-value and call-by-reference parameter passing.
This document discusses pointers in C programming. It defines pointers as memory variables that store memory addresses. It describes how pointers are declared using an asterisk and how they can be initialized to point to other variables by using the address-of operator. The document also discusses how pointers can be dereferenced using the indirection operator to access the value of the variable being pointed to. It provides examples of using pointers to pass values between functions and to access array elements.
This document discusses user defined functions in C programming. It defines functions as self-contained programs that can be divided into smaller modules to make programs more maintainable and readable. The key parts of a function are defined as the function prototype, definition, actual and formal arguments, and return statement. Functions allow for code reusability, modularity, easier debugging and maintenance of programs. Methods of passing arguments to functions include call by value and call by address.
The document discusses functions in C++. It defines a function as a self-contained program that performs a specific task. Functions help break large programs into smaller, modular pieces. The key parts of a function include the prototype, definition, arguments, return statement, and calling a function. Functions make programs easier to understand, maintain and debug.
The document discusses the different storage classes in C - automatic, external, static, and register variables. It also explains pointers in C, including how to declare pointer variables, use the address & and dereference * operators, perform pointer arithmetic, and pass pointers to functions to allow the called function to modify the passed variables (pass by reference).
Pointers are variables that store memory addresses and allow indirect referencing of values in memory. They can be declared and initialized, with operators like & to get the address of a variable and * to dereference a pointer and access the value at a memory address. Pointers are useful for passing arguments by reference to functions to allow the function to modify the original variables, and for accessing elements in arrays by their offsets from the base address. Pointer arithmetic allows treating pointers like integers to advance through contiguous blocks of memory.
The document provides information about pointers in the C programming language. It discusses pointer declaration, definition, initialization, dereferencing, arithmetic operations like incrementing and decrementing, and relationships between arrays and pointers. It also covers dynamic memory allocation functions like malloc(), calloc(), free(), and realloc(). Pointers allow accessing and manipulating data in memory and performing tasks like dynamic memory allocation.
Functions allow programmers to organize code into reusable blocks. A function is defined with a return type, name, parameters, and body. Functions can be called to execute their code from other parts of a program. Parameters allow data to be passed into functions, and functions can return data through return values or by reference. Inline functions avoid function call overhead by copying the function code into the calling location. Default parameters simplify function calls by automatically passing default values if arguments are omitted.
The document discusses pointers in C programming. It begins by defining a pointer as a variable that holds the memory address of another variable. Pointers allow indirect access to variables using their addresses. Pointers are declared with a * before the variable name and initialized using the address operator &. The indirection operator * is used to dereference a pointer and access the value at the addressed memory location. Pointers can be used to pass arguments to functions by address, access arrays indirectly, and dynamically allocate memory on the heap. Operations on pointers include assignment, addition/subtraction with integers to offset the address, subtracting/comparing pointers, and incrementing/decrementing.
This document discusses pointers in C programming. It defines a pointer as a variable that contains the memory address of another variable. Pointers allow data to be dynamically allocated and shared between parts of a program. Key points include:
- Pointers use * and & operators, with * to dereference and & to get an address
- Pointer variables must match the type of the variable being pointed to
- Passing pointers to functions allows modifying variables in the calling function
- Pointers can point to structs, arrays, and other data types for efficient sharing of data
The document discusses pointers in C programming. It defines a pointer as a variable that stores the memory address of another variable rather than the actual data. Pointers can be used to return multiple values from a function, pass arrays and strings to functions, and dynamically allocate and access memory. The key pointer operators are the address of (&) operator, which returns the address of its operand, and the dereferencing (*) operator, which refers to the object a pointer points to. Pointers can be passed to functions by value or by reference. The document also discusses structures, which allow grouping of different data types, and arrays, which can be passed to functions where only the array address is passed.
Pointers and call by value, reference, address in CSyed Mustafa
The document discusses various C programming concepts including:
1. It provides an example program to calculate the area of a circle using #define and shows how to conditionally compile code blocks using #if, #elif, #else and #endif.
2. It explains that the C preprocessor transforms code before compilation by allowing users to define macros and includes several built-in preprocessor directives like #include, #define, and #if.
3. It discusses static and dynamic memory allocation in C, listing functions like malloc(), calloc(), free(), and realloc() for dynamic allocation and provides examples of their use.
- Pointers in C++ provide direct access to memory locations by storing the address of a variable. A pointer variable contains the address of another variable.
