The document discusses pointers, virtual functions, and polymorphism in C++. It covers early binding/compile-time polymorphism using function overloading and operator overloading. Late binding/run-time polymorphism is achieved using virtual functions, where the appropriate function version is selected at runtime based on the object. Pointer to objects and using the arrow operator -> to access members through object pointers is described. Memory allocation for single and array objects using new is also covered.