Cause/Affect’s cover photo
Cause/Affect

Cause/Affect

Design Services

Cause/Affect is a multidisciplinary creative studio boldly going after better.

About us

Cause/Affect is a multidisciplinary creative studio boldly going after better. We’re here to bring about better outcomes through considered, insight-led creative solutions. We also know that purpose is nothing without passion — so that’s why we’re focussed on creating better outcomes for people and more connected communities.

Industry
Design Services
Company size
2-10 employees
Type
Self-Owned
Founded
2019

Employees at Cause/Affect

Updates

  • Work That Works: The State Library of Queensland illustrative asset suite for QLD public library programs. The concept celebrates play and imagination as a powerful tool to shape our world, connecting themes of place, change, and creation. The imagination is an endless possibility to build our realities, through our memories, connections and creativity. Each tile for the illustrative suite is designed to mix and match, giving the play to both the creator and audience. Illustration • Campaign • Design Read more via the 🔗 in bio to our website.

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  • Work That Works: First Nations kids resources for PACT (Protect All Children Today), a not-for-profit that advocates for victims and witnesses in Queensland, ensuring support through the stressful process of giving evidence, empowered through their justice journey. To support a kid’s journey through the court system, victims and witnesses of crime need safe support to interact with, and to understand information around the court process without feeling shame, pressure, or exclusion. We put together a team with backgrounds in the court system and education, and our insights and research tell us that focusing on culturally appropriate narrative-based storytelling is the way that we can hold information better. We also must take into account the nuances of trauma-informed learning, and the impact this will have on a person’s ability to absorb information at a time of heightened stress. So, with that in mind — we created a suite of materials designed specially to engage kids. Leaning more on culturally appropriate storytelling will be an effective tool to increase participation and recall, while gamifying the materials is likely to achieve better outcomes with quite complex and technical information. Campaign • Creative Strategy • Design • Publications Read more via the 🔗 in bio to our website.

  • Work That Works: Brand identity for ARC Centre of Excellence for Indigenous Futures a First Nations-led research centre to promote equitable and equal futures for First Nations people. Changing the shape of research with a collaborative and collective approach,  opening the lens over the whole social sector to get a look at the bigger picture. Led by the community for the community, to create self-determined and impactful futures. Brand Identity • Creative Strategy • Design Read more via the 🔗 in bio.

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  • Work That Works: Brand identity for Blak Cede Blak Cede is an Aboriginal women-led social and cultural enterprise reclaiming and empowering First Nations ways: our food systems, our knowledge systems, all of it. It is time for Aboriginal ways of knowing, being and doing to be at the fore. Drawing inspiration from references in bold cultural critique, and standing bold and staunch in Blak Cede’s values and identity. The original artwork ‘Majestic Awakenings’ by Michelle Ashby has been woven into the brand, with respect to its original design and story. Brand Identity • Creative Strategy • Design Read more via the 🔗 in bio.

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  • We worked with Design Outlook on the identity for the 2024 conference. The theme this year is "High Fidelity". How to we conceptualise High Fidelity in a way that serves the eco over ego? We focused on what ‘best design’ is within the creative industries through the lens of how it impacts people, place and future. See our process in the slides below. 🔗 There are still tickets available to this year's event: June 20 in Melbourne: https://lnkd.in/gWvMUKg3

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