This document provides an overview and introduction to developing graphical user interfaces (GUIs) for GTK+ applications using Glade 3. It discusses key GTK+ concepts like widgets, signals, and the object hierarchy. It then introduces Glade 3 and how to get started designing a GUI interface using the Glade interface. Specific steps covered include adding a top-level window widget, manipulating widget properties, specifying callback functions for signals, adding additional widgets, and editing menus/toolbars. The document is intended to guide the reader through designing the GUI for a sample text editor application in Glade before implementing it in code.