what is operator in c language
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The document discusses the different types of operators in C programming language including arithmetic, assignment, relational, logical, bitwise, conditional (ternary), and increment/decrement operators. It provides examples of how each operator is used in C code and what operation they perform on variables and values.
A pointer is a variable that stores the memory address of another variable. Pointers allow functions to modify variables in the caller and are useful for handling arrays and dynamic memory allocation. Pointers contain the address of the memory location they point to. Pointer variables can be declared to hold these memory addresses and can then be used to indirectly access the value at the addressed location.
The document defines and explains arrays in C/C++. It states that an array is a collection of elements of the same type that occupy contiguous memory locations. It provides an example to show how declaring student marks as an array simplifies the declaration compared to individual variables. The document then discusses key array concepts like indexing, dimensions, initialization, and multidimensional arrays. It provides examples to illustrate these concepts and how to declare and initialize arrays of different types.
The document discusses normalization, which is the process of converting complex data structures into simple structures to avoid data duplication. It describes the three main steps of normalization: first normal form (1NF), second normal form (2NF), and third normal form (3NF). The document provides examples of tables and explains how to normalize them by removing anomalies like repeating groups and partial/transitive dependencies between attributes. While there are several normal forms, 3NF is sufficient for most use cases and removes all transitive dependencies. Functional dependencies, which define relationships between attributes, are also discussed.
Dokumen tersebut membahas tentang integrasi numerik dengan metode Trapezoida dan Simpson. Metode Trapezoida membagi luasan yang dibatasi oleh fungsi menjadi bagian-bagian trapesium, sedangkan metode Simpson membagi luasan menjadi bagian-bagian parabola. Dokumen tersebut juga menjelaskan algoritma dan contoh soal untuk kedua metode tersebut beserta perhitungan galatnya.
Operator & control statements in C are used to perform operations and control program flow. Arithmetic operators (+, -, *, /, %) are used for mathematical calculations on integers and floating-point numbers. Relational operators (<, <=, >, >=, ==, !=) compare two operands. Logical operators (&&, ||, !) combine conditions. Control statements like if-else, switch, while, for, break, continue and goto alter program execution based on conditions.
View study notes of Function overloading .you can also visit Tutorialfocus.net to get complete description step wise of the concerned topic.Other topics and notes of C++ are also explained.
This Powerpoint presentation covers following topics of C Plus Plus:
Features of OOP
Classes in C++
Objects & Creating the Objects
Constructors & Destructors
Friend Functions & Classes
Static data members & functions
INTRODUCTION
COMPARISON BETWEEN NORMAL FUNCTION AND INLINE FUNCTION
PROS AND CONS
WHY WHEN AND HOW TO USED?
GENERAL STRUCTURE OF INLINE FUNCTION
EXAMPLE WITH PROGRAM CODE
The document discusses functions in C programming. The key points are:
1. A function is a block of code that performs a specific task. Functions allow code reusability and modularity.
2. main() is the starting point of a C program where execution begins. User-defined functions are called from main() or other functions.
3. Functions can take arguments and return values. There are different ways functions can be defined based on these criteria.
4. Variables used within a function have local scope while global variables can be accessed from anywhere. Pointers allow passing arguments by reference.
The document discusses the different types of operators in C++, including unary, binary, ternary, arithmetic, logical, comparison, assignment, bitwise, and special operators like scope resolution (::), endl, and setw. It provides examples of how each operator is used, such as increment/decrement for unary, addition/subtraction for binary, conditional operator ?: for ternary, and manipulating bits with bitwise operators. The document also explains how scope resolution allows accessing global variables from inner blocks and how endl and setw are used for formatting output displays.
The document discusses functions in C programming. It defines functions as self-contained blocks of code that perform a specific task. Functions make a program more modular and easier to debug by dividing a large program into smaller, simpler tasks. Functions can take arguments as input and return values. Functions are called from within a program to execute their code.
The document presents information about functions in the C programming language. It discusses what a C function is, the different types of C functions including library functions and user-defined functions. It provides examples of how to declare, define, call and pass arguments to C functions. Key points covered include how functions allow dividing a large program into smaller subprograms, the ability to call functions multiple times, and how functions improve readability, debugging and reusability of code. An example program demonstrates a simple C function that calculates the square of a number.
