Scrum is an agile framework for managing projects that uses short cycles of work called sprints to incrementally deliver working software. There are three main roles in Scrum - the Product Owner prioritizes features in the Product Backlog, the Scrum Master facilitates the process, and the self-organizing Team works to complete the highest priority items each sprint. Key Scrum artifacts include the Product Backlog, Sprint Backlog, and Burn Down Chart. The main Scrum ceremonies are Sprint Planning, Daily Scrum, Sprint Review, and Sprint Retrospective meetings.
This document provides an overview of different software development processes including the waterfall model, iterative model, Rational Unified Process (RUP), and Agile Development Process (ADP). It describes the key aspects of each process including phases, roles, artifacts, and ceremonies. Specifically, it provides detailed explanations of Scrum, an agile methodology, including Scrum roles like Product Owner and Scrum Master, ceremonies like the Daily Scrum, and artifacts like the Product Backlog and Sprint Backlog. The document concludes with references for further information.
The document provides an overview of the Agile Scrum process. It describes traditional waterfall methodologies and how Agile and Scrum differ by being more iterative, collaborative with stakeholders, and able to adapt to changes. The Scrum framework involves three main roles - Product Owner, Scrum Master, and Team. It also describes the four main Scrum ceremonies - Sprint Planning Meeting, Daily Standup, Sprint Review, and Sprint Retrospective - as well as the typical artifacts like Product Backlog and Sprint Backlog.
When I needed to do presentations of Scrum to executives and students, I started to look for existing ones. Most presentations I found were very good for detailed presentations or training. But what I was looking for was a presentation I could give in less than 15 minutes (or more if I wanted). Most of them also contained out dated content. For example, the latest changes in the Scrum framework were not present and what has been removed was still there.
The document discusses various types of testing including functional testing, integration testing, regression testing, smoke testing, performance testing, and exploratory testing. It provides examples and explanations of each type of testing. Functional testing involves testing application components independently, while integration testing checks for dependencies between modules. Regression testing re-tests applications after changes to check for bugs in unaffected areas. Smoke testing checks for blocker bugs before deep testing, and performance testing evaluates response time and stability under various loads. Exploratory testing explores applications without predefined requirements or test cases.
Scrum is an agile framework for managing software development projects that focuses on iterative delivery through short cycles called sprints. It utilizes roles like the product owner, development team, and scrum master. Key artifacts include the product backlog to track features and the sprint backlog to plan work for each iteration. Regular meetings like daily stand-ups, sprint reviews, and retrospectives promote transparency and process improvement. While long-term estimates are challenging, scrum values transparency and frequent delivery to build trust with stakeholders.
- Scrum is an agile framework for managing complex projects using short development cycles ("sprints"), regular inspection of progress, and adaptation to change. It emphasizes communication, collaboration, and incremental delivery of work.
- Key Scrum roles include the Product Owner who prioritizes features, the Development Team who implements them, and the Scrum Master who facilitates the process.
- Core Scrum activities are Sprint Planning meetings, Daily Scrums, Sprint Reviews, and Sprint Retrospectives, which focus the team and enable inspection and adaptation.
- The Product Backlog contains prioritized features and the Sprint Backlog contains work for the current Sprint. A Burn Down Chart tracks progress. Scrum
This document provides an overview of Agile methodology and Scrum framework. It defines key Agile concepts like iterations called sprints and artifacts like product backlog, sprint backlog, and product increment. It describes Scrum roles of product owner, Scrum master, and team. It outlines Scrum activities like sprint planning, daily scrum, sprint review, and retrospective. Finally, it discusses tools like task boards and burn down charts used to provide transparency and track progress.
This document provides an introduction to Agile and Scrum. It discusses the principles of Agile, including the Agile Manifesto. Scrum is presented as an Agile framework consisting of roles, ceremonies, and artifacts. The roles of Product Owner, Scrum Master, and Engineering Team are defined. Ceremonies like Sprint Planning, Daily Scrum, Sprint Review and Retrospective are explained. Artifacts such as Product Backlog, Sprint Backlog and Burn Down Chart are also summarized. User stories, estimation techniques, and definitions of done are covered as part of requirements and planning in Scrum.
