Overview:
Introduction to Statements
Using Selection Statements
Using Iteration Statements
Using Jump Statements
Handling Basic Exceptions
Raising Exceptions
This document discusses exception handling in C#. It introduces exceptions as problems that arise during program execution, such as dividing by zero. It explains that exception handling consists of finding problems, informing of errors, getting error information, and taking corrective action. It then lists common exception classes in the .NET library and explains how exceptions are managed using try, catch, finally, throw, checked, and unchecked keywords. Code examples demonstrate trying code that may cause exceptions and catching specific exception types.
Java is a computer programming language that is concurrent, class-based, object-oriented, and specifically designed to have as few implementation dependencies as possible.
C lecture 4 nested loops and jumping statements slideshareGagan Deep
Nested Loops and Jumping Statements(Loop Control Statements), Goto statement in C, Return Statement in C Exit statement in C, For Loops with Nested Loops, While Loop with Nested Loop, Do-While Loop with Nested Loops, Break Statement, Continue Statement : visit us at : www.rozyph.com
Control structures in C++ Programming LanguageAhmad Idrees
This document discusses various control structures in C++ for selection and branching, including if/else statements, switch statements, logical operators, and the assert function. If/else statements allow for two-way selection based on a logical expression being true or false. Switch statements allow for multi-way branching depending on the value of an expression. Logical operators like && and || are used to combine logical expressions. The assert function halts a program if a specified condition is false, which is useful for debugging.
Iterative control structures, looping, types of loops, loop workingNeeru Mittal
Introduction to looping, for loop. while loop, do loop jump statements, entry controlled vs exit controlled loop, algorithm and flowchart of loops, factorial of a number
The document discusses different types of nested loops in programming. It explains nested while loops, do-while loops, and nested for loops. For nested while loops, the inner loop must start after the outer loop and end before the outer loop. An example prints a series using nested while loops. Do-while loops execute the loop statement once before checking the condition. An example uses do-while to check if a number is positive or negative. Nested for loops can contain another for loop in its body, as long as the inner loop variable has a different name. An example prints a series using nested for loops.
The document discusses exceptions handling in .NET. It defines exceptions as objects that deliver a powerful mechanism for centralized handling of errors and unusual events. It describes how exceptions can be handled using try-catch blocks, and how finally blocks ensure code execution regardless of exceptions. It also covers the Exception class hierarchy, throwing exceptions with the throw keyword, and best practices like ordering catch blocks and avoiding exceptions for normal flow control.
This document discusses handling exceptions thrown in C++ constructors. It provides two cases as examples: 1) When an exception is thrown and memory allocated on the stack is destroyed, potentially causing a memory leak. 2) When using smart pointers like shared_ptr avoids this issue by managing memory allocation. The document recommends using smart pointers in modern C++ to prevent memory leaks from exceptions in constructors.
This document discusses loop control statements in VB.NET, including exit, continue, and goto statements. The exit statement terminates the loop and transfers control to the statement after the loop. The continue statement skips the rest of the current loop iteration and continues to the next one. The goto statement unconditionally transfers control to a labeled statement. Examples are provided for each type of statement.
This document discusses various decision statements in VB.NET including If-Then, If-Then Else, If-Then ElseIf, and Select Case statements. It provides examples of each statement type and discusses how to nest statements and use short-circuited logic. Key features covered include using multiple conditions in If-Then ElseIf, matching expressions in Select Case, and nesting Select Case statements within other control structures.
The document discusses exception handling in C and C++. It covers exception fundamentals, and techniques for handling exceptions in C such as return values, global variables, goto statements, signals, and termination functions. It also discusses exception handling features introduced in C++ such as try/catch blocks and exception specifications.
The document discusses the flow of control in programs and control statements. There are two major categories of control statements: loops and decisions. Loops cause a section of code to repeat, while decisions cause jumps in the program flow depending on calculations or conditions. Common loop statements are for, while, and do-while loops. Common decision statements include if-else and switch statements. Nested statements and loops can also be used to further control program flow.
This chapter discusses exception handling in C++. It introduces exceptions as undesirable events detectable during program execution. Try/catch blocks are used to handle exceptions, where code that may trigger exceptions is placed in a try block and catch blocks specify the exception type and contain handling code. Catch blocks are checked in order to handle matching exceptions. The chapter covers built-in C++ exception classes and creating custom exception classes, as well as rethrowing, stack unwinding, and different techniques for exception handling.
The code attempts to implement an interface method with a more restrictive access modifier, which causes a compilation error. The interface method is implicitly public, but the implementation tries to make it void instead of public. This violates the interface and results in compilation failure.
