The document discusses functions in C programming. It defines what a function is and explains the advantages of using functions, such as avoiding duplicate code and improving reusability. It describes the different parts of a function - declaration, definition, and call. It explains user-defined and standard library functions. It also covers parameter passing techniques (call by value and call by reference), recursion, and dynamic memory allocation using functions like malloc(), calloc(), realloc(), and free().
It tells about functions in C++,Types,Use,prototype,declaration,Arguments etc
function with
A function with no parameter and no return value
A function with parameter and no return value
A function with parameter and return value
A function without parameter and return value
Call by value and address
This document discusses different types of functions in C++, including user-defined functions, library functions, function parameters, return values, function prototypes, and function overloading. It provides examples to illustrate key concepts like defining functions with different parameters and return types, passing arguments to functions, and returning values from functions. Storage classes like local, global, static local and register variables are also briefly covered. The document is an introduction to functions in C++ programming.
Multidimensional arrays store data in tabular form with multiple indices. A 3D array declaration would be datatype arrayName[size1][size2][size3]. Elements can be initialized and accessed similar to 2D arrays but with additional nested brackets and loops for each dimension. Functions allow dividing a problem into smaller logical parts. Functions are defined with a return type, name, parameters and body. Arguments are passed by value or reference and arrays can also be passed to functions. Recursion occurs when a function calls itself, requiring a base case to terminate the recursion.
The document discusses different types of storage classes in C++ that determine the lifetime and scope of variables:
1. Local variables are defined inside functions and have scope limited to that function. They are destroyed when the function exits.
2. Global variables are defined outside all functions and have scope in the entire program. They are destroyed when the program ends.
3. Static local variables are local variables that retain their value between function calls. Register variables are local variables stored in processor registers for faster access.
4. Thread local storage allows defining variables that are local to each thread and retain their values similar to static variables. The document provides examples to illustrate local, global, and static variables.
The document discusses functions in C programming. It defines a function as a block of code that performs a specific task. There are two types of functions: predefined standard library functions and user-defined functions. The key aspects of a function are its declaration, definition, and call. Functions can be used to break a large program into smaller, reusable components. Parameters can be passed to functions by value or by reference. Recursion is when a function calls itself, and is used in algorithms like calculating factorials. Dynamic memory allocation allows programs to request memory at runtime using functions like malloc(), calloc(), realloc(), and free().
The document discusses functions in C programming. It covers:
- Functions allow dividing programs into reusable blocks of code. They can be called multiple times.
- Advantages include avoiding duplicating code, calling functions from anywhere, and improving readability. However, function calls require overhead.
- There are three aspects of a function: declaration, call, and definition. Declaration specifies the name, parameters, and return type. Definition contains the code.
- Functions can return values or not. They can accept arguments or not. Library functions are predefined, while user-defined functions are created by the programmer.
This document discusses functions in C++. It covers:
- The definition of a function as a subprogram that can act on data and return a value.
- Functions come in two varieties: user-defined and built-in.
- Functions must be declared before use with a prototype specifying the return type and parameters.
- A function is defined by providing the body of code that performs the task.
- Functions can interact through calls where parameters are passed by value or by reference.
The document discusses functions in C programming. It defines functions as mini-programs that can take in inputs, execute statements, and return outputs. Functions allow programmers to break large tasks into smaller, reusable parts. The key aspects of functions covered include: defining functions with return types and parameters; calling functions and passing arguments; return values; function prototypes; recursion; and examples of calculating factorials and acceleration using functions.
There are two ways to initialize a structure:
1. Initialize structure members individually when declaring structure variables:
struct point {
int x;
int y;
} p1 = {1, 2};
2. Initialize an anonymous structure and assign it to a variable:
struct point p2 = {3, 4};
Structures allow grouping of related data types together under one name. They are useful for representing records, objects, and other data aggregates. Structures can contain nested structures as members. Arrays of structures are also possible. Structures provide data abstraction by allowing access to their members using dot operator.
Function in C++, Methods in C++ coding programmingestorebackupr
Functions in C++ can be overloaded, have default arguments, be inline, and be passed by reference or returned by reference. Inline functions avoid function call overhead by expanding the function body inline. Default arguments allow optional arguments in function calls. Function overloading relies on arguments to determine the correct implementation. Arguments can be passed by reference to allow modification of original variables or returned by reference.
This document discusses functions in C programming. It defines a function as a self-contained block of statements that performs a specific task. Functions have a unique name, receive values from the calling program, may return a value, and are independent and reusable. There are two types of functions: predefined/standard library functions and user-defined functions. The document outlines the advantages of using functions and modular design. It also explains function declarations, definitions, parameters, scope, and how to define and call user-defined functions in C using both call-by-value and call-by-reference parameter passing.