PowerPoint presentation on Agile software development and Scrum. First and foremost it´s not about tools or processes. It´s about the mindset needed to be successful in delivering valuable software to the customer
The document provides an overview of Agile methodology and Scrum framework. It describes that Agile is an alternative project management approach that uses short iterative cycles called sprints to incrementally deliver working software. Scrum is the most commonly used Agile framework and involves roles of Product Owner, Scrum Master, and team. It uses artifacts like Product Backlog and Sprint Backlog and events like Sprint Planning, Daily Scrum, and Sprint Review.
This document describes one team's transition from Scrum to Kanban or "Scrumban". It outlines their typical Scrum process, including daily standups and weekly planning and retrospectives. It then discusses how they experimented with different work in progress limits on their Kanban board and the problems they encountered, such as bottlenecks. Finally, it notes how their process evolved more naturally over time with continuous improvement and that they retained stakeholder demos and retrospectives as needed rather than having fixed weekly meetings.
This presentation describes the basics of Agile methodologies and how it is differed from Waterfall. Then continues with the most famous Agile approach: Scrum
This document provides an overview of scrum, an agile project management framework. It defines key scrum roles like the product owner, scrum master, and scrum team. It also outlines the scrum process which involves sprint planning meetings, daily stand-up meetings, and working in 2-4 week sprints to develop incremental deliverables. The document notes major companies that use scrum and the advantages of increased flexibility, quality, and clear project status, while also acknowledging potential disadvantages like lack of a final plan and challenges in change management.
Scrum utilizes several events to plan, track progress, and improve on sprints. These include daily standup meetings for developers to update progress towards sprint goals. Sprint grooming meetings keep the backlog updated and prepare for planning. Sprint planning defines the work for the upcoming sprint. The sprint retrospective allows the team to inspect themselves and plan improvements, while the sprint review demonstrates completed work to stakeholders and plans for the next sprint.
The document discusses sprint planning in an agile project. It includes estimating effort and complexity, determining sprint capacity, prioritizing user stories, defining the sprint backlog and goal, and estimating velocity from previous sprints. The last shippable product from the sprint backlog is also discussed.
This document provides an overview of agile methodology. It begins with an introduction to the author and their background. It then discusses what agile is, the history and development of agile practices, the 12 principles of the agile manifesto, advantages and disadvantages of agile, how agile addresses software requirements, and common agile methodologies like Scrum, Kanban, and Extreme Programming that are used to implement agile. The document aims to explain agile in simple terms and provide context around its origins and framework.
Scrum is an agile framework for managing product development. It defines three roles - Scrum Master, Product Owner, and Development Team - and three artifacts - Product Backlog, Sprint Backlog, and Product Increment. It also includes five ceremonies - Product Backlog Refinement, Sprint Planning, Daily Scrum, Sprint Review, and Sprint Retrospective. Scrum was first defined in 1986 and evolved through the 1990s, with Ken Schwaber and Jeff Sutherland formalizing the method in 2001 in their book Agile Software Development with Scrum.
Scrum is an agile framework for managing product development. It involves self-organizing cross-functional teams who break their work into actions that can be completed within timeboxed iterations, called sprints, no longer than one month to build usable software. Key roles include the Product Owner who manages priorities from stakeholders, the Scrum Master who ensures Scrum is followed, and the Development Team. Artifacts include the Product Backlog of features, Sprint Backlog of tasks, and increments of functionality delivered each sprint. The process consists of sprints, daily stand-ups, sprint planning and review meetings, and retrospectives for continuous improvement.
What is the purpose of Sprint planning meeting in Agile?Mario Lucero
What is the purpose of the Sprint planning meeting?
When you’re working within an agile management framework, you accomplish discrete tasks within the framework of a sprint. On the first day of each sprint the scrum team holds the sprint planning meeting.
The document provides an overview of agile methods and approaches for software development. It discusses why agility is needed given rapidly changing business environments. Traditional sequential approaches are compared to iterative agile approaches. Specific agile frameworks like Scrum, Extreme Programming (XP), Kanban, and Lean-Agile are described. Benefits of agile include increased business value, reduced risk and uncertainty, and ability to respond to changing customer needs. The document provides details on how each framework works and when each is best applied.
Scrum is an agile framework for managing complex projects. It emphasizes transparency, inspection, and adaptation. Key aspects of Scrum include short sprints with fixed durations, daily stand-ups, sprint planning and reviews, and retrospectives. The product owner prioritizes features in the backlog and the cross-functional team works to complete them in sprints. Applying Scrum principles like frequent delivery, transparency, and process improvement can help manage uncertainty, deliver value faster, improve quality, and eliminate waste.
