Here are the key details about your family members:
- Fayereene is your mother.
- Aprielle and Sudara are your sisters.
- Ysador and Grace are your brothers.
- Pilar is your father.
This document provides an overview of programming concepts such as what programming is, programming languages, how to write programs, and key elements of programs like variables, functions, loops, and decisions. Specifically:
- Programming involves writing instructions for a computer to accomplish tasks, using programming languages that the computer can understand. Programs must be compiled or interpreted before running.
- Pseudocode and flowcharts are used to plan programs by listing steps in plain English or using graphic symbols. Variables store data, and functions perform sub-tasks. Loops and decisions allow programs to repeat actions and make choices.
- Debugging fixes errors by testing programs step-by-step. Key symbols represent starting, input/output,
Introduction to programming by MUFIX Commnitymazenet
Programming involves breaking problems down into simple steps that a computer can understand through instructions. It requires defining problems clearly and solving them by describing actions, modeling data, and refining solutions iteratively. Effective programming tools include action lists, flow charts, and data modeling to design solutions before writing code. Statements, blocks, variables, loops, functions, conditionals, and input/output allow computers to repeat tasks, store and manipulate data, and make decisions.
Course: Programming Languages and Paradigms:
A brief introduction to imperative programming principles: history, von neumann, BNF, variables (r-values, l-values), modifiable data structures, order of evaluation, static and dynamic scopes, referencing environments, call by value, control flow (sequencing, selection, iteration), ...
This document discusses different programming paradigms and languages. It describes batch programs which run without user interaction and event-driven programs which respond to user events. It lists many popular programming languages from Machine Language to Java and C#, and describes low-level languages that are close to machine code and high-level languages that are more human-readable. It also discusses language translators like compilers, interpreters, and assemblers and how they convert code between languages. Finally, it covers testing, debugging, and different types of errors in code like syntax, semantic, and run-time errors.
This document provides an introduction to basic computer programming concepts including:
- Programs are sets of step-by-step instructions that direct a computer to perform tasks and produce outputs. Programming languages provide rules and instructions for computers.
- The programming process involves identifying problems, planning solutions with flowcharts or pseudocode, coding the program, testing it, and documenting it.
- There are different levels of programming languages from low-level machine languages to high-level languages like Visual Basic that resemble English. Procedural languages use sequential statements while object-oriented languages are event-driven.
- Basic commands in QBasic are introduced like PRINT, CLS, INPUT, IF/THEN/ELSE
Programming involves encoding algorithms into programming languages so that computers can execute them. An algorithm is needed first to solve a problem before a program can exist. Programming languages provide control constructs like sequential processing, selection, and iteration to represent algorithmic steps. They also provide data types to represent both the process and data used in algorithms.
The document discusses programming paradigms and introduces imperative programming. It defines imperative programming as a paradigm that describes computation in terms of statements that change a program's state. Imperative programming uses commands to update variables in storage and defines sequences of commands for the computer to perform. The document contrasts structured and unstructured programming and discusses concepts like l-values, r-values, iteration, and goto statements as they relate to imperative programming.
A programming language is a formal language used to describe computations. It consists of syntax, semantics, and tools like compilers or interpreters. Programming languages support different paradigms like procedural, functional, object-oriented, and logic-based approaches. Variables are named locations in memory that hold values and have properties like name, scope, type, and values.
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Lect 1. introduction to programming languagesVarun Garg
A programming language is a set of rules that allows humans to communicate instructions to computers. There are many programming languages because they have evolved over time as better ways to design them have been developed. Programming languages can be categorized based on their generation or programming paradigm such as imperative, object-oriented, logic-based, and functional. Characteristics like writability, readability, reliability and maintainability are important qualities for programming languages.
Course: Programming Languages and Paradigms:
This introduces concepts related to programming languate design: abstraction, a bit of history, the syntax, semantics and pragmatics of programming languages, languages as abstraction, thought shaper, simplifier and law enforcer.program verification, denotational and operational semantics
This document discusses various aspects of programming languages and the program development cycle. It begins by describing low-level languages like machine language and assembly language, and high-level procedural languages like BASIC, COBOL, and C. It then discusses object-oriented languages like C++ and Java, visual programming languages, and other languages and tools. The document also covers aspects of web page development like HTML, scripting languages, and authoring software. It concludes by outlining the typical six-step program development cycle.
