This document discusses various tokens and language elements in C++ including keywords, identifiers, constants, strings, punctuators, operators, data types, and control structures. It provides details on the different types of constants, keywords, identifiers and their rules. It also explains basic concepts like tokens, expressions, operators, data types and control structures in C++.
This document discusses various fundamental concepts in C programming such as flowcharts, pseudocode, control structures, variables, data types, operators, functions, arrays, structures, and input/output functions. It provides definitions and examples for each concept. Control structures covered include conditional statements like if-else and switch-case, as well as loops like while, do-while and for. Data types discussed are integer, floating point, character and string constants. Key concepts like variables, arrays, structures, functions and their declarations are also summarized.
This document provides an introduction to C++ tokens, including keywords, identifiers, literals, punctuators, and operators. It discusses the C++ character set and how a program is constructed using different tokens. Key points covered include:
- The basic building blocks of a C++ program are tokens like keywords, identifiers, literals, punctuators, and operators.
- Literals include integer, character, floating, string, and Boolean constants. Punctuators include brackets, parentheses, braces, commas, semicolons, and other special characters.
- The main types of operators are arithmetic, relational, logical, unary, assignment, conditional, and comma operators.
This document provides an overview of object-oriented programming concepts in C++, including definitions of objects, classes, tokens, keywords, identifiers, constants, variables, operators, control structures, and functions. It explains that an object is an instance of a class, and discusses the main components of a class like data and functions. It also describes different types of tokens, operators, control structures like if/else, switch, while, do-while and for loops, and the syntax of defining functions in C++.
The C programming language was developed in the 1970s and remains widely used today. It is an efficient, flexible language suitable for system software like operating systems as well as application programs. C has basic elements like keywords, constants, variables, and operators. It defines fundamental data types like integers, floating-point numbers, and characters. C supports a variety of operators for arithmetic, relational, logical, and assignment operations. Variables and constants are declared and defined using rules for naming identifiers and representing numeric, character, string, and escape sequence values.
The document discusses Java's primitive data types including their ranges and literal constants. It covers char, boolean, byte, short, int, long, float, and double data types. It also discusses variables, symbolic constants, and arithmetic operators.
Fundamentals of C includes tokens contains identifiers, constants, strings, variables, different types of operators, special symbols, data types and type casting in C Language
- Bjarne Stroustrup is credited as the creator of C++.
- There are different types of tokens in C++ including keywords, identifiers, variables, constants, punctuators, and operators.
- Key concepts discussed include variables, constants, data types, expressions, input/output, control statements like if/else and loops.
- The document provides an overview of many fundamental C++ concepts in a structured manner.
This document provides an introduction to C++ programming, covering key concepts like characters, tokens, keywords, identifiers, literals, operators, input/output, variables, comments, and common errors. It explains that C++ was created by Bjarne Stroustrup in the 1980s as an extension of C with object-oriented features from Simula 67.
This document provides an introduction to C++ programming, covering key concepts like characters, tokens, keywords, identifiers, literals, operators, I/O streams, variables, comments, and common errors. It explains that Bjarne Stroustrup extended C to create C++, adding object-oriented features from Simula. The main components discussed are the building blocks of any C++ program - characters, tokens, data types, and basic input/output operations.
This document provides an introduction to the C++ programming language. It discusses that C++ was developed in 1979 as an extension of C and is an object-oriented language. It then defines various C++ concepts such as tokens, data types, variables, constants, functions, arrays, structures, and input/output streams. It provides examples of how to declare and use these different programming elements in C++ code. The document serves as a high-level overview of fundamental C++ concepts for someone new to the language.
The document discusses various components of the C language including variables, data types, operators, and input/output functions. It defines variables as memory locations identified by names that can store values. It describes different variable naming conventions and data types including primitive, derived, and user-defined types. The document also explains various arithmetic, relational, logical, and increment/decrement operators used to manipulate variable values. It provides examples of using printf() and scanf() functions for input and output.
The document provides information on C language basics. It discusses that C is a system programming language useful for writing system programs like compilers, drivers, etc. It is a structured language that supports functions and modular programming. C has many built-in functions and is portable, efficient, and can access hardware. Some key aspects covered include data types in C, variables, operators, conditional statements, and input/output functions. Examples of basic C programs are also included.