Scrum is a framework for project management developed by Ken Schwaber and Jeff Sutherland. It is lightweight, simple, and difficult to master. Scrum uses self-organizing cross-functional teams, sprints, daily stand-ups, and artifacts like product backlogs and sprint backlogs. The goals are transparency, inspection, and adaptation. Scrum aims to deliver working software frequently through short development cycles and continuous improvement.
This document provides an overview of the Scrum framework for agile software development. It defines Scrum and agile development, describes when Scrum is applicable, and outlines the core components of Scrum including values, roles, events, artifacts, and a Scrum board. It also discusses pros and cons of the Scrum framework.
This document provides an overview of Agile methodology and Scrum framework. It defines key Agile concepts like iterations called sprints and artifacts like product backlog, sprint backlog, and product increment. It describes Scrum roles of product owner, Scrum master, and team. It outlines Scrum activities like sprint planning, daily scrum, sprint review, and retrospective. Finally, it discusses tools like task boards and burn down charts used to provide transparency and track progress.
This document provides an introduction to Agile and Scrum. It discusses the principles of Agile, including the Agile Manifesto. Scrum is presented as an Agile framework consisting of roles, ceremonies, and artifacts. The roles of Product Owner, Scrum Master, and Engineering Team are defined. Ceremonies like Sprint Planning, Daily Scrum, Sprint Review and Retrospective are explained. Artifacts such as Product Backlog, Sprint Backlog and Burn Down Chart are also summarized. User stories, estimation techniques, and definitions of done are covered as part of requirements and planning in Scrum.
PowerPoint presentation on Agile software development and Scrum. First and foremost it´s not about tools or processes. It´s about the mindset needed to be successful in delivering valuable software to the customer
The document provides an overview of Agile methodology and Scrum framework. It describes that Agile is an alternative project management approach that uses short iterative cycles called sprints to incrementally deliver working software. Scrum is the most commonly used Agile framework and involves roles of Product Owner, Scrum Master, and team. It uses artifacts like Product Backlog and Sprint Backlog and events like Sprint Planning, Daily Scrum, and Sprint Review.
This document describes one team's transition from Scrum to Kanban or "Scrumban". It outlines their typical Scrum process, including daily standups and weekly planning and retrospectives. It then discusses how they experimented with different work in progress limits on their Kanban board and the problems they encountered, such as bottlenecks. Finally, it notes how their process evolved more naturally over time with continuous improvement and that they retained stakeholder demos and retrospectives as needed rather than having fixed weekly meetings.
This presentation describes the basics of Agile methodologies and how it is differed from Waterfall. Then continues with the most famous Agile approach: Scrum
This document provides an overview of scrum, an agile project management framework. It defines key scrum roles like the product owner, scrum master, and scrum team. It also outlines the scrum process which involves sprint planning meetings, daily stand-up meetings, and working in 2-4 week sprints to develop incremental deliverables. The document notes major companies that use scrum and the advantages of increased flexibility, quality, and clear project status, while also acknowledging potential disadvantages like lack of a final plan and challenges in change management.
Scrum utilizes several events to plan, track progress, and improve on sprints. These include daily standup meetings for developers to update progress towards sprint goals. Sprint grooming meetings keep the backlog updated and prepare for planning. Sprint planning defines the work for the upcoming sprint. The sprint retrospective allows the team to inspect themselves and plan improvements, while the sprint review demonstrates completed work to stakeholders and plans for the next sprint.
The document discusses sprint planning in an agile project. It includes estimating effort and complexity, determining sprint capacity, prioritizing user stories, defining the sprint backlog and goal, and estimating velocity from previous sprints. The last shippable product from the sprint backlog is also discussed.
This document provides an overview of agile methodology. It begins with an introduction to the author and their background. It then discusses what agile is, the history and development of agile practices, the 12 principles of the agile manifesto, advantages and disadvantages of agile, how agile addresses software requirements, and common agile methodologies like Scrum, Kanban, and Extreme Programming that are used to implement agile. The document aims to explain agile in simple terms and provide context around its origins and framework.
