The document discusses client/server computing, distributed computing, and cloud computing. It provides definitions and explanations of key concepts such as clients, servers, communication middleware, distributed systems, private clouds, public clouds, hybrid clouds, infrastructure as a service (IaaS), platform as a service (PaaS), software as a service (SaaS), and uses of cloud computing including creating applications, testing/building apps, storing/backing up data, analyzing data, streaming audio/video, and delivering software on demand. The document also outlines some advantages and disadvantages of distributed systems and cloud computing.
The document discusses processes and threads in distributed systems. It explains that threads allow multiple executions within the same process by sharing resources like memory. Distributed systems can use multithreaded clients and servers to improve performance. Code migration is also discussed, where a program's code and execution state can be moved between machines for better load balancing or to reduce communication costs. The challenges of migrating local resources that may be fixed to a particular machine are also covered.
This document discusses different types of distributed computing paradigms including distributed systems, parallel computing, collaborative computing, and peer-to-peer computing. A distributed system consists of multiple components located on different machines that communicate to appear as a single system. Distributed systems provide benefits like scalability and fault tolerance. Parallel computing involves solving problems simultaneously using multiple processing elements. Collaborative computing facilitates group work through distributed technology. Peer-to-peer networks have nodes that are equal participants sharing resources and tasks.
The document provides an introduction to Java Enterprise Edition (Java EE). It discusses key concepts such as distributed systems, middleware, the Java EE platform, and Java EE application servers. The Java EE platform consists of the Java SE APIs, Java EE APIs, and a Java EE application server. Applications are built using Java EE components like EJBs and servlets that run within a managed environment provided by the application server.
The document provides an introduction to distributed systems, including definitions, goals, types, and challenges. It defines a distributed system as a collection of independent computers that appear as a single system to users. Distributed systems aim to share resources and data across multiple computers for availability, reliability, scalability, and performance. There are three main types: distributed computing systems, distributed information systems, and distributed pervasive systems. Developing distributed systems faces challenges around concurrency, security, partial failures, and heterogeneity.
This document discusses distributed systems concepts including processes, threads, virtualization, servers, and code migration. It defines processes and threads, explaining that threads allow for parallel computation within a process and are more lightweight than processes. It describes how threads are used in distributed systems to allow for overlapping communication and processing. The document also discusses virtualization techniques including process and hypervisor virtual machines. It outlines different server architectures and considerations for server design. Finally, it examines reasons for and models of code migration in distributed systems.
Solutions for Exercises: Distributed Systems 5th Edition by Coulouris & Dolli...industriale82
Explore distributed computing concepts with solutions to exercises from Distributed Systems 5th Edition. Learn about middleware, scalability, and fault tolerance. A key resource for CS students and practitioners.
The document discusses various topics related to computing models and technologies. It defines client/server computing as a model where functions are distributed between client processes that request services and server processes that provide services. It also discusses distributed computing using multiple interconnected computers, cloud computing which delivers computing services over the Internet, mobile computing using portable hardware and software, and potential future computing technologies like predictive analytics, cognitive computing using artificial intelligence, and autonomic computing with self-managing networks.
Client-server technology involves splitting tasks and computing power between servers and clients. Servers store and process common data that can be accessed by clients. Clients make requests to servers, which then process the requests and return the desired results. This architecture is versatile, supports GUIs, and reduces costs through technologies like relational databases and distributed computing. The document then discusses the evolution of client-server computing and different types of client-server architectures like thin/fat, stateless/stateful, two-tier/three-tier/n-tier architectures. It also covers client and server devices and developing client-server applications.
The document introduces distributed systems, defining them as collections of independent computers that appear as a single system to users, discusses the goals of transparency, openness, and scalability in distributed systems, and describes three main types - distributed computing systems for tasks like clustering and grids, distributed information systems for integrating applications, and distributed pervasive systems for mobile and embedded devices.
CSI-503 - 11.Distributed Operating Systemghayour abbas
A distributed operating system connects multiple computers via a single communication channel. It allows for the distribution of computing resources and I/O files across several central processors to serve multiple users and real-time applications simultaneously. Distributed operating systems come in various types, including client-server systems, peer-to-peer systems, middleware, three-tier, and n-tier architectures. Their key features are openness, scalability, resource sharing, flexibility, transparency, and heterogeneity. Examples include Solaris, OSF/1, Micros, and DYNIX. Distributed operating systems find applications in network applications, telecommunication networks, parallel computation, and real-time process control.