This document discusses function overloading, inline functions, and friend functions in C++. It defines function overloading as having two or more functions with the same name but different parameters, allowing for compile-time polymorphism. Inline functions have their body inserted at call sites for faster execution. Friend functions are non-member functions that have access to private members of a class. Examples are provided to demonstrate overloaded functions, inline functions checking for prime numbers, and using a friend function to check if a number is even or odd. Important concepts and questions for discussion are also outlined.
This document discusses different types of functions in C programming. It defines library functions, user-defined functions, and the key elements of functions like prototypes, arguments, parameters, return values. It categorizes functions based on whether they have arguments and return values. The document also explains how functions are called, either by value where changes are not reflected back or by reference where the original values are changed.
Classes allow users to bundle data and functions together. A class defines data members and member functions. Data members store data within each object, while member functions implement behaviors. Classes support access specifiers like public and private to control access to members. Objects are instances of classes that allocate memory for data members. Member functions can access object data members and are called on objects using dot notation. Friend functions allow non-member functions to access private members of classes.
This document discusses control flow statements in C programming. It defines control flow statements as blocks of code that control the flow of a program. There are three main types: branching/decision making statements, iterative/looping statements, and jumping statements. Branching statements include if, else if, switch case, and conditional operators. Looping statements include while, for, and do while loops. Jumping statements are break, continue, and goto. Examples are provided for each statement type to illustrate their syntax and usage.
The document discusses inline functions in C++. Inline functions allow code from a function to be pasted directly into the call site rather than executing a function call. This avoids overhead from calling and returning from functions. Good candidates for inline are small, simple functions called frequently. The document provides an example of a function defined with the inline keyword and the optimizations a compiler may perform after inlining. It also compares inline functions to macros and discusses where inline functions are best used.
Functions allow programmers to structure C++ programs into modular segments of code to perform individual tasks. There are two types of functions: library functions and user-defined functions. User-defined functions are defined using a return type, function name, and parameters. Functions can be called by value or by reference and can also be inline, recursive, or friend functions.
This document discusses classes and objects in C++. It defines a class as a user-defined data type that implements an abstract object by combining data members and member functions. Data members are called data fields and member functions are called methods. An abstract data type separates logical properties from implementation details and supports data abstraction, encapsulation, and hiding. Common examples of abstract data types include Boolean, integer, array, stack, queue, and tree structures. The document goes on to describe class definitions, access specifiers, static members, and how to define and access class members and methods.
The document discusses C programming functions. It provides examples of defining, calling, and using functions to calculate factorials, Fibonacci sequences, HCF and LCM recursively and iteratively. Functions allow breaking programs into smaller, reusable blocks of code. They take in parameters, can return values, and have local scope. Function prototypes declare their interface so they can be called from other code locations.
Functions allow programmers to break programs into smaller, reusable parts. There are two types of functions in C: library functions and user-defined functions. User-defined functions make programs easier to understand, debug, test and maintain. Functions are declared with a return type and can accept arguments. Functions can call other functions, allowing for modular and structured program design.
Operator & control statements in C are used to perform operations and control program flow. Arithmetic operators (+, -, *, /, %) are used for mathematical calculations on integers and floating-point numbers. Relational operators (<, <=, >, >=, ==, !=) compare two operands. Logical operators (&&, ||, !) combine conditions. Control statements like if-else, switch, while, for, break, continue and goto alter program execution based on conditions.
View study notes of Function overloading .you can also visit Tutorialfocus.net to get complete description step wise of the concerned topic.Other topics and notes of C++ are also explained.
This Powerpoint presentation covers following topics of C Plus Plus:
Features of OOP
Classes in C++
Objects & Creating the Objects
Constructors & Destructors
Friend Functions & Classes
Static data members & functions
INTRODUCTION
COMPARISON BETWEEN NORMAL FUNCTION AND INLINE FUNCTION
PROS AND CONS
WHY WHEN AND HOW TO USED?