Scrum is an agile framework for managing product development. It defines three roles - Scrum Master, Product Owner, and Development Team - and three artifacts - Product Backlog, Sprint Backlog, and Product Increment. It also includes five ceremonies - Product Backlog Refinement, Sprint Planning, Daily Scrum, Sprint Review, and Sprint Retrospective. Scrum was first defined in 1986 and evolved through the 1990s, with Ken Schwaber and Jeff Sutherland formalizing the method in 2001 in their book Agile Software Development with Scrum.
Scrum is an agile framework for managing product development. It involves self-organizing cross-functional teams who break their work into actions that can be completed within timeboxed iterations, called sprints, no longer than one month to build usable software. Key roles include the Product Owner who manages priorities from stakeholders, the Scrum Master who ensures Scrum is followed, and the Development Team. Artifacts include the Product Backlog of features, Sprint Backlog of tasks, and increments of functionality delivered each sprint. The process consists of sprints, daily stand-ups, sprint planning and review meetings, and retrospectives for continuous improvement.
What is the purpose of Sprint planning meeting in Agile?Mario Lucero
What is the purpose of the Sprint planning meeting?
When you’re working within an agile management framework, you accomplish discrete tasks within the framework of a sprint. On the first day of each sprint the scrum team holds the sprint planning meeting.
The document provides an overview of agile methods and approaches for software development. It discusses why agility is needed given rapidly changing business environments. Traditional sequential approaches are compared to iterative agile approaches. Specific agile frameworks like Scrum, Extreme Programming (XP), Kanban, and Lean-Agile are described. Benefits of agile include increased business value, reduced risk and uncertainty, and ability to respond to changing customer needs. The document provides details on how each framework works and when each is best applied.
Scrum is an agile framework for managing complex projects. It emphasizes transparency, inspection, and adaptation. Key aspects of Scrum include short sprints with fixed durations, daily stand-ups, sprint planning and reviews, and retrospectives. The product owner prioritizes features in the backlog and the cross-functional team works to complete them in sprints. Applying Scrum principles like frequent delivery, transparency, and process improvement can help manage uncertainty, deliver value faster, improve quality, and eliminate waste.
Scrum is a framework for project management developed by Ken Schwaber and Jeff Sutherland. It is lightweight, simple, and difficult to master. Scrum uses self-organizing cross-functional teams, sprints, daily stand-ups, and artifacts like product backlogs and sprint backlogs. The goals are transparency, inspection, and adaptation. Scrum aims to deliver working software frequently through short development cycles and continuous improvement.
This document provides an overview of the Scrum framework for agile software development. It defines Scrum and agile development, describes when Scrum is applicable, and outlines the core components of Scrum including values, roles, events, artifacts, and a Scrum board. It also discusses pros and cons of the Scrum framework.
Agile Software Development with Scrum_ A Complete Guide to The Steps in Agile...Fibonalabs
Agile scrum methodology is not only a model but a wonderful exercise in itself. It takes care of so many parameters that are involved in the development of software. Giving eye to detail is one of the most fascinating features of this framework. The steps in an agile scrum methodology involve envisioning, planning, developing, testing, and bug fixing for software. With scrum architecture, you can ensure continuous development, improvement, and delivery of a software product.
Agile is an iterative process that emphasizes frequent inspection and adaptation. The Agile Manifesto values individuals and interactions, working software, customer collaboration, and responding to change over processes, tools, contracts, and following a plan. Common Agile methodologies include Scrum, Extreme Programming (XP), Lean, Kanban, Feature-Driven Development (FDD), Dynamic Systems Development Method (DSDM), and Crystal. Scrum uses sprints, daily stand-ups, and artifacts like product backlogs and increments. XP focuses on simplicity, feedback, and pair programming. Lean aims to eliminate waste. Kanban uses visual boards and limits work-in-progress. FDD develops features incrementally. DSDM prioritizes
The document discusses Agile methodology and Scrum framework. It describes Scrum as an Agile process that focuses on delivering high business value in short iterations through inspection of working software. Scrum uses roles like Product Owner and Scrum Master, ceremonies like Sprint Planning and Daily Scrums, and artifacts like user stories, product backlog and burn down charts. The document outlines the advantages of Agile as rapid delivery, interaction emphasis, and adaptation to change, as well as potential disadvantages like difficulty assessing effort upfront and lack of documentation emphasis.
Software Engineering -Different Development models.pptxshafiagha789
Software development phases and processes
Software development and processes – RAD, RUP, Agile: Scrum, Prototyping
Development phases of Software in relation to Processes
What to develop? – Requirements gathering and Analysis, Types- functional, nonfunctional, system, User Interface, quality requirements and putting together– UML use cases, scenarios.
