This document provides an overview of socket programming in Java. It defines a socket as an endpoint for two-way communication between programs over a network. The key classes for socket programming in Java are Socket for clients and ServerSocket for servers. It describes how to establish connections between clients and servers using these classes, set up input and output streams, and properly close connections. TCP sockets provide reliable, ordered connections while UDP sockets are unreliable and unordered. Exceptions that can occur during network programming are also listed.
The document discusses the differences between packets and frames, and provides details on the transport layer. It explains that the transport layer is responsible for process-to-process delivery and uses port numbers for addressing. Connection-oriented protocols like TCP use three-way handshaking for connection establishment and termination, and implement flow and error control using mechanisms like sliding windows. Connectionless protocols like UDP are simpler but unreliable, treating each packet independently.
distrbuted system show how distbuted systemayoupalthman
This document discusses interprocess communication (IPC) and key concepts related to IPC over networks. It covers that IPC allows for the exchange of data between independent processes, and operating systems provide facilities like message queues and shared memory to enable IPC. It also discusses unicast and multicast transmissions, synchronous vs. asynchronous communication, message destinations defined by IP addresses and port numbers, reliability and ordering of message delivery, the role of sockets in IPC, and characteristics of sockets like binding to an address and port.
The document discusses transport layer protocols TCP and UDP. It provides an overview of process-to-process communication using transport layer protocols. It describes the roles, services, requirements, addressing, encapsulation, multiplexing, and error control functions of the transport layer. It specifically examines TCP and UDP, comparing their connection-oriented and connectionless services, typical applications, and segment/datagram formats.
TCP/IP (Transmission Control Protocol/Internet Protocol) is the basic communication language or protocol of the Internet. It can also be used as a communications protocol in a private network (either an intranet or an extranet).
Ports and sockets allow processes on the same device to communicate over a network. Every TCP connection is uniquely identified by its two endpoints - the source port and destination port. Ports map incoming data to specific processes using port numbers between 0-65535. A socket is the endpoint of a connection and is defined by an IP address and port number combination. Sockets provide an interface for programming networks at the transport layer and allow devices to establish connections to communicate.
chapter-4-networking hjgjjgj did hfhhfhjAmitDeshai
This document provides an overview of networking concepts including client-server computing, networking basics, ports, sockets, TCP, UDP, proxy servers, internet addressing, and Java networking APIs. Some key points:
- A client-server model involves a client machine making requests to a server machine that provides a shared resource. Common server types include web, print, file, and compute servers.
- Network communication uses TCP or UDP protocols over IP addresses and port numbers to direct data between applications on different devices.
- Sockets provide an endpoint for inter-process communication and are identified by an IP address and port number combination.
- Java supports networking through classes like InetAddress, ServerSocket, Socket,
The transport layer provides end-to-end communication over a network by providing services such as connection-oriented communication, reliability, flow control, and multiplexing. It links the application layer to the network layer and performs functions like segmenting messages and establishing connections between endpoints. Common transport protocols are TCP, which provides connection-oriented and reliable data transfer, and UDP, which provides connectionless datagram delivery.
Unit 4-Transport Layer Protocols-3.pptxDESTROYER39
The document discusses transport layer protocols. It covers the User Datagram Protocol (UDP), Transmission Control Protocol (TCP), and Stream Control Transmission Protocol (SCTP). For UDP, it describes its connectionless and unreliable nature, datagram format, services, and applications. For TCP, it outlines its connection-oriented and reliable design with features like congestion control, flow control, error checking, and segment structure. It also briefly introduces SCTP and its services.
The document discusses transport layer protocols. It covers User Datagram Protocol (UDP), Transmission Control Protocol (TCP), and Stream Control Transmission Protocol (SCTP). UDP is described as a connectionless protocol that does not provide reliability, flow control, or error checking. TCP is connection-oriented and provides reliable in-order delivery through features like sequencing, acknowledgements, retransmissions, flow control, and congestion control. TCP establishes connections using a three-way handshake and transmits data in segments. SCTP is also described as a reliable transport layer protocol providing some features of both TCP and UDP.
The document discusses various aspects of transport layer protocols including:
- Transport layer provides reliable data transfer between source and destination through end-to-end connections.
