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This document discusses cross-platform mobile development using Eclipse. It covers building mobile apps that can run on countless devices across different platforms like Java, C#, and Objective-C. It provides code samples for building a speakers list mobile app using these languages. It also provides an overview of key aspects of building mobile apps like views, cells, navigation, entities, and content providers.
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This document provides an overview of Laravel, a PHP web framework. It discusses how to install Laravel via Composer or from GitHub. The directory structure and core components like routing, controllers, models and views are explained. Key Laravel features like middleware, magic commands via Artisan, and request lifecycle are also summarized. The document aims to help developers get started with Laravel and understand its basic architecture and functionality.
Android is an open-source operating system developed by Google and the Open Handset Alliance. It was first released in 2008 and is designed primarily for touchscreen mobile devices like smartphones and tablets. Over time, Android has evolved through several versions with updated features and optimizations. Today's Android phones run the latest version of Android and benefit from features like Google Wallet, advanced cameras, and integration with other Google services and applications. While open-source and customizable, Android also faces some disadvantages related to security and vulnerability to exploits from its open nature.
Android is an open-source platform consisting of an operating system, middleware, and key applications. It is used widely on smartphones and allows developers to create applications using Java. The Android SDK provides tools for development. The Open Handset Alliance, led by Google, promotes Android. Major members include HTC, who released the first Android phone. The Android architecture includes applications, an application framework, libraries/runtime, and the Linux kernel. Key features include the Dalvik VM, integrated browser, media support, and connectivity options. Applications are built from activities, intents, services, and content providers.
This document summarizes an Android app development workshop presented by Dhiraj Ninave. It provides information about the speaker's background and apps published. It then discusses how popular mobile phones are globally and trends in mobile internet usage and platforms like Android. Key aspects of Android like its history, architecture, and features are explained. Finally, it covers who can develop Android apps, available tools, trends in the Android job market and how to contact the speaker.
Android OS was developed by Google as the software platform for phones and tablets. It is based on the Java programming language and Linux kernel, making it open source software. Anyone can develop applications for Android using Java, though certified developers ensure better security. Android has seen continuous upgrades over the years with improvements to the user interface, multitasking, notifications and more. Being open source allows endless possibilities for Android's future development.
My presentation on Android in my collegeSneha Lata
Hi everyone.....i am studying diploma in IT,i just love to know new technologies....
i have made this presentation first time on the day of Seminar presentation in my college...... i had put my efforts for doing my best......but still there may be some mistakes....just wanna share this one...hope you will like this.....thank you.. :)
1.ANDROID
2.INTRODUCTION
Android is a Linux-based operating system designed primarily for touchscreen mobile devices such as smartphones and tablet computers.
Initially developed by Android, Inc., which Google backed financially and later bought in 2005, Android was unveiled in 2007 along with the founding of the Open Handset Alliance: a consortium of hardware, software, and telecommunication companies devoted to advancing open standards for mobile devices. The first Android-powered phone was sold in October 2008.
3.ARCHITECTURE
4.Android consists of a kernel based on Linux kernel version 2.6 and, from Android 4.0 Ice Cream Sandwich onwards, version 3.x, with middleware, libraries and APIs written in C, and application software running on an application framework which includes Java-compatible libraries based on Apache Harmony.
Android uses the Dalvik virtual machine with just-in-time compilation to run Dalvik 'dex-code' (Dalvik Executable), which is usually translated from Java bytecode.The main hardware platform for Android is the ARM architecture.
5.APPLICATIONS
Android has a growing selection of third party applications, which can be acquired by users either through an app store such as Google Play or the Amazon Appstore, or by downloading and installing the application's APK file from a third-party site.
The Play Store application allows users to browse, download and update apps published by Google and third-party developers, and is pre-installed on devices that comply with Google's compatibility requirements.
6.APPLICATIONS
The app filters the list of available applications to those that are compatible with the user's device, and developers may restrict their applications to particular carriers or countries for business reasons. Purchases of unwanted applications can be refunded within 15 minutes of the time of download, and some carriers offer direct carrier billing for Google Play application purchases, where the cost of the application is added to the user's monthly bill.