The document discusses functions in C++. It defines functions as modules that can be called to perform tasks and structure programs. Functions may take arguments as input and return values. Well-defined functions have a prototype specifying argument and return types. The document provides examples of built-in functions like sqrt() as well as user-defined functions. It discusses function syntax, calling and defining functions, and variable scope within and outside of functions.
The document introduces different types of functions in C++ including user-defined internal and external functions, and describes how to define functions with parameters and return types, declare function prototypes, and call functions from within a main program or from other functions. It provides examples of functions that calculate the absolute value of a number, add up hours, minutes and seconds, print a diamond pattern, and calculate the area of a circle.
The document discusses C++ functions. It defines what functions are and their uses in breaking down problems into smaller tasks. There are two types of functions: standard functions that are part of the C++ language and user-defined functions. A function has a signature defining its return type and parameters. Functions are declared and defined in two steps - declaration and implementation. Data can be shared between functions through parameters, which come in two varieties: value parameters that copy argument values, and reference parameters that can modify the original argument values.
1) A function is a block of code that performs a specific task. Functions increase code reusability and improve readability.
2) There are two types of functions - predefined library functions and user-defined functions. User-defined functions are customized functions created by the user.
3) The main() function is where program execution begins. It can call other functions, which may themselves call additional functions. This creates a hierarchical relationship between calling and called functions.
This document discusses functions in C++. It defines a function as having an output type, name, and arguments within parentheses. Functions can be called by passing arguments to the function name. Functions can also be called by reference by passing the address of a variable. Some important mathematical functions are provided in the C++ math library and their Fortran equivalents are shown.
This document provides information about functions in C programming. It discusses the definition, types (predefined and user-defined), need and advantages of functions. It describes the three elements of a function - declaration, calling, and definition. It also covers function prototypes, types of parameters (actual and formal), and return statements. Examples are provided to illustrate functions with no arguments and no return value, functions with arguments and no return value, functions with arguments and return value, and functions with no arguments and return value. The document concludes with explanations of parameter passing methods (call by value and call by reference), recursion, and pointers.
Functions in C allow programmers to organize code into reusable blocks. A function performs a specific task and can optionally return a value. Functions make code easier to understand, share, and isolate errors. There are different types of functions including standard library functions and user-defined functions. Functions communicate through passing arguments, returning values, and pointers. Recursion involves a function calling itself to solve smaller instances of a problem.
6. Functions in C ++ programming object oriented programmingAhmad177077
In C++, functions are used to organize code into modular blocks that can perform specific tasks. Functions allow you to avoid code repetition, improve code readability, and make your program more manageable.
1. A function is a block of code that performs a specific task. Functions allow programmers to split a large program into smaller sub-tasks and call them multiple times.
2. There are two main types of functions - library functions provided by the standard library, and user-defined functions created by the programmer.
3. Functions make programs easier to write, read, update and debug by splitting them into smaller, well-defined tasks.
The document provides information about functions in C programming. It begins with objectives and agenda, then discusses [1] the benefits of using functions, [2] the different parts of a function including the prototype, definition, and call, [3] passing arguments by value and reference, [4] scope and storage classes, and [5] examples to illustrate concepts. The document is intended to teach readers about modularizing code using functions in C.
The document discusses functions in C++. It defines functions as subprograms that can be compiled and tested separately, and reused in different programs. This modularization aids in managing large programs. Functions make programs easier to plan, code, test, debug, understand and maintain. Well-defined functions can be called from main() or from other functions. Parameters allow functions to access values from the calling context. Functions may return values to provide results. Functions increase code reuse and reduce duplication.
The document discusses functions in C programming. It defines functions as mini-programs that can take in inputs, execute statements, and return outputs. Functions allow programmers to break large tasks into smaller, reusable parts. The key aspects of functions covered include: defining functions with return types and parameters; calling functions and passing arguments; return values; function prototypes; recursion; and examples of calculating factorials and acceleration using functions.
There are two ways to initialize a structure:
1. Initialize structure members individually when declaring structure variables:
struct point {
int x;
int y;
} p1 = {1, 2};
2. Initialize an anonymous structure and assign it to a variable:
struct point p2 = {3, 4};
Structures allow grouping of related data types together under one name. They are useful for representing records, objects, and other data aggregates. Structures can contain nested structures as members. Arrays of structures are also possible. Structures provide data abstraction by allowing access to their members using dot operator.
Function in C++, Methods in C++ coding programmingestorebackupr
Functions in C++ can be overloaded, have default arguments, be inline, and be passed by reference or returned by reference. Inline functions avoid function call overhead by expanding the function body inline. Default arguments allow optional arguments in function calls. Function overloading relies on arguments to determine the correct implementation. Arguments can be passed by reference to allow modification of original variables or returned by reference.