Computing environments refer to how technology infrastructure and software are configured to develop, test, run, and deploy applications. There are several types of computing environments including mainframes for large-scale processing, client-server with centralized servers, cloud computing using online resources, mobile computing via handheld devices, grid computing sharing resources across multiple computers, and embedded systems integrating software into devices. The choice of computing environment depends on application requirements and available resources.
This document describes a proposed multi-server cloud system within a building based on determining the nearest server using the shortest path algorithm. The system has multiple upload stations that act as servers, and client nodes that can be mobile. When a client tries to upload data, the system intelligently finds the nearest upload station based on the client's location and measured signal strength. Data is encrypted during transmission and storage for security. The design includes a client application that allows users to login, access files and more. Data structures like dictionaries and lists are used to store user and file information in text files on the upload stations.
An in-building multi-server cloud system based on shortest Path algorithm dep...IOSR Journals
This document summarizes a proposed in-building multi-server cloud system based on the shortest path algorithm. The system would allow for mobile client nodes to upload and access data from the closest of multiple upload stations located throughout an office building. It describes using Bluetooth as the wireless transmission medium between nodes and stations. The stations would be interconnected to allow data access from any station. An application would determine the nearest station for each upload and encrypt data during transmission and storage for security.
An Introduction to Cloud Computing: Benefits and ChallengesSisodetrupti
1. Cloud Computing Architecture:
A computing model that provides on-demand access to shared resources (servers, storage, and applications) over the internet.
Service Models: IaaS, PaaS, SaaS
Deployment Models: Public, Private, Hybrid, Community
Benefits: Scalability, cost efficiency, and global accessibility
Challenges: Security risks, internet dependency
2. Grid Computing:
A distributed system that connects geographically dispersed resources to perform large-scale tasks.
Key Features: Resource sharing, scalability, and fault tolerance
Use Cases: Weather forecasting, scientific research, and financial modeling
3. Cluster Computing:
A group of interconnected computers working as a single cohesive system for high-performance tasks.
Key Features: Homogeneous setup, parallel processing, centralized management
Use Cases: Scientific simulations, web hosting, financial analysis
4. Distributed Computing:
Multiple independent systems collaborating to solve a problem or share resources.
Characteristics: Decentralization, concurrency, and scalability
Use Cases: Blockchain, IoT systems, and social media platforms
Introduction to the client server computing By Attaullah HazratAttaullah Hazrat
This document is a student's term paper on client server computing. It contains an introduction to client server models and discusses different types of servers like file servers, print servers, application servers, and more. It also describes the differences between thin and fat clients and servers, with the current trend being towards fat servers and thin clients. The document provides details on various aspects of client server systems for the student's course assignment.
An operating system acts as an interface between computer hardware and software, managing computer resources and allowing users to run application programs. There are several types of operating systems including batch, time-sharing, distributed, network, and real-time systems. The five most common operating systems are Ubuntu, Android, Mac OS X, iOS, and Windows, each having their own unique features and compatibility with different hardware.
Distributed computing allows computers connected over a network to coordinate activities and share resources. It appears as a single, integrated system to users. Key characteristics include resource sharing, openness, concurrency, scalability, fault tolerance, and transparency. Common architectures include client-server, n-tier, and peer-to-peer. Paradigms for distributed applications include message passing between processes, the client-server model with asymmetric roles, and the peer-to-peer model with equal roles.
This document provides an introduction and definition of distributed systems. It discusses that a distributed system consists of multiple autonomous computers that appear as a single system to users. It describes characteristics like transparency, openness, and scalability. Hardware concepts like shared memory multiprocessors and message passing multicomputers are covered. Software concepts like distributed operating systems and network operating systems are introduced. Transparency, organization, goals and examples of distributed systems are summarized.
Building Intranet Assignment 2009 03 14 roshan basnet (1)rosu555
This document provides explanations and definitions related to building an intranet. It discusses client/server models and how they distribute requests and fulfill requests across different locations. It also defines two-tier and three-tier intranet architectures, explaining the differences in functionality between presentation, business, and database layers. Finally, it summarizes key intranet components like file servers, application servers, and database servers.