- Elements of transport protocols include addressing, connection establishment and release, flow control, buffering, and multiplexing.
- TCP is a connection-oriented transport protocol that provides reliable, ordered delivery of bytes in a byte stream.
- HTTP is an application-layer protocol used to access data on the world wide web through request-response transactions.
The document discusses TCP/IP and its transport and internet layers. It describes how TCP/IP provides reliable, connection-oriented communication using mechanisms like three-way handshakes, windowing, acknowledgments and retransmissions. It also discusses UDP, a connectionless protocol that does not provide reliability. Well-known ports allow clients to identify server applications.
Inter process communication by Dr.C.R.Dhivyaa, Assistant Professor,Kongu Engi...Dhivyaa C.R
Interprocess Communication: The API for the Internet Protocols – External data representation and marshalling – Client– server communication – Group communication. Distributed Objects – Communication between distributed objects – Remote procedure call.
Web essentials clients, servers and communication – the internet – basic inte...smitha273566
A website is a collection of web pages that can be accessed over the internet. It is hosted on a web server and viewed using web clients like browsers. Websites can be developed using languages like HTML, JavaScript, and PHP. The internet connects computers globally using TCP/IP and allows users to access websites by domain names that resolve to IP addresses. HTTP is the main protocol used to access websites. It establishes connections between clients and servers to request and transfer web pages and other content.
The document discusses the TCP/IP protocol suite and transport layer services. Some key points:
- TCP/IP was originally developed by DARPA and later included in UNIX. It maps to the OSI layers and supports various physical/data link protocols.
- The transport layer provides logical communication between application processes on different hosts. TCP and UDP are the main transport protocols.
- TCP provides reliable, in-order byte streams using connection establishment and acknowledgments. UDP is a simpler connectionless protocol.
- Port numbers and IP addresses are used to multiplex/demultiplex segments between sockets at hosts for processes to communicate.
- TCP uses a three-way handshake to establish reliable connections between
The document describes a reliable data transfer protocol called rdt1.0 that operates over a perfectly reliable channel. Rdt1.0 uses finite state machines (FSMs) to specify the operation of the sender and receiver. The FSMs each have a single state, and transitions back to themselves upon events. The sender accepts data from the upper layer and sends it on the channel. The receiver receives data from the channel and delivers it to the upper layer. As the channel is perfectly reliable, rdt1.0 provides simple, trivial reliable data transfer with no loss or corruption of data.
The transport layer is responsible for process-to-process delivery of data across network layers. There are three main protocols at the transport layer: UDP, TCP, and SCTP. UDP provides connectionless and unreliable data delivery, while TCP and SCTP provide connection-oriented and reliable delivery. The transport layer requires port numbers along with IP addresses to uniquely identify the sending and receiving processes and allow for multiplexing and demultiplexing of data between different applications and processes.
This document provides an overview of the transport layer and TCP protocol. It discusses UDP and TCP header formats, per-segment checksum calculation for UDP, TCP connection management using three-way handshake, TCP reliability of data transfer using acknowledgements and retransmissions, TCP flow control to prevent receivers from being overwhelmed, and TCP congestion control using a leaky bucket algorithm. The document also lists group members at the end.
Transport protocols establish reliable communication between machines on a network. They provide services like error control, flow control, and multiplexing. The main transport protocols are TCP and UDP. TCP is connection-oriented and provides reliable, ordered delivery. UDP is connectionless and faster but unreliable. Both protocols use port numbers to identify sending and receiving processes and segment packet headers with fields like source/destination port and sequence numbers. DNS is an application layer protocol that maps domain names to IP addresses, enabling human-friendly web addresses. It uses a hierarchical system of root, TLD, and authoritative name servers to resolve names.
This document discusses networking concepts in Java including:
- Computer networking allows computers to send and receive messages over the Internet through an Internet Service Provider using technologies like dialup, DSL, or cable modem.
- Java networking allows sharing of resources and centralized software management between connected devices.
- IP addresses uniquely identify computers on the Internet and are assigned to each network node, while domain names provide friendly names that map to IP addresses via DNS servers.