GENERAL STRUCTURE OF INLINE FUNCTION
EXAMPLE WITH PROGRAM CODE
The document discusses functions in C programming. The key points are:
1. A function is a block of code that performs a specific task. Functions allow code reusability and modularity.
2. main() is the starting point of a C program where execution begins. User-defined functions are called from main() or other functions.
3. Functions can take arguments and return values. There are different ways functions can be defined based on these criteria.
4. Variables used within a function have local scope while global variables can be accessed from anywhere. Pointers allow passing arguments by reference.
The document discusses the different types of operators in C++, including unary, binary, ternary, arithmetic, logical, comparison, assignment, bitwise, and special operators like scope resolution (::), endl, and setw. It provides examples of how each operator is used, such as increment/decrement for unary, addition/subtraction for binary, conditional operator ?: for ternary, and manipulating bits with bitwise operators. The document also explains how scope resolution allows accessing global variables from inner blocks and how endl and setw are used for formatting output displays.
The document discusses functions in C programming. It defines functions as self-contained blocks of code that perform a specific task. Functions make a program more modular and easier to debug by dividing a large program into smaller, simpler tasks. Functions can take arguments as input and return values. Functions are called from within a program to execute their code.
The document presents information about functions in the C programming language. It discusses what a C function is, the different types of C functions including library functions and user-defined functions. It provides examples of how to declare, define, call and pass arguments to C functions. Key points covered include how functions allow dividing a large program into smaller subprograms, the ability to call functions multiple times, and how functions improve readability, debugging and reusability of code. An example program demonstrates a simple C function that calculates the square of a number.
This document discusses function overloading, inline functions, and friend functions in C++. It defines function overloading as having two or more functions with the same name but different parameters, allowing for compile-time polymorphism. Inline functions have their body inserted at call sites for faster execution. Friend functions are non-member functions that have access to private members of a class. Examples are provided to demonstrate overloaded functions, inline functions checking for prime numbers, and using a friend function to check if a number is even or odd. Important concepts and questions for discussion are also outlined.
This document discusses different types of functions in C programming. It defines library functions, user-defined functions, and the key elements of functions like prototypes, arguments, parameters, return values. It categorizes functions based on whether they have arguments and return values. The document also explains how functions are called, either by value where changes are not reflected back or by reference where the original values are changed.
Classes allow users to bundle data and functions together. A class defines data members and member functions. Data members store data within each object, while member functions implement behaviors. Classes support access specifiers like public and private to control access to members. Objects are instances of classes that allocate memory for data members. Member functions can access object data members and are called on objects using dot notation. Friend functions allow non-member functions to access private members of classes.
This document discusses control flow statements in C programming. It defines control flow statements as blocks of code that control the flow of a program. There are three main types: branching/decision making statements, iterative/looping statements, and jumping statements. Branching statements include if, else if, switch case, and conditional operators. Looping statements include while, for, and do while loops. Jumping statements are break, continue, and goto. Examples are provided for each statement type to illustrate their syntax and usage.
The document discusses inline functions in C++. Inline functions allow code from a function to be pasted directly into the call site rather than executing a function call. This avoids overhead from calling and returning from functions. Good candidates for inline are small, simple functions called frequently. The document provides an example of a function defined with the inline keyword and the optimizations a compiler may perform after inlining. It also compares inline functions to macros and discusses where inline functions are best used.
Functions allow programmers to structure C++ programs into modular segments of code to perform individual tasks. There are two types of functions: library functions and user-defined functions. User-defined functions are defined using a return type, function name, and parameters. Functions can be called by value or by reference and can also be inline, recursive, or friend functions.
This document discusses classes and objects in C++. It defines a class as a user-defined data type that implements an abstract object by combining data members and member functions. Data members are called data fields and member functions are called methods. An abstract data type separates logical properties from implementation details and supports data abstraction, encapsulation, and hiding. Common examples of abstract data types include Boolean, integer, array, stack, queue, and tree structures. The document goes on to describe class definitions, access specifiers, static members, and how to define and access class members and methods.