This document provides an overview of programming paradigms and languages. It discusses batch programs which run without user interaction and process input data. It also discusses event-driven programs which respond to events like user clicks or system updates. The document lists many programming languages throughout history from machine language to modern languages like Java and C#. It defines programming languages and describes low-level languages that are close to machine code and high-level languages that are more human-readable. It also discusses language translators like compilers, interpreters, and assemblers that convert languages to machine code.
This document summarizes a presentation about the functional programming language F#. It discusses key differences between functional and imperative programming, popular functional languages, why F# was developed, how to work with F# in Visual Studio, important concepts like immutability and pipeline operators, libraries like the F# Powerpack, parallel programming capabilities, and resources for learning more. The presentation was given by Rob Rohr on September 11, 2010 in Kalkin Hall at the University of Vermont.
1. The document introduces computer programming and discusses its importance in modern society. It touches on how computers have evolved to become indispensable tools that help solve problems across many domains.
2. It outlines the typical steps involved in programming: problem analysis, algorithm development, coding, testing and debugging. Key aspects like problem definition, input/output determination, and logical processing of data are important parts of problem analysis.
3. The document emphasizes that programming requires both logic and creativity to develop well-designed solutions. Proper documentation is also important for program maintenance and future modifications.
This document provides an introduction to computer programming concepts, including:
1) It defines what a computer program is and explains that programs get input from users and generate output.
2) It discusses the importance of program design, implementation, and testing according to a specification.
3) It explains that high-level programming languages are used instead of machine language, and compilers translate programs into machine language.
The document introduces programming and the C++ language. It explains that a program is a set of instructions given to a computer in a programming language to perform tasks. High-level languages like C++ were created because computers only understand binary and it is impossible for humans to program in binary. The document then covers the anatomy of a simple "Hello World" C++ program, including main functions, header files, output statements, strings, and terminators. It concludes by explaining how C++ source code is compiled into machine code and executed.
This document discusses programming languages and their evolution. It defines a program, programming language, compiler, and interpreter. It provides examples of popular programming languages like BASIC, C, C++, COBOL, and FORTRAN. It distinguishes between low-level languages that computers can directly understand and high-level languages that are closer to human language and require compilers or interpreters. Popular historical high-level languages discussed include COBOL, FORTRAN, ALGOL, and BASIC. It defines a compiler as a program that translates source code into machine-readable executable code.
This document discusses four main programming paradigms: imperative, functional, object-oriented programming, and dynamic programming. It provides examples of each paradigm and lists some common languages that support each style. Imperative programming tells the computer how to do things using commands like loops. Functional programming tells the computer what to do without specifying how. Object-oriented programming models code as objects that represent real-world things. Dynamic programming uses weak or no type checking of data types.
The document discusses functional programming (FP), which is a programming style based on lambda calculus where programs are constructed by applying and composing functions. FP avoids mutable state and side effects by treating variables as immutable and having functions return values based only on their inputs. This makes FP programs easier to reason about, parallelize, and reuse through composition compared to imperative programming styles. The document provides examples of how to apply FP principles even in imperative languages by avoiding mutation, keeping side effects private, and treating variables as immutable constants.
The document discusses computer programming paradigms and languages. It provides a history of programming languages from machine code to modern high-level languages. It covers key concepts like abstraction, computational paradigms including imperative and functional paradigms, and the lambda calculus foundation of functional programming. Programming language characteristics like readability, portability and security/reliability are also examined.
This document provides an overview of key concepts related to programming languages. It discusses the definition of a programming language and the history and evolution of popular languages from 1951 to present. It covers programming language paradigms like procedural, object-oriented, functional, and logic-based languages. It also discusses factors that influence language design like efficiency, regularity, and issues in language translation. Finally, it summarizes the structure and operation of computers and how different programming models map to underlying computer architectures.