- The & (address of) operator returns the address of its operand. The * (value at) operator accesses the value at the address stored in a pointer variable.
- Memory can be dynamically allocated during runtime using pointers and the new operator. The delete operator frees up dynamically allocated memory.
Functions in C allow programmers to package blocks of code that perform tasks. Functions make code reusable and easier to understand by separating code into modular units. A function has a name, list of arguments it takes, and code that is executed when the function is called. Functions can communicate between each other via parameters passed by value or by reference. Parameters passed by value are copied, so changes inside the function don't affect the original variable, while parameters passed by reference allow the function to modify the original variable. Functions can also call themselves recursively.
The document discusses C functions, including their definition, types, uses, and implementation. It notes that C functions allow large programs to be broken down into smaller, reusable blocks of code. There are two types of functions - library functions and user-defined functions. Functions are declared with a return type, name, and parameters. They are defined with a body of code between curly braces. Functions can be called within a program and allow code to be executed modularly and reused. Parameters can be passed by value or by reference. Functions can return values or not, and may or may not accept parameters. Overall, functions are a fundamental building block of C that improve code organization, reusability, and maintenance.
Pointer Basics
- Variables are stored in memory locations with addresses. A pointer variable stores the address of another variable.
- Pointer variables are declared with a type followed by an asterisk (e.g. int *ptr). They can be initialized by using the address of operator (&) on a variable of the correct type.
- The indirection operator (*) is used to access the value stored at the address a pointer points to. Pointer arithmetic and pointer comparisons are also allowed. Arrays and strings can be accessed and manipulated using pointers. Null pointers indicate a pointer does not point to a valid memory location.
Ajanta Paintings: Study as a Source of HistoryVirag Sontakke
This Presentation is prepared for Graduate Students. A presentation that provides basic information about the topic. Students should seek further information from the recommended books and articles. This presentation is only for students and purely for academic purposes. I took/copied the pictures/maps included in the presentation are from the internet. The presenter is thankful to them and herewith courtesy is given to all. This presentation is only for academic purposes.
This document provides an introduction to pointers in C programming. It defines pointers as variables that contain the memory addresses of other variables or objects. The key points covered include: how to declare and initialize pointer variables; how to dereference pointers using the * operator and get addresses with &; common uses of pointers like passing arguments by reference; pointers to structures; and best practices around pointer usage to avoid bugs. Examples are provided throughout to illustrate pointer concepts.
Bsc cs 1 pic u-5 pointer, structure ,union and intro to file handlingRai University
1. Pointers allow functions to modify variables in the calling function by passing the address of variables. This allows functions to return multiple values.
2. Structures can be passed to functions using pointers to avoid expensive copying of large structures. Pointers to structures use -> to access members.
3. Pointers must match the type of the variable being pointed to. NULL is used to indicate an empty pointer. Dereferencing NULL causes crashes.
This document discusses functions in C programming. It defines a function as a self-contained block of statements that performs a specific task. Functions have a unique name, receive values from the calling program, may return a value, and are independent and reusable. There are two types of functions: predefined/standard library functions and user-defined functions. The document outlines the advantages of using functions and modular design. It also explains function declarations, definitions, parameters, scope, and how to define and call user-defined functions in C using both call-by-value and call-by-reference parameter passing.
This document discusses pointers in C programming. It defines pointers as memory variables that store memory addresses. It describes how pointers are declared using an asterisk and how they can be initialized to point to other variables by using the address-of operator. The document also discusses how pointers can be dereferenced using the indirection operator to access the value of the variable being pointed to. It provides examples of using pointers to pass values between functions and to access array elements.
This document discusses user defined functions in C programming. It defines functions as self-contained programs that can be divided into smaller modules to make programs more maintainable and readable. The key parts of a function are defined as the function prototype, definition, actual and formal arguments, and return statement. Functions allow for code reusability, modularity, easier debugging and maintenance of programs. Methods of passing arguments to functions include call by value and call by address.
The document discusses functions in C++. It defines a function as a self-contained program that performs a specific task. Functions help break large programs into smaller, modular pieces. The key parts of a function include the prototype, definition, arguments, return statement, and calling a function. Functions make programs easier to understand, maintain and debug.
The document discusses the different storage classes in C - automatic, external, static, and register variables. It also explains pointers in C, including how to declare pointer variables, use the address & and dereference * operators, perform pointer arithmetic, and pass pointers to functions to allow the called function to modify the passed variables (pass by reference).