The document discusses C programming functions. It provides examples of defining, calling, and using functions to calculate factorials, Fibonacci sequences, HCF and LCM recursively and iteratively. Functions allow breaking programs into smaller, reusable blocks of code. They take in parameters, can return values, and have local scope. Function prototypes declare their interface so they can be called from other code locations.
Functions allow programmers to break programs into smaller, reusable parts. There are two types of functions in C: library functions and user-defined functions. User-defined functions make programs easier to understand, debug, test and maintain. Functions are declared with a return type and can accept arguments. Functions can call other functions, allowing for modular and structured program design.
The document discusses various types of operators in the C programming language. It describes operators as symbols that are used to perform logical and mathematical operations on variables and constants to form expressions. The main types of operators covered are arithmetic, assignment, relational, logical, bitwise, conditional/ternary, and increment/decrement operators. Examples are provided to demonstrate the use of each operator type.
The document discusses various operators in the C programming language. It begins by defining C operators as symbols that are used to perform logical and mathematical operations. It then describes the different types of operators in C - arithmetic, assignment, relational, logical, bitwise, conditional (ternary), and increment/decrement operators. For each type of operator, it provides examples and an example program to demonstrate their usage.
This document discusses numeric data types and operations in Java. It introduces common numeric data types like byte, short, int, long, float, and double. It explains arithmetic expressions and operators like addition, subtraction, multiplication, division, and remainder. It covers operator precedence, arithmetic expression evaluation order, and using parentheses to alter evaluation order. It also discusses the Math class for common mathematical functions.
18 css101j pps unit 2
Relational and logical Operators - Condition Operators, Operator Precedence - Expressions with pre / post increment operator - Expression with conditional and assignment operators - If statement in expression - L value and R value in expression -
Control Statements – if and else - else if and nested if, switch case - Iterations, Conditional and Unconditional branching
For loop - while loop - do while, goto, break, continue
Array Basic and Types - Array Initialization and Declaration - Initialization: one Dimensional Array - Accessing, Indexing one Dimensional Array Operations - One Dimensional Array operations - Array Programs – 1D
This slide contains information about Operators in C.pptxranaashutosh531pvt
This slide contains information about c++ operators,This slide contains information about This slide contains information about c++ operators,This slide contains information about c++ operators,This slide contains information about c++ operators,This slide contains information about c++ operators,
Operators-computer programming and utilzationKaushal Patel
The document discusses various types of operators in the C programming language. It describes arithmetic operators like addition, subtraction, multiplication and division. It also covers assignment operators, logical operators, increment and decrement operators, bitwise operators, and other special operators. Examples are provided to demonstrate how each operator works, including their precedence order when used together in expressions. The key operators and their uses in C programming are summarized concisely.
The document discusses various types of operators in Java including arithmetic, unary, assignment, relational, logical, ternary, bitwise, and shift operators. It provides examples to demonstrate the usage of each type of operator and the output. Key operator types covered are arithmetic (+, -, *, /, %), unary (++, --, !), assignment (=, +=, -=, etc.), relational (==, !=, <, >, etc.), logical (&&, ||) and examples are given for each.
introduction to c programming and C History.pptxManojKhadilkar1
C programming was developed by Dennis Ritchie at Bell Labs in 1972. It was derived from an earlier language called BCPL. A C program typically includes source code, which is compiled into object code and linked to produce an executable file. The structure of a C program includes sections for documentation, definitions, global declarations, functions, and the main function.
The document discusses input and output statements in C++. It explains that the iostream library includes cout and cin for standard output and input. cout uses the insertion operator << to output data to the screen, while cin uses the extraction operator >> to input data from the keyboard. The document provides examples of using cout and cin to output text, numbers, and calculate values from user input.
The document discusses operators in the C programming language. It defines different types of operators such as arithmetic, relational, logical, and assignment operators. It provides examples of using various operators like addition, subtraction, multiplication, division, modulus, increment, decrement, relational, and logical operators. It also covers operator precedence and associativity rules for evaluating expressions containing multiple operators.