This document discusses functions in C programming. It defines a function as a self-contained block of statements that performs a specific task. Functions have a unique name, receive values from the calling program, may return a value, and are independent and reusable. There are two types of functions: predefined/standard library functions and user-defined functions. The document outlines the advantages of using functions and modular design. It also explains function declarations, definitions, parameters, scope, and how to define and call user-defined functions in C using both call-by-value and call-by-reference parameter passing.
The document discusses functions in C++. It defines functions as modules that can be called to perform tasks and structure programs. Functions may take arguments as input and return values. Well-defined functions have a prototype specifying argument and return types. The document provides examples of built-in functions like sqrt() as well as user-defined functions. It discusses function syntax, calling and defining functions, and variable scope within and outside of functions.
The document introduces different types of functions in C++ including user-defined internal and external functions, and describes how to define functions with parameters and return types, declare function prototypes, and call functions from within a main program or from other functions. It provides examples of functions that calculate the absolute value of a number, add up hours, minutes and seconds, print a diamond pattern, and calculate the area of a circle.
The document discusses C++ functions. It defines what functions are and their uses in breaking down problems into smaller tasks. There are two types of functions: standard functions that are part of the C++ language and user-defined functions. A function has a signature defining its return type and parameters. Functions are declared and defined in two steps - declaration and implementation. Data can be shared between functions through parameters, which come in two varieties: value parameters that copy argument values, and reference parameters that can modify the original argument values.
1) A function is a block of code that performs a specific task. Functions increase code reusability and improve readability.
2) There are two types of functions - predefined library functions and user-defined functions. User-defined functions are customized functions created by the user.
3) The main() function is where program execution begins. It can call other functions, which may themselves call additional functions. This creates a hierarchical relationship between calling and called functions.
This document discusses functions in C++. It defines a function as having an output type, name, and arguments within parentheses. Functions can be called by passing arguments to the function name. Functions can also be called by reference by passing the address of a variable. Some important mathematical functions are provided in the C++ math library and their Fortran equivalents are shown.
This document provides information about functions in C programming. It discusses the definition, types (predefined and user-defined), need and advantages of functions. It describes the three elements of a function - declaration, calling, and definition. It also covers function prototypes, types of parameters (actual and formal), and return statements. Examples are provided to illustrate functions with no arguments and no return value, functions with arguments and no return value, functions with arguments and return value, and functions with no arguments and return value. The document concludes with explanations of parameter passing methods (call by value and call by reference), recursion, and pointers.
Functions in C allow programmers to organize code into reusable blocks. A function performs a specific task and can optionally return a value. Functions make code easier to understand, share, and isolate errors. There are different types of functions including standard library functions and user-defined functions. Functions communicate through passing arguments, returning values, and pointers. Recursion involves a function calling itself to solve smaller instances of a problem.
6. Functions in C ++ programming object oriented programmingAhmad177077
In C++, functions are used to organize code into modular blocks that can perform specific tasks. Functions allow you to avoid code repetition, improve code readability, and make your program more manageable.
1. A function is a block of code that performs a specific task. Functions allow programmers to split a large program into smaller sub-tasks and call them multiple times.
2. There are two main types of functions - library functions provided by the standard library, and user-defined functions created by the programmer.
3. Functions make programs easier to write, read, update and debug by splitting them into smaller, well-defined tasks.
The document provides information about functions in C programming. It begins with objectives and agenda, then discusses [1] the benefits of using functions, [2] the different parts of a function including the prototype, definition, and call, [3] passing arguments by value and reference, [4] scope and storage classes, and [5] examples to illustrate concepts. The document is intended to teach readers about modularizing code using functions in C.
The document discusses functions in C++. It defines functions as subprograms that can be compiled and tested separately, and reused in different programs. This modularization aids in managing large programs. Functions make programs easier to plan, code, test, debug, understand and maintain. Well-defined functions can be called from main() or from other functions. Parameters allow functions to access values from the calling context. Functions may return values to provide results. Functions increase code reuse and reduce duplication.
This presentation covers the conditions required for the application of Boltzmann Law, aimed at undergraduate nursing and allied health science students studying Biophysics. It explains the prerequisites for the validity of the law, including assumptions related to thermodynamic equilibrium, distinguishability of particles, and energy state distribution.
Ideal for students learning about molecular motion, statistical mechanics, and energy distribution in biological systems.
ITI COPA Question Paper PDF 2017 Theory MCQSONU HEETSON
ITI COPA Previous Year 2017, 1st semester (Session 2016-2017) Original Theory Question Paper NCVT with PDF, Answer Key for Computer Operator and Programming Assistant Trade Students.
How to Configure Extra Steps During Checkout in Odoo 18 WebsiteCeline George
In this slide, we’ll discuss on how to Configure Extra Steps During Checkout in Odoo 18 Website. Odoo website builder offers a flexible way to customize the checkout process.
PREPARE FOR AN ALL-INDIA ODYSSEY!