C++ was created in the 1980s by Bjarne Stroustrup as an extension of the C language with object-oriented features. It combined features from C and Simula 67. The document provides an overview of the basic building blocks of C++ programs including characters, tokens, keywords, identifiers, literals, punctuators, operators, comments, streams, variables, and common errors. It describes the different data types and rules for writing identifiers, literals, and comments. It also explains common tokens like keywords, operators, and punctuators and how they are used in C++.
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This document provides information about C++ programming language tokens and input/output operations. It defines various tokens like keywords, identifiers, literals, punctuators, and operators. It explains the basic structure of a C++ program and defines important headers like iostream. It also describes input/output streams like cout and cin, and input/output operators like << and >>.
This document provides information on C programming concepts including data types, operators, functions, and basic program structure.
It defines key concepts like variables, data types (integer, float, character), operators (arithmetic, relational, logical), functions (printf, scanf), and basic program anatomy with main(), I/O statements, and comments. Examples are given to illustrate variable declaration and usage, arithmetic operations, type casting, and basic programs to read/write and perform calculations.
The document provides an introduction to the C++ programming language, including its history, characteristics, and components. It notes that C++ was created in the 1980s by Bjarne Stroustrup at Bell Labs as an enhancement to the C language that added object-oriented programming capabilities while still maintaining efficiency. Some key characteristics of C++ include object-oriented programming, portability, modular programming, C compatibility, and a wide range of library functions. The document discusses the basic building blocks of C++, including tokens like identifiers, keywords, constants, punctuators, and operators.
The document provides an overview of key concepts for getting started with C programming, including data types, variables, functions, operators, and common errors. It explains concepts like data type declaration, arithmetic expressions, the main() function, and input/output functions like printf(). Examples are provided to demonstrate proper syntax and usage of these basic C programming elements.
C was originally developed in the 1970s by Dennis Ritchie at Bell Labs. It is a high-level, general-purpose programming language that allows for both system and applications programming. C contains features that bridge machine language and high-level languages, making it useful for both system and applications programming.
C was originally developed in the 1970s by Dennis Ritchie at Bell Labs. It is a high-level, general-purpose programming language that allows for both system and applications programming. C contains features that bridge machine language and high-level languages, making it useful for system programming. The basic elements of C include keywords, variables, constants, operators, and other tokens that are constructed from characters, numbers, and symbols.
This document provides an overview of the C programming language. It discusses that C was developed in 1972 at Bell Labs and is a popular systems and applications programming language. The document then covers various C language concepts like data types, variables, operators, input/output functions, and provides examples of basic C programs and code snippets.
The document discusses the basics of the C programming language. It covers topics like C program structure, header files, data types, variables, operators, and more. Some key points:
- C programs are made up of variables, functions, statements, and expressions. Functions enable breaking programs into smaller, more manageable modules.
- Common header files like stdio.h, conio.h, and math.h provide standard input/output functions and mathematical functions.
- C supports basic data types like int, char, float, and double, as well as derived types like pointers, arrays, structures, and unions.
- Operators in C include arithmetic, relational, logical, assignment
The document provides information on the fundamentals of the C programming language. It discusses:
- The key features of C including modularity, extensibility, and portability.
- The typical structure of a C program including comments, global declarations, main functions, and subprograms.
- Core C concepts such as data types, variables, operators, expressions, and type conversion.
- Important functions for input/output like printf that are used to display output in C programs.
Fundamentals of C includes tokens contains identifiers, constants, strings, variables, different types of operators, special symbols, data types and type casting in C Language
- Bjarne Stroustrup is credited as the creator of C++.
- There are different types of tokens in C++ including keywords, identifiers, variables, constants, punctuators, and operators.
- Key concepts discussed include variables, constants, data types, expressions, input/output, control statements like if/else and loops.
- The document provides an overview of many fundamental C++ concepts in a structured manner.
This document provides an introduction to C++ programming, covering key concepts like characters, tokens, keywords, identifiers, literals, operators, input/output, variables, comments, and common errors. It explains that C++ was created by Bjarne Stroustrup in the 1980s as an extension of C with object-oriented features from Simula 67.
This document provides an introduction to C++ programming, covering key concepts like characters, tokens, keywords, identifiers, literals, operators, I/O streams, variables, comments, and common errors. It explains that Bjarne Stroustrup extended C to create C++, adding object-oriented features from Simula. The main components discussed are the building blocks of any C++ program - characters, tokens, data types, and basic input/output operations.