- Common network protocols like TCP and UDP define rules for communication, with TCP being connection-oriented and reliable and UDP being connectionless and faster.
- Client-server models involve clients making requests to servers which provide shared resources, with ports identifying applications and IP addresses locating
This document discusses various topics related to computer networking including protocols, sockets, IP addresses, URLs, reading web page source code, downloading files from the internet, TCP/IP and UDP servers and clients, file servers and clients, two-way communication between servers and clients, and sending simple emails. It provides information on networking hardware and software, protocols like TCP/IP and UDP, socket programming, parsing URLs, creating servers and clients, and sending/receiving data over networks.
chapter-4-networking hjgjjgj did hfhhfhjAmitDeshai
This document provides an overview of networking concepts including client-server computing, networking basics, ports, sockets, TCP, UDP, proxy servers, internet addressing, and Java networking APIs. Some key points:
- A client-server model involves a client machine making requests to a server machine that provides a shared resource. Common server types include web, print, file, and compute servers.
- Network communication uses TCP or UDP protocols over IP addresses and port numbers to direct data between applications on different devices.
- Sockets provide an endpoint for inter-process communication and are identified by an IP address and port number combination.
- Java supports networking through classes like InetAddress, ServerSocket, Socket,
The transport layer provides end-to-end communication over a network by providing services such as connection-oriented communication, reliability, flow control, and multiplexing. It links the application layer to the network layer and performs functions like segmenting messages and establishing connections between endpoints. Common transport protocols are TCP, which provides connection-oriented and reliable data transfer, and UDP, which provides connectionless datagram delivery.
Unit 4-Transport Layer Protocols-3.pptxDESTROYER39
The document discusses transport layer protocols. It covers the User Datagram Protocol (UDP), Transmission Control Protocol (TCP), and Stream Control Transmission Protocol (SCTP). For UDP, it describes its connectionless and unreliable nature, datagram format, services, and applications. For TCP, it outlines its connection-oriented and reliable design with features like congestion control, flow control, error checking, and segment structure. It also briefly introduces SCTP and its services.
The document discusses transport layer protocols. It covers User Datagram Protocol (UDP), Transmission Control Protocol (TCP), and Stream Control Transmission Protocol (SCTP). UDP is described as a connectionless protocol that does not provide reliability, flow control, or error checking. TCP is connection-oriented and provides reliable in-order delivery through features like sequencing, acknowledgements, retransmissions, flow control, and congestion control. TCP establishes connections using a three-way handshake and transmits data in segments. SCTP is also described as a reliable transport layer protocol providing some features of both TCP and UDP.
The document discusses various aspects of transport layer protocols including:
- Transport layer provides reliable data transfer between source and destination through end-to-end connections.
- Elements of transport protocols include addressing, connection establishment and release, flow control, buffering, and multiplexing.
- TCP is a connection-oriented transport protocol that provides reliable, ordered delivery of bytes in a byte stream.
- HTTP is an application-layer protocol used to access data on the world wide web through request-response transactions.
The document discusses TCP/IP and its transport and internet layers. It describes how TCP/IP provides reliable, connection-oriented communication using mechanisms like three-way handshakes, windowing, acknowledgments and retransmissions. It also discusses UDP, a connectionless protocol that does not provide reliability. Well-known ports allow clients to identify server applications.
Inter process communication by Dr.C.R.Dhivyaa, Assistant Professor,Kongu Engi...Dhivyaa C.R
Interprocess Communication: The API for the Internet Protocols – External data representation and marshalling – Client– server communication – Group communication. Distributed Objects – Communication between distributed objects – Remote procedure call.
Web essentials clients, servers and communication – the internet – basic inte...smitha273566
A website is a collection of web pages that can be accessed over the internet. It is hosted on a web server and viewed using web clients like browsers. Websites can be developed using languages like HTML, JavaScript, and PHP. The internet connects computers globally using TCP/IP and allows users to access websites by domain names that resolve to IP addresses. HTTP is the main protocol used to access websites. It establishes connections between clients and servers to request and transfer web pages and other content.
The document discusses the TCP/IP protocol suite and transport layer services. Some key points:
- TCP/IP was originally developed by DARPA and later included in UNIX. It maps to the OSI layers and supports various physical/data link protocols.