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QM: EIRAIEZHIL R K, THE QUIZ CLUB OF PSGCAS
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Improving user experience in Odoo often involves customizing the chatter, a central hub for communication and updates on specific records. Adding custom buttons can streamline operations, enabling users to trigger workflows or generate reports directly.
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In this slide, we’ll discuss on how to Manage cross selling in Odoo 18 Sales. Cross-selling is a powerful sales technique that involves recommending complementary or related products to a customer who is already considering a purchase.
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The "Search Matching Applicants" feature in Odoo 18 is a powerful tool that helps recruiters find the most suitable candidates for job openings based on their qualifications and experience.
Struggling with complex aerospace engineering concepts? This comprehensive guide is designed to support students tackling assignments, homework, and projects in Aerospace Engineering. From aerodynamics and propulsion systems to orbital mechanics and structural analysis, we cover all the essential topics that matter.
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How to Manage Amounts in Local Currency in Odoo 18 PurchaseCeline George
In this slide, we’ll discuss on how to manage amounts in local currency in Odoo 18 Purchase. Odoo 18 allows us to manage purchase orders and invoices in our local currency.
Mental Health Assessment in 5th semester bsc. nursing and also used in 2nd ye...parmarjuli1412
Mental Health Assessment in 5th semester Bsc. nursing and also used in 2nd year GNM nursing. in included introduction, definition, purpose, methods of psychiatric assessment, history taking, mental status examination, psychological test and psychiatric investigation
As of 5/17/25, the Southwestern outbreak has 865 cases, including confirmed and pending cases across Texas, New Mexico, Oklahoma, and Kansas. Experts warn this is likely a severe undercount. The situation remains fluid, though we are starting to see a significant reduction in new cases in Texas. Experts project the outbreak could last up to a year.
CURRENT CASE COUNT: 865 (As of 5/17/2025)
- Texas: 720 (+2) (62% of cases are in Gaines County)
- New Mexico: 74 (+3) (92.4% of cases are from Lea County)
- Oklahoma: 17
- Kansas: 54 (38.89% of the cases are from Gray County)
HOSPITALIZATIONS: 102
- Texas: 93 - This accounts for 13% of all cases in Texas.
- New Mexico: 7 – This accounts for 9.47% of all cases in New Mexico.
- Kansas: 2 - This accounts for 3.7% of all cases in Kansas.
DEATHS: 3
- Texas: 2 – This is 0.28% of all cases
- New Mexico: 1 – This is 1.35% of all cases
US NATIONAL CASE COUNT: 1,038 (Confirmed and suspected)
INTERNATIONAL SPREAD (As of 5/17/2025)
Mexico: 1,412 (+192)
- Chihuahua, Mexico: 1,363 (+171) cases, 1 fatality, 3 hospitalizations
Canada: 2,191 (+231) (Includes
Ontario’s outbreak, which began in November 2024)
- Ontario, Canada – 1,622 (+182), 101 (+18) hospitalizations
2. Introduction :
• A complex program is often easier to solve by dividing it
into several smaller parts, each of which can be solved by
itself This is called structured programming.
• These parts are sometimes made into functions in C++.
• All C++ programs must contain the function main( ).
• The execution of the program starts from the function
main( )
2
C++
Programming,
Ali
Alsbou
3. Advantages of Functions
• Functions make programs easier to write, debug,
and understand.
• Functions can be called several times in the same
program, allowing the code to be reused.
3
C++
Programming,
Ali
Alsbou
4. Need to know
• Functions invoked by a function–call-
statement which consist of it’s name and
information it needs (arguments)
functionName (argument);
• All other functions are directly or
indirectly called from main.
• The purpose of a function is to receive
data, process it and return a value to the
function which has called it.
4
C++
Programming,
Ali
Alsbou
5. User-defined functions
• Standard C++ Library is still not sufficient for
most programming tasks.
• Programmers also need to be able to define
their own functions
5
C++ Programming, Ali Alsbou
6. function–call Principle
• Boss To Worker
A Boss (the calling/caller function) asks a worker (the
called function) to perform a task and return result when it
is done.
6
7. 7
C++ program Flow of Control
The following diagram shows how the flow control
of a program is changed by functions.