As of September 2012, there were more than 675,000 apps available for Android, and the estimated number of applications downloaded from the Play Store was 25 billion.
7.SECURITY & PRIVACY
Android applications run in a sandbox, an isolated area of the system that does not have access to the rest of the system's resources, unless access permissions are explicitly granted by the user when the application is installed. Before installing an application, the Play Store displays all required permissions: a game may need to enable vibration or save data to an SD card, for example, but should not need to read SMS messages or access the phonebook. After reviewing these permissions, the user can choose to accept or refuse them, installing the application only if they accept.
The document discusses the Android open source platform. It provides an overview of the Open Handset Alliance project led by Google to develop Android. Key information presented includes the architecture and building blocks of Android applications, the development tools available, and the lifecycle process Android uses to manage applications and processes based on importance.
Google acquired Android Inc. in 2005 and launched the Android mobile operating system in 2007 with the Open Handset Alliance, including companies like Qualcomm. Android uses the Linux kernel for core functions and relies on Java for application development. It has an open source model and uses components like SQLite for data storage, Dalvik virtual machine, and integrated browser. While popular for its openness and customization, Android faces security and compatibility challenges. Overall it has become very successful with the mobile market.
Presentation on Android operating systemSalma Begum
The document summarizes information about the Android operating system. It discusses the origin of Android, its features, architecture, versions, application development process, limitations and future. Android was developed by Android Inc which was later acquired by Google. It has an open source model and uses Linux kernel. The architecture includes libraries, Dalvik VM, application framework and core applications. There are many versions of Android with incremental updates and improvements.
The document discusses the basic components of an Android app. It explains that an Android app consists of components like activities, services, broadcast receivers, and content providers. Activities provide the main user interface and common ones include launching the app and navigating within it. The app manifest file defines these components. The document also covers activities and intents, explaining how activities are launched via explicit and implicit intents and how data can be passed between activities.
This document provides an overview of the Android operating system, including its history, architecture, versions, features, advantages, and disadvantages. Android was founded in 2003 and was later acquired by Google in 2005. It uses an open source Linux kernel and is developed by the Open Handset Alliance. The architecture consists of four layers - the Linux kernel, native libraries, the Android runtime (Dalvik virtual machine), and applications. Key features include multi-tasking, a rich application ecosystem, and integration with Google services. Advantages are customization and openness, while disadvantages include inconsistent designs between apps and battery drain issues on some devices.
The document discusses the Android application lifecycle, which describes the steps an app goes through from launch to exit. It includes starting, resuming, pausing, stopping and destroying activities. The lifecycle is managed by callbacks in the Activity class like onCreate(), onResume() and onDestroy(). An app's manifest defines its components and launcher activity using tags like <activity>, <intent-filter> and <category>.
The document provides instructions for creating and running a basic "Hello World" Android application in Android Studio. It discusses creating a new project with an activity, adding a layout file with XML, adding a button and handling button click events either within the activity or with a separate listener class. It also covers running the app in an Android emulator, including selecting a device, launching the emulator if needed, and interacting with the app within the emulator.
Prajakta Dharmpurikar's presentation discusses fundamentals of Android development. It covers basics like what Android is, its software stack and versions. It explains core application components like activities, services, broadcast receivers and content providers. It also discusses intents, the Android manifest file and building a simple "Hello World" Android app. The presentation provides an overview of creating an Android project structure and running an app.
Introduces you to Xamarin.Android development. In this class we will examine the tools you will use, Xamarin.Android projects, and Android fundamentals that every developer needs to know to be successful in building Android apps!
This document provides an introduction and overview of Django, a popular Python-based web framework. It discusses what a web framework is and how Django makes building web apps faster. It then covers installing Django, creating projects and apps, the project structure, reusable apps, and running the development server. The goal of Django is to simplify and speed up the development of dynamic websites and web applications.