The document provides an introduction to programming. It discusses what a program is, the process of writing instructions known as programming, different types of programming languages including machine language, assembly language, C and C++. It provides examples of Hello World programs in C++ and the steps involved in writing, compiling, running and testing a program. These include coming up with an idea, designing the program structure, writing the code, alpha and beta testing to fix bugs before final release.
This presentation provides an overview of various programming paradigms including imperative, declarative, functional, object-oriented, and multi-paradigm. It discusses the basic concepts and definitions of each paradigm, provides examples of commonly used languages, and briefly compares the different approaches. The presentation concludes that while no consensus exists on the best paradigm, procedural and object-oriented paradigms using languages like C, C++, and Java tend to be most popular for introductory courses.
This document provides an introduction to computer programming concepts, including:
- A computer program is a sequence of instructions written in a programming language to perform a specified task on a computer. Programming languages include Python, Java, C++, and others.
- Computer programming, or coding, involves writing instructions in a programming language for a computer to execute. It allows computers to perform tasks like displaying messages, performing calculations, and more.
- Key elements of programming languages include data types, variables, operators, functions, and control structures like conditionals and loops. These elements are used to write programs to solve problems.
This document discusses programming languages and paradigms. It begins by describing the evolution of programming languages from machine language to high-level languages. It then discusses four main programming paradigms: procedural, object-oriented, functional, and declarative. For each paradigm, it provides examples of languages that use that paradigm and describes the basic concepts and interactions between program units and data/objects. It concludes by describing common concepts found in many procedural and object-oriented languages such as variables, data types, expressions, statements, and subprograms.
Graphical programming involves using visual elements like diagrams instead of text to represent programs. It represents programs as directed graphs showing control and data flow. LabVIEW is a notable graphical programming language that uses a dataflow paradigm where nodes in a diagram represent functions and the flow of data between nodes determines execution order. Benefits of graphical programming include being more intuitive for visual thinkers and easier debugging through features like watching data flow in diagrams. However, graphical programs can lack readability, integration with tools, and suitability for documentation compared to text-based languages.
The document discusses fire safety regulations and cable safety requirements. It notes that fires have a high economic and human cost, and that buildings are at high risk of fires. It then summarizes the Construction Products Regulation (CPR) in the EU, which harmonizes national fire safety standards for construction materials, including cables. The CPR introduces a classification system for cables from Aca to Fca based on fire performance testing. It emphasizes that people's safety should be the highest priority in any building.
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Batra computer centre provides best computer tranning in c,c++,web-designing,pHp,Tally,Html &so much courses are available.
Lect 1. introduction to programming languagesVarun Garg
A programming language is a set of rules that allows humans to communicate instructions to computers. There are many programming languages because they have evolved over time as better ways to design them have been developed. Programming languages can be categorized based on their generation or programming paradigm such as imperative, object-oriented, logic-based, and functional. Characteristics like writability, readability, reliability and maintainability are important qualities for programming languages.
Course: Programming Languages and Paradigms:
This introduces concepts related to programming languate design: abstraction, a bit of history, the syntax, semantics and pragmatics of programming languages, languages as abstraction, thought shaper, simplifier and law enforcer.program verification, denotational and operational semantics
This document discusses various aspects of programming languages and the program development cycle. It begins by describing low-level languages like machine language and assembly language, and high-level procedural languages like BASIC, COBOL, and C. It then discusses object-oriented languages like C++ and Java, visual programming languages, and other languages and tools. The document also covers aspects of web page development like HTML, scripting languages, and authoring software. It concludes by outlining the typical six-step program development cycle.
This document provides an overview of programming paradigms and languages. It discusses batch programs which run without user interaction and process input data. It also discusses event-driven programs which respond to events like user clicks or system updates. The document lists many programming languages throughout history from machine language to modern languages like Java and C#. It defines programming languages and describes low-level languages that are close to machine code and high-level languages that are more human-readable. It also discusses language translators like compilers, interpreters, and assemblers that convert languages to machine code.