Note: usual main( ) Calls other
functions, but other functions
can call each other
C++
Programming,
Ali
Alsbou
8. Function Definitions :
How to write :
8
Function definition format
return-value-type function-name( type parameter-list )
{
declarations and statements
return;
}
1) Return-value-type: data type of the result (default int)
void – indicates that the function returns nothing
2) Function-name: any valid identifier
3) Parameter-list: comma separated list, declares parameters
A type must be listed for each parameter
The function header
2 3
4
5
1
C++ Programming, Ali Alsbou
Each function has its own
name. Function name
follows rules of naming
identifiers as variables
and constants
9. Function definition format
return-value-type function-name( type parameter-list )
{
declarations and statements
return;
}
4) function body (block)
Variables can be defined inside blocks (can be nested)
Functions can not be defined inside other functions
5) Returning control :Function return ONLY one value
If nothing returned
• return;
• or, until reaches right brace
If something returned
• return expression;
4
5
10. Function return value types
10
int f1(Parameter List)
{
return value ;
}
void f2(Parameter List)
{
return; // nothing returned
}
void f2(Parameter List)
{
// nothing returned
}
If return type is
missing, it means int.
f2(Parameter List)
{
}
1
3
4
2
C++ Programming, Ali Alsbou
void Function
A function that is not
supposed to return a
value(RETURN result)
has a return type of
void.
11. Function Parameters
• The purpose is to allow passing arguments to the function from the
location where it is called from.
• Parameters declared in the function header within parenthesis
• Either have a single, multiple parameters or have no parameters
• List of a parameters are separated by commas
• Each parameter must be defined as follows
DataType parameterName
• Note : The parameters may or may not be altered by the function.
11
char f1(int x, int y)
{
return value ;}
C++ Programming, Ali Alsbou
12. Exercises(1)
• Write C++ functions that :
• Find summation of two integer number(as parameters) and
return result.
• Find subtraction of two integer number(as parameters) and
return result.
• simply prints any message.
15. General form of C++ program with functions
15
The function definition can be placed anywhere in the
program after the function prototypes.
C++ Programming, Ali Alsbou
16. Function Prototypes(declaration)
• Prototype only needed if function definition comes after use in program
• Alternative to Prototype is to place function definition before main() function
• Write the Function prototype after include<> statements, and before main
function.
• Function prototype statement is a function definition header
terminated by the semicolon;
• The general form of the declaration is
Return_ type function_ name ( parameter_ list );
Prototype must match function definition header
int square(int y);
16
C++ Programming, Ali Alsbou
int square(int);
Note : The variables in the
function declaration can be
optional but data types are
necessary
17. Function prototype : Con’t
• Function Definition
double maximum(double x,double y,double z)
{
… }
• Function prototype
double maximum(double x,double y,double z);
Or
double maximum(double , double , double );
17
C++ Programming, Ali Alsbou
18. Example (3) : Function Prototypes
1. double CircleArea(double radius);
2. double CircleArea(double);
3. int calculation(int n,float j);
4. int calculation (int,float);
5. int calculation (int n,float);
6. double computeTax(double income);
18
C++ Programming, Ali Alsbou
19. Using Function
How Function Call Works
19
Functions invoked by a function–call-statement which consist of it’s name and
information it needs (arguments)
functionName (argument);
Each value passed in a function call is referred to as an Argument
- Arguments may be constant value ,variable or expression
Arguments passed by value and by reference (later .)
Arguments (Passed in a Function call) and parameters (defined in a function
header) MUST match in: Number , Order and Data types
void Display_Msg(int x)
{
if (x > 60)
cout<<"You passed";
else
cout<<“You failed";
}
int main()
{
Display_Msg(87);
return 0;
}
Argument
Parameter
C++ Programming, Ali Alsbou
20. Using Function
How Function Call Works – Cont.
20
C++ Programming, Ali Alsbou
if function return value:
int func1(int value)
{
result=value;
return result;
}
Use func. Calling statement with :
- Variable Ex. x= func1(3);
- output statement Ex. cout<< func1(3)
- Expression Ex. x=func1(3)+5- func1(4);
21. Function–call-statement
Example
21
C++ Programming, Ali Alsbou
function–call-statement:
• cout<<square (2);
• cout<<square (2+6);
• y=2;
X= square (y); // X= 4
• if (square (y) > 2) cout <<“True”;
• for( int c=0; c> square (2);c--) …..
22. Function–call-statement
Example
• if function return nothing (void function):
void func1(int value)
{
result=value;
return; // or no need to write this
}
• Use func. Calling statement like:
func1(3); //since this function return nothing
23. Function Call Methods
Passing mechanism
Two ways to pass arguments to functions
• Call by value
• Call by reference (memory locations )
Mixed Methods
Parameter lists can include pass-by-value and pass-by-reference parameters
23
C++ Programming, Ali Alsbou
24. Call by value
A copy of the value is passed
a copy of the parameters value is taken from the calling function
and passed to the called function
Suppose that :
void exam(int b); func. Prototype
a=27;
exam(a); func. calling
24
All the pervious examples used this method
27 27
a
b
B=b++;
27 28
a b
copy of a
C++ Programming, Ali Alsbou
25. Example (4)
a copy of the parameters value is
taken from the calling function and
passed to the called function
27. Example(6)
1.// Creating and using a programmer-defined function.