Django is a high-level Python web framework that enables rapid development of...ArijitDutta80
It follows the Model-View-Template (MVT) architectural pattern, providing built-in features for handling common web development tasks like URL routing, database management, authentication, and templating. Django promotes code reusability, scalability, and maintainability, making it popular among developers for building complex and feature-rich web applications efficiently.
Django follows the Model-View-Template (MVT) architectural pattern.
Model: Represents the data structure of the application. It defines the database schema and interacts with the database.
View: Handles the business logic of the application. It receives requests from the client, processes them, and returns responses.
Template: Defines the presentation layer of the application. It contains HTML files with embedded template tags and filters to render dynamic content.
Don't Repeat Yourself (DRY) Principle:
Django emphasizes the DRY principle, which promotes code reusability and reduces redundancy.
It encourages developers to write modular and reusable components, such as templates, views, and models, to avoid duplicating code.
Convention over Configuration:
Django follows the convention over configuration paradigm, providing sensible defaults and conventions to minimize the need for explicit configuration.
It reduces the amount of boilerplate code by making assumptions about the project structure and naming conventions.
Object-Relational Mapping (ORM):
Django's ORM abstracts the interaction with the database, allowing developers to work with database records using Python objects.
It simplifies database operations such as querying, inserting, updating, and deleting records by providing an object-oriented interface.
Admin Interface:
Django includes a built-in admin interface that allows developers to perform CRUD (Create, Read, Update, Delete) operations on database records without writing custom views.
It automatically generates an administrative interface based on the registered models, providing a convenient way to manage application data.
Middleware:
Middleware in Django is a framework of hooks into Django's request/response processing.
It allows developers to modify incoming requests or outgoing responses globally or selectively based on certain conditions.
Middleware is commonly used for authentication, session management, and request/response logging.
Android activity, service, and broadcast recieversUtkarsh Mankad
The document provides an overview of creating a basic "Hello World" Android application. It discusses creating a new Android project, the typical project file structure including the src, res, assets, and AndroidManifest.xml files. It also summarizes the purpose of activities, services, and broadcast receivers as core Android application components.
This lesson covers styles, permissions, and BroadcastReceivers in Android app development. It discusses how to define styles in an XML file to customize the look of app elements, how apps must request permissions to access device data and features, and how to create and register BroadcastReceivers to listen for system and application events delivered as intents.
The document provides an overview of Android app development using Java. It discusses key Android concepts like activities, intents, services, and broadcast receivers. It also covers the Android development tools and toolchain, including the emulator. The document demonstrates concepts like activities, intents, services through sample code. It discusses other topics like threads, preferences, security and performance best practices for Android.
This document discusses user interface aspects of mobile app development. It covers key topics like activity lifecycle, layout resources, string resources, and image resources.
The key points are:
- An activity represents a single screen and has a defined lifecycle of states it goes through. Understanding this lifecycle is important for ensuring correct app behavior.
- Layout resources define the visual structure and arrangement of UI elements on screens using XML files. These resources have unique IDs that are referenced in code.
- String and image resources are also defined using XML files to populate and brand the app's screens.
The document provides examples to illustrate concepts like how activities are defined and linked to layouts, and how the activity lif
This document provides an overview of fragments and multiple layouts in Android app development. It discusses using string resources, introducing fragments, creating and adding fragments, and the fragment lifecycle. It explains that fragments allow dividing the screen into independent sections that can be reused across activities. The document demonstrates creating a main fragment class and layout, and adding the fragment to an activity's layout. It also discusses using different layouts for different screen sizes and orientations through configuration qualifiers.
This document provides an overview of creating a basic "Hello World" Android application. It describes how to create a new Android project in Eclipse, which generates the necessary files and folders. It then explains how to define the user interface layout in XML, add strings and other resources, and include a basic activity class to display "Hello World" when the app is run. The document outlines the purpose of key files like AndroidManifest.xml and the automatically generated R.java file.