Check out this brief introduction of Scrum, the Agile Software Development Framework. This is just a high level introduction that is why there are only 10 slides. Please like and share if you find it useful.
Scrum is an agile project management framework that emphasizes iterative development, self-organizing cross-functional teams, and regular inspection of progress and redirection of efforts. Key aspects of Scrum include dividing work into sprints (typically 2-4 weeks), daily stand-up meetings, and artifacts like the product backlog, sprint backlog, and increment. The core roles are the product owner, scrum master, and development team. The product owner manages the product backlog, the scrum master facilitates the process, and the development team does the work.
The document provides an overview of Agile and Scrum methodologies. It describes key concepts like the Agile manifesto, Scrum roles, ceremonies like daily stand-ups and retrospectives, and practices like user stories, estimation, and burn-down charts. The objective is to familiarize people with the basic principles and processes in Agile and Scrum development.
- Agile is a modular, iterative development methodology where requirements are gathered throughout the development process and changes can be implemented quickly.
- In Agile, projects are broken into short "sprints" where a working piece of functionality is developed, tested, and potentially shipped. This allows continuous feedback from customers.
- The most popular Agile framework is Scrum, which uses sprints, daily stand-ups, and other ceremonies to facilitate collaboration between self-organizing cross-functional teams.
Azure DevOps provides tools to help organizations implement an Agile-Scrum development process. It includes Azure Boards for backlog management and tracking work items. Teams use Azure Pipelines for continuous integration and deployment. The process involves sprints, daily stand-ups, sprint planning and reviews, and retrospectives. Source code is stored in Azure Repos with branching strategies. Tests are managed in Azure Test Plans. Reusable components are packaged in Azure Artifacts. This helps automate builds, releases, and testing to streamline the development and release cycle.
The document provides an overview of Scrum, including its values, principles, roles, meetings, artifacts, and processes. The four values of the Agile Manifesto are listed, followed by the twelve principles. Scrum roles include the Product Owner, Scrum Master, and Development Team. Key Scrum events include the Backlog Refinement, Sprint Planning, Daily Scrum, Sprint Review, and Retrospective meetings. Main artifacts are the Product Backlog, Sprint Backlog, and Sprint Burn Down Chart.
Scrum is an agile project management framework that emphasizes self-organizing cross-functional teams, short development iterations called sprints, and frequent inspection of progress and re-planning. The key roles in Scrum include the Product Owner, Scrum Master, and Development Team. The Development Team works in time-boxed sprints to develop features from the prioritized Product Backlog, tracking progress in the Sprint Backlog. At the end of each sprint, any potentially shippable product increments are reviewed.
Scrum is an agile project management framework that emphasizes self-organizing cross-functional teams, short development iterations called sprints, and frequent inspection of progress and re-planning. The key roles in Scrum include the Product Owner, Scrum Master, and Development Team. The Development Team works in sprints, which are time-boxed iterations usually 2-4 weeks long to develop features from the prioritized Product Backlog. At the end of each sprint, the team demonstrates an increment of functionality to stakeholders.
Scrum is an agile project management framework that emphasizes self-organizing cross-functional teams, short development iterations called sprints, and frequent inspection of progress and re-planning. The key roles in Scrum include the Product Owner, Scrum Master, and Development Team. The Development Team works in time-boxed sprints to develop features from the prioritized Product Backlog, tracking progress in the Sprint Backlog. At the end of each sprint, any potentially shippable product increments are reviewed.
Scrum is an agile project management framework that emphasizes iterative development, self-organizing cross-functional teams, and regular inspection of progress and adaptation to change. Key aspects of Scrum include 30-day sprints, daily stand-up meetings, a product backlog to track features, and assigning work items to sprints from the backlog. The core roles are the product owner, scrum master, and development team.
Scrum is an agile project management framework that emphasizes self-organizing cross-functional teams, short development iterations called sprints, and frequent inspection of progress and re-planning. The key roles in Scrum include the Product Owner, Scrum Master, and Development Team. The Development Team works in time-boxed sprints to develop features from the prioritized Product Backlog, tracking progress in the Sprint Backlog. At the end of each sprint, any potentially shippable product increments are reviewed.