2.#include <iostream.h>
3. int square( int ); // function prototype
4. int main( ) {
1.for ( int x = 1; x <= 10; x++ )
2.cout << square( x ) << " "; // function call statement
3.cout << endl;
4.return 0; // indicates successful termination
5. } // end main
6.int square( int y ) // y is a copy of argument to function
7. {
8. return y * y; // returns square of y as an int
9. } // end function square
27
1 4 9 16 25 36 49 64 81 100
C++ Programming, Ali Alsbou
28. Example(7)
Write a program to find the average of three integer marks (use functions)?
28
#include<iostream.h>
float avg(int,int,int); //function prototype
main() {
int m1,m2,m3;
cout <<"Enter three marks :";
cin>>m1>>m2>>m3;
cout <<"The average is : "<<
avg(m1,m2,m3); //function calling
}
float avg(int a,int b , int c) //function definition
{
float d;
d=(a+b+c)/3.0;
return d;
}
C++ Programming, Ali Alsbou
29. Example(8)
#include<iostream.h>
int max (int a,int b,int c);
main() {
int x,y,z,m;
cout <<"Enter three numbers :";
cin>>x>>y>>z;
m = max(x,y,z);
cout <<"the maximum number is "<< m;
}
int max (int a,int b,int c) {
int m=a;
if (m<b) m=b;
if (m<c) m=c;
return m; }
29
#include<iostream.h>
int max (int a,int b,int c)
{
int m=a;
if (m<b) m=b;
if (m<c) m=c;
return m;
}
main()
{
int x,y,z,m;
cout <<"Enter three numbers :";
cin>>x>>y>>z;
m = max(x,y,z);
cout <<"the maximum number is "<< m;
}
1 2
C++ Programming, Ali Alsbou
30. Example (9)
Write C++ program, using function, to find the summation of
the following series:
30
#include<iostream.h>
int summation ( int x)
{
int i = 1, sum = 0;
while ( i <= x )
{
sum += i * i ;
i++;
}
return (sum);
}
main ( )
{
int n ,s;
cout << "enter positive number"
cin >> n;
s = summation ( n );
cout << "sum is: " << s << endl;
}
C++ Programming, Ali Alsbou
31. Example(10)
void Function take no arguments
If the function Does Not Take
Arguments specify this with
EMPTY-LIST OR write void
inside
#include<iostream.h>
void funA();
void funB(void)
main()
{
funA();
funB();
return 0; }
void funA()
{ cout << "Function-A takes no arqumentsn"; }
void funB()
{ cout << "Also Function-B takes No argumentsn"; }
C++ Programming, Ali Alsbou
Will be the same
in all cases
32. Example(11)
#include <iostream.h>
void even (int);
main() {
for( int i=20;i<35;i++)
even(i);
}
void even (int x) {
if(x %2==0)
cout<<x<<" "; }
32
Print the even numbers between (20,35) using function void even (int);
C++ Programming, Ali Alsbou
33. Call by reference
• This method is more efficient and provides
higher execution speed than the call by value
method, but call by value is more direct and
easy to use.
• gives the called function the ability to directly
access the caller’s value, and to modify it.
33
C++ Programming, Ali Alsbou
34. Call by reference
• The argument to a reference parameter must be a
variable, not a constant or an expression
• "address of " actual argument is passed
• The parameter in function definition must be
prefixed with ampersand(&)
void fname (type &);// prototype
main()
{
fname(argument);
}
void fname(type ¶meter_name)
{
… }
// passing address of argument
35. Example(12)
#include <iostream.h>
void increment (int );
int main ()
{
int a=5;
increment(a);
cout<<a<<endl;
return 0;
}
void increment (int z) 35
#include <iostream.h>
void increment (int &);
int main ( )
{
int a=5;
increment(a);
cout<<a<<endl;
return 0;
}
void increment (int &z)
{ z++; }
Call by reference
Call by value
//Value a is copied to z;
C++ Programming, Ali Alsbou
36. Example(13)
#include<iostream>
int square(int); //prototype call by value function
void squarref(int &); // prototype call by –reference function
int main()
{
int x=2, z=4;
cout<< "x=" <<x << " before calling squareVal"<<endl;
square(x) ; // call by value
cout<< "x=" <<x << " After returning"<<endl;
cout<< "z=" <<z << " before calling squareRef"<<endl;
squarref(z); // call by reference
cout<< "z=" <<z<< " After returning squareRef"<<endl;
return 0;
}
36
void square(int a)
{
a*=a;
// caller’s argument not modified
}
void squarref(int &cRef)
{
cRef *= cRef;
// caller’s argument modified
}
C++ Programming, Ali Alsbou
37. Example(14):
swap Function
// swap() function definition
void swap(double & num1, double &
num2)
// swap the values of num1 and num2
{
double temp;
temp = num1; // Why do we need temp?