The document discusses the key files and folders in an Android project. It includes the Java folder containing Java source files, res folders for images, layouts and strings, the AndroidManifest file declaring app components, and the Build.gradle file containing project configuration. It then focuses on the MainActivity Java file, the AndroidManifest XML file and its structure, and the strings.xml file for storing text.
Android Studio is the official IDE for Android development. It is based on IntelliJ IDEA and incorporates code editing, debugging and developer tools. The software was first released in 2013 and replaced Eclipse ADT as the primary IDE. Android Studio supports application development on Android through features like a Gradle-based build system, emulator, code templates and GitHub integration. It also includes tools to write code, test apps, compile APKs and submit apps to the Google Play Store. The manifest file declares app components, permissions, SDK version and other metadata to the OS and Play Store. Resources like images, strings and fonts are stored in directories under res.
1.ANDROID
2.INTRODUCTION
Android is a Linux-based operating system designed primarily for touchscreen mobile devices such as smartphones and tablet computers.
Initially developed by Android, Inc., which Google backed financially and later bought in 2005, Android was unveiled in 2007 along with the founding of the Open Handset Alliance: a consortium of hardware, software, and telecommunication companies devoted to advancing open standards for mobile devices. The first Android-powered phone was sold in October 2008.
3.ARCHITECTURE
4.Android consists of a kernel based on Linux kernel version 2.6 and, from Android 4.0 Ice Cream Sandwich onwards, version 3.x, with middleware, libraries and APIs written in C, and application software running on an application framework which includes Java-compatible libraries based on Apache Harmony.
Android uses the Dalvik virtual machine with just-in-time compilation to run Dalvik 'dex-code' (Dalvik Executable), which is usually translated from Java bytecode.The main hardware platform for Android is the ARM architecture.
5.APPLICATIONS
Android has a growing selection of third party applications, which can be acquired by users either through an app store such as Google Play or the Amazon Appstore, or by downloading and installing the application's APK file from a third-party site.
The Play Store application allows users to browse, download and update apps published by Google and third-party developers, and is pre-installed on devices that comply with Google's compatibility requirements.
6.APPLICATIONS
The app filters the list of available applications to those that are compatible with the user's device, and developers may restrict their applications to particular carriers or countries for business reasons. Purchases of unwanted applications can be refunded within 15 minutes of the time of download, and some carriers offer direct carrier billing for Google Play application purchases, where the cost of the application is added to the user's monthly bill.
As of September 2012, there were more than 675,000 apps available for Android, and the estimated number of applications downloaded from the Play Store was 25 billion.
7.SECURITY & PRIVACY
Android applications run in a sandbox, an isolated area of the system that does not have access to the rest of the system's resources, unless access permissions are explicitly granted by the user when the application is installed. Before installing an application, the Play Store displays all required permissions: a game may need to enable vibration or save data to an SD card, for example, but should not need to read SMS messages or access the phonebook. After reviewing these permissions, the user can choose to accept or refuse them, installing the application only if they accept.
The document discusses the Android open source platform. It provides an overview of the Open Handset Alliance project led by Google to develop Android. Key information presented includes the architecture and building blocks of Android applications, the development tools available, and the lifecycle process Android uses to manage applications and processes based on importance.
Google acquired Android Inc. in 2005 and launched the Android mobile operating system in 2007 with the Open Handset Alliance, including companies like Qualcomm. Android uses the Linux kernel for core functions and relies on Java for application development. It has an open source model and uses components like SQLite for data storage, Dalvik virtual machine, and integrated browser. While popular for its openness and customization, Android faces security and compatibility challenges. Overall it has become very successful with the mobile market.
Presentation on Android operating systemSalma Begum
The document summarizes information about the Android operating system. It discusses the origin of Android, its features, architecture, versions, application development process, limitations and future. Android was developed by Android Inc which was later acquired by Google. It has an open source model and uses Linux kernel. The architecture includes libraries, Dalvik VM, application framework and core applications. There are many versions of Android with incremental updates and improvements.