This document summarizes a presentation about the functional programming language F#. It discusses key differences between functional and imperative programming, popular functional languages, why F# was developed, how to work with F# in Visual Studio, important concepts like immutability and pipeline operators, libraries like the F# Powerpack, parallel programming capabilities, and resources for learning more. The presentation was given by Rob Rohr on September 11, 2010 in Kalkin Hall at the University of Vermont.
1. The document introduces computer programming and discusses its importance in modern society. It touches on how computers have evolved to become indispensable tools that help solve problems across many domains.
2. It outlines the typical steps involved in programming: problem analysis, algorithm development, coding, testing and debugging. Key aspects like problem definition, input/output determination, and logical processing of data are important parts of problem analysis.
3. The document emphasizes that programming requires both logic and creativity to develop well-designed solutions. Proper documentation is also important for program maintenance and future modifications.
This document provides an introduction to computer programming concepts, including:
1) It defines what a computer program is and explains that programs get input from users and generate output.
2) It discusses the importance of program design, implementation, and testing according to a specification.
3) It explains that high-level programming languages are used instead of machine language, and compilers translate programs into machine language.
The document introduces programming and the C++ language. It explains that a program is a set of instructions given to a computer in a programming language to perform tasks. High-level languages like C++ were created because computers only understand binary and it is impossible for humans to program in binary. The document then covers the anatomy of a simple "Hello World" C++ program, including main functions, header files, output statements, strings, and terminators. It concludes by explaining how C++ source code is compiled into machine code and executed.
This document discusses programming languages and their evolution. It defines a program, programming language, compiler, and interpreter. It provides examples of popular programming languages like BASIC, C, C++, COBOL, and FORTRAN. It distinguishes between low-level languages that computers can directly understand and high-level languages that are closer to human language and require compilers or interpreters. Popular historical high-level languages discussed include COBOL, FORTRAN, ALGOL, and BASIC. It defines a compiler as a program that translates source code into machine-readable executable code.
This document discusses four main programming paradigms: imperative, functional, object-oriented programming, and dynamic programming. It provides examples of each paradigm and lists some common languages that support each style. Imperative programming tells the computer how to do things using commands like loops. Functional programming tells the computer what to do without specifying how. Object-oriented programming models code as objects that represent real-world things. Dynamic programming uses weak or no type checking of data types.
The document discusses functional programming (FP), which is a programming style based on lambda calculus where programs are constructed by applying and composing functions. FP avoids mutable state and side effects by treating variables as immutable and having functions return values based only on their inputs. This makes FP programs easier to reason about, parallelize, and reuse through composition compared to imperative programming styles. The document provides examples of how to apply FP principles even in imperative languages by avoiding mutation, keeping side effects private, and treating variables as immutable constants.
The document discusses computer programming paradigms and languages. It provides a history of programming languages from machine code to modern high-level languages. It covers key concepts like abstraction, computational paradigms including imperative and functional paradigms, and the lambda calculus foundation of functional programming. Programming language characteristics like readability, portability and security/reliability are also examined.
This document provides an overview of key concepts related to programming languages. It discusses the definition of a programming language and the history and evolution of popular languages from 1951 to present. It covers programming language paradigms like procedural, object-oriented, functional, and logic-based languages. It also discusses factors that influence language design like efficiency, regularity, and issues in language translation. Finally, it summarizes the structure and operation of computers and how different programming models map to underlying computer architectures.
The document provides an introduction to programming. It discusses what a program is, the process of writing instructions known as programming, different types of programming languages including machine language, assembly language, C and C++. It provides examples of Hello World programs in C++ and the steps involved in writing, compiling, running and testing a program. These include coming up with an idea, designing the program structure, writing the code, alpha and beta testing to fix bugs before final release.
This presentation provides an overview of various programming paradigms including imperative, declarative, functional, object-oriented, and multi-paradigm. It discusses the basic concepts and definitions of each paradigm, provides examples of commonly used languages, and briefly compares the different approaches. The presentation concludes that while no consensus exists on the best paradigm, procedural and object-oriented paradigms using languages like C, C++, and Java tend to be most popular for introductory courses.