This document provides an introduction to the C++ programming language. It discusses that C++ was developed in 1979 as an extension of C and is an object-oriented language. It then defines various C++ concepts such as tokens, data types, variables, constants, functions, arrays, structures, and input/output streams. It provides examples of how to declare and use these different programming elements in C++ code. The document serves as a high-level overview of fundamental C++ concepts for someone new to the language.
The document discusses various components of the C language including variables, data types, operators, and input/output functions. It defines variables as memory locations identified by names that can store values. It describes different variable naming conventions and data types including primitive, derived, and user-defined types. The document also explains various arithmetic, relational, logical, and increment/decrement operators used to manipulate variable values. It provides examples of using printf() and scanf() functions for input and output.
The document provides information on C language basics. It discusses that C is a system programming language useful for writing system programs like compilers, drivers, etc. It is a structured language that supports functions and modular programming. C has many built-in functions and is portable, efficient, and can access hardware. Some key aspects covered include data types in C, variables, operators, conditional statements, and input/output functions. Examples of basic C programs are also included.
C++ was created in the 1980s by Bjarne Stroustrup as an extension of the C language with object-oriented features. It combined features from C and Simula 67. The document provides an overview of the basic building blocks of C++ programs including characters, tokens, keywords, identifiers, literals, punctuators, operators, comments, streams, variables, and common errors. It describes the different data types and rules for writing identifiers, literals, and comments. It also explains common tokens like keywords, operators, and punctuators and how they are used in C++.
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This document provides information about C++ programming language tokens and input/output operations. It defines various tokens like keywords, identifiers, literals, punctuators, and operators. It explains the basic structure of a C++ program and defines important headers like iostream. It also describes input/output streams like cout and cin, and input/output operators like << and >>.
This document provides information on C programming concepts including data types, operators, functions, and basic program structure.
It defines key concepts like variables, data types (integer, float, character), operators (arithmetic, relational, logical), functions (printf, scanf), and basic program anatomy with main(), I/O statements, and comments. Examples are given to illustrate variable declaration and usage, arithmetic operations, type casting, and basic programs to read/write and perform calculations.
The document provides an introduction to the C++ programming language, including its history, characteristics, and components. It notes that C++ was created in the 1980s by Bjarne Stroustrup at Bell Labs as an enhancement to the C language that added object-oriented programming capabilities while still maintaining efficiency. Some key characteristics of C++ include object-oriented programming, portability, modular programming, C compatibility, and a wide range of library functions. The document discusses the basic building blocks of C++, including tokens like identifiers, keywords, constants, punctuators, and operators.
The document provides an overview of key concepts for getting started with C programming, including data types, variables, functions, operators, and common errors. It explains concepts like data type declaration, arithmetic expressions, the main() function, and input/output functions like printf(). Examples are provided to demonstrate proper syntax and usage of these basic C programming elements.
C was originally developed in the 1970s by Dennis Ritchie at Bell Labs. It is a high-level, general-purpose programming language that allows for both system and applications programming. C contains features that bridge machine language and high-level languages, making it useful for both system and applications programming.
C was originally developed in the 1970s by Dennis Ritchie at Bell Labs. It is a high-level, general-purpose programming language that allows for both system and applications programming. C contains features that bridge machine language and high-level languages, making it useful for system programming. The basic elements of C include keywords, variables, constants, operators, and other tokens that are constructed from characters, numbers, and symbols.
This document provides an overview of the C programming language. It discusses that C was developed in 1972 at Bell Labs and is a popular systems and applications programming language. The document then covers various C language concepts like data types, variables, operators, input/output functions, and provides examples of basic C programs and code snippets.
The document discusses the basics of the C programming language. It covers topics like C program structure, header files, data types, variables, operators, and more. Some key points:
- C programs are made up of variables, functions, statements, and expressions. Functions enable breaking programs into smaller, more manageable modules.
- Common header files like stdio.h, conio.h, and math.h provide standard input/output functions and mathematical functions.
- C supports basic data types like int, char, float, and double, as well as derived types like pointers, arrays, structures, and unions.
- Operators in C include arithmetic, relational, logical, assignment
The document provides information on the fundamentals of the C programming language. It discusses:
- The key features of C including modularity, extensibility, and portability.