This document discusses various operators in Java including unary, binary, ternary, relational, logical, and bitwise operators. It explains what operators are, how they are classified based on operands, and provides examples of common unary operators like increment/decrement. It also covers binary arithmetic operators, shorthand expressions, the ternary operator, relational and logical operators. Finally, it discusses bitwise logical operators, operator precedence, and associativity in Java.
The document discusses various operators in C# programming including unary, binary, and ternary operators. It explains operators such as increment, decrement, bitwise inversion, logical, assignment, comparison, arithmetic, and more. Examples are provided to demonstrate how each operator works. The document also covers operator precedence and escape sequences.
The document discusses various operators in C# programming including unary, binary, and ternary operators. It explains operators such as increment, comparison, bitwise, logical, assignment, and escape sequence operators. It also covers Math class methods for common mathematical operations.
The document discusses various C# operators including unary operators, binary operators, and ternary operators. It provides examples and explanations of increment/decrement, bitwise, logical, comparison, and assignment operators. It also covers operator precedence and uses the Math class for common mathematical functions.
C++ provides operators for composing arithmetic, relational, logical, bitwise, and conditional expressions. It also provides operators which produce useful side-effects, such as assignment, increment, and decrement. We will look at each category of operators in turn. We will also discuss the precedence rules which govern the order of operator evaluation in a multi-operator expression.
C operators allow building expressions and making decisions in code. The document discusses several categories of operators in C including arithmetic, assignment, relational, logical, bitwise, and others. It provides examples of using each type of operator and explains precedence rules and associativity. Key points covered include: how each operator works; common uses like conditional checks, assignments, and bit manipulation; and important considerations like order of operations and integer division behavior.
A cryptocurrency is a digital asset designed to work as a medium of exchange using cryptography to secure the transactions and to control the creation of additional units of the currency.
general use of pointer
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Dynamic memory allocation in c languagetanmaymodi4
what is Dynamic memory allocation
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Arrays in C allow storing of homogeneous data items in contiguous memory locations. An array variable stores multiple data items of the same data type. Arrays provide advantages like code optimization through accessing elements with fewer lines of code, easy traversal and sorting of data using loops, and random access of any element. The main disadvantage is that arrays have a fixed size set at declaration. Key array terminology includes size, type, base address, index, and range. Arrays can be declared and initialized at the time of declaration or by taking input from the user. Multidimensional arrays like 2D arrays represent data in rows and columns like a matrix.
The preprocessor directives in C allow code to be modified before compilation. Key directives include #define for macros, #include for file inclusion, #ifdef/#endif for conditional compilation, and #pragma for additional compiler instructions. Preprocessor directives begin with # and are executed before the code is compiled, allowing code to be customized based on preprocessor variables and macros.
The document discusses storage classes in C programming which determine where a variable is stored in memory and the scope and lifetime of a variable. There are four main storage classes - automatic, external, static and register. Automatic variables are local to a block and vanish after the block ends. External variables can be accessed from other files. Static variables retain their value between function calls and last the lifetime of the program. Register variables are stored in CPU registers for faster access but there are limited registers.
Structures in C allow the user to define a custom data type that combines different data types to represent a record. A structure is similar to an array but can contain heterogeneous data types, while an array only holds the same type. Structures are defined using the struct keyword followed by structure tags and member lists. Structure variables are declared like other variables and members can be accessed using the dot operator. Arrays of structures and nested structures are also supported.
Union in C allows defining a data type that contains multiple members of different data types that share the same memory location. The size of the memory allocated for a union is equal to the size of its largest member. Only one member can be accessed at a time since they share the same memory location. Accessing different members can corrupt the values stored as the memory is shared.
Happy May and Happy Weekend, My Guest Students.
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Understanding Vibrations
If not experienced, it may seem weird understanding vibes? We start small and by accident. Usually, we learn about vibrations within social. Examples are: That bad vibe you felt. Also, that good feeling you had. These are common situations we often have naturally. We chit chat about it then let it go. However; those are called vibes using your instincts. Then, your senses are called your intuition. We all can develop the gift of intuition and using energy awareness.
Energy Healing
First, Energy healing is universal. This is also true for Reiki as an art and rehab resource. Within the Health Sciences, Rehab has changed dramatically. The term is now very flexible.