Scrum is an agile project management framework that emphasizes iterative development, self-organizing cross-functional teams, and regular inspection of progress and adaptation to change. Key aspects of Scrum include 30-day sprints, daily stand-up meetings, a product backlog to track features, and assigning work items to sprints from the backlog. The core roles are the product owner, scrum master, and development team.
🌟 Embrace the Future of Testing with Generative AI! 🌟
In my recent presentation, I explored how Generative AI, particularly ChatGPT, is transforming the world of software testing. As a beginner, understanding how AI can elevate your testing game is crucial. Here’s a quick rundown of how ChatGPT can be leveraged for various types of testing:
1. Functional Testing
Generate test cases and automate functional testing with simple prompts.
2. Automation Testing
Use AI to write automation scripts for tools like Selenium or Cypress, speeding up test execution.
3. UI Automation
Automate UI test case generation and validate element interactions.
4. API Testing
Generate API test cases and mock responses for RESTful APIs.
5. Effective Prompting
Craft clear prompts to get the right testing output. For example, “Generate test cases for login with invalid credentials.”
6. Jenkins Integration
Automate your testing pipelines with Jenkins and ChatGPT for continuous integration.
7. ChatGPT vs Chatbots
Unlike chatbots, ChatGPT generates context-driven responses, offering more flexibility.
8. Pros and Cons
Pros: Time-saving, efficient, great for beginners.
Cons: Don’t over-rely on AI; always validate critical tests manually.
9. How Much to Depend on AI?
Use AI for routine tasks, but maintain human oversight for complex scenarios.
Introduction to GitHub Actions
-> What they are and why they matter.
Basic Concepts
-> Key components like workflows, jobs, and steps.
Setting Up Your First Action
-> A simple guide to getting started.
Common Use Cases
-> Examples of how GitHub Actions can enhance your projects.
Helpful Resources
-> Additional links for further learning.
BDD framework is more popular in terms of creating a user friendly framework. It helps to understand the scenarios without any prior technical knowledge. this pdf will help to make you understand the fundamentals of BDD/cucumber framework.
The document discusses data migration, which is defined as transferring data between different file formats, databases, or storage systems. It outlines requirements for data migration like ensuring data quality and type consistency. The types of data migration include application migration, cloud migration, and storage migration. The process involves pre-migration planning and assessment, data collection and cleansing, validation, and migration. Benefits are improved consistency and responsiveness, while challenges include dealing with legacy systems and resolving data redundancy across multiple sources. Careful planning is needed to avoid issues from unplanned migration.
1. This will help to understand the different types of SDLC models in Software Testing.
2. Advantages and Disadvantages of SDLC models.
3. Why these many models developed and what was the benefit over the existing ones?
Different types of test case design techniques with explanations:
1. ERROR GUESSING
2. EQUIVALENT PARTITIONING
3. BOUNDARY VALUE ANALYSIS
4. STATE TRANSITION TECHNIQUES
5. DECISION TABLE TECHNIQUES
Performance testing involves checking an application's stability and response under different loads. There are several types of performance testing: load testing checks behavior under expected user loads, stress testing uses more than the expected load, scalability testing pushes the application beyond its intended capacity, volume testing evaluates how it handles large amounts of data transfer, and soak/endurance testing applies load continuously for an extended period.
The document discusses requirements for software development. It defines requirements as features requested by customers. There are different types of requirements like product requirements gathered through market analysis, and software requirements from specific organizations. Requirements are categorized and documented in specifications like the Customer Requirement Specification (CRS), Service Requirement Specification (SRS), and Functional Specification (FS). The requirements flow and development process is also outlined. A key difference between a requirement and an enhancement is that a requirement is for a new feature, while an enhancement improves an existing feature.
The document discusses developing a growth mindset for focus testing. It recommends asking questions to learn from experiences, gather information from multiple sources, seek constructive feedback, and develop a plan and habits to succeed. Specific steps are outlined, such as determining goals, following through on a plan, and reflecting on daily lessons and how to improve ongoing learning. Links are provided to YouTube videos about how to conduct focus testing.
Selenium Grid allows test scenarios to be executed remotely on virtual machines. It follows a hub and node architecture where the hub distributes tests to multiple nodes. To set up a grid, one machine is configured as the hub and other machines are configured as nodes by registering with the hub. Test scripts can then use the RemoteWebDriver to run tests on the nodes via the hub.