- The typical structure of a C program including comments, global declarations, main functions, and subprograms.
- Core C concepts such as data types, variables, operators, expressions, and type conversion.
- Important functions for input/output like printf that are used to display output in C programs.
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INTERNATIONAL SPREAD (As of 5/14/2025)
Mexico: 1,220 (+155)
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Ontario, Canada – 1,440 cases, 101 hospitalizations
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2. CHAPTER CONTENTS
BASIC DATA TYPES, DERIVED DATA TYPES,
KEYWORDS, IDENTIFIERS, CONSTANTS AND VARIABLES,
TYPE CASTING,
OPERATORS, AND OPERATOR PRECEDENCE.
CONTROL STRUCTURES: IF STATEMENT, SWITCH-CASE, FOR,
WHILE AND DO-WHILE LOOPS, BREAK AND CONTINUE
STATEMENT
3. INTRODUCTION
C++ was developed by Bjarne Stroustrup, in
early 1980s.
C++ is an extension of C with a major addition
of the class construct feature.
Stroustrup initially called the new language as
‘C with classes’.
The name was later changed to C++, from the
increment operator ++, suggesting that C++ is
an incremented version of C.
4. C++ BASIC ELEMENTS
Programming language is a set of rules, symbols,
and special words used to construct programs.
Character Set: a set of valid characters that a
language can recognize.
Letters: A-Z, a-z
Digits: 0-9
Special Characters
Space + * / ^ () [] {} = != <> ‘ “ $ , ; : % ! & ?
_ # <= >= @
Formatting characters backspace, horizontal tab, vertical tab,
and carriage return
5. TOKENS
Tokens are the basic building blocks in C++
language.
The smallest individual units in a program are known
as tokens.
A program is constructed using a combination of
these tokens.
6. TYPES OF TOKENS
KEYWORDS
IDENTIFIERS
CONSTANTS
STRING
SPECIAL SYMBOLS (PUNCTUATORS)
OPERATORS
7. KEYWORDS
Explicitly reserved identifiers
Cannot be used as names for the program variables
or other user-defined program elements
There are 32 keywords, that were present in C
language and have been carried over into C++ :
auto const double float int short struct
unsigned break continue else for long signed
switch void case default enum goto register
sizeof typedef volatile char do extern if return
static union while
8. KEYWORDS
There are another 30 reserved words that were not
in C, are therefore new to C++, and here they are:
asm dynamic_cast namespace
reinterpret_cast try bool explicit new
static_cast typeid catch false operator template
typename class friend private this using const_cast
inline public throw virtual delete mutable protected
true wchar_t
9. IDENTIFIERS
Identifiers refers to the name of variables,
functions, arrays, classes, etc. created by the user.
Identifiers are the fundamental requirement of any
language.
Identifier naming conventions
Only alphabetic characters, digits and underscores are
permitted.
First letter must be an alphabet or underscore (_).
Identifiers are case sensitive.
Reserved keywords can not be used as an identifier's name.
10. IDENTIFIERS
IDENTIFIER NAME VALID OR INVALID
5th_element Invalid (begins with a digit)
_delete Valid
School.fee Invalid (dot not allowed)
register[5] Invalid (keyword)
Student[10] Valid
Employee name Invalid (white space)
Perimeter() Valid
11. IDENTIFIERS
A major difference between C and C++ is the limit
on the length of a name.
C recognizes only the first 32 characters in a name
C++ places no limit on its length, and, therefore, all
the characters in a name are significant.
12. CONSTANTS
Refer to fixed values that do not change during the
execution of a program.
Also known as literals.
Types of literals in C++:
Integer constant
Character constant
Floating (real) constant
String constant
16. ** void is used:
To specify the return type of a function when it is
not returning any value
To indicate an empty argument list to a function.
17. STRING
used to store letters and digits.
referred to as an array of characters as well as an individual
data type.
enclosed within double quotes, unlike characters which are
stored within single quotes.
The termination of a string in C++ is represented by the null
character, that is, ‘0’
Examples:
char name[30] = ‘’Hello!”;
char name[] = “Hello!”;
char name[30] = { ‘H’ , ’e’ , ’l’ , ’l’ , ’o’};;
string name = “Hello”
18. SPECIAL SYMBOLS (PUNCTUATORS)
Special
Character
Name Function
[ ]
Square
brackets
The opening and closing brackets of an array symbolize
single and multidimensional subscripts.