Pointers are variables that store memory addresses and allow indirect referencing of values in memory. They can be declared and initialized, with operators like & to get the address of a variable and * to dereference a pointer and access the value at a memory address. Pointers are useful for passing arguments by reference to functions to allow the function to modify the original variables, and for accessing elements in arrays by their offsets from the base address. Pointer arithmetic allows treating pointers like integers to advance through contiguous blocks of memory.
The document provides information about pointers in the C programming language. It discusses pointer declaration, definition, initialization, dereferencing, arithmetic operations like incrementing and decrementing, and relationships between arrays and pointers. It also covers dynamic memory allocation functions like malloc(), calloc(), free(), and realloc(). Pointers allow accessing and manipulating data in memory and performing tasks like dynamic memory allocation.
Functions allow programmers to organize code into reusable blocks. A function is defined with a return type, name, parameters, and body. Functions can be called to execute their code from other parts of a program. Parameters allow data to be passed into functions, and functions can return data through return values or by reference. Inline functions avoid function call overhead by copying the function code into the calling location. Default parameters simplify function calls by automatically passing default values if arguments are omitted.
The document discusses pointers in C programming. It begins by defining a pointer as a variable that holds the memory address of another variable. Pointers allow indirect access to variables using their addresses. Pointers are declared with a * before the variable name and initialized using the address operator &. The indirection operator * is used to dereference a pointer and access the value at the addressed memory location. Pointers can be used to pass arguments to functions by address, access arrays indirectly, and dynamically allocate memory on the heap. Operations on pointers include assignment, addition/subtraction with integers to offset the address, subtracting/comparing pointers, and incrementing/decrementing.
This document discusses pointers in C programming. It defines a pointer as a variable that contains the memory address of another variable. Pointers allow data to be dynamically allocated and shared between parts of a program. Key points include:
- Pointers use * and & operators, with * to dereference and & to get an address
- Pointer variables must match the type of the variable being pointed to
- Passing pointers to functions allows modifying variables in the calling function
- Pointers can point to structs, arrays, and other data types for efficient sharing of data
The document discusses pointers in C programming. It defines a pointer as a variable that stores the memory address of another variable rather than the actual data. Pointers can be used to return multiple values from a function, pass arrays and strings to functions, and dynamically allocate and access memory. The key pointer operators are the address of (&) operator, which returns the address of its operand, and the dereferencing (*) operator, which refers to the object a pointer points to. Pointers can be passed to functions by value or by reference. The document also discusses structures, which allow grouping of different data types, and arrays, which can be passed to functions where only the array address is passed.
Pointers and call by value, reference, address in CSyed Mustafa
The document discusses various C programming concepts including:
1. It provides an example program to calculate the area of a circle using #define and shows how to conditionally compile code blocks using #if, #elif, #else and #endif.
2. It explains that the C preprocessor transforms code before compilation by allowing users to define macros and includes several built-in preprocessor directives like #include, #define, and #if.
3. It discusses static and dynamic memory allocation in C, listing functions like malloc(), calloc(), free(), and realloc() for dynamic allocation and provides examples of their use.
- Pointers in C++ provide direct access to memory locations by storing the address of a variable. A pointer variable contains the address of another variable.
- The & (address of) operator returns the address of its operand. The * (value at) operator accesses the value at the address stored in a pointer variable.
- Memory can be dynamically allocated during runtime using pointers and the new operator. The delete operator frees up dynamically allocated memory.
Functions in C allow programmers to package blocks of code that perform tasks. Functions make code reusable and easier to understand by separating code into modular units. A function has a name, list of arguments it takes, and code that is executed when the function is called. Functions can communicate between each other via parameters passed by value or by reference. Parameters passed by value are copied, so changes inside the function don't affect the original variable, while parameters passed by reference allow the function to modify the original variable. Functions can also call themselves recursively.
The document discusses C functions, including their definition, types, uses, and implementation. It notes that C functions allow large programs to be broken down into smaller, reusable blocks of code. There are two types of functions - library functions and user-defined functions. Functions are declared with a return type, name, and parameters. They are defined with a body of code between curly braces. Functions can be called within a program and allow code to be executed modularly and reused. Parameters can be passed by value or by reference. Functions can return values or not, and may or may not accept parameters. Overall, functions are a fundamental building block of C that improve code organization, reusability, and maintenance.