The document discusses the basic components of an Android app. It explains that an Android app consists of components like activities, services, broadcast receivers, and content providers. Activities provide the main user interface and common ones include launching the app and navigating within it. The app manifest file defines these components. The document also covers activities and intents, explaining how activities are launched via explicit and implicit intents and how data can be passed between activities.
This document provides an overview of the Android operating system, including its history, architecture, versions, features, advantages, and disadvantages. Android was founded in 2003 and was later acquired by Google in 2005. It uses an open source Linux kernel and is developed by the Open Handset Alliance. The architecture consists of four layers - the Linux kernel, native libraries, the Android runtime (Dalvik virtual machine), and applications. Key features include multi-tasking, a rich application ecosystem, and integration with Google services. Advantages are customization and openness, while disadvantages include inconsistent designs between apps and battery drain issues on some devices.
The document discusses the Android application lifecycle, which describes the steps an app goes through from launch to exit. It includes starting, resuming, pausing, stopping and destroying activities. The lifecycle is managed by callbacks in the Activity class like onCreate(), onResume() and onDestroy(). An app's manifest defines its components and launcher activity using tags like <activity>, <intent-filter> and <category>.
The document provides instructions for creating and running a basic "Hello World" Android application in Android Studio. It discusses creating a new project with an activity, adding a layout file with XML, adding a button and handling button click events either within the activity or with a separate listener class. It also covers running the app in an Android emulator, including selecting a device, launching the emulator if needed, and interacting with the app within the emulator.
Prajakta Dharmpurikar's presentation discusses fundamentals of Android development. It covers basics like what Android is, its software stack and versions. It explains core application components like activities, services, broadcast receivers and content providers. It also discusses intents, the Android manifest file and building a simple "Hello World" Android app. The presentation provides an overview of creating an Android project structure and running an app.
Introduces you to Xamarin.Android development. In this class we will examine the tools you will use, Xamarin.Android projects, and Android fundamentals that every developer needs to know to be successful in building Android apps!
This document provides an introduction and overview of Django, a popular Python-based web framework. It discusses what a web framework is and how Django makes building web apps faster. It then covers installing Django, creating projects and apps, the project structure, reusable apps, and running the development server. The goal of Django is to simplify and speed up the development of dynamic websites and web applications.
Django is a high-level Python web framework that enables rapid development of...ArijitDutta80
It follows the Model-View-Template (MVT) architectural pattern, providing built-in features for handling common web development tasks like URL routing, database management, authentication, and templating. Django promotes code reusability, scalability, and maintainability, making it popular among developers for building complex and feature-rich web applications efficiently.
Django follows the Model-View-Template (MVT) architectural pattern.
Model: Represents the data structure of the application. It defines the database schema and interacts with the database.
View: Handles the business logic of the application. It receives requests from the client, processes them, and returns responses.
Template: Defines the presentation layer of the application. It contains HTML files with embedded template tags and filters to render dynamic content.
Don't Repeat Yourself (DRY) Principle:
Django emphasizes the DRY principle, which promotes code reusability and reduces redundancy.
It encourages developers to write modular and reusable components, such as templates, views, and models, to avoid duplicating code.
Convention over Configuration:
Django follows the convention over configuration paradigm, providing sensible defaults and conventions to minimize the need for explicit configuration.
It reduces the amount of boilerplate code by making assumptions about the project structure and naming conventions.
Object-Relational Mapping (ORM):
Django's ORM abstracts the interaction with the database, allowing developers to work with database records using Python objects.
It simplifies database operations such as querying, inserting, updating, and deleting records by providing an object-oriented interface.
Admin Interface:
Django includes a built-in admin interface that allows developers to perform CRUD (Create, Read, Update, Delete) operations on database records without writing custom views.
It automatically generates an administrative interface based on the registered models, providing a convenient way to manage application data.
Middleware:
Middleware in Django is a framework of hooks into Django's request/response processing.
It allows developers to modify incoming requests or outgoing responses globally or selectively based on certain conditions.