- The transport layer provides logical communication between application processes on different hosts. TCP and UDP are the main transport protocols.
- TCP provides reliable, in-order byte streams using connection establishment and acknowledgments. UDP is a simpler connectionless protocol.
- Port numbers and IP addresses are used to multiplex/demultiplex segments between sockets at hosts for processes to communicate.
- TCP uses a three-way handshake to establish reliable connections between
The document describes a reliable data transfer protocol called rdt1.0 that operates over a perfectly reliable channel. Rdt1.0 uses finite state machines (FSMs) to specify the operation of the sender and receiver. The FSMs each have a single state, and transitions back to themselves upon events. The sender accepts data from the upper layer and sends it on the channel. The receiver receives data from the channel and delivers it to the upper layer. As the channel is perfectly reliable, rdt1.0 provides simple, trivial reliable data transfer with no loss or corruption of data.
The transport layer is responsible for process-to-process delivery of data across network layers. There are three main protocols at the transport layer: UDP, TCP, and SCTP. UDP provides connectionless and unreliable data delivery, while TCP and SCTP provide connection-oriented and reliable delivery. The transport layer requires port numbers along with IP addresses to uniquely identify the sending and receiving processes and allow for multiplexing and demultiplexing of data between different applications and processes.
This document provides an overview of the transport layer and TCP protocol. It discusses UDP and TCP header formats, per-segment checksum calculation for UDP, TCP connection management using three-way handshake, TCP reliability of data transfer using acknowledgements and retransmissions, TCP flow control to prevent receivers from being overwhelmed, and TCP congestion control using a leaky bucket algorithm. The document also lists group members at the end.
Transport protocols establish reliable communication between machines on a network. They provide services like error control, flow control, and multiplexing. The main transport protocols are TCP and UDP. TCP is connection-oriented and provides reliable, ordered delivery. UDP is connectionless and faster but unreliable. Both protocols use port numbers to identify sending and receiving processes and segment packet headers with fields like source/destination port and sequence numbers. DNS is an application layer protocol that maps domain names to IP addresses, enabling human-friendly web addresses. It uses a hierarchical system of root, TLD, and authoritative name servers to resolve names.
This document discusses networking concepts in Java including:
- Computer networking allows computers to send and receive messages over the Internet through an Internet Service Provider using technologies like dialup, DSL, or cable modem.
- Java networking allows sharing of resources and centralized software management between connected devices.
- IP addresses uniquely identify computers on the Internet and are assigned to each network node, while domain names provide friendly names that map to IP addresses via DNS servers.
- Common network protocols like TCP and UDP define rules for communication, with TCP being connection-oriented and reliable and UDP being connectionless and faster.
- Client-server models involve clients making requests to servers which provide shared resources, with ports identifying applications and IP addresses locating
This document discusses various topics related to computer networking including protocols, sockets, IP addresses, URLs, reading web page source code, downloading files from the internet, TCP/IP and UDP servers and clients, file servers and clients, two-way communication between servers and clients, and sending simple emails. It provides information on networking hardware and software, protocols like TCP/IP and UDP, socket programming, parsing URLs, creating servers and clients, and sending/receiving data over networks.
2. Business Data Analytics and Technology.pptxnirmalanr2
This document discusses business data analytics and technology. It covers topics such as data categorization, data issues including quality and privacy, database management systems, data warehouses, data marts, data mining, text mining, web mining, and business analytics software tools. The goal is to provide an overview of how organizations can effectively collect, store, analyze and utilize data to make informed business decisions.
1. Managing Business Analytics Personnel.pdfnirmalanr2
Managing business analytics personnel requires strategies for obtaining competitive advantages through price leadership, operations efficiency, service effectiveness, and innovation. Business analytics certification is offered which covers administrators, designers, developers, solution experts, and technical specialists. The roles involve building reports, enhancing customization, applying analytics and statistical methodologies, and ensuring proper installation and configuration of business analytics applications.