num1 = num2;
num2 = temp;
}
37
swap(oneNum, anotherNum);
C++ Programming, Ali Alsbou
38. Example(15)
#include<iostream.h>
float rectangle(float width, int &height)
{
float area; // Area of the rectangle
area = width * height ;
return (area);
}
int main()
{ int h=3;
float area=rectangle(2,h);
cout<< area;
return 0; } 38
C++ Programming, Ali Alsbou
39. Illegal function Call
Void calc(double l,double w,double & a,double & p);
Suppose that :
double a =3.0,b=4.0,c=5.0,d= 6.0,e=7.0;
const double x = 5.0, y = 6.0;
The following function calls are illegal:
• calc(3.0, 4.0, 5.0, 6.0);
• calc(a, b, 5.0, 6.0);
• calc(a, b, c*d, e);
• calc(a, b, x, y);
39
C++ Programming, Ali Alsbou
40. Exercise(2)
Suppose that :
double circleArea(double & radius);// Pass by reference
double r=2.5;
Where is the errors in the following statements?
area1 = circleArea(3*r+2.0);// SYNTAX ERROR!
area2 = circleArea(3.5); // SYNTAX ERROR!
40
C++ Programming, Ali Alsbou
42. Global vs. local variables
Scope of variable :
• A scope (the part of the program code that can use it)
Global variables :
• defined outside and before function main:
• all functions can see it and using it and can be
accessible and used anywhere in the entire program.
(Scope)
• Global variables can live as long as the program is
executed
42
C++ Programming, Ali Alsbou
43. Example(16)
Global variables :
#include <iostream.h>
int x = 0; // global variable
void f1( )
{ x++; }
void f2( )
{
x+=4;
f1( );
}
main( ) {
f2( );
cout << x << endl; }
43
C++ Programming, Ali Alsbou
44. Local variables :
• Local variables are declared inside the function body
and exist as long as the function is running and
destroyed(de-allocated) when the function exit
• You have to initialize the local variable before using it
• If a function defines a local variable and there was a
global variable with the same name, the function
uses its local variable instead of using the global
variable
• A local variable can be used only in the function
where it is defined
44
C++ Programming, Ali Alsbou
45. Example(17)
#include <iostream.h>
int x=99; // Global variable
Void fun();
void main()
{
int x = 4; // loacl variable
fun();
cout << x << endl;
}
void fun()
{
int x = 10; // Local variable
cout << x << endl;}
45
C++ Programming, Ali Alsbou
46. Example(18)
#include<iostream.h>
int x,y; //Global Variables
int add2(int, int);
main()
{ int s;
x = 11;
y = 22;
cout << "global x=" << x << endl;
cout << "Global y=" << y << endl;
s = add2(x, y);
cout <<x <<"+" << y << "=" << s;
cout<<endl;
cout<<"n---end of output---n";
return 0; }
46
int add2(int x1,int y1)
{
int x; //local variables
x=44;
cout << "nLocal x=" << x << endl;
return x1+y1;
}
C++ Programming, Ali Alsbou
48. Static vs. Automatic variables
• Normal” local variables go out of scope and are de-
allocated when a function terminates.
• Static variables remain and retain their value.
• Format:
• When declare static variable it initializes to 0 unless
you specify another value
48
void f( )
{
static <variable_type> <variable_name>
…
}
C++ Programming, Ali Alsbou
49. Example(21)
void my_function ( )
{
int count = 1;
cout<<"this function has been called "<<count<<"n";
count++;
return;
}
int main(){
my_function();
my_function();
my_function();
return 0; }
49
C++ Programming, Ali Alsbou
50. Example(21)- Cont.
void my_function ( )
{
static int count = 1;
cout<<"this function has been called "<<count<<"n";
count++;
return;
}
int main(){
my_function();
my_function();
my_function();
return 0;}
50
C++ Programming, Ali Alsbou
51. Example(22)
#include <iostream>
void showstat( int curr )
{
static int nStatic;
nStatic += curr;
cout << "nStatic is " << nStatic << endl;
}
int main()
{
for ( int i = 0; i < 4; i++ )
showstat( i );
}
51
nStatic is 0
nStatic is 1
nStatic is 3
nStatic is 6
C++ Programming, Ali Alsbou
53. Passing Arrays to Functions
• To pass an array argument to a function
Specify array name without brackets
Array a is declared as
int a[ 24 ];
The function call
modifyArray( a, 24 );
passes array a and its size to function modifyArray
• Array size is normally passed as another argument
so the function can process the specific number of
elements in the array
• Arrays are passed by reference (Function call actually passes starting
address of array )