Pointer Basics
- Variables are stored in memory locations with addresses. A pointer variable stores the address of another variable.
- Pointer variables are declared with a type followed by an asterisk (e.g. int *ptr). They can be initialized by using the address of operator (&) on a variable of the correct type.
- The indirection operator (*) is used to access the value stored at the address a pointer points to. Pointer arithmetic and pointer comparisons are also allowed. Arrays and strings can be accessed and manipulated using pointers. Null pointers indicate a pointer does not point to a valid memory location.
Ajanta Paintings: Study as a Source of HistoryVirag Sontakke
This Presentation is prepared for Graduate Students. A presentation that provides basic information about the topic. Students should seek further information from the recommended books and articles. This presentation is only for students and purely for academic purposes. I took/copied the pictures/maps included in the presentation are from the internet. The presenter is thankful to them and herewith courtesy is given to all. This presentation is only for academic purposes.
All About the 990 Unlocking Its Mysteries and Its Power.pdfTechSoup
In this webinar, nonprofit CPA Gregg S. Bossen shares some of the mysteries of the 990, IRS requirements — which form to file (990N, 990EZ, 990PF, or 990), and what it says about your organization, and how to leverage it to make your organization shine.
What is the Philosophy of Statistics? (and how I was drawn to it)jemille6
What is the Philosophy of Statistics? (and how I was drawn to it)
Deborah G Mayo
At Dept of Philosophy, Virginia Tech
April 30, 2025
ABSTRACT: I give an introductory discussion of two key philosophical controversies in statistics in relation to today’s "replication crisis" in science: the role of probability, and the nature of evidence, in error-prone inference. I begin with a simple principle: We don’t have evidence for a claim C if little, if anything, has been done that would have found C false (or specifically flawed), even if it is. Along the way, I’ll sprinkle in some autobiographical reflections.
Ancient Stone Sculptures of India: As a Source of Indian HistoryVirag Sontakke
This Presentation is prepared for Graduate Students. A presentation that provides basic information about the topic. Students should seek further information from the recommended books and articles. This presentation is only for students and purely for academic purposes. I took/copied the pictures/maps included in the presentation are from the internet. The presenter is thankful to them and herewith courtesy is given to all. This presentation is only for academic purposes.
History Of The Monastery Of Mor Gabriel Philoxenos Yuhanon Dolabanifruinkamel7m
History Of The Monastery Of Mor Gabriel Philoxenos Yuhanon Dolabani
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Happy May and Happy Weekend, My Guest Students.
Weekends seem more popular for Workshop Class Days lol.
These Presentations are timeless. Tune in anytime, any weekend.
<<I am Adult EDU Vocational, Ordained, Certified and Experienced. Course genres are personal development for holistic health, healing, and self care. I am also skilled in Health Sciences. However; I am not coaching at this time.>>
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Understanding Vibrations
If not experienced, it may seem weird understanding vibes? We start small and by accident. Usually, we learn about vibrations within social. Examples are: That bad vibe you felt. Also, that good feeling you had. These are common situations we often have naturally. We chit chat about it then let it go. However; those are called vibes using your instincts. Then, your senses are called your intuition. We all can develop the gift of intuition and using energy awareness.
Energy Healing
First, Energy healing is universal. This is also true for Reiki as an art and rehab resource. Within the Health Sciences, Rehab has changed dramatically. The term is now very flexible.
Reiki alone, expanded tremendously during the past 3 years. Distant healing is almost more popular than one-on-one sessions? It’s not a replacement by all means. However, its now easier access online vs local sessions. This does break limit barriers providing instant comfort.
Practice Poses
You can stand within mountain pose Tadasana to get started.
Also, you can start within a lotus Sitting Position to begin a session.
There’s no wrong or right way. Maybe if you are rushing, that’s incorrect lol. The key is being comfortable, calm, at peace. This begins any session.
Also using props like candles, incenses, even going outdoors for fresh air.
(See Presentation for all sections, THX)
Clearing Karma, Letting go.
Now, that you understand more about energies, vibrations, the practice fusions, let’s go deeper. I wanted to make sure you all were comfortable. These sessions are for all levels from beginner to review.
Again See the presentation slides, Thx.