Classification of mental disorder in 5th semester bsc. nursing and also used ...parmarjuli1412
Classification of mental disorder in 5th semester Bsc. Nursing and also used in 2nd year GNM Nursing Included topic is ICD-11, DSM-5, INDIAN CLASSIFICATION, Geriatric-psychiatry, review of personality development, different types of theory, defense mechanism, etiology and bio-psycho-social factors, ethics and responsibility, responsibility of mental health nurse, practice standard for MHN, CONCEPTUAL MODEL and role of nurse, preventive psychiatric and rehabilitation, Psychiatric rehabilitation,
Search Matching Applicants in Odoo 18 - Odoo SlidesCeline George
The "Search Matching Applicants" feature in Odoo 18 is a powerful tool that helps recruiters find the most suitable candidates for job openings based on their qualifications and experience.
Happy May and Taurus Season.
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♥☽About: I am Adult EDU Vocational, Ordained, Certified and Experienced. Course genres are personal development for holistic health, healing, and self care/self serve.
How to Configure Public Holidays & Mandatory Days in Odoo 18Celine George
In this slide, we’ll explore the steps to set up and manage Public Holidays and Mandatory Days in Odoo 18 effectively. Managing Public Holidays and Mandatory Days is essential for maintaining an organized and compliant work schedule in any organization.
Rock Art As a Source of Ancient Indian HistoryVirag Sontakke
This Presentation is prepared for Graduate Students. A presentation that provides basic information about the topic. Students should seek further information from the recommended books and articles. This presentation is only for students and purely for academic purposes. I took/copied the pictures/maps included in the presentation are from the internet. The presenter is thankful to them and herewith courtesy is given to all. This presentation is only for academic purposes.
What is the Philosophy of Statistics? (and how I was drawn to it)jemille6
What is the Philosophy of Statistics? (and how I was drawn to it)
Deborah G Mayo
At Dept of Philosophy, Virginia Tech
April 30, 2025
ABSTRACT: I give an introductory discussion of two key philosophical controversies in statistics in relation to today’s "replication crisis" in science: the role of probability, and the nature of evidence, in error-prone inference. I begin with a simple principle: We don’t have evidence for a claim C if little, if anything, has been done that would have found C false (or specifically flawed), even if it is. Along the way, I’ll sprinkle in some autobiographical reflections.
History Of The Monastery Of Mor Gabriel Philoxenos Yuhanon Dolabanifruinkamel7m
History Of The Monastery Of Mor Gabriel Philoxenos Yuhanon Dolabani
History Of The Monastery Of Mor Gabriel Philoxenos Yuhanon Dolabani
History Of The Monastery Of Mor Gabriel Philoxenos Yuhanon Dolabani
Struggling with your botany assignments? This comprehensive guide is designed to support college students in mastering key concepts of plant biology. Whether you're dealing with plant anatomy, physiology, ecology, or taxonomy, this guide offers helpful explanations, study tips, and insights into how assignment help services can make learning more effective and stress-free.
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2. API for Internet Protocols
• Characteristics of Interprocess Communication
• Sockets
• UDP Datagram Communication
• TCP Stream Communication
3. Characteristics of Interprocess Communication
• Message passing between a pair of processes can be supported by two message
communication operations, send and receive, defined in terms of destinations and
messages.
• To communicate, one process sends a message (a sequence of bytes) to a
destination and another process at the destination receives the message.
• It involves synchronization of two processes
• Characteristics
• Synchronous and Asynchronous communication
• Message Destination
• Reliability
• Ordering
4. Characteristics of Interprocess Communication
• Synchronous and Asynchronous Communication
• A queue is associated with each message destination.
• Sending processes cause messages to be added to remote queues and receiving processes
remove messages from local queues.
• Communication between the sending and receiving processes may be either synchronous or
asynchronous.
• In the synchronous form of communication
• the sending and receiving processes synchronize at every message.
• Both send and receive process are blocking operations.
• Whenever a send is issued the sending process (or thread) is blocked until the corresponding
receive is issued.
• Whenever a receive is issued by a process (or thread), it blocks until a message arrives.
5. Characteristics of Interprocess Communication
• In Asynchronous form of communication
• the send operation is nonblocking
• the sending process is allowed to proceed as soon as the message has been
copied to a local buffer, and the transmission of the message proceeds in
parallel with the sending process.