53
C++ Programming, Ali Alsbou
54. Passing Arrays to Functions (Cont.)
• Individual array elements passed by value
Use the subscripted name of the array element as an argument
Example:
modifyElement( a[ 3 ] );
void modifyElement( int e )
{
cout << "Value of element in modifyElement: " << ( e *= 2 ) << endl;
}
54
Function Calling
Function definision
C++ Programming, Ali Alsbou
55. Functions that take arrays as arguments
• Function definition
Example:
void modArray( int b[], int arraySize );
• Array parameter may include the size of the array
• Compiler will ignore it, though Compiler only cares about
the address of the first element
55
C++ Programming, Ali Alsbou
56. Exercise(3)
Using function, write a program to read array items then print them
56
#include<iostream.h>
void read (int [],int);
void print(int [],int);
main()
{
int R[5];
read (R,5);
print(R,5);
} void print (int F[],int x)
{
int i;
for(i=0;i<x;i++)
cout<<F[i]<<" ";
}
void read (int M[],int n)
{
int i;
for(i=0;i<n;i++)
{
cout <<"Enter item number "<<i<<" : ";
cin>> M[i];
} }
C++ Programming, Ali Alsbou
57. Passing 2D-array to function
you must determine the size of column in two
dimension array
57
C++ Programming, Ali Alsbou
58. Example(23)
#include<iostream.h>
void printArray (int [][3]) ;
int main ( )
{
int array1[2][3]={{1,2,3},{4,5,6}};
cout<<"Array1=";
printarray(array1);
}
void printarray (int a[][3])
{
for (int i=0 ; i<2 ; i++)
{
for (int j=0 ; j<3 ; j++)
cout<<a[i][j];
cout<<endl;
} } 58
C++ Programming, Ali Alsbou
59. Recursive Function ( Recursion) :
A function that calls itself
A recursive function has two parts:
1) the terminal/base case.
a stopping condition
2) the reducing case/recursive step
an expression of the computation or definition in terms of itself
Every recursive call reduces the original problem,
bringing it increasingly closer to a base case until it
becomes that case.
59
C++ Programming, Ali Alsbou
60. General algorithm for recursion
60
if (terminal_condition)
terminal_case
else
reducing_case
if (!terminal_condition)
reducing_case
C++ Programming, Ali Alsbou
61. Example(24):
print numbers counting down
# include<iostream>
void print(int n)
{
if (n==0)
return;
cout<<n<<endl;
print(n-1);
}
61
int print2(int n)
{
if (n==0)
return 1;
cout<<n<<endl;
return print2(n-1);
}
C++ Programming, Ali Alsbou
main( )
{
int n;
cin>>n;
print(n);
cout<<print2(n);
}
62. Factorials by recursion
• Easy way to calculate n!
• n! = 1 if n == 1 or n==0
• Otherwise, n! = n * (n-1)!
62
C++ Programming, Ali Alsbou
63. Example(25):
Factorials by recursion – Cont.
#include<iostream.h>
int factorial (int n);
main ( )
{ int n;
cin>>n;
cout<<factorial(n); }
int factorial (int n)
{
if (n==1 || n==0) // base case
return 1;
else
return n * factorial(n-1); // recursive part
}
63
recursive step
terminal_case
C++ Programming, Ali Alsbou
64. Recursive function
Find X to the power n
• Terminal case
if n==0 since x to powr 0 is =1
• Recursive case
x * power(x,n-1)
64
C++ Programming, Ali Alsbou
65. Example(26)
65
C++ Programming, Ali Alsbou
#include<iostream.h>
int power (int x , int n );
main ( ) {
int x,y;
cout<<"enter two numbern";
cin>>x>>y;
cout<<power(x,y);}
int power (int x, int n )
{
if (n==0)
return 1; // base case
else
return x* power(x,n-1); // recursive part
}
#4: The purpose of a function is to receive data, process it and return a value to the function
which has called it. The terms calling function and called function are derived from the telephone
communication.
#12: int subtraction (int a, int b) { int r; r=a-b; return r; }
int addition (int a, int b)
{
int r;
r=a+b;
return r;
}
#26: #include<iostream.h>
float mult (int x, int y,float); // int mult (int , int );
int add (int x, int y)
{
int sum;
sum=x+y;
return sum; // or return x+y ;
}
int main ()
{
int result;
float k;
result = add (3,2);
cout << "1. The result is " << result<<endl;
k= mult(2,3,4.52);
cout << "2. The result is " <<k;
}
float mult(int x, int y,float a)
{ return x*y*a ; }
#59: Every recursive function must have a base case or a stopping condition
#66: #include<iostream.h>
int sum (int a[],int n)
{
if (n==1)
return a[0]; // base case
else
return (a[n-1] + sum(a,n-1));
}
int main ( ) {
int a[10],i;
for(i=0;i<4;i++)
cin>>a[i];
cout<< "sum = " << sum (a,4);
return 0;
}
#67: #include<iostream.h>
int calc ( int n )
{
if (n <=1)
return n;
else
return calc ( n - 1 ) + n ;
}
int main ()
{
cout<< calc(4) <<endl;
}