This document discusses processes and threads in distributed systems. It covers how threads allow multitasking within a process by sharing resources. Threads can be implemented in either userspace or kernelspace. Distributed systems can use multithreaded clients and servers. Code migration involves moving a running program between machines for load balancing, reducing communication, or dynamic configuration. Weak mobility transfers just code, while strong mobility also moves execution state. References to local resources must also be handled during migration.
This document discusses distributed operating systems. A distributed OS connects multiple computers via communication channels to distribute processing jobs between central processors. It consists of nodes joined by networks that enable sharing of computing resources and files while providing users with virtual machines. The document describes types of distributed OS like client-server and peer-to-peer, and features like openness, resource sharing, transparency, and flexibility. Examples of distributed OS mentioned are Solaris, OSF/1, Micros, and DYNIX.
Tim Berners-Lee wrote the first proposal for the World Wide Web in 1989 and formalized it with Robert Cailliau in 1990, outlining key concepts like hypertext documents and browsers. By the end of 1990, Berners-Lee had the first web server and browser running at CERN. The main job of a web server is to store, process, and deliver web pages to users through HTTP and other protocols in response to client requests. When a client makes a request, the server finds and retrieves the requested file or returns an error message.
This document discusses distributed systems concepts including processes, threads, virtualization, servers, and code migration. It defines processes and threads, explaining that threads allow for parallel computation within a process and are more lightweight than processes. It describes how threads are used in distributed systems to allow for overlapping communication and processing. The document also discusses virtualization techniques including process and hypervisor virtual machines. It outlines different server architectures and considerations for server design. Finally, it examines reasons for and models of code migration in distributed systems.
Solutions for Exercises: Distributed Systems 5th Edition by Coulouris & Dolli...industriale82
Explore distributed computing concepts with solutions to exercises from Distributed Systems 5th Edition. Learn about middleware, scalability, and fault tolerance. A key resource for CS students and practitioners.
The document discusses various topics related to computing models and technologies. It defines client/server computing as a model where functions are distributed between client processes that request services and server processes that provide services. It also discusses distributed computing using multiple interconnected computers, cloud computing which delivers computing services over the Internet, mobile computing using portable hardware and software, and potential future computing technologies like predictive analytics, cognitive computing using artificial intelligence, and autonomic computing with self-managing networks.
Client-server technology involves splitting tasks and computing power between servers and clients. Servers store and process common data that can be accessed by clients. Clients make requests to servers, which then process the requests and return the desired results. This architecture is versatile, supports GUIs, and reduces costs through technologies like relational databases and distributed computing. The document then discusses the evolution of client-server computing and different types of client-server architectures like thin/fat, stateless/stateful, two-tier/three-tier/n-tier architectures. It also covers client and server devices and developing client-server applications.
The document introduces distributed systems, defining them as collections of independent computers that appear as a single system to users, discusses the goals of transparency, openness, and scalability in distributed systems, and describes three main types - distributed computing systems for tasks like clustering and grids, distributed information systems for integrating applications, and distributed pervasive systems for mobile and embedded devices.
CSI-503 - 11.Distributed Operating Systemghayour abbas
A distributed operating system connects multiple computers via a single communication channel. It allows for the distribution of computing resources and I/O files across several central processors to serve multiple users and real-time applications simultaneously. Distributed operating systems come in various types, including client-server systems, peer-to-peer systems, middleware, three-tier, and n-tier architectures. Their key features are openness, scalability, resource sharing, flexibility, transparency, and heterogeneity. Examples include Solaris, OSF/1, Micros, and DYNIX. Distributed operating systems find applications in network applications, telecommunication networks, parallel computation, and real-time process control.
Computing environments refer to how technology infrastructure and software are configured to develop, test, run, and deploy applications. There are several types of computing environments including mainframes for large-scale processing, client-server with centralized servers, cloud computing using online resources, mobile computing via handheld devices, grid computing sharing resources across multiple computers, and embedded systems integrating software into devices. The choice of computing environment depends on application requirements and available resources.