Reiki alone, expanded tremendously during the past 3 years. Distant healing is almost more popular than one-on-one sessions? It’s not a replacement by all means. However, its now easier access online vs local sessions. This does break limit barriers providing instant comfort.
Practice Poses
You can stand within mountain pose Tadasana to get started.
Also, you can start within a lotus Sitting Position to begin a session.
There’s no wrong or right way. Maybe if you are rushing, that’s incorrect lol. The key is being comfortable, calm, at peace. This begins any session.
Also using props like candles, incenses, even going outdoors for fresh air.
(See Presentation for all sections, THX)
Clearing Karma, Letting go.
Now, that you understand more about energies, vibrations, the practice fusions, let’s go deeper. I wanted to make sure you all were comfortable. These sessions are for all levels from beginner to review.
Again See the presentation slides, Thx.
Ajanta Paintings: Study as a Source of HistoryVirag Sontakke
This Presentation is prepared for Graduate Students. A presentation that provides basic information about the topic. Students should seek further information from the recommended books and articles. This presentation is only for students and purely for academic purposes. I took/copied the pictures/maps included in the presentation are from the internet. The presenter is thankful to them and herewith courtesy is given to all. This presentation is only for academic purposes.
*"The Segmented Blueprint: Unlocking Insect Body Architecture"*.pptxArshad Shaikh
Insects have a segmented body plan, typically divided into three main parts: the head, thorax, and abdomen. The head contains sensory organs and mouthparts, the thorax bears wings and legs, and the abdomen houses digestive and reproductive organs. This segmentation allows for specialized functions and efficient body organization.
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How to Configure Scheduled Actions in odoo 18Celine George
Scheduled actions in Odoo 18 automate tasks by running specific operations at set intervals. These background processes help streamline workflows, such as updating data, sending reminders, or performing routine tasks, ensuring smooth and efficient system operations.
All About the 990 Unlocking Its Mysteries and Its Power.pdfTechSoup
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What is the Philosophy of Statistics? (and how I was drawn to it)jemille6
What is the Philosophy of Statistics? (and how I was drawn to it)
Deborah G Mayo
At Dept of Philosophy, Virginia Tech
April 30, 2025
ABSTRACT: I give an introductory discussion of two key philosophical controversies in statistics in relation to today’s "replication crisis" in science: the role of probability, and the nature of evidence, in error-prone inference. I begin with a simple principle: We don’t have evidence for a claim C if little, if anything, has been done that would have found C false (or specifically flawed), even if it is. Along the way, I’ll sprinkle in some autobiographical reflections.
The role of wall art in interior designingmeghaark2110
Wall patterns are designs or motifs applied directly to the wall using paint, wallpaper, or decals. These patterns can be geometric, floral, abstract, or textured, and they add depth, rhythm, and visual interest to a space.
Wall art and wall patterns are not merely decorative elements, but powerful tools in shaping the identity, mood, and functionality of interior spaces. They serve as visual expressions of personality, culture, and creativity, transforming blank and lifeless walls into vibrant storytelling surfaces. Wall art, whether abstract, realistic, or symbolic, adds emotional depth and aesthetic richness to a room, while wall patterns contribute to structure, rhythm, and continuity in design. Together, they enhance the visual experience, making spaces feel more complete, welcoming, and engaging. In modern interior design, the thoughtful integration of wall art and patterns plays a crucial role in creating environments that are not only beautiful but also meaningful and memorable. As lifestyles evolve, so too does the art of wall decor—encouraging innovation, sustainability, and personalized expression within our living and working spaces.
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In this book and presentation, I investigate the systemic issues that make creative work both exhilarating and unsustainable. Drawing on extensive research and in-depth interviews with media professionals, the hidden downsides of doing what you love get documented, analyzing how workplace structures, high workloads, and perceived injustices contribute to mental and physical distress.
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How to Clean Your Contacts Using the Deduplication Menu in Odoo 18Celine George
In this slide, we’ll discuss on how to clean your contacts using the Deduplication Menu in Odoo 18. Maintaining a clean and organized contact database is essential for effective business operations.