Appium setup on mac for iOS and Android involves installing Homebrew, Xcode, Xcode command line tools, Appium, and WebDriverAgent. The document outlines steps to install these prerequisites, create a sample iOS app, and configure the WebDriverAgent project to enable app testing on real iOS devices using Appium. It also provides instructions for setting up Android development on mac, including installing Java JDK, Android Studio, and creating an emulator for testing Android apps on virtual devices.
Appium is a test automation tool that allows testing of mobile web, native, and hybrid applications across various platforms. It supports automation of apps on Android and iOS. Appium uses JSON wire protocol to communicate between the Appium server and client libraries. For Android, it uses UIAutomator framework to interact with apps, while for iOS it uses XCUITest framework. Setting up Appium requires installing Java, Android Studio or Xcode, appium server and client libraries. The appium server acts as a middle-ware between the test scripts and mobile platforms by routing commands to appropriate framework-specific modules.
Alpha testing is internal acceptance testing performed by a company's QA team to discover bugs before beta testing. It helps get approval from customers. Beta testing is external acceptance testing performed by real users in real environments to test compatibility, usability, and functionality and gather user feedback. Key differences are alpha testing is internal while beta testing is external, alpha testing occurs during development while beta testing occurs at clients, and alpha testing fixes critical issues while beta testing collects issues from users.
Priority and severity are key components of a bug report. Priority indicates the order in which bugs should be fixed and how much retesting time is required. Severity refers to a bug's impact on the application. Testers set priority based on retesting needs and how much testing is blocked. Severity is less likely to change and refers to functionality impact. Different combinations of priority (low, medium, high) and severity (critical, major, moderate, minor, cosmetic) indicate different types of bugs.
Branches in Git allow developers to work independently of each other while collaborating on the same project. A branch represents an independent line of development.
Some key points about branches in Git:
- The default branch is usually called "main" or "master". This represents the primary line of development.
- Developers create new branches to work on new features or bug fixes independently without disrupting the main branch.
- Branches isolate work - changes made in one branch don't affect other branches. This allows parallel, independent work.
- When a feature/bug fix is complete, the branch is merged back into the main branch via a pull request. This integrates the changes.
- Branches
1. The document discusses various user interface (UI) and user experience (UX) testing tips and best practices, including ensuring the first form field is auto-focused, proper back button functionality, checking button state changes on focus, using helpful tooltips, proper tab order, including breadcrumbs for navigation, using ellipses (...) for truncated text, having a favicon, displaying unsaved changes reminders, correct colon usage, appropriate mouse pointers, masked passwords, user intervention indicators, testing in incognito mode, consistent font usage, and verifying tab order focuses all elements as expected.
2. It provides focuses or points to consider for each tip, such as checking different elements receive focus, tooltips are useful, bread
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Presentation Mehdi Monitorama 2022 Cancer and Monitoringmdaoudi
What observability can learn from medicine: why diagnosing complex systems takes more than one tool—and how to think like an engineer and a doctor.
What do a doctor and an SRE have in common? A diagnostic mindset.
Here’s how medicine can teach us to better understand and care for complex systems.
What Is Cloud-to-Cloud Migration?
Moving workloads, data, and services from one cloud provider to another (e.g., AWS → Azure).
Common in multi-cloud strategies, M&A, or cost optimization efforts.
Key Challenges
Data integrity & security
Downtime or service interruption
Compatibility of services & APIs
Managing hybrid environments
Compliance during migration
GiacomoVacca - WebRTC - troubleshooting media negotiation.pdfGiacomo Vacca
Presented at Kamailio World 2025.
Establishing WebRTC sessions reliably and quickly, and maintaining good media quality throughout a session, are ongoing challenges for service providers. This presentation dives into the details of session negotiation and media setup, with a focus on troubleshooting techniques and diagnostic tools. Special attention will be given to scenarios involving FreeSWITCH as the media server and Kamailio as the signalling proxy, highlighting common pitfalls and practical solutions drawn from real-world deployments.
Paper: World Game (s) Great Redesign.pdfSteven McGee
Paper: The World Game (s) Great Redesign using Eco GDP Economic Epochs for programmable money pdf
Paper: THESIS: All artifacts internet, programmable net of money are formed using:
1) Epoch time cycle intervals ex: created by silicon microchip oscillations
2) Syntax parsed, processed during epoch time cycle intervals
3. What is
Agile?