()
Simple
brackets
The opening and closing brackets represent function
declaration and calls, used in print statements.
{ } Curly braces
The opening and closing curly brackets to denote the start
and end of a particular fragment of code which may be
functions, loops or conditional statements
, Comma
We use commas to separate more than one statements, like
in the declaration of different variable names
#
Hash / Pound /
Preprocessor
The hash symbol represents a preprocessor directive used
for denoting the use of a header file
* Asterisk
We use the asterisk symbol in various respects such as to
declare pointers, used as an operand for multiplication
~ Tilde We use the tilde symbol as a destructor to free memory
. Period / dot The use the dot operator to access a member of a structure
19. OPERATORS
Operators are tools or symbols which are used to
perform a specific operation on data.
Operations are performed on operands.
Operators can be classified into three broad
categories according to the number of operands
used:
Unary operators
Binary operators
Ternary operators
20. UNARY OPERATORS
The operators that operate a single operand to
form an expression are known as unary operators.
Examples:
+ + (increment) operator,
-- (decrement) operator,
unary minus operator.
21. BINARY OPERATORS
The operators that operate on two or more
operands are known as binary operators.
Examples:
Arithmetic Operators
Assignment Operator
Relational Operators
Logical Operators
E.g. a+b, a-b, a*b, a/b etc.
22. TERNARY OPERATORS
The operator that operates minimum or maximum
three operands is known as ternary operator.
There is only one ternary operator available in
C++.
The operator ?: is the only available ternary
operator i.e. used as a substitute of if-else
statement.• E.g. a>b ? a:b
23. OPERATORS BASED ON TYPE OF OPERATION
Arithmetic Operators
Assignment Operators
Relational Operators
Logical Operators
Increment Decrement Operators
Conditional Operator
24. ARITHMETIC OPERATORS
An operator that performs an arithmetic operation
is known as arithmetic operator
It is a binary operator
27. RELATIONAL OPERATORS
An operator that is used to test the relation between
two values or operands.
Relational Operators are BINARY operators.
These operators evaluate to true or false.
Return zero for false and a non zero for true.
Also known as Comparison operators.
29. LOGICAL OPERATORS
The operators that are used to combine the result of
one or more relation.
These operators evaluate to true or false.
Are Unary and Binary Operators.
31. INCREMENT & DECREMENT OPERATORS
++ Increments value by 1
x++ / ++x Equivalent to X=X+1
-- Decrement value by 1
x-- / --x Equivalent to X=X-1
++x and --y are called prefix operator, that means the increment or
decrement operators modify their operand before it is used or assigned.
Example a = 10; b = ++a; a is incremented by 1 and then assign to b.
Therefore both a and b have the value of 11.
x++ and y-- are called postfix operator, the increment or decrement
operators modify their operand after it is used. a = 10; b = a++; value of
a is assigned to b then a is incremented by 1. Therefore here a=11 and
b=10.
34. OPERATOR PRECEDENCE & ASSOCIATIVITY
Operator precedence determines the grouping of
terms in an expression.
The associativity of an operator is a property that
determines how operators of the same precedence
are grouped in the absence of parentheses. This
affects how an expression is evaluated.
36. TYPE CONVERSION
It is the process of converting one data type to
another i.e. converting an expression of given type
into another
Two types:
Implicit (automatic)
Explicit (type casting)
37. AUTOMATIC TYPE CONVERSION
It is automatically performed when:
1. Constants and variables of different types are mixed in an
expression
For a binary operator, if the operands type differ, the
compiler converts one of them to match with the other, using
the rule that smaller type is converted to the wider type.
For example, if one of the operand is int and other is float,
then int is converted to float because a float is wider than int.
For example, m = 5 + 2.75
‘5’ would be converted to float as 5.00
38. AUTOMATIC TYPE CONVERSION
2. An assignment operator also causes automatic type conversion.
The type of data to the right of an assignment operator is
automatically converted to the type of the variable on the left.
For example, int m;
float x=3.14459;
m=x;
The fractional part is truncated.
The type conversions are automatic with built in data types.
39. TYPE CASTING
The explicit type conversion is done using type cast operator.