This document provides an introduction to computer programming concepts, including:
- A computer program is a sequence of instructions written in a programming language to perform a specified task on a computer. Programming languages include Python, Java, C++, and others.
- Computer programming, or coding, involves writing instructions in a programming language for a computer to execute. It allows computers to perform tasks like displaying messages, performing calculations, and more.
- Key elements of programming languages include data types, variables, operators, functions, and control structures like conditionals and loops. These elements are used to write programs to solve problems.
This document discusses programming languages and paradigms. It begins by describing the evolution of programming languages from machine language to high-level languages. It then discusses four main programming paradigms: procedural, object-oriented, functional, and declarative. For each paradigm, it provides examples of languages that use that paradigm and describes the basic concepts and interactions between program units and data/objects. It concludes by describing common concepts found in many procedural and object-oriented languages such as variables, data types, expressions, statements, and subprograms.
Graphical programming involves using visual elements like diagrams instead of text to represent programs. It represents programs as directed graphs showing control and data flow. LabVIEW is a notable graphical programming language that uses a dataflow paradigm where nodes in a diagram represent functions and the flow of data between nodes determines execution order. Benefits of graphical programming include being more intuitive for visual thinkers and easier debugging through features like watching data flow in diagrams. However, graphical programs can lack readability, integration with tools, and suitability for documentation compared to text-based languages.
The document discusses fire safety regulations and cable safety requirements. It notes that fires have a high economic and human cost, and that buildings are at high risk of fires. It then summarizes the Construction Products Regulation (CPR) in the EU, which harmonizes national fire safety standards for construction materials, including cables. The CPR introduces a classification system for cables from Aca to Fca based on fire performance testing. It emphasizes that people's safety should be the highest priority in any building.
This document summarizes the process of planning and creating a school magazine, including research, planning, and finished products. It describes researching codes and conventions, planning sections and a title, taking photos for the magazine, and using a friend as a cover model with a school book prop. An evaluation notes this was the first attempt at making a school magazine using PicMonkey, and the creator is pleased with the overall results.
This document provides a teacher resource containing slide shows for use with PowerPoint presentation software. It covers topics like yes/no questions with "be", short answers to questions, questions using "where", questions with possessive adjectives, and distinguishing between "this" and "that". The slides provide examples, explanations, and exercises to help teach English grammar structures using "be" verbs and other common verbs. It is intended to help English language learners understand and practice essential grammar points.
The document discusses trends in magazine cover designs across different music genres. It notes that the magazine cover shown uses dull colors that make it stand out from more colorful competitors. The bold font and cover model of Drake create a sophisticated look. Most music magazines place the masthead behind the central image, suggesting the magazine is well-known and doesn't need to prominently display its name.
Draka's Cat. 6 cabling system was selected to be installed throughout the new Hotel Football located next to Manchester United's Old Trafford stadium. The 139-room hotel will feature cabling installed by Abzorb to support the voice and data network as well as a 200-point digital TV distribution system. Draka's system was recommended by the cable distributor Comtec Cable Accessories and is Abzorb's preferred solution. The £23 million hotel is scheduled to open in Winter 2014.
Here are the key details about each name:
FAYEREENE - This name has a lyrical, musical quality to it with the repeating "ee" sounds. It feels feminine and romantic.
APRIELLE - A pretty French name meaning "little fairy." Conveys a sense of magic and imagination.
SUDARA - Means "sister" in Sanskrit. Has a spiritual, sisterly vibe that represents close female relationships.
YSADOR - An unusual name of Greek origin meaning "gift of God." Feels meaningful and strong. The "Y" makes it distinctive.
A GRACE - Literally means "a grace." Graceful, elegant, and charming. The "A
This technical bulletin discusses the issues with using copper clad aluminium (CCA) cables for data cabling installations instead of pure copper cables. CCA cables do not meet standards requirements and can cause problems. Their higher resistance can lead to transmission performance failures and overheating. The exposed aluminium is also prone to oxidation which degrades connections over time and poses fire risks. The bulletin warns installers and users that CCA cables should not be used instead of standard copper cables for data cabling systems.