Middleware is commonly used for authentication, session management, and request/response logging.
Android activity, service, and broadcast recieversUtkarsh Mankad
The document provides an overview of creating a basic "Hello World" Android application. It discusses creating a new Android project, the typical project file structure including the src, res, assets, and AndroidManifest.xml files. It also summarizes the purpose of activities, services, and broadcast receivers as core Android application components.
This lesson covers styles, permissions, and BroadcastReceivers in Android app development. It discusses how to define styles in an XML file to customize the look of app elements, how apps must request permissions to access device data and features, and how to create and register BroadcastReceivers to listen for system and application events delivered as intents.
The document provides an overview of Android app development using Java. It discusses key Android concepts like activities, intents, services, and broadcast receivers. It also covers the Android development tools and toolchain, including the emulator. The document demonstrates concepts like activities, intents, services through sample code. It discusses other topics like threads, preferences, security and performance best practices for Android.
This document discusses user interface aspects of mobile app development. It covers key topics like activity lifecycle, layout resources, string resources, and image resources.
The key points are:
- An activity represents a single screen and has a defined lifecycle of states it goes through. Understanding this lifecycle is important for ensuring correct app behavior.
- Layout resources define the visual structure and arrangement of UI elements on screens using XML files. These resources have unique IDs that are referenced in code.
- String and image resources are also defined using XML files to populate and brand the app's screens.
The document provides examples to illustrate concepts like how activities are defined and linked to layouts, and how the activity lif
This document provides an overview of fragments and multiple layouts in Android app development. It discusses using string resources, introducing fragments, creating and adding fragments, and the fragment lifecycle. It explains that fragments allow dividing the screen into independent sections that can be reused across activities. The document demonstrates creating a main fragment class and layout, and adding the fragment to an activity's layout. It also discusses using different layouts for different screen sizes and orientations through configuration qualifiers.
This document provides an overview of creating a basic "Hello World" Android application. It describes how to create a new Android project in Eclipse, which generates the necessary files and folders. It then explains how to define the user interface layout in XML, add strings and other resources, and include a basic activity class to display "Hello World" when the app is run. The document outlines the purpose of key files like AndroidManifest.xml and the automatically generated R.java file.
The document discusses the key files and folders in an Android project. It includes the Java folder containing Java source files, res folders for images, layouts and strings, the AndroidManifest file declaring app components, and the Build.gradle file containing project configuration. It then focuses on the MainActivity Java file, the AndroidManifest XML file and its structure, and the strings.xml file for storing text.
Android Studio is the official IDE for Android development. It is based on IntelliJ IDEA and incorporates code editing, debugging and developer tools. The software was first released in 2013 and replaced Eclipse ADT as the primary IDE. Android Studio supports application development on Android through features like a Gradle-based build system, emulator, code templates and GitHub integration. It also includes tools to write code, test apps, compile APKs and submit apps to the Google Play Store. The manifest file declares app components, permissions, SDK version and other metadata to the OS and Play Store. Resources like images, strings and fonts are stored in directories under res.
This document provides an overview of the Android operating system and application development for Android. It covers topics such as the history and versions of Android, the core architecture including the Linux kernel and Dalvik virtual machine, application components like activities and services, common programming syntax and structures, and multimedia capabilities including working with images, audio, and video. The document also outlines the application development process from setting up the IDE and SDK to building the .apk file that can be installed on Android devices.
Android is an open source platform developed by Google and the Open Handset Alliance for mobile devices. It consists of an operating system, middleware, and key applications. The document provides an overview of Android versions from 1.1 to 4.1 Jelly Bean and their market shares. It also discusses installing the Android Development Tools plugin for Eclipse, exploring a sample project's components, and developing applications considering different Android versions. The sample project demonstrates creating layouts, handling button clicks, launching a new activity, and registering activities in the manifest file.
The document discusses the core components of an Android application including activities, services, broadcast receivers, and content providers. It describes how these components are declared in the manifest file and how they are activated via intents. The document also covers the application resources, project structure, and security model of Android applications.