This document describes a proposed multi-server cloud system within a building based on determining the nearest server using the shortest path algorithm. The system has multiple upload stations that act as servers, and client nodes that can be mobile. When a client tries to upload data, the system intelligently finds the nearest upload station based on the client's location and measured signal strength. Data is encrypted during transmission and storage for security. The design includes a client application that allows users to login, access files and more. Data structures like dictionaries and lists are used to store user and file information in text files on the upload stations.
An in-building multi-server cloud system based on shortest Path algorithm dep...IOSR Journals
This document summarizes a proposed in-building multi-server cloud system based on the shortest path algorithm. The system would allow for mobile client nodes to upload and access data from the closest of multiple upload stations located throughout an office building. It describes using Bluetooth as the wireless transmission medium between nodes and stations. The stations would be interconnected to allow data access from any station. An application would determine the nearest station for each upload and encrypt data during transmission and storage for security.
An Introduction to Cloud Computing: Benefits and ChallengesSisodetrupti
1. Cloud Computing Architecture:
A computing model that provides on-demand access to shared resources (servers, storage, and applications) over the internet.
Service Models: IaaS, PaaS, SaaS
Deployment Models: Public, Private, Hybrid, Community
Benefits: Scalability, cost efficiency, and global accessibility
Challenges: Security risks, internet dependency
2. Grid Computing:
A distributed system that connects geographically dispersed resources to perform large-scale tasks.
Key Features: Resource sharing, scalability, and fault tolerance
Use Cases: Weather forecasting, scientific research, and financial modeling
3. Cluster Computing:
A group of interconnected computers working as a single cohesive system for high-performance tasks.
Key Features: Homogeneous setup, parallel processing, centralized management
Use Cases: Scientific simulations, web hosting, financial analysis
4. Distributed Computing:
Multiple independent systems collaborating to solve a problem or share resources.
Characteristics: Decentralization, concurrency, and scalability
Use Cases: Blockchain, IoT systems, and social media platforms
Introduction to the client server computing By Attaullah HazratAttaullah Hazrat
This document is a student's term paper on client server computing. It contains an introduction to client server models and discusses different types of servers like file servers, print servers, application servers, and more. It also describes the differences between thin and fat clients and servers, with the current trend being towards fat servers and thin clients. The document provides details on various aspects of client server systems for the student's course assignment.
An operating system acts as an interface between computer hardware and software, managing computer resources and allowing users to run application programs. There are several types of operating systems including batch, time-sharing, distributed, network, and real-time systems. The five most common operating systems are Ubuntu, Android, Mac OS X, iOS, and Windows, each having their own unique features and compatibility with different hardware.
Distributed computing allows computers connected over a network to coordinate activities and share resources. It appears as a single, integrated system to users. Key characteristics include resource sharing, openness, concurrency, scalability, fault tolerance, and transparency. Common architectures include client-server, n-tier, and peer-to-peer. Paradigms for distributed applications include message passing between processes, the client-server model with asymmetric roles, and the peer-to-peer model with equal roles.
This document provides an introduction and definition of distributed systems. It discusses that a distributed system consists of multiple autonomous computers that appear as a single system to users. It describes characteristics like transparency, openness, and scalability. Hardware concepts like shared memory multiprocessors and message passing multicomputers are covered. Software concepts like distributed operating systems and network operating systems are introduced. Transparency, organization, goals and examples of distributed systems are summarized.
Building Intranet Assignment 2009 03 14 roshan basnet (1)rosu555
This document provides explanations and definitions related to building an intranet. It discusses client/server models and how they distribute requests and fulfill requests across different locations. It also defines two-tier and three-tier intranet architectures, explaining the differences in functionality between presentation, business, and database layers. Finally, it summarizes key intranet components like file servers, application servers, and database servers.
This document discusses processes and threads in distributed systems. It covers how threads allow multitasking within a process by sharing resources. Threads can be implemented in either userspace or kernelspace. Distributed systems can use multithreaded clients and servers. Code migration involves moving a running program between machines for load balancing, reducing communication, or dynamic configuration. Weak mobility transfers just code, while strong mobility also moves execution state. References to local resources must also be handled during migration.
This document discusses distributed operating systems. A distributed OS connects multiple computers via communication channels to distribute processing jobs between central processors. It consists of nodes joined by networks that enable sharing of computing resources and files while providing users with virtual machines. The document describes types of distributed OS like client-server and peer-to-peer, and features like openness, resource sharing, transparency, and flexibility. Examples of distributed OS mentioned are Solaris, OSF/1, Micros, and DYNIX.