This document discusses how color can influence people's lives and emotions. It suggests that colors may have different meanings and asks what colors mean. It also questions how one's life would be different if they were color blind and discusses how color influences our daily lives.
Corporate social responsibility of Jubilantkirti sharma
This document provides a summary of a company's profile, board of directors, corporate social responsibility focus areas and activities. The company is an integrated global pharmaceutical and life sciences company serving customers in over 100 countries. It has a strong R&D team and modern facilities. The company's CSR focuses on healthcare, education and livelihood programs carried out near its manufacturing locations. Key CSR activities include supporting quality education in rural schools, reducing infant/maternal mortality through health centers, and providing vocational training for livelihood opportunities.
The document discusses the different stages of the programming process:
1) Identifying the problem, 2) Planning the solution using flowcharts or pseudocode, 3) Coding the program, 4) Testing the program through various methods, and 5) Creating documentation.
It also explains different types of programming languages from low-level machine language to high-level fourth generation and natural languages. Flowcharts are described as using shapes and lines to represent the steps in a graphical program flow.
Computer languages can be categorized into different generations based on their level of abstraction from machine language. First generation languages are machine languages that use binary, while assembly languages as second generation are closer to machine language with mnemonic codes. High-level languages of the third generation like FORTRAN and COBOL are easier for humans to read and write. Fourth generation languages attempt more natural language programming, and fifth generation use visual interfaces to generate code compiled by lower level languages. The key aspects of a program include variables, statements, keywords, instructions, and the ability to perform tasks through organized lists of commands.
Computer languages allow humans to communicate with computers through programming. There are different types of computer languages at different levels of abstraction from machine language up to high-level languages. High-level languages are closer to human language while low-level languages are closer to machine-readable code. Programs written in high-level languages require compilers or interpreters to convert them to machine-readable code that can be executed by computers.
There are three main categories of programming languages: machine languages, assembly languages, and higher-level languages. Higher-level languages are divided into five generations - third being the first true English-like languages, fourth allowing visual programming, and fifth hypothetically using artificial intelligence. The software development life cycle has five phases - needs analysis, program design, development, implementation, and maintenance.
This document discusses low-level and high-level programming languages. It defines machine language and assembly language as low-level languages that are closer to binary machine code. It then explains that high-level languages use English-like terms and are easier for humans to read and write but can have performance tradeoffs. It also discusses interpreters, which interpret code line-by-line, and compilers, which translate entire programs to machine code ahead of time.
This document provides an introduction to programming languages. It discusses the evolution of programming languages from machine languages to modern languages. It describes key terminology like programmers, programs, and programming. It also covers different types of language translators like assemblers, compilers, and interpreters that translate human-readable code into machine-readable code. Finally, it categorizes programming languages into five generations from low-level machine languages to high-level languages that resemble human languages.
Computer languages can be divided into low-level and high-level languages. Low-level languages like machine language and assembly language are closer to machine code and easier for computers to understand, but harder for humans. High-level languages like BASIC, COBOL, Java use words and symbols and are easier for humans but require translation. The document discusses the characteristics and advantages and disadvantages of different types of computer languages.
This document discusses different types of computer languages. It begins by distinguishing between programming languages and other computer languages like markup languages. It then describes low-level languages like machine language and assembly language that are closest to binary and easiest for computers to understand directly. It also covers high-level languages like BASIC, COBOL, and Java that are easier for humans to read but require translation. Key advantages and disadvantages of each level are provided. The document concludes that computer languages serve to facilitate communication between humans and computers.
This document provides an introduction to computer programming concepts including:
- A programming language is a set of rules that allows communication between humans and computers to perform operations. Different languages have evolved for different types of programs and problem domains.
- Programs are written in high-level languages then compiled or interpreted into machine-readable code. Common language types include procedural, object-oriented, functional, and declarative languages.
- The programming process involves understanding the problem, designing an algorithm, writing source code, compiling for errors, debugging, and executing the program. Flowcharts can help design the program logic.
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This document provides an overview of computer programming including:
- What a computer program is and how it provides instructions to computers.
- The main types of programming languages including machine language, assembly language, and high-level languages.