Agile is a methodology or process which
follows the Iterative and Incremental
Approach.
Iterative means same kind of steps
getting repeated again and again in
every sprint cycle. E.g. requirement analysis --
> designing --> coding --> testing.
Incremental Approach means we will be
adding the developed features in every
sprints and integrating with older features.
4. Agile Key Principles
We can deliver active product in short period of time. So
customer can start using it in the very beginning.
We handover the product to customer with lesser no of
features at first and then start adding the features sprint basis.
In between requirement changes are acceptable.
5. Advantages ?
We can have frequent changes in between the
development process, it is allowed.
Customer involvement will be there from
the beginning.
Fast release of the product.
Good collaborationbetween teams[Dev, QA,
team leads, Manager]
Customized approach for the company.
8. What is Scrum & Scrum Team
Scrum: It is a framework, we follow this framework in agile process to build the
product.We have XP,Kanbanalso for agile development
There are multiple team involves in the agile process called as Agile team or scrum
team.
Agileteam = Product owner + Scrum master + Dev team + QA team.
Overall members contain in the scrum team is 5 – 9.
9. 1. Product owner role:
• Product owner is someone who will have
complete clarity on the product which is going to
develop,
• all the features and sub features list would be
along with him/her.
• owner can prioritize the feature and accordingly
can fix that in development iteration.
• Product owner can also deprioritize any feature
and remove from the development cycle as per
market situation.
• Development team have to show or demo the development feature to
the Product owner.
• Product owner also responsible to communicatewith marketing and sales team to see
the product value in the market.
10. 2. Scrum Master role:
• Scrum master helps to drive the agile process in the company,
• Scrum master handles the agile process related queries and solve
bottlenecks arises in the process.
• He acts as bridge between product owner and the other teams.
11. 3. Dev + Testing role:
• Development:
• Dev team will responsible to developthe feature
using specific programming language and predefined
framework and deliver it to tester for testing.
• Dev also responsibleto perform unit testing(White
box testing].
• Testers will take the build and test the feature as per
the requirement and give the sign off if everything
works as expected.
15. User Story
• User Story
represents a
module or feature
of a software.
• It is collection
of multiple tasks.
• Each
task will indicate th
e effort given to
develop the
product
16. Product Backlog
• Product Backlog is the collection of the user
stories which will being developed
upcoming sprints, Product owner is
responsible to create these stories and keep
it as product backlog.
Note: Epic is also collection of stories but
those will be the part of any sprint. So we
can call it as sprint backlog. But in case of
product backlog it contains all the
requirements for upcoming development.
17. Sprint
• It defines as a period of
time to complete the
allocated tasks or stories.
• We keep sprint duration
usually 2-4 weeks.
18. Sprint Planning
• Sprint planning meeting
happens in the beginning
or before starting any
sprint to decide what to
pick and deliver to client
in this sprint and what
should be the duration.
• Product owner, Scrum
master, Developer and
Testers use to involve in
this meeting.
19. Sprint Review
• Sprint Review meeting
conductsin between
any running sprint to
get the answer to
following questions
mentioned in the
screenshot.
20. Sprint Backlog
• After sprint planning meeting once we decide to pick the
stories from the product backlog, we pick those stories and
keep under current sprint those stories are nothing but
sprint backlog. In general list of stories we are going to cover
in the current sprint.
21. Scrum meeting
• This is a meeting conducted by scrum master
everyday morning for short duration like 15
mins, this is also called as stand up meeting.
Why this is called so because this is very small
duration meeting, people use to stand in a
circle with team and quickly start discussing on
below points and complete it withing 15 mins.
A. What did you do yesterday?
B. What will you do today?
C. Are there any blockers in your way?
23. Story point
• It is the Rough estimation of user stories.
• Story points are a unit of measure for
expressing an estimate of the overall effort
that will be required to fully implement a
product
24. Burndown chart
• A burndown chart shows the amount of
work that has been completed in an epic or
sprint, and the total work remaining.
• The burndown is a chart that shows how
quickly you and your team are burning
through your customer's user stories.
• Burndown charts graphically illustrate how
fast your team is working by plotting user
stories againsttime.
25. Scrum Board: This is something to give the overall work progress in the sprint like how many tasks
have been completed, how manyin progress, how much is done so based on this we can plane about
remaining tasks. To manage this board we have tools which provide this kind of board e.g. Jira, Rally
etc.