Tim Berners-Lee wrote the first proposal for the World Wide Web in 1989 and formalized it with Robert Cailliau in 1990, outlining key concepts like hypertext documents and browsers. By the end of 1990, Berners-Lee had the first web server and browser running at CERN. The main job of a web server is to store, process, and deliver web pages to users through HTTP and other protocols in response to client requests. When a client makes a request, the server finds and retrieves the requested file or returns an error message.
The history of a.s.r. begins 1720 in “Stad Rotterdam”, which as the oldest insurance company on the European continent was specialized in insuring ocean-going vessels — not a surprising choice in a port city like Rotterdam. Today, a.s.r. is a major Dutch insurance group based in Utrecht.
Nelleke Smits is part of the Analytics lab in the Digital Innovation team. Because a.s.r. is a decentralized organization, she worked together with different business units for her process mining projects in the Medical Report, Complaints, and Life Product Expiration areas. During these projects, she realized that different organizational approaches are needed for different situations.
For example, in some situations, a report with recommendations can be created by the process mining analyst after an intake and a few interactions with the business unit. In other situations, interactive process mining workshops are necessary to align all the stakeholders. And there are also situations, where the process mining analysis can be carried out by analysts in the business unit themselves in a continuous manner. Nelleke shares her criteria to determine when which approach is most suitable.
AI ------------------------------ W1L2.pptxAyeshaJalil6
This lecture provides a foundational understanding of Artificial Intelligence (AI), exploring its history, core concepts, and real-world applications. Students will learn about intelligent agents, machine learning, neural networks, natural language processing, and robotics. The lecture also covers ethical concerns and the future impact of AI on various industries. Designed for beginners, it uses simple language, engaging examples, and interactive discussions to make AI concepts accessible and exciting.
By the end of this lecture, students will have a clear understanding of what AI is, how it works, and where it's headed.
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Niyi started with process mining on a cold winter morning in January 2017, when he received an email from a colleague telling him about process mining. In his talk, he shared his process mining journey and the five lessons they have learned so far.
Raiffeisen Bank International (RBI) is a leading Retail and Corporate bank with 50 thousand employees serving more than 14 million customers in 14 countries in Central and Eastern Europe.
Jozef Gruzman is a digital and innovation enthusiast working in RBI, focusing on retail business, operations & change management. Claus Mitterlehner is a Senior Expert in RBI’s International Efficiency Management team and has a strong focus on Smart Automation supporting digital and business transformations.
Together, they have applied process mining on various processes such as: corporate lending, credit card and mortgage applications, incident management and service desk, procure to pay, and many more. They have developed a standard approach for black-box process discoveries and illustrate their approach and the deliverables they create for the business units based on the customer lending process.
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The fourth speaker at Process Mining Camp 2018 was Wim Kouwenhoven from the City of Amsterdam. Amsterdam is well-known as the capital of the Netherlands and the City of Amsterdam is the municipality defining and governing local policies. Wim is a program manager responsible for improving and controlling the financial function.
A new way of doing things requires a different approach. While introducing process mining they used a five-step approach:
Step 1: Awareness
Introducing process mining is a little bit different in every organization. You need to fit something new to the context, or even create the context. At the City of Amsterdam, the key stakeholders in the financial and process improvement department were invited to join a workshop to learn what process mining is and to discuss what it could do for Amsterdam.
Step 2: Learn
As Wim put it, at the City of Amsterdam they are very good at thinking about something and creating plans, thinking about it a bit more, and then redesigning the plan and talking about it a bit more. So, they deliberately created a very small plan to quickly start experimenting with process mining in small pilot. The scope of the initial project was to analyze the Purchase-to-Pay process for one department covering four teams. As a result, they were able show that they were able to answer five key questions and got appetite for more.
Step 3: Plan
During the learning phase they only planned for the goals and approach of the pilot, without carving the objectives for the whole organization in stone. As the appetite was growing, more stakeholders were involved to plan for a broader adoption of process mining. While there was interest in process mining in the broader organization, they decided to keep focusing on making process mining a success in their financial department.