- The typical stages of program development including analysis, design, coding, testing, and maintenance.
- How algorithms and flowcharts are used to design programs and represent the logic and steps.
- Examples are provided to illustrate algorithms, flowcharts, and programming concepts.
This document provides an overview of different computer languages. It begins by explaining that computer languages allow communication between humans and computers. It then distinguishes between low-level languages like machine language and assembly language, which are close to hardware, and high-level languages, which are closer to human languages. Popular high-level languages mentioned include Python, JavaScript, Java, C, and C++. Procedural languages require specifying how to solve a problem, while non-procedural languages only require specifying what problem to solve.
01.Low Level Languages
02.High Level Languages
03. Machine Language
04. Assembly language
05.Third Generation Languages
06. Fourth Generation Languages
07. 5TH GENERATION
This document discusses different types of computer languages. It begins by distinguishing between programming languages and other computer languages like markup languages. It then categorizes languages as either low-level or high-level. Low-level languages like machine language and assembly language are closer to machine code, while high-level languages use English-like syntax and are translated to machine code. Several examples of each type are provided along with their advantages and disadvantages.
Introduction to high level Computer programmingbilalchuddher
I have formulated three objectives that I hope this book will achieve for the reader.
These objectives are based on long experience teaching a course in multivariate
methods, consulting on multivariate problems with researchers in many fields, and
guiding statistics graduate students as they consulted with similar clients.
The first objective is to gain a thorough understanding of the details of various
multivariate techniques, their purposes, their assumptions, their limitations, and so
on. Many of these techniques are related; yet they differ in some essential ways. We
emphasize these similarities and differences.
The second objective is to be able to select one or more appropriate techniques for
a given multivariate data set. Recognizing the essential nature of a multivariate data
set is the first step in a meaningful analysis. We introduce basic types of multivariate
data in Section 1.4.
The third objective is to be able to interpret the results of a computer analysis
of a multivariate data set. Reading the manual for a particular program package is
not enough to make an intelligent appraisal of the output. Achievement of the first
objective and practice on data sets in the text should help achieve the third objective.
This chapter introduces the basic elements of matrix algebra used in the remainder
of this book. It is essentially a review of the requisite matrix tools and is not intended
to be a complete development. However, it is sufficiently self-contained so that those
with no previous exposure to the subject should need no other reference. Anyone
unfamiliar with matrix algebra should plan to work most of the problems entailing
numerical illustrations. It would also be helpful to explore some of the problems
involving general matrix manipulation.
With the exception of a few derivations that seemed instructive, most of the results
are given without proof. Some additional proofs are requested in the problems. For
the remaining proofs, see any general text on matrix theory or one of the specialized
matrix texts oriented to statistics, such as Graybill (1969), Searle (1982), or Harville
(1997) The transpose operation does not change a scalar, since it has only one row and
one column.
If the transpose operator is applied twice to any matrix, the result is the original
matrix: Informally, a random variable may be defined as a variable whose value depends on
the outcome of a chance experiment. Generally, we will consider only continuous
random variables. Some types of multivariate data are only approximations to this
ideal, such as test scores or a seven-point semantic differential (Likert) scale consisting of ordered responses ranging from strongly disagree to strongly agree. Special
techniques have been developed for such data, but in many cases, the usual methods
designed for continuous data work almost as well.a single observation y. The variance σ2 is defined shortly. The notation E(y)
indicates the mean of all possible values of y; that
The document discusses the history of programming languages from first to fifth generation. It defines a program as a set of instructions that tells a computer what to do. First generation languages used binary machine code, while assembly language as a second generation made programming easier by using letters. Third generation high-level languages like FORTRAN, COBOL, and BASIC improved data management and were easier for non-professionals to use. Fourth and fifth generation languages attempted to make programming even more like natural languages through visual interfaces and English-like syntax.
Computer languages can be categorized into high-level languages, low-level languages, and machine language. High-level languages are easier for humans to read and write but require compilers or interpreters, while low-level languages like assembly language are closer to machine language but still use symbolic instructions. Machine language uses only binary and is directly executable by computers. Languages have evolved through five generations from low-level machine and assembly languages to modern high-level languages.