This document discusses various control flow statements in visual programming including:
- The foreach loop which cycles through elements of a collection like an array.
- Using break to force an immediate exit from a loop.
- Continue to force an early iteration of a loop, skipping code between iterations.
- Return to terminate execution of a method and return a value to the caller.
- Goto for unconditional jumps to specified labels within a method.
The document discusses repetition (looping) control structures in C++, including count-controlled, sentinel-controlled, and flag-controlled loops. It covers the general form of the while statement, how to properly initialize and update the loop control variable, and provides examples of using while loops to output a series of numbers, calculate a sum, and display even numbers between ranges.
Exception handling in Java involves using try, catch, and finally blocks to gracefully handle errors and unexpected conditions at runtime. The try block contains code that might throw exceptions, catch blocks specify how to handle specific exceptions, and finally ensures cleanup code runs regardless of exceptions. User-defined exceptions can be created by subclassing the Exception class and using throw to raise the exception which catch blocks can then handle.
The document discusses different types of program control statements in 3 categories: selection statements (if, switch), iteration statements (for, while, do-while, foreach), and jump statements (break, goto, continue, return, throw). It provides details on switch statements, including their general form and use of break. It also covers fallthrough in switch statements, which allows continuous execution of consecutive cases without break, and how to force fallthrough using goto. The document concludes with an overview of foreach loops, which iterate over an expression similar to for loops but do not allow changing the iteration variable.
This document outlines an algorithm for calculating the average of a class by using counter-controlled repetition. It describes using a while loop to iterate 10 times, prompting the user for a grade on each iteration, adding the grade to a running total, and incrementing the counter. After the loop, it calculates the average by dividing the total sum of grades by 10. Pseudocode and Visual Basic code are provided as examples to demonstrate this counter-controlled repetition algorithm for calculating a class average.
Exception handling in C# involves using try, catch, and finally blocks. The try block contains code that might throw exceptions, the catch block handles any exceptions, and finally contains cleanup code. There are different types of exceptions like OutOfMemoryException and DivideByZeroException. Exceptions can be handled by showing error messages, logging exceptions, or throwing custom exceptions for business rule violations.
Exception handling in C++ allows programs to deal with abnormal or unexpected behaviors during execution. It uses three keywords - try, catch, and throw. The try block defines the code that might cause exceptions. If an exception occurs, the program flow moves to the catch block to handle it. Multiple catch blocks can be chained to handle different exception types. The throw keyword transfers control from the try block to the catch block when an exception happens.
This document discusses exception handling in C++. It defines an exception as an event that occurs during program execution that disrupts normal flow, like divide by zero errors. Exception handling allows the program to maintain normal flow even after errors by catching and handling exceptions. It describes the key parts of exception handling as finding problems, throwing exceptions, catching exceptions, and handling exceptions. The document provides examples of using try, catch, and throw blocks to handle exceptions in C++ code.
This document summarizes exceptions in Python. It discusses try and except clauses that allow code to handle and respond to exceptions. Built-in exception classes like AttributeError, ImportError, and IndexError are described. Examples are provided of using try, except, and finally to open a file, run code that may cause an error, and ensure the file is closed. The document was prepared by a trainee at Baabtra as part of a mentoring program.
The document discusses three types of jumping statements in C language: break, continue, and goto.
1) The break statement terminates the nearest enclosing loop or switch statement and transfers execution to the statement following the terminated statement.
2) The continue statement skips the rest of the current loop iteration and transfers control to the loop check.
3) The goto statement unconditionally transfers control to the labeled statement. It is useful for branching within nested loops when a break statement cannot exit properly.
this slide is for to understand the conditions which are applied in C++ programming language. I hope u would understand better by viewing this presentation.
Exception handling in Python allows programmers to handle errors and exceptions that occur during runtime. The try/except block handles exceptions, with code in the try block executing normally and code in the except block executing if an exception occurs. Finally blocks ensure code is always executed after a try/except block. Programmers can define custom exceptions and raise exceptions using the raise statement.
The document discusses different types of decision making and looping statements in C programming. It describes simple if, if-else, nested if-else, and else-if ladder statements for decision making. It also covers while, do-while, and for loops for iterative execution. Examples are provided for each statement type to illustrate their syntax and usage.
The document discusses various programming concepts in C# such as data types, control flow statements like if/else, switch, loops (for, while, do-while), methods for generating random numbers, and examples of programming problems involving calculations, patterns, and simulating dice rolls. Random numbers can be generated using the Random class, control structures conditionally execute blocks of code, and loops iterate code for a set number of repetitions.