Classification of mental disorder in 5th semester bsc. nursing and also used ...parmarjuli1412
Classification of mental disorder in 5th semester Bsc. Nursing and also used in 2nd year GNM Nursing Included topic is ICD-11, DSM-5, INDIAN CLASSIFICATION, Geriatric-psychiatry, review of personality development, different types of theory, defense mechanism, etiology and bio-psycho-social factors, ethics and responsibility, responsibility of mental health nurse, practice standard for MHN, CONCEPTUAL MODEL and role of nurse, preventive psychiatric and rehabilitation, Psychiatric rehabilitation,
How to Configure Public Holidays & Mandatory Days in Odoo 18Celine George
In this slide, we’ll explore the steps to set up and manage Public Holidays and Mandatory Days in Odoo 18 effectively. Managing Public Holidays and Mandatory Days is essential for maintaining an organized and compliant work schedule in any organization.
How to Create Kanban View in Odoo 18 - Odoo SlidesCeline George
The Kanban view in Odoo is a visual interface that organizes records into cards across columns, representing different stages of a process. It is used to manage tasks, workflows, or any categorized data, allowing users to easily track progress by moving cards between stages.
2. 1. An Introduction to Pointers
• A pointer can be used to store the memory
address of other variables, functions, or even
other pointers.
• The use of pointers allows low-level memory
access, dynamic memory allocation, and many
other functionality in C.
• As the pointers store the memory addresses,
their size is independent of the type of data
they are pointing to.
3. • Syntax
Datatype * ptr;
where
• ptr is the name of the pointer.
• datatype is the type of data it is pointing to.
4. Pointer Declaration
• In pointer declaration, only declares the
pointer but do not initialize it. To declare a
pointer ( * ) dereference operator is used
before its name.
Example:
int *ptr;
5. Pointer Initialization
• Pointer initialization is the process where we assign some initial
value to the pointer variable.
• We generally use the ( & ) addressof operator to get the memory
address of a variable and then store it in the pointer variable.
• Example
int var = 50;
int *ptr;
ptr = &var;
Or in a single step we can declare and initialize as follows
int *ptr = &var;
6. Dereferencing
• Dereferencing a pointer is the process of
accessing the value stored in the memory
address specified in the pointer.
• We use the same ( * ) dereferencing
operator that we used in the pointer
declaration.
7. Example
Void main()
{
int i = 5;
int *ptr;
ptr = &i;
printf(“i = %dn”, i);
Printf(“&i = %pn”, &i);
printf(“*ptr = %dn”, *ptr);
printf(“ptr = %pn”, ptr);
getch();
}
Output:
i = 5
&i = affed0
*ptr = 5
ptr = effff5e0
8. 2. Call by value and call by reference
Call By Value
• In call by value method of parameter passing, the
values of actual parameters are copied to the
function’s formal parameters.
– There are two copies of parameters stored in different
memory locations.
– One is the original copy and the other is the function
copy.
– Any changes made inside functions are not reflected in
the actual parameters of the caller.
9. Example of Call by Value
// C program to illustrate call by value
#include <stdio.h>
// Function Prototype
void swapx(int x, int y);
// Main function
int main()
{
int a = 10, b = 20;
// Pass by Values
swapx(a, b);
printf("In the Caller:na = %d b = %dn", a, b);
return 0;
}
// Swap functions that swaps
// two values
void swapx(int x, int y)
{
int t;
t = x;
x = y;
y = t;
printf("Inside Function:nx = %d y = %dn", x, y);
}
Output
Inside Function:
x = 20 y = 10
In the Caller:
a = 10 b = 20
Thus actual values of a and b remain unchanged even after exchanging the values of x
and y in the function.
10. Call by Reference
• In call by reference method of parameter
passing, the address of the actual parameters
is passed to the function as the formal
parameters.
– Both the actual and formal parameters refer to
the same locations.
– Any changes made inside the function are actually
reflected in the actual parameters of the caller.
11. Example of Call by Reference
// C program to illustrate Call by Reference
#include <stdio.h>
// Function Prototype
void swapx(int*, int*);
// Main function
int main()
{
int a = 10, b = 20;
// Pass reference
swapx(&a, &b);
printf("Inside the Caller:na = %d b = %dn", a, b);
return 0;
}
// Function to swap two variables
// by references
void swapx(int* x, int* y)
{
int t;
t = *x;
*x = *y;
*y = t;
printf("Inside the Function:nx = %d y = %dn", *x,
*y);
}
Output
Inside the Function:
x = 20 y = 10
Inside the Caller:
a = 20 b = 10
Thus actual values of a and b get changed after exchanging values of x and y.