Computer languages can be categorized into high-level languages, low-level languages, and machine language. High-level languages are closer to human language and require compilers or interpreters, while low-level languages like assembly language are closer to machine language. Machine language is binary code that is directly executable by computers. There are also different generations of languages that evolved with advances in hardware and software.
4. • Augusta Ada King, Countess of Lovelace (10 December 1815 – 27
November 1852), born Augusta Ada Byron and now commonly known as
Ada Lovelace, was an English mathematician and writer chiefly known
for her work on Charles Babbage's early mechanical general-purpose
computer, the Analytical Engine.
• She created the first algorithm designed for processing by a computer
and is usually recognized as history's first computer programmer.
• Lovelace's notes are important in the early history of computers. She
also developed a vision on the capability of computers to go beyond
mere calculating or number-crunching, while others, including Babbage
himself, focused only on those capabilities.
12. Procedural Languages
Programming language which are considered procedural uses a series of
instructions or statements which are sequential from the beginning to the end.
This means that execution of instructions is line by line and it is terminated after
the last instruction.
Examples of Procedural Language are the following:
• BASIC (Beginner's All-Purpose Symbolic Instruction Code)
• COBOL (Common Business Oriented Language)
• PASCAL
• FORTRAN (Formula Translated)
• C
• PL 1 (Programming Language 1 )
13. Non- Procedural Languages
• These programming languages are considered as object-
oriented programming language. They are event- duvet
which means that a programmer selects an event that
needs to occur before the instruction or statement is
occurred. It is different from a procedural language
since statement are not executed line per line instead a
series of instructions are executed as a whole when an
event occurs. Examples of event are click, double-click,
drag and drop, mouse over and other event.
Examples of Non-Procedural Languages are:
VISUAL BASIC C++
• JAVA DELPHI
15. Shape Name
Action
Represented
Oval Terminal symbol Represents start and end of
program.
Parallelogram Input / output Indicates input output
Rectangle Process
This represents processing
of action. E.g.
mathematical operator.
Diamond Decision
Since computer only
answer the question
yes/no, this is used to
represent logical test for
the program.
Hexagon Initialization/
preparation
This is used to prepare
memory for repetition of an
action.
Arrow Lines and Arrow
Heads
Direction This shows the flow of the
program.
Annotation This is used to describe
action or variables.
Circle
On page connector This is used to show
connector or part of
program to another part.
Pentagon Off-page connector
This is used to connect part
of a program to another
part on the other page or
paper.
16. Levels of Programming Languages
There are five levels of programming languages. These languages are used in their respective generation.
Basically each generation is an improvement of the latter generation.
Machine Languages or First Generation Programming Language
This is considered to be the lowest level of programming language. The program is represented by 1s and
0s. We all know that 1s and 0s or binary number is the only language the computer understands. Machine
language programming is a very tedious task because for just a simple task, the program code required
would be very long.
Assembly Language or Second Language Programming Language
This is also considered as low level language. However, programmers would find this language easier to use
than machine language. Instead of using 1s and 0s, assembly language uses mnemonic codes. Mnemonic
codes are abbreviations that are easy to remember. Each type of computer has its own assembly language.
This means that once you have started your programming, you cannot use a different computer to continue
your work.
17. High Level Language or Third Generation Programming Languages (3GL)
This language transformed programming in the early 1960s. It makes programming
easier since the language is now written in English like manner. If assemble is used by
assembly language, third generation languages use translator to convert the program
into a machine language.
Very High Level Languages or Fourth Generation Languages (4GL)
Fourth generation languages (4GL) simplifies further the third level generation language
(3GL) because there is a reduction in the number of instructional statements. One
hundred (100) lines of instruction in 3GLs can be reduced to five (5) to twenty (20) lines
of instructions 4GL.
Natural Languages
These languages are considered to be that fifth generation languages. These
programming languages are called natural languages because of their resemblance to
English language. Natural Languages have the capability to translate human
instructions into code that a computer understands. If it gets confused with the user’s
instructions, it asks for further explanation.