The document discusses various programming concepts in C# such as random number generation, Boolean expressions, control statements like if/else, switch, for, while and do-while loops. It also covers nested loops, break and continue statements, and provides examples of problems that can be solved using these programming constructs like generating random numbers, printing patterns, and simulating dice rolls.
This document discusses loop control statements in VB.NET, including exit, continue, and goto statements. The exit statement terminates the loop and transfers control to the statement after the loop. The continue statement skips the rest of the current loop iteration and continues to the next one. The goto statement unconditionally transfers control to a labeled statement. Examples are provided for each type of statement.
This document discusses various decision statements in VB.NET including If-Then, If-Then Else, If-Then ElseIf, and Select Case statements. It provides examples of each statement type and discusses how to nest statements and use short-circuited logic. Key features covered include using multiple conditions in If-Then ElseIf, matching expressions in Select Case, and nesting Select Case statements within other control structures.
The document discusses exception handling in C and C++. It covers exception fundamentals, and techniques for handling exceptions in C such as return values, global variables, goto statements, signals, and termination functions. It also discusses exception handling features introduced in C++ such as try/catch blocks and exception specifications.
The document discusses the flow of control in programs and control statements. There are two major categories of control statements: loops and decisions. Loops cause a section of code to repeat, while decisions cause jumps in the program flow depending on calculations or conditions. Common loop statements are for, while, and do-while loops. Common decision statements include if-else and switch statements. Nested statements and loops can also be used to further control program flow.
This chapter discusses exception handling in C++. It introduces exceptions as undesirable events detectable during program execution. Try/catch blocks are used to handle exceptions, where code that may trigger exceptions is placed in a try block and catch blocks specify the exception type and contain handling code. Catch blocks are checked in order to handle matching exceptions. The chapter covers built-in C++ exception classes and creating custom exception classes, as well as rethrowing, stack unwinding, and different techniques for exception handling.
The code attempts to implement an interface method with a more restrictive access modifier, which causes a compilation error. The interface method is implicitly public, but the implementation tries to make it void instead of public. This violates the interface and results in compilation failure.
This document discusses various control flow statements in visual programming including:
- The foreach loop which cycles through elements of a collection like an array.
- Using break to force an immediate exit from a loop.
- Continue to force an early iteration of a loop, skipping code between iterations.
- Return to terminate execution of a method and return a value to the caller.
- Goto for unconditional jumps to specified labels within a method.
The document discusses repetition (looping) control structures in C++, including count-controlled, sentinel-controlled, and flag-controlled loops. It covers the general form of the while statement, how to properly initialize and update the loop control variable, and provides examples of using while loops to output a series of numbers, calculate a sum, and display even numbers between ranges.
Exception handling in Java involves using try, catch, and finally blocks to gracefully handle errors and unexpected conditions at runtime. The try block contains code that might throw exceptions, catch blocks specify how to handle specific exceptions, and finally ensures cleanup code runs regardless of exceptions. User-defined exceptions can be created by subclassing the Exception class and using throw to raise the exception which catch blocks can then handle.
The document discusses different types of program control statements in 3 categories: selection statements (if, switch), iteration statements (for, while, do-while, foreach), and jump statements (break, goto, continue, return, throw). It provides details on switch statements, including their general form and use of break. It also covers fallthrough in switch statements, which allows continuous execution of consecutive cases without break, and how to force fallthrough using goto. The document concludes with an overview of foreach loops, which iterate over an expression similar to for loops but do not allow changing the iteration variable.
This document outlines an algorithm for calculating the average of a class by using counter-controlled repetition. It describes using a while loop to iterate 10 times, prompting the user for a grade on each iteration, adding the grade to a running total, and incrementing the counter. After the loop, it calculates the average by dividing the total sum of grades by 10. Pseudocode and Visual Basic code are provided as examples to demonstrate this counter-controlled repetition algorithm for calculating a class average.
Exception handling in C# involves using try, catch, and finally blocks. The try block contains code that might throw exceptions, the catch block handles any exceptions, and finally contains cleanup code. There are different types of exceptions like OutOfMemoryException and DivideByZeroException. Exceptions can be handled by showing error messages, logging exceptions, or throwing custom exceptions for business rule violations.
Exception handling in C++ allows programs to deal with abnormal or unexpected behaviors during execution. It uses three keywords - try, catch, and throw. The try block defines the code that might cause exceptions. If an exception occurs, the program flow moves to the catch block to handle it. Multiple catch blocks can be chained to handle different exception types. The throw keyword transfers control from the try block to the catch block when an exception happens.
This document discusses exception handling in C++. It defines an exception as an event that occurs during program execution that disrupts normal flow, like divide by zero errors. Exception handling allows the program to maintain normal flow even after errors by catching and handling exceptions. It describes the key parts of exception handling as finding problems, throwing exceptions, catching exceptions, and handling exceptions. The document provides examples of using try, catch, and throw blocks to handle exceptions in C++ code.