Step 4: Act
After the planning they started to strengthen the commitment. The director for the financial department took ownership and created time and support for the employees, team leaders, managers and directors. They started to develop the process mining capability by organizing training sessions for the teams and internal audit. After the training, they applied process mining in practice by deepening their analysis of the pilot by looking at e-invoicing, deleted invoices, analyzing the process by supplier, looking at new opportunities for audit, etc. As a result, the lead time for invoices was decreased by 8 days by preventing rework and by making the approval process more efficient. Even more important, they could further strengthen the commitment by convincing the stakeholders of the value.
Step 5: Act again
After convincing the stakeholders of the value you need to consolidate the success by acting again. Therefore, a team of process mining analysts was created to be able to meet the demand and sustain the success. Furthermore, new experiments were started to see how process mining could be used in three audits in 2018.
2. 2
Revision on Processes and Threads
To understand the role of threads in distributed systems, it is important to understand
what a process is, and how processes and threads relate.
To execute a program, an operating system creates a number of virtual processors, each
one for running a different program.
To keep track of these virtual processors, the operating system has a process table
containing
• entries to store CPU register values,
• memory maps,
• open files,
• accounting information.
• privileges, e.t.c …
3. 3
Revision on Processes and Threads
Processes
Process is a program in execution
It is instance of a computer program that is being executed on one of operating
system’s virtual processors.
The process takes more time to terminate, and it is isolated means it does not share
the memory with any other process.
4. 4
Revision on Processes and Threads
Thread
Threads are often called “lightweight processes” because they share some features
of processes but are smaller and faster.
Each thread is always part of one specific process.
A thread has three states:
Running
Ready and
Blocked.
5. 5
Processes Vs Threads
Processes
Processes are unit of allocation
Each process has one or more
Threads.
Inter process communication is
expensive because it needs context
switching
Secure &one process can’t corrupt
another process.
Threads
Threads are unit of execution
Each Thread belongs to one process
Inter thread communication is cheap.
Because it can use process memory
and many not need to context switch.
Threads are not secure because a
thread can write the memory used by
another thread.
7. 7
Threads in distributed system.
An important property of threads is that they can provide a convenient means of
allowing blocking system calls without blocking the entire process in which the
thread is running.
This property makes threads particularly attractive to use in distributed systems as
it makes it much easier to express communication in the form of maintaining
multiple logical connections at the same time.
To understand this in a better way le us look at multithreaded clients and servers,
respectively.
8. 8
Multithreaded Clients
To establish a high degree of distribution transparency, distributed systems that operate in wide-
area networks may need to conceal long inter process message propagation times.
The usual way to hide communication latencies is to initiate communication and immediately
proceed with something else.
A typical example where this happens is in Web browsers.
In many cases, a Web document consists of an HTML file containing plain text along with a
collection of images, icons, etc. To fetch each element of a Web document, the browser has to set
up a TCPIIP connection, read the incoming data, and pass it to a display component.
A Web browser often starts with fetching the HTML page and subsequently displays it. To hide
communication latencies as much as possible, some browsers start displaying data while it is still
coming in. While the text is made available to the user, including the facilities for scrolling and
such, the browser continues with fetching other files that make up the page, such as the images.
9. 9
Multithreaded Servers
The main use of multithreading in distributed systems is found at the
server side.
multithreading not only simplifies server code considerably, but also
makes it much easier to develop servers that exploit parallelism to
attain high performance, even on uniprocessor systems.
To understand the benefits of threads for writing server code,
consider the organization of a file server that occasionally has to block
waiting for the disk.
The file server normally waits for an incoming request for a file
operation, subsequently carries out the request, and then sends back
the reply. One possible, and particularly popular organization is shown
in the figure below.
11. 11
Clients
A distributed system is a network of interconnected computers that work together
to provide seamless services. At the core of this architecture are clients and
servers—two fundamental components that interact to ensure smooth operation.
Clients refer to the devices or applications that request services or resources from
a centralized server.
Example :
Imagine using a food delivery app like Uber Eats. The app on your phone acts as a
client, sending a request when you order food. The request goes to a server, which
processes it by checking restaurant availability, calculating delivery time, and
updating your order status.