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This document provides an introduction to Java web development. It discusses web development in general and divides it into client-side coding and server-side coding. It then lists some common server-side languages like ASP, PHP, ColdFusion and ASP.NET. It provides more details on servlets and Java Server Pages (JSP), describing them as Java classes that handle HTTP requests and responses on the server. It includes an example of using Java Database Connectivity (JDBC) to connect to a database and retrieve records from a table to display on a web page.
The document discusses Android application architecture and covers key topics like:
- The AndroidManifest.xml file describes an app's components and required permissions.
- Resources like strings, colors and layouts are defined in res/ and referenced via R.java.
- Activities have lifecycles controlled by the OS via callback methods like onCreate() and onPause().
- Layouts define an activity's UI using XML views and view groups.
- The Context class provides access to system services and global app information.
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This document provides an overview of Objective-C and teaches the basics of the language through examples. It covers Objective-C classes and objects, variables and data types, flow control and loops, methods, and more. The document is split into three parts, with each part building upon the previous concepts and adding new material to learn Objective-C programming.
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Android is an open source mobile operating system based on a modified version of Linux. It has no fixed hardware or software configurations since it is customizable by manufacturers. The Android software stack consists of layers including the Linux kernel, libraries, Android runtime, application framework, and applications. The document provides step-by-step instructions for installing the Android SDK, configuring Eclipse, creating an Android virtual device, and developing a simple "Hello World" Android application.
The document discusses the purpose and implementation of master pages in ASP.NET. Master pages allow common page elements like headers, footers and navigation to be defined once and shared across multiple pages, avoiding redundant code. They provide a consistent look and simplify future design changes. The document outlines creating a master page, adding content placeholders, assigning the master page to other pages and populating the placeholders with unique content.
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OSCommerce is open source e-commerce software that allows users to build an online store. It supports features such as multiple languages, automatic installation, unlimited products and categories, integrated payment systems, dynamic images, a web-based administration panel, and zone-based shipping options. The document provides screenshots that outline how the front-end and back-end of an OSCommerce-powered online store would work for customers and administrators.
*"Sensing the World: Insect Sensory Systems"*Arshad Shaikh
Insects' major sensory organs include compound eyes for vision, antennae for smell, taste, and touch, and ocelli for light detection, enabling navigation, food detection, and communication.
All About the 990 Unlocking Its Mysteries and Its Power.pdfTechSoup
In this webinar, nonprofit CPA Gregg S. Bossen shares some of the mysteries of the 990, IRS requirements — which form to file (990N, 990EZ, 990PF, or 990), and what it says about your organization, and how to leverage it to make your organization shine.
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♥☽About: I am Adult EDU Vocational, Ordained, Certified and Experienced. Course genres are personal development for holistic health, healing, and self care/self serve.
Slides to support presentations and the publication of my book Well-Being and Creative Careers: What Makes You Happy Can Also Make You Sick, out in September 2025 with Intellect Books in the UK and worldwide, distributed in the US by The University of Chicago Press.
In this book and presentation, I investigate the systemic issues that make creative work both exhilarating and unsustainable. Drawing on extensive research and in-depth interviews with media professionals, the hidden downsides of doing what you love get documented, analyzing how workplace structures, high workloads, and perceived injustices contribute to mental and physical distress.
All of this is not just about what’s broken; it’s about what can be done. The talk concludes with providing a roadmap for rethinking the culture of creative industries and offers strategies for balancing passion with sustainability.
With this book and presentation I hope to challenge us to imagine a healthier future for the labor of love that a creative career is.
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Classification of mental disorder in 5th semester bsc. nursing and also used ...parmarjuli1412
Classification of mental disorder in 5th semester Bsc. Nursing and also used in 2nd year GNM Nursing Included topic is ICD-11, DSM-5, INDIAN CLASSIFICATION, Geriatric-psychiatry, review of personality development, different types of theory, defense mechanism, etiology and bio-psycho-social factors, ethics and responsibility, responsibility of mental health nurse, practice standard for MHN, CONCEPTUAL MODEL and role of nurse, preventive psychiatric and rehabilitation, Psychiatric rehabilitation,
How to Clean Your Contacts Using the Deduplication Menu in Odoo 18Celine George
In this slide, we’ll discuss on how to clean your contacts using the Deduplication Menu in Odoo 18. Maintaining a clean and organized contact database is essential for effective business operations.