• The receive operation can have blocking and non-blocking variants.
• In the non-blocking variant, the receiving process proceeds with its program
after issuing a receive operation, which provides a buffer to be filled in the
background, but it must separately receive notification that its buffer has been
filled, by polling or interrupt.
6. Characteristics of Interprocess Communication
• Message Destinations
• In Internet protocols, messages are sent to (Internet address, local port) pairs.
• A local port is a message destination within a computer, specified as an integer.
• A port has exactly one receiver but can have many senders.
• Processes may use multiple ports to receive messages.
• Reliability
• Reliable communication in terms of validity and integrity
• Validity – point to point message service
• Integrity – messages must arrive uncorrupted and without duplication
• Ordering
• Applications require that messages delivered in sender order
7. Sockets
• Both TCP and UDP Communication uses Socket Abstraction
• Provide communication endpoint between processes
• For a process to receive messages, its socket must be bound to a local port and
one of the Internet addresses of the computer on which it runs.
• Messages sent to a particular Internet address and port number can be received
only by a process whose socket is associated with that Internet address and port
number.
8. Sockets
• Java API for Internet Address
• Java provides a class, InetAddress, that represents Internet addresses.
• Users of this class refer to computers by Domain Name System (DNS)
hostnames.
InetAddress aComputer = InetAddress.getByName("bruno.dcs.qmul.ac.uk");
• instances of InetAddress that contain Internet addresses can be created by
calling a static method of InetAddress, giving a DNS hostname as the argument.
• The method uses the DNS to get the corresponding Internet address.
• the class encapsulates the details of the representation of Internet addresses.
• the interface for this class is not dependent on the number of bytes needed to
represent Internet addresses – 4 bytes in IPv4 and 16 bytes in IPv6.
9. UDP Datagram Communication
• A datagram sent by UDP is transmitted from a sending process to a
receiving process without acknowledgement or retries.
• To send or receive messages a process must first create a socket bound
to an Internet address of the local host and a local port.
• A server will bind its socket to a server port which makes known to
clients so that they can send messages to it.
• A client binds its socket to any free local port.
• The receive method returns the Internet address and port of the sender,
in addition to the message, allowing the recipient to send a reply.
10. UDP Datagram Communication
• Issues related to Datagram Communication
• Message Size
• If the message is too big on its array, it will be truncated on arrival
• Blocking
• Sockets provide non-blocking sends and blocking receives datagram communication
• The send operation returns when it has handed the message to the underlying UDP and IP protocols,
which are responsible for transmitting it to its destination.
• On arrival, the message is placed in a queue for the socket that is bound to the destination port.
• The message can be collected from the queue by an outstanding or future invocation of receive on that
socket.
• Messages are discarded at the destination if no process already has a socket bound to the destination port.
• Timeouts
• Receive form any
11. UDP Datagram Communication
• Failure Model for UDP Datagram
• Omission Failures
• Messages may be dropped occasionally, either because of a checksum error or because no buffer
space is available at the source or destination.
• Ordering
• Messages can sometimes be delivered out of sender order.
• Use of UDP Datagram
• Voice over IP (VOIP) runs over UDP
• Sources of overhead
• the need to store state information at the source and destination
• the transmission of extra messages
• latency for the sender.
12. UDP Datagram Communication
• Java API for UDP Datagram
• Communication by means of two classes - DatagramPacket and DatagramSocket
• An instance of DatagramPacket may be transmitted between processes when
one process sends it and another receives it.
• This class provides another constructor for use when receiving a message.
• A received message is put in the DatagramPacket together with its length and the
Internet address and port of the sending socket.
• The message can be retrieved from the DatagramPacket by means of the method
getData.
• The methods getPort and getAddress access the port and Internet address.
13. UDP Datagram Communication
• Java API for UDP Datagram - DatagramPacket
UDP client sends a message to
the server and gets a reply
14. UDP Datagram Communication
• Java API for UDP Datagram – DatagramSocket
• This class supports sockets for sending and receiving UDP datagrams.
• It provides a constructor that takes a port number as its argument, for use by processes that need to use a particular port.
• It also provides a no-argument constructor that allows the system to choose a free local port.