This document summarizes exceptions in Python. It discusses try and except clauses that allow code to handle and respond to exceptions. Built-in exception classes like AttributeError, ImportError, and IndexError are described. Examples are provided of using try, except, and finally to open a file, run code that may cause an error, and ensure the file is closed. The document was prepared by a trainee at Baabtra as part of a mentoring program.
The document discusses three types of jumping statements in C language: break, continue, and goto.
1) The break statement terminates the nearest enclosing loop or switch statement and transfers execution to the statement following the terminated statement.
2) The continue statement skips the rest of the current loop iteration and transfers control to the loop check.
3) The goto statement unconditionally transfers control to the labeled statement. It is useful for branching within nested loops when a break statement cannot exit properly.
this slide is for to understand the conditions which are applied in C++ programming language. I hope u would understand better by viewing this presentation.
Exception handling in Python allows programmers to handle errors and exceptions that occur during runtime. The try/except block handles exceptions, with code in the try block executing normally and code in the except block executing if an exception occurs. Finally blocks ensure code is always executed after a try/except block. Programmers can define custom exceptions and raise exceptions using the raise statement.
The document discusses different types of decision making and looping statements in C programming. It describes simple if, if-else, nested if-else, and else-if ladder statements for decision making. It also covers while, do-while, and for loops for iterative execution. Examples are provided for each statement type to illustrate their syntax and usage.
The document discusses various programming concepts in C# such as data types, control flow statements like if/else, switch, loops (for, while, do-while), methods for generating random numbers, and examples of programming problems involving calculations, patterns, and simulating dice rolls. Random numbers can be generated using the Random class, control structures conditionally execute blocks of code, and loops iterate code for a set number of repetitions.
The document discusses various programming concepts in C# such as random number generation, Boolean expressions, control statements like if/else, switch, for, while and do-while loops. It also covers nested loops, break and continue statements, and provides examples of problems that can be solved using these programming constructs like generating random numbers, printing patterns, and simulating dice rolls.
This chapter discusses different types of repetition statements in Java including while, do-while, for, and nested loops. It covers implementing repetition using these statements, choosing the appropriate one for a given task, and avoiding common pitfalls like off-by-one errors and infinite loops. Examples are provided to demonstrate generating tables with nested for loops and formatting output using the Formatter class.
This document discusses loops in C# and how to use different types of loops. It covers while loops, do-while loops, for loops, and foreach loops. It provides examples of calculating sums, factorials, products, powers, and checking for prime numbers. The document also discusses nested loops and how to use break, continue, and goto statements to control loop execution. Key loop concepts covered include initialization, test conditions, update expressions, and iterating over collections.
This document discusses various control flow statements in Java including branching statements, looping statements, and jump statements. It provides examples of if, if-else, if-else-if statements, switch statements, for loops, while loops, do-while loops, break, continue, and return statements. Key points include:
- Branching statements like if, if-else, if-else-if are used to control program flow based on boolean conditions. Switch statements provide an alternative for multiple if-else statements.
- Looping statements like for, while, do-while repeat a block of code while/until a condition is met.
- Jump statements like break and continue control flow within loops, while
In this chapter we will examine the loop programming constructs through which we can execute a code snippet repeatedly. We will discuss how to implement conditional repetitions (while and do-while loops) and how to work with for-loops. We will give examples of different possibilities to define loops, how to construct them and some of their key usages. Finally, we will discuss the foreach-loop construct and how we can use multiple loops placed inside each other (nested loops).
The document discusses different types of repetition statements in Java including while, do-while, and for loops. It provides examples of each loop type and how they work. It also covers nested loops, infinite loops, and different ways to control loop repetition including using counters, sentinels, and flags. There are examples provided for each concept along with expected output. At the end, there are three exercises presented with questions about the output or behavior of short code examples using various loop structures.
Java allows writing code once that can run on any platform. It compiles to bytecode that runs on the Java Virtual Machine (JVM). Key features include automatic memory management, object-oriented design, platform independence, security, and multi-threading. Classes are defined in .java files and compiled to .class files. The JVM interprets bytecode and uses just-in-time compilation to improve performance.
- Java is a platform independent programming language that is similar to C++ in syntax but similar to Smalltalk in its object-oriented approach. It provides features like automatic memory management, security, and multi-threading capabilities.
- Java code is compiled to bytecode that can run on any Java Virtual Machine (JVM). Only depending on the JVM allows Java code to run on any hardware or operating system with a JVM.