2. 2+3
Operand
Operator
Operand: a data item on which operators
perform operations.
Operator: a symbol that tells the compiler to
perform specific mathematical or logical
functions.
Definition:
3. Operators in C
C language is rich in built-in operators and provides the
following types of operators −
1. Arithmetic operators
2. Relational operators
3. Logical operators
4. Assignment operators
5. Increment and decrement operators
6. Conditional operator
7. Bitwise operators
8. Comma operator
4. Properties of Operators
i)Precedence:
priority given to the operator for a process
In arithmetic operators,*,/,% are highest
priority and similar precedence,+ and –
have lowest precendence.
Example: 8+9*2-10
=8+18-10
=26-10
=16
5. ii) Associativity:
Direction of execution.
Used when an expression has operators
with equal precedence.
Two types:
A)left to right:
◦ Example: 12*4/8%2
◦ Since all operators have same
precedence,proceed left to right.
=48/8%2
=6%2
=0
6. A) Right to Left:
◦ Example: x=8+5%2
◦ Assignment operator has right to left
associativity,hence right side solved
first(8+1=9) and then assigned to left
side.(x=9)
8. Rules for evaluation of
expression
1. First parenthesized sub expression from left to
right are evaluated.
2. If parentheses are nested, the evaluation begins
with the innermost sub expression
3. The precedence rule is applied in determining the
order of application of operators in evaluating sub
expressions
4. The associatively rule is applied when 2 or more
operators of the same precedence level appear
in a sub expression.
5. Arithmetic expressions are evaluated from left to
right using the rules of precedence
6. When parentheses are used, the expressions
within parentheses assume highest priority
11. Comma Operator(,)
Used to separate two or more
expressions.
Lowest priority
Not essential to parenthesise.
void main()
{
printf(“addition =%d n Subtraction=%d,2+3,5-4);
}
Addition=5
Subtraction=1 //first +evaluated,then , evaluated
12. Conditional Operator(? :)
Contains condition followed by two
statement or values.
Ternary operator:takes 3 arguments.
If condition true,first statement
executed,otherwise second executed.
Syntax:
Condition? (expression1): (expression2)
void main()
{
printf(“result =%d”,2==3?4:5);
}
Result=5
14. Arithmetic Operators
Operator example Meaning
+ a + b Addition
- a – b Subtraction
* a * b Multiplication
/ a / b Division
% a % b Modulo division- remainder
Cannot be
used with
reals
15. Binary Operators
%,* and %
◦ are solved first.
◦ have equal level of precedence.
◦ When occur together,solved from left to
right.
+ and –
◦ solved after /,*,%.
◦ have equal level of precedence.
◦ evaluated from left to right.
16. Unary Operators
Operator Example Meaning
- -a Minus
++ a ++ Increment
-- a -- Decrement
& &a Address operator
sizeof sizeof(a) Gives the size of an
operator
17. A)minus(-):
• used for indicating or changing the
algebraic sign of a value.
• Example:
int x=-50 assigns the value of -50 to x.
• No unary plus(+) in C,even though a
value assigned with + sign is valid,still not
used in practice.
18. B)Increment and Decrement
Operators:
Used because fast as compared to
assignment counterpart.
++ adds a value 1 to the operand
-- subtracts 1 from its operand.
Prefix ++a or a++ Postfix
--a or a--
19. Rules for ++ & -- operators
1. These require variables as their
operands
2. When postfix either ++ or -- is used
with the variable in a given expression,
the expression is evaluated first and
then it is incremented or decremented
by one
3. When prefix either ++ or – is used with
the variable in a given expression, it is
incremented or decremented by one
first and then the expression is
evaluated with the new value
20. Examples for ++ & --
operators
Let the value of a =5 and b=++a then
a = b =6
Let the value of a = 5 and b=a++ then
a =5 but b=6
i.e.:
1. a prefix operator first adds 1 to the
operand and then the result is
assigned to the variable on the left
2. a postfix operator first assigns the
value to the variable on left and then
increments the operand.
24. C)sizeof and ‘&’Operator:
Sizeof gives the bytes occupied by a
variable.