12. 12
Clients
User Interfaces in Distributed Systems
A User Interface (UI) is the bridge between humans and machines, enabling users
to interact with a system effortlessly.
In distributed systems, UIs allow people to access remote services, whether
through
graphical interfaces,
command-line tools, or
web-based dashboards
13. 13
Clients
Example :
1. Consider a banking app. The app presents a Graphical user interface (GUI) with
buttons, menus, and icons, making it easy for users to transfer money or check
balances.
2. There’s also the Command-line interface (CLI), used by advanced users and
system administrators. For example, when a developer accesses a cloud-based
server using an SSH terminal, they interact through text-based commands rather
than visual buttons.
3. A web-based interface is another common UI in distributed systems. Platforms
like Google Docs allow multiple users to edit the same document in real-time,
thanks to a responsive UI that continuously syncs changes with remote servers.
14. 14
Clients
Networked User Interfaces
• A major task of client machines is to provide the means for users to interact with remote
servers.
• There are roughly two ways in which this interaction can be supported.
1.For each remote service the client machine will have a separate counterpart that can
contact the service over the network.
2. Provide direct access to remote services by only offering a convenient
user interface.
15. 15
1. For each remote service the client machine will have a separate counterpart that can
contact the service over the network.
Example
The email client connecting to the email server to send, receive, and manage emails via
Gmail App.
16. 16
2. Provide direct access to remote services by only offering a convenient
user interface.
Effectively, this means that the client machine is used only as a terminal with
no need for local storage, leading to an application neutral solution below.
Example
The web browser acts purely as a terminal, allowing users to interact with
Google Docs without needing any local installation of office software. Users
can access their documents from any device with internet access, and all
changes are saved remotely.
17. 17
Client-Side Software for Distribution Transparency
Distributed systems operate across multiple locations, but to the user, everything appears
unified. This illusion is created by distribution transparency, which hides the complexities
of the system from users and applications.
Types of transparency
1. Access transparency: is where users don’t need to know whether they are accessing
local or remote resources. For example, when you open a file in Google Drive, you
don’t worry about whether it’s stored on a server in the US or Europe. It just works.
2. Location transparency: ensures that users don’t need to know where a service is
physically located. When you search something on Google, your request might be
handled by a server in India, Germany, or Canada, but you don’t need to care—it just
delivers results instantly.
18. 18
3.Replication transparency: is what ensures that even if multiple copies of a resource exist
across different servers, the system presents them as a single entity. This is essential for cloud
services like Dropbox, where files are backed up on multiple servers, yet users only see one
version.
4.Failure transparency: is what keeps systems running smoothly despite failures. Think of a
video streaming service like Netflix. If one server crashes, another immediately takes over,
ensuring that your movie continues without interruption. This is possible because of load
balancing, which distributes requests across multiple servers.
To achieve all these transparencies, client-side software employs techniques like
middleware, which acts as a bridge between different parts of a distributed system,
caching, which stores frequently used data to reduce response times, and load balancing,
which distributes workloads evenly to avoid overloading any single server.
Analogical Example :
a restaurant kitchen. The customers don’t see what’s happening inside. They just place their orders,
and food arrives at their table. The kitchen could have multiple chefs working, switching roles if
someone is unavailable, but to the customer, it looks like a single efficient operation. , . In the case
of distributed system it is Software for Distribution Transparency that enables this
abstraction.
19. 19
Servers
Servers are powerful computers or systems that provide resources, services, or data to other computers,
known as clients, over a network.
General Design
A server is a process implementing a specific service on behalf of a collection of clients.
In essence, each server is organized in the same way: it waits for an incoming request from a client and
subsequently ensures that the request is taken care of, after which it waits for the next incoming request.
There are several ways to organize servers
1. Iterative server, the server itself handles the request and, if necessary, returns a response to the requesting
client.
2. A concurrent server does not handle the request itself, but passes it to a separate thread or another
process, after which it immediately waits for the next incoming request.
A multithreaded server is an example of a concurrent server.
The thread or process that handles the request is responsible for returning a response to the requesting client.
20. 20
Servers
A server is the backbone of a distributed system. It processes requests, manages resources, and
ensures that clients receive the services they need.
Servers come in different types, each with a specific role.
Web servers : host websites and deliver web pages when users enter URLs. When you visit
Facebook, your browser sends a request to a web server, which responds with the necessary
content.