How to Create Kanban View in Odoo 18 - Odoo SlidesCeline George
The Kanban view in Odoo is a visual interface that organizes records into cards across columns, representing different stages of a process. It is used to manage tasks, workflows, or any categorized data, allowing users to easily track progress by moving cards between stages.
Rock Art As a Source of Ancient Indian HistoryVirag Sontakke
This Presentation is prepared for Graduate Students. A presentation that provides basic information about the topic. Students should seek further information from the recommended books and articles. This presentation is only for students and purely for academic purposes. I took/copied the pictures/maps included in the presentation are from the internet. The presenter is thankful to them and herewith courtesy is given to all. This presentation is only for academic purposes.
Mental Health Assessment in 5th semester bsc. nursing and also used in 2nd ye...parmarjuli1412
Mental Health Assessment in 5th semester Bsc. nursing and also used in 2nd year GNM nursing. in included introduction, definition, purpose, methods of psychiatric assessment, history taking, mental status examination, psychological test and psychiatric investigation
Search Matching Applicants in Odoo 18 - Odoo SlidesCeline George
The "Search Matching Applicants" feature in Odoo 18 is a powerful tool that helps recruiters find the most suitable candidates for job openings based on their qualifications and experience.
Form View Attributes in Odoo 18 - Odoo SlidesCeline George
Odoo is a versatile and powerful open-source business management software, allows users to customize their interfaces for an enhanced user experience. A key element of this customization is the utilization of Form View attributes.
2. SRC :- Folder contain the .java extension files that means
you can write you application code inside this file.
GOOGLE API 4.0:- Contain the file named android.jar
which contains all class library needed for running the
android application.
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3. GEN:- Contains the R.java file, a compiler-generated file
that references all the resources found in your project.
Assets:- contains all the assets used by your
application, such as HTML, text files, databases, etc
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4. res :- This folder contains all the resources used in your
application.
This is the manifest file for your Android application.
Here you specify the permissions needed by your
application, as well as other features (such as intent-
filters, receivers, etc.).
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5. MAIN.XML:-
The @string in this case refers to the strings.xml file
located in the res/values folder. Hence, @string/hello
refers to the hello string defined in the strings.xml file,
which is “FirstBasicAndroid, MainActivity!”:
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6. R.JAVA
R.JAVA File using eclipse automatically generate the content,
you are not suppose to modify the content of R.JAVA file
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7. The Activity base class defines a series of events that
governs the life cycle of an activity. The Activity
class defines the following events: ( Check out the next
slides).
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8. ➤ onCreate() — Called when the activity is first created
➤ onStart() — Called when the activity becomes visible to the user
➤onResume() — Called when the activity starts interacting with the
user
➤ onPause() — Called when the current activity is being paused and
the previous activity is
being resumed
➤onStop() — Called when the activity is no longer visible to the user
➤onDestroy() — Called before the activity is destroyed by the
system (either manually or by
the system to conserve memory)
➤onRestart() — Called when the activity has been stopped and is
restarting again
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9. In android site, user or web developer can also apply the
designing .
if you apply the above designing theme then, your activity
will appear as dialog box.
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10. If you are interested to hide the title of activity if required
WHAT YOU SUPPOSE TO DO?
import the library “ import android.view.window”;
As well as “ import android.util.Log;”
Use the requestWindowFeature() method and pass it the
Window.FEATURE_NO_TITLE constant, like this:
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11. Prepared By, NicheTech (C) NicheTech Com. Sol. Pvt. Ltd
Your Activity title
is hide now !
12. Write the code inside the main yourprojectname.java file
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