- Java supports object-oriented programming concepts like inheritance, polymorphism, and encapsulation. Classes can contain methods and instance variables to define objects.
- Java is a platform independent programming language that is similar to C++ in syntax but similar to Smalltalk in its object-oriented approach. It provides features like automatic memory management, security, and multi-threading capabilities.
- Java code is compiled to bytecode that can run on any Java Virtual Machine (JVM). The JVM then interprets the bytecode and may perform just-in-time (JIT) compilation for improved performance. This allows Java programs to run on any platform with a JVM.
- Java supports object-oriented programming principles like encapsulation, inheritance, and polymorphism. Classes can contain methods and instance variables. Methods can be called on objects to perform operations or retrieve data.
- Java is a platform independent programming language that is similar to C++ in syntax but similar to Smalltalk in its object-oriented approach. It provides features like automatic memory management, security, and multi-threading capabilities.
- Java code is compiled to bytecode that can run on any Java Virtual Machine (JVM). Only depending on the JVM allows Java code to run on any hardware or operating system with a JVM.
- Java supports object-oriented programming concepts like inheritance, polymorphism, and encapsulation. Classes can contain methods and instance variables. Methods perform actions and can return values.
Object oriented programming system with C++msharshitha03s
This document provides an overview of C++ control statements, functions, and storage classes. It discusses various loops like while, for, and do-while loops. It also covers decision making statements such as if-else, if-else-if-else, switch statements, and unconditional statements like break, continue, and goto. The document then discusses functions, recursion, and inline functions. Finally, it summarizes different storage classes in C++ like auto, register, static, external, and mutable and provides examples of each.
Presentation on C++ Programming Languagesatvirsandhu9
This document provides an overview of the C++ programming language. It discusses why C++ is used, how it compares to Fortran, and the basic structure and components of a C++ program. The key topics covered include data types, variables, operators, selection statements, iteration statements, functions, arrays, pointers, input/output, preprocessor instructions, and comments. The document is intended to teach the basics of C++ programming in a structured way over multiple sections.
An exception is an error that disrupts normal program flow. Python handles exceptions by using try and except blocks. Code that may cause an exception is placed in a try block. Corresponding except blocks handle specific exception types. A finally block always executes before the try statement returns and is used to ensure cleanup. Multiple exceptions can be handled in one except block. Exceptions can also be manually raised using the raise keyword.
This document discusses various control structures in C programming, including if/else statements, switch statements, and different types of loops (for, while, do-while). It provides syntax examples and explanations of how to use if/else statements, switch statements, nested if statements, the scanf() function, for, while, do-while loops, and break, continue, and goto statements to control program flow. The goal is to teach the reader how to select and implement the appropriate control structure for different programming tasks.
This document provides an overview of attributes in .NET, including:
- Attributes are declarative tags that convey information to the runtime and are stored as metadata.
- Common attributes include general attributes, COM interoperability attributes, and transaction handling attributes.
- Custom attributes can be defined and their scope and usage specified. Attribute classes derive from System.Attribute and define properties and constructors.
- Attribute values can be retrieved by examining class metadata using MemberInfo and querying for attribute information using GetCustomAttributes.
This document discusses properties and indexers in C#. Properties provide a way to encapsulate data in classes through get and set accessors. They offer benefits over fields like computed values. Indexers allow array-like access to objects and can be overloaded on different parameter types. Examples show how properties and indexers are defined and used in classes like String and BitArray.
The document discusses object creation and destruction in C#. It covers using constructors to initialize objects, initializing data through constructor initializer lists and readonly fields. It also discusses object lifetime and memory management through garbage collection. Finally, it discusses resource management through destructors, the IDisposable interface, and using the using statement to automatically dispose of objects.
Module 8 : Implementing collections and genericsPrem Kumar Badri
This document provides an overview of implementing collections and generics in .NET. It covers examining collection interfaces, working with primary collection types like ArrayList and Stack, creating generic collections, using specialized collections, and extending collections using base classes. The document is divided into lessons that teach working with different collection types, including generic collections, dictionaries, strings, and bit structures. It also discusses collection interfaces and how to iterate, compare, and access elements within collections.
The document provides an overview of arrays in C#, including:
- Arrays are sequences of elements of the same type that are accessed using indexes.
- Arrays have a rank (dimension) and are declared with the element type and size.
- Elements are accessed using integer indexes and bounds are checked.
- Methods like Sort, Clear, Clone, and GetLength can be used to manipulate arrays.
- Arrays can be returned from and passed to methods, although passing copies the variable not the array.
- The Main method can accept command line arguments as a string array.