Syntax: datatype(expression)
datatype is the type which we want the expression to get
changed as
For example,
int a;
float b,c;
cin>>a>>b;
c= float(a)+b;
cout<<c;
O/P: 10 //a
12.5 //b
22.5 //c
40. CONTROL STRUCTURES
Programs are written using four basic structures
Sequence: a sequence is a series of statements that execute
one after another
Selection(branching): selection (branch) is used to execute
different statements depending on certain conditions
Repetition(loop or iteration): repetition (looping) is used to
repeat statements while certain conditions are met
Jumping: jump from one point of program to another
Called control structures or logic structures
41. SEQUENCE CONTROL STRUCTURE
The sequence structure directs the computer to
process the program instructions, one after another,
in the order listed in the program.
42. SELECTION CONTROL STRUCTURE (BRANCHING)
makes a decision and then takes an appropriate
action based on that decision
Also called the decision structure
43. SELECTION (BRANCHING OR CONDITIONAL)
If
if-else
nested if (if- elseif- elseif- else)
switch
44. Simple If STATEMENT
if(condition)statement
If the condition is true, statement is executed.
If the condition is false, statement is not executed.
EXAMPLE:
if (x==100)
cout<<“x is 100”;
46. If else STATEMENT
if (condition)statement1
else statement2
If condition is true, statement1 is executed and if the
condition is false, statement2 is executed
EXAMPLE:
if (x==100)
cout<<“x is 100”;
else
cout<<“x is not 100”;
48. Nested if STATEMENT
When if statement occurs with in another if
statement, then such type of if statement is called
nested if statement.
if (condition1)
if (condition2)
statement-1;
else
statement-2;
else
statement-3;
53. Switch STATEMENT
EXAMPLE:
int main(){
int a; cin>>a;
switch(a) {
case 1: cout<<“the value is 1”; break;
case 2: cout<<“the value is 2”; break;
case 3: cout<<“the value is 3”; break;
default: cout<<“out of range”;
}
return 0;
}
57. LOOPS (ITERATION)
Loops have an objective to repeat a certain number
of times or while a condition is fulfilled. When a
single statement or a group of statements will be
executed again and again in the program then such
type of processing is called loop. Loop is divided
into two parts
Body of loop
Control of loop
58. CONTROL OF LOOP
Control of loop is divided into two parts:
Entry control loop- in this first of all condition is
checked if it is true then body of the loop is executed.
Otherwise we can exit from the loop when the
condition becomes false. Entry control loop is also
called base loop. Example- While loop and for loop
Exit control loop- in this first body is executed and
then condition is checked. If condition is true, then
again body of loop is executed. If condition is false,
then control will move out from the loop. Exit control
loop is also called Derived loop. Example- Do-while
59. LOOP STATEMENTS
The loop statements in C++ language are-
While loop
Do loop/Do-while loop
For loop
Nested for loop
66. WHILE VS DO WHILE
ENTRY CONTROLLED EXIT CONTROLLED
67. FOR LOOP
For loop is an Entry control loop when action is to
be repeated for a predetermined number of times.
Four parts
Initialise expression
Test expression (condition)
Body (loop statements)
Increment/ decrement (modification)
70. NESTING OF FOR LOOPS
A loop can be inside another loop.
C++ can have 256 levels of nesting.
for(init;condition;increment)
{
for(init;condition;increment)
}
statement(s);
}
statement(s);
}
71. JUMPING STATEMENTS
Jump statements are used to alter the flow of
control unconditionally.
That is, jump statements transfer the program
control within a function unconditionally.
The jump statements defined in C++ are break,
continue, goto.
72. Goto STATEMENT
It allows making an absolute jump to another point
in the program.
74. BREAK STATEMENT
Goes straight to the end of a do, while or for loop or a switch
statement block.
EXAMPLE:
#include<iostream.h>
int main(){
int n;
for(n=10;n>0;n--){
cout<<n<<“,”;
if(n==5){
cout<<“count down aborted!”;
break;}}
return 0;}
O/P: 10,9,8,7,6,5,count down aborted!
75. CONTINUE STATEMENT
Goes straight back to the start of a do, while or for loop
EXAMPLE:
#include<iostream.h>
int main(){
int n;
for(n=10;n>0;n--){
if(n==5)continue;
cout<<n<<“,”;}
cout << “FIRE!“;
return 0;}
O/P: 10,9,8,7,6,4,3,2,1,FIRE!