• Methods
• send and receive
• These methods are for transmitting datagrams between a pair of sockets.
• The argument of send is an instance of DatagramPacket containing a message and its destination.
• The argument of receive is an empty DatagramPacket in which to put the message, its length and its origin.
• setSoTimeout
• This method allows a timeout to be set.
• connect
• This method is used for connecting to a particular remote port and Internet address, in which case the socket
is only able to send messages to and receive messages from that address.
15. UDP Datagram Communication
• Java API for UDP Datagram - DatagramSocket
UDP server repeatedly receives a
request and sends it back to the client
16. TCP Stream Communication
• abstraction of a stream of bytes to which data may be written and from which data may be read.
• characteristics of the network are hidden by the stream abstraction:
• Message sizes
• The application can choose how much data it writes to a stream or reads from it.
• It may deal in very small or very large sets of data.
• Lost messages
• The TCP protocol uses an acknowledgement scheme.
• Flow control
• The TCP protocol attempts to match the speeds of the processes that read from and write to a stream.
• Message duplication and ordering
• Message identifiers are associated with each IP packet, which enables the recipient to detect and reject duplicates, or to reorder
messages that do not arrive in sender order.
• Message destinations
• A pair of communicating processes establish a connection before they can communicate over a stream.
• Once a connection is established, the processes simply read from and write to the stream without needing to use Internet
addresses and ports.
17. TCP Stream Communication
• The client role involves creating a stream socket bound to any port and then
making a connect request asking for a connection to a server at its server port.
• The server role involves creating a listening socket bound to a server port and
waiting for clients to request connections.
• The listening socket maintains a queue of incoming connection requests.
• In the socket model, when the server accepts a connection, a new stream socket
is created for the server to communicate with a client, meanwhile retaining its
socket at the server port for listening for connect requests from other clients.
• The pair of sockets in the client and server are connected by a pair of streams,
one in each direction.
• Thus each socket has an input stream and an output stream.
18. TCP Stream Communication
• Issues related to Stream Communication
• Matching of Data items
• Two communicating processes need to agree as to the contents of the data transmitted over a
stream
• Blocking
• The data written to a stream is kept in a queue at the destination socket.
• When a process attempts to read data from an input channel, it will get data from the queue or
it will block until data becomes available.
• The process that writes data to a stream may be blocked by the TCP flow-control mechanism.
• Threads
• When a server accepts a connection, it generally creates a new thread in which to
communicate with the new client.
19. TCP Stream Communication
• Failure Model for TCP Stream Communication
• To satisfy the integrity property,
• use checksums to detect and reject corrupt packets
• sequence numbers to detect and reject duplicate packets
• For the sake of the validity property,
• use timeouts and retransmissions to deal with lost packets
• When a connection is broken, the side effects are
• The processes using the connection cannot distinguish between network failure and failure of the process at the
other end of the connection.
• The communicating processes cannot tell whether the messages they have sent recently have been received or
not.
• Use of TCP Stream
• HTTP - communication between web browsers and web servers
• FTP - allows directories on a remote computer to be browsed
• Telnet - access by means of a terminal session to a remote computer.
• SMTP - to send mail between computers.
20. TCP Stream Communication
• Java API for TCP Communication
• Communication by means of two classes – ServerSocket and Socket
• ServerSocket
• This class is intended for use by a server to create a socket at a server port for
listening for connect requests from clients.
• Its accept method gets a connect request from the queue or, if the queue is empty,
blocks until one arrives.
• The result of executing accept is an instance of Socket – a socket to use for
communicating with the client.
22. TCP Stream Communication
• Java API for TCP Communication
• Socket
• This class is for use by a pair of processes with a connection.
• The client uses a constructor to create a socket, specifying the DNS hostname and port of
a server.
• This constructor not only creates a socket associated with a local port but also connects it
to the specified remote computer and port number.
• It can throw an UnknownHostException if the hostname is wrong or an IOException if
an IO error occurs.
• The Socket class provides the methods getInputStream and getOutputStream for
accessing the two streams associated with a socket.
• The return types of these methods are InputStream and OutputStream, respectively –
abstract classes that define methods for reading and writing bytes.