This document discusses different aspects of methods in C#, including:
- Defining methods and how to call them
- Using parameters to pass information into methods
- Returning values from non-void methods
- Different ways parameters can be passed: by value, by reference, and output parameters
- Overloading methods by defining multiple methods with the same name but different parameters
Module 1 : Overview of the Microsoft .NET PlatformPrem Kumar Badri
Introduction to the .NET Platform
Overview:
Overview of the .NET Framework
Benefits of the .NET Framework
The .NET Framework Components
Languages in the .NET Framework
WHAT ARE COLLECTIONS?
Collections store arbitrary objects in a structured manner. Types of collections available within the .NET Framework are:
ARRAYS
ADVANCED COLLECTIONS -
i) Non - Generics
ii) Generics
Inheritance allows a class to inherit properties and methods from another class. A subclass inherits attributes and behavior from a base class without modifying the base class. There is single inheritance, where a subclass inherits from only one superclass, and multiple inheritance, where a subclass can inherit from more than one superclass. When an object is created, it allocates memory for all inherited instance variables from its parent classes.
Generic collections in .NET allow storing objects of a single data type. The main generic collection types are generic lists, stacks, queues, and linked lists. Generic lists provide methods to manipulate a list of elements. Stacks and queues represent variable sized collections that follow LIFO and FIFO behavior respectively. The .NET framework also includes generic dictionaries and sorted lists to store name-value pairs in a collection. Examples show how to create and use generic lists, stacks, queues, dictionaries and tables.
The document discusses the .NET Global Assembly Cache (GAC). The GAC stores shared assemblies to allow code reuse and prevent "DLL hell". It is accessed during assembly loading and located at %windir%\Microsoft.NET\assembly. Administrators can register, view, and manage assemblies using the gacutil.exe tool or Assembly Cache Viewer. Benefits are code reuse and side-by-side execution, while drawbacks include .NET framework versioning and strong naming requirements.
Ancient Stone Sculptures of India: As a Source of Indian HistoryVirag Sontakke
This Presentation is prepared for Graduate Students. A presentation that provides basic information about the topic. Students should seek further information from the recommended books and articles. This presentation is only for students and purely for academic purposes. I took/copied the pictures/maps included in the presentation are from the internet. The presenter is thankful to them and herewith courtesy is given to all. This presentation is only for academic purposes.
Struggling with your botany assignments? This comprehensive guide is designed to support college students in mastering key concepts of plant biology. Whether you're dealing with plant anatomy, physiology, ecology, or taxonomy, this guide offers helpful explanations, study tips, and insights into how assignment help services can make learning more effective and stress-free.
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• Introduction to Botany
• Core Topics covered
• Common Student Challenges
• Tips for Excelling in Botany Assignments
• Benefits of Tutoring and Academic Support
• Conclusion and Next Steps
Perfect for biology students looking for academic support, this guide is a useful resource for improving grades and building a strong understanding of botany.
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Search Matching Applicants in Odoo 18 - Odoo SlidesCeline George
The "Search Matching Applicants" feature in Odoo 18 is a powerful tool that helps recruiters find the most suitable candidates for job openings based on their qualifications and experience.
Classification of mental disorder in 5th semester bsc. nursing and also used ...parmarjuli1412
Classification of mental disorder in 5th semester Bsc. Nursing and also used in 2nd year GNM Nursing Included topic is ICD-11, DSM-5, INDIAN CLASSIFICATION, Geriatric-psychiatry, review of personality development, different types of theory, defense mechanism, etiology and bio-psycho-social factors, ethics and responsibility, responsibility of mental health nurse, practice standard for MHN, CONCEPTUAL MODEL and role of nurse, preventive psychiatric and rehabilitation, Psychiatric rehabilitation,
How to Configure Public Holidays & Mandatory Days in Odoo 18Celine George
In this slide, we’ll explore the steps to set up and manage Public Holidays and Mandatory Days in Odoo 18 effectively. Managing Public Holidays and Mandatory Days is essential for maintaining an organized and compliant work schedule in any organization.
Slides to support presentations and the publication of my book Well-Being and Creative Careers: What Makes You Happy Can Also Make You Sick, out in September 2025 with Intellect Books in the UK and worldwide, distributed in the US by The University of Chicago Press.
In this book and presentation, I investigate the systemic issues that make creative work both exhilarating and unsustainable. Drawing on extensive research and in-depth interviews with media professionals, the hidden downsides of doing what you love get documented, analyzing how workplace structures, high workloads, and perceived injustices contribute to mental and physical distress.
All of this is not just about what’s broken; it’s about what can be done. The talk concludes with providing a roadmap for rethinking the culture of creative industries and offers strategies for balancing passion with sustainability.