Database servers: which store and retrieve data. For example :every time you search for a
product on Amazon, a database server fetches relevant results from a massive collection of
stored data.
Application servers : handle complex business logic. In an online shopping system, an
application server might calculate discounts, process payments, and update stock levels.
A good analogy for a server is a waiter in a restaurant. When a customer orders food, the waiter
takes the request to the kitchen, gets the food prepared, and serves it back to the customer. Similarly,
a server takes client requests, processes them, and returns responses.
21. 21
Where clients contact a server?
In all cases, clients send requests to an end point, also called a port, at the machine where the server is running.
Each server listens to a specific end point.
How do clients know the end point of a service?
?
22. 22
1. Globally assign end points for well-known services.
These end points have been assigned by the Internet Assigned Numbers Authority (IANA),
Example
servers that handle Internet FTP requests always listen to TCP port 21.
HTTP server for the World Wide Web will always listen to TCP port 80.
2.Service Discovery
This approach allows applications to dynamically find and connect to services in a network, rather than relying
on hard-coded endpoints.
Example
DNS SRV Records
• Scenario: A Microservices-Based E-Commerce Application
Imagine an e-commerce application consisting of various microservices, including a user service, product
service, and payment service. Each of these services runs on different servers or containers in a cloud
environment. To facilitate communication among these services, DNS SRV records can be utilized for service
discovery.
23. 23
Client-to-server bindings using daemons and super servers
1. Client-to-Server Binding Using Daemons
In this model, each service is managed by its own daemon process. A daemon
is a background service that listens for client requests on a specific port.
24. 24
Client-to-server bindings using daemons and super servers
2. Client-to-Server Binding Using Super servers
A super server is a single daemon that listens on a well-known port and manages multiple
services. It acts as a gateway for clients to communicate with various services.
25. 25
Daemon Binding Vs Super server Binding
Feature Daemon Binding Super server Binding
Architecture Each service has its own daemon.
One superserver manages multiple
services.
Connection Method Direct connection to the daemon. Connect to the superserver which
delegates.
Resource Usage
More resource-intensive (multiple
daemons).
More efficient (single process for
many services).
Failure Isolation Failures are isolated to individual
daemons.
Failure of the superserver affects all
services.
Client Configuration Clients need to know specific ports.
Clients connect to a single entry
point.
26. 26
Servers and State
One of the biggest decisions in designing a distributed system is whether a server should be
stateless or stateful.
In the context of stateless and stateful servers, state refers to any data or information about
a client's session that a server retains between multiple requests. It helps the server
remember past interactions, making responses more context-aware.
stateful servers
a stateful server is a server that keeps track of previous client interactions. And this
property is necessary for services that require continuity, like online banking or shopping
carts. When you add an item to your cart on Amazon and come back later, the server
remembers what you selected because it maintains session data.
While stateful servers provide a personalized experience, they require more memory and
resources to store session data.
27. 27
Servers and State
Stateless server
A stateless server treats every client request as independent, meaning it does not store any
previous interaction data. This makes it highly scalable and efficient because there’s no
need to maintain user-specific information. Web servers, like those that serve static
websites, are often stateless. Every time you visit a page, the server processes your request
from scratch, without remembering past interactions.
Stateless servers are faster and more scalable but lack continuity.
28. 28
Server
Clusters
A server cluster is nothing else but a collection of machines connected through a network, where each
machine runs one or more servers.
The server clusters that we consider here, are the ones in which the machines are connected through a local-
area network, often offering high bandwidth and low latency.
In most cases, a server cluster is logically organized into three tiers, as shown in Fig below
29. 29
1. Presentation(first) Tier
This is the top layer where the user interacts with the application. It handles user interface and user experience.
The first tier consists of a (logical) switch through which client requests are routed.
Example:
A web application interface that users access through a browser.
2. Application(second) Tier
Also known as the middle tier, this layer contains the business logic of the application. It processes user
requests and executes the necessary operations.
Example
An application server that handles business logic and interacts with various services.
30. 30
3. Data (third) Tier
This is the bottom layer responsible for data storage and management. It includes databases
and data-related services.
Example:
A relational database management system (RDBMS) like MySQL or PostgreSQL.