Size of a variable depends upon its
datatype.
‘&’ prints address of the variable in
memory.
25. void main()
{
int x=2;
float y=2;
clrscr();
printf(“n sizeof(x)= %d bytes”,sizeof(x));
printf(“n sizeof(y)= %d bytes”,sizeof(y));
printf(“n address of x= %u and y=%u”,x,y));
}
Sizeof(x)=2
Sizeof(y)=4
Address of x=4088 and y=34567
26. Relational Operators
Used to distinguish between two
values depending on their relation.
Provide the relationship between two
expressions.
If the relation is true,then it returns a
value 1otherwise 0 for false.
binary operators because they take
two expressions as operands.
27. Relational Operators
Operator Meaning
< Is less than
<= Is less than or equal to
> Is greater than
>= Is greater than or equal to
== Equal to
!= Not equal to
29. Assignment Operator(=)
Used for assigning a value.
Syntax:
v op = exp;
where v = variable,
op = shorthand assignment
operator
exp = expression
Ex: x=x+3
x+=3
31. Logical Operators
The logical relationship between the
two expressions is tested with logical
operators.
Can be used to join two expressions.
After checking the conditions,it
provides logical true(1) or false(0)
status.
32. Operator Meaning
&& Logical AND
|| Logical OR
! Logical NOT
Rules:
&& provides true result when both
expressions are true,otherwise 0.
|| provides true result when one of the
expressions is true,otherwise 0.
! Provides 0 if the condition is
true,otherwise 1.
33. Truth Table
a b
Value of the expression
a && b a || b
0 0 0 0
0 1 0 1
1 0 0 1
1 1 1 1
35. Practice questions
Q1.Write a program to display 1 if inputted
number is between 1 and 100 otherwise
0.Use the logical and(&&)operator.
void main()
{
printf(“enter number:”);
scanf(“%d”,&x);
z=(x>=1 && x<=100 ? 1 : 0);
printf(“z=%d”,z);
}
36. Practice questions
Q2.Write a program to display 1 if inputted
number is either 1 or 100 otherwise
0.Use the logical or(||)operator.
void main()
{
printf(“enter number:”);
scanf(“%d”,&x);
z=(x==1 || x==100 ? 1 : 0);
printf(“z=%d”,z);
}
37. Practice questions
Q3.Write a program to display 1 if the
inputted number is except 100 otherwise
0.Use the logical not(!)operator.
void main()
{
printf(“enter number:”);
scanf(“%d”,&x);
z=(x!=100 ? 1 : 0);
printf(“z=%d”,z);
}
38. Bitwise Operators
These operators allow manipulation of
data at the bit level.
These operators can operate only on
integer operands such as
int,char,short,long.
39. Operator Meaning
& Bitwise AND
| Bitwise OR
^ Bitwise exclusive OR
<< Shift left
>> Shift right
~ One’s complement
41. Example
Assume A = 60 and B = 13.
In binary format, they will be as follows −
A = 0011 1100
B = 0000 1101
A&B = 0000 1100
A|B = 0011 1101
A^B = 0011 0001
~A = 1100 0011
42. Right Shift
It is denoted by >>
Bit Pattern of the data can be shifted by
specified number of Positions to Right
When Data is Shifted Right , leading zero’s
are filled with zero.
Right shift Operator is Binary Operator [Bi –
two]
43. Right shift
Q.Write a program to shift inputted data by two
bits rights.
void main()
{
int x,y;
printf(“read the integer from the keyboard:”);
scanf(“%d”,&x);
x>>=2;
y=x;
printf(“the right shifted data is : %d”,y);
}
44. Left Shift
It is denoted by <<
Bit Pattern of the data can be shifted by
specified number of Positions to Left
When Data is Shifted Left , trailing zero’s
are filled with zero.
Left shift Operator is Binary Operator [Bi –
two]
45. Left shift
Q.Write a program to shift inputted data by two
bits left.
void main()
{
int x,y;
printf(“read the integer from the keyboard:”);
scanf(“%d”,&x);
x<<=2;
y=x;
printf(“the right shifted data is : %d”,y);
}