With this book and presentation I hope to challenge us to imagine a healthier future for the labor of love that a creative career is.
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How to Create Kanban View in Odoo 18 - Odoo SlidesCeline George
The Kanban view in Odoo is a visual interface that organizes records into cards across columns, representing different stages of a process. It is used to manage tasks, workflows, or any categorized data, allowing users to easily track progress by moving cards between stages.
*"Sensing the World: Insect Sensory Systems"*Arshad Shaikh
Insects' major sensory organs include compound eyes for vision, antennae for smell, taste, and touch, and ocelli for light detection, enabling navigation, food detection, and communication.
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Make sure to convert your cash. Online Wallets do vary. I keep my transactions safe as possible. I do prefer PayPal Biz. (See Site for more info.)
Understanding Vibrations
If not experienced, it may seem weird understanding vibes? We start small and by accident. Usually, we learn about vibrations within social. Examples are: That bad vibe you felt. Also, that good feeling you had. These are common situations we often have naturally. We chit chat about it then let it go. However; those are called vibes using your instincts. Then, your senses are called your intuition. We all can develop the gift of intuition and using energy awareness.
Energy Healing
First, Energy healing is universal. This is also true for Reiki as an art and rehab resource. Within the Health Sciences, Rehab has changed dramatically. The term is now very flexible.
Reiki alone, expanded tremendously during the past 3 years. Distant healing is almost more popular than one-on-one sessions? It’s not a replacement by all means. However, its now easier access online vs local sessions. This does break limit barriers providing instant comfort.
Practice Poses
You can stand within mountain pose Tadasana to get started.
Also, you can start within a lotus Sitting Position to begin a session.
There’s no wrong or right way. Maybe if you are rushing, that’s incorrect lol. The key is being comfortable, calm, at peace. This begins any session.
Also using props like candles, incenses, even going outdoors for fresh air.
(See Presentation for all sections, THX)
Clearing Karma, Letting go.
Now, that you understand more about energies, vibrations, the practice fusions, let’s go deeper. I wanted to make sure you all were comfortable. These sessions are for all levels from beginner to review.
Again See the presentation slides, Thx.
4. Statement Blocks
Use braces
As block
delimiters
{
// code
}
{
int i;
...
{
int i;
...
}
}
{
int i;
...
}
...
{
int i;
...
}
A block and its
parent block
cannot have a
variable with
the same name
Sibling blocks can
have variables
with
the same name
5. Types of Statements
Selection Statements
The if and switch statements
Iteration Statements
The while, do, for, and foreach statements
Jump Statements
The goto, break, and continue statements
6. Using Selection Statements
The if Statement
Cascading if Statements
The switch Statement
Quiz: Spot the Bugs
7. The if Statement
Syntax:
No implicit conversion from int to bool
int x;
...
if (x) ... // Must be if (x != 0) in C#
if (x = 0) ... // Must be if (x == 0) in C#
if ( Boolean-expression )
first-embedded-statement
else
second-embedded-statement
8. Cascading if Statements
enum Suit { Clubs, Hearts, Diamonds, Spades }
Suit trumps = Suit.Hearts;
if (trumps == Suit.Clubs)
color = "Black";
else if (trumps == Suit.Hearts)
color = "Red";
else if (trumps == Suit.Diamonds)
color = "Red";
else
color = "Black";
9. The switch Statement
Use switch statements for multiple case blocks
Use break statements to ensure that no fall
through occurs
switch (trumps) {
case Suit.Clubs :
case Suit.Spades :
color = "Black"; break;
case Suit.Hearts :
case Suit.Diamonds :
color = "Red"; break;
default:
color = "ERROR"; break;
}
10. Quiz: Spot the Bugs
if number % 2 == 0 ...
if (percent < 0) || (percent > 100) ...
if (minute == 60);
minute = 0;
switch (trumps) {
case Suit.Clubs, Suit.Spades :
color = "Black";
case Suit.Hearts, Suit.Diamonds :
color = "Red";
defualt :
...
}
2
3
4
1
11. Using Iteration Statements
The while Statement
The do Statement
The for Statement
The foreach Statement
Quiz: Spot the Bugs
12. The while Statement
Execute embedded statements based on Boolean value
Evaluate Boolean expression at beginning of loop
Execute embedded statements while Boolean value
Is True
int i = 0;
while (i < 10) {
Console.WriteLine(i);
i++;
}
0 1 2 3 4 5 6 7 8 9
13. The do Statement
Execute embedded statements based on Boolean value
Evaluate Boolean expression at end of loop
Execute embedded statements while Boolean value
Is True
int i = 0;
do {
Console.WriteLine(i);
i++;
} while (i < 10);
0 1 2 3 4 5 6 7 8 9
14. The for Statement
Place update information at the start of the
loop
Variables in a for block are scoped only within
the block
A for loop can iterate over several values
for (int i = 0; i < 10; i++) {
Console.WriteLine(i);
}
0 1 2 3 4 5 6 7 8 9
for (int i = 0; i < 10; i++)
Console.WriteLine(i);
Console.WriteLine(i); // Error: i is no longer in scope
for (int i = 0, j = 0; ... ; i++, j++)
15. The foreach Statement
Choose the type and name of the iteration variable
Execute embedded statements for each element of the
collection class
ArrayList numbers = new ArrayList( );
for (int i = 0; i < 10; i++ ) {
numbers.Add(i);
}
foreach (int number in numbers) {
Console.WriteLine(number);
}
0 1 2 3 4 5 6 7 8 9
16. Quiz: Spot the Bugs
for (int i = 0, i < 10, i++)
Console.WriteLine(i);
int i = 0;
while (i < 10)
Console.WriteLine(i);
for (int i = 0; i >= 10; i++)
Console.WriteLine(i);
do
...
string line = Console.ReadLine( );
guess = int.Parse(line);
while (guess != answer);
2
3
4
1
18. The goto Statement
Flow of control transferred to a labeled statement
Can easily result in obscure “spaghetti” code
if (number % 2 == 0) goto Even;
Console.WriteLine("odd");
goto End;
Even:
Console.WriteLine("even");
End:;
19. The break and continue Statements
The break statement jumps out of an iteration
The continue statement jumps to the next iteration
int i = 0;
while (true) {
Console.WriteLine(i);
i++;
if (i < 10)
continue;
else
break;
}
20. Handling Basic Exceptions
Why Use Exceptions?
Exception Objects
Using try and catch Blocks
Multiple catch Blocks
21. Why Use Exceptions?
Traditional procedural error handling is cumbersome
int errorCode = 0;
FileInfo source = new FileInfo("code.cs");
if (errorCode == -1) goto Failed;
int length = (int)source.Length;
if (errorCode == -2) goto Failed;
char[] contents = new char[length];
if (errorCode == -3) goto Failed;
// Succeeded ...
Failed: ... Error handling
Core program logic
23. Using try and catch Blocks
Object-oriented solution to error handling
Put the normal code in a try block
Handle the exceptions in a separate catch block
try {
Console.WriteLine("Enter a number");
int i = int.Parse(Console.ReadLine());
}
catch (OverflowException caught)
{
Console.WriteLine(caught);
}
Error handling
Program logic
24. Multiple catch Blocks
Each catch block catches one class of exception
A try block can have one general catch block
A try block is not allowed to catch a class that is derived
from a class caught in an earlier catch block
try
{
Console.WriteLine("Enter first number");
int i = int.Parse(Console.ReadLine());
Console.WriteLine("Enter second number");
int j = int.Parse(Console.ReadLine());
int k = i / j;
}
catch (OverflowException caught) {…}
catch (DivideByZeroException caught) {…}
25. Raising Exceptions
The throw Statement
The finally Clause
Checking for Arithmetic Overflow
Guidelines for Handling Exceptions
26. The throw Statement
Throw an appropriate exception
Give the exception a meaningful message
throw expression ;
if (minute < 1 || minute >= 60) {
throw new InvalidTimeException(minute +
" is not a valid minute");
// !! Not reached !!
}
27. The finally Clause
All of the statements in a finally block are always
executed
Monitor.Enter(x);
try {
...
}
finally {
Monitor.Exit(x);
}
Any catch blocks are optional
28. Checking for Arithmetic Overflow
By default, arithmetic overflow is not checked
A checked statement turns overflow checking on
checked {
int number = int.MaxValue;
Console.WriteLine(++number);
}
unchecked {
int number = int.MaxValue;
Console.WriteLine(++number);
} -2147483648
OverflowException
Exception object is thrown.
WriteLine is not executed.
MaxValue + 1 is negative?
29. Guidelines for Handling Exceptions
Throwing
Avoid exceptions for normal or expected cases
Never create and throw objects of class Exception
Include a description string in an Exception object
Throw objects of the most specific class possible
Catching
Arrange catch blocks from specific to general
Do not let exceptions drop off Main
30. Custom Exception
Custom Exception class is derived from System.Exception
or one of the other common base exception classes.
Provides a type safe mechanism for a developer to detect
an error condition.
Add situation specific data to an exception.
No existing exception adequately described my problem.
31. Review
Introduction to Statements
Using Selection Statements
Using Iteration Statements
Using Jump Statements
Handling Basic Exceptions
Raising Exceptions