This PPT is designed to give you a high level overview of Android as a development platform. It provide introduction to what the Android operating system is, how we got here, what makes it fundamentally different than any other platform, and how to take advantage of its uniqueness. By the end of this course, you will have a complete understanding of the entire operating system, at a high level
This document provides an overview of setting up the Android development environment and creating basic Android projects. It discusses downloading the Java Development Kit (JDK), Eclipse IDE, and Android SDK. It also explains how to install the Android Development Tools (ADT) plugin for Eclipse and configure the SDK and AVD Manager. The document demonstrates how to create a simple "Hello World" project and tabbed application. It also provides information on accessing sensors like GPS and accelerometers as well as using local SQLite and remote databases with Android applications.
Android is a mobile operating system based on Linux. It has gone through several versions with new features added over time. The core building blocks of Android are activities, views, intents, services, content providers, fragments, and the AndroidManifest.xml file. This document provides tutorials on how to set up Android in Eclipse, make simple Android apps, and describes some of Android's main UI widgets.
This document provides an overview of Android development, including:
- What Android is and its key components like the Linux kernel and Dalvik VM.
- The fundamentals of building Android apps using Java and the app framework, including activities, services, content providers, and broadcast receivers.
- How the Android framework API works for each component and their lifecycles.
- How to get started with Android development using the SDK tools, Eclipse plugin, and creating a simple test project and virtual device.
Android is an open source software platform that includes an operating system, middleware and key applications. It is based on Linux and developed by Google. Developers write managed code using Java-like language and Google libraries. The architecture includes application, framework, and Android runtime layers. Key framework components include activity manager, resource manager and location manager. Developing Android apps requires knowledge of Java, XML, Android SDK and Eclipse IDE. Important tools include aapt, adb and dx. Application fundamentals include activities, services, broadcast receivers, content providers and intents. Activities present a visual UI, services run in the background, and broadcast receivers receive system broadcasts. The activity lifecycle includes active, paused and stopped states.
The document provides an overview of the Android platform, including its architecture, core components, and development tools. It describes the Linux kernel, middleware layers, Dalvik VM, application framework, and key pre-installed applications. It also summarizes the Android software development kit, emulator, tools for writing, building, and debugging applications, and different Android device configurations.
The document discusses the core components of an Android application including activities, services, broadcast receivers, and content providers. It describes how these components are declared in the manifest file and how they are activated via intents. The document also covers the application resources, project structure, and security model of Android applications.
This document provides an overview of Android development for beginners, covering topics such as what Android is, why developers would use Android, the Android SDK features, Android application architecture, debugging tools, and the application development process.
Android is an open-source operating system used for smartphones and tablets. It was developed by Android Inc., which was acquired by Google in 2005. The Android architecture includes the Linux kernel, native libraries, Android runtime including Dalvik virtual machine and core Java libraries, application framework, and applications. Key components of the application framework include activities, services, broadcast receivers, and content providers. Android features include a beautiful UI, connectivity, storage, media support, messaging, web browsing, multi-touch, multi-tasking, and resizable widgets. Major Android versions include Cupcake, Donut, Eclair, Froyo, Gingerbread, Honeycomb, Ice Cream Sandwich, Jelly Bean, KitKat, and
- Android Inc. was founded in 2003 and developed the Android mobile operating system, before being acquired by Google in 2005. Key Android Inc. employees stayed on after the acquisition.
- In 2007, the Open Handset Alliance was formed between Google and other companies to develop open standards for mobile devices. On the same day, they unveiled Android, a new mobile platform built on the Linux kernel.
- Android features an application framework for component reuse, the Dalvik virtual machine, integrated browser, media support, and development tools. It also includes APIs for hardware including cameras, GPS, and sensors.
The document discusses the development of the Android operating system. It describes how the Open Handset Alliance was formed in 2007 by Google and other companies to develop Android. Android is an open source software stack that includes an operating system, middleware and key apps. It uses the Java programming language and a custom virtual machine called Dalvik. The Android architecture includes frameworks for applications, libraries, the Android runtime and the Linux kernel. It also discusses the lifecycles of Android services and applications.
This document provides an overview of the Android platform, including:
- What Android is, its open source nature, and the players involved in its development like Google and the Open Handset Alliance.
- The different "flavors" or versions of the Android OS over time from 1.1 to 4.0 and beyond.
- How Android uses the Linux kernel and integrates key technologies like its Dalvik virtual machine, SQLite database, and support for media formats.
- The overall Android architecture with layers for the Linux kernel, libraries, application framework, and applications themselves which are written in Java.
- How the Android SDK helps developers build apps that get compiled to run on the Dalvik virtual
This document provides a summary of dependency injection and Dagger 2 in Android applications. It explains that dependency injection separates configuration from usage to improve maintainability, testability and reduce coupling. It describes how Dagger generates code to inject dependencies using annotations and component and module definitions. Modules provide dependencies while components inject them into classes. Scopes like per activity are supported. Overall Dagger improves architecture by managing object creation and dependencies through compile time verification rather than runtime errors.
Android is a software stack that includes an operating system and applications for mobile devices. It is based on the Linux kernel and was developed by the Open Handset Alliance, including Google. Android supports a variety of hardware platforms and provides features like storage, messaging, a web browser, media support, Bluetooth, and more. Developers can create Android applications using the Android SDK and Eclipse IDE, targeting the Dalvik virtual machine. The SDK includes tools, libraries, and sample code needed to build Android apps.
Android is a software stack that includes an operating system and applications for mobile devices. It is based on the Linux kernel and was developed by the Open Handset Alliance, including Google. Android supports a variety of hardware platforms and provides features like storage, messaging, a web browser, media support, Bluetooth, and more. Developers can create Android applications using the Android SDK and Eclipse IDE, targeting the Dalvik virtual machine. The SDK includes tools, libraries, and sample code needed to build Android apps.
The document discusses the fundamentals of Android applications, including project structure, the Android manifest file, resources, activities and the activity lifecycle. It explains that the project structure includes folders for code, resources, Gradle files and libraries. The manifest declares application components and properties. Resources include files for images, strings, layouts and more. Activities represent screens with user interfaces and have a lifecycle that involves starting, resuming, pausing and stopping.
This document provides an overview of Android development and OAuth. It begins with definitions of Android and its history. It then discusses Android development environment, project structure, and the basic "Hello World" app. It introduces key Android concepts like activities and intents. The document also provides a detailed example walking through the OAuth authorization workflow. It concludes by discussing debates around the security of OAuth 2.0.
Slides for basic Hello World and develop an app for controlling arduino and robot.
This app uses the API call and parse the JSON response from arduino to show the status of robot.
This document discusses setting up continuous integration for Android projects using Jenkins. It recommends configuring Jenkins to run builds, tests, linting, and other analysis on code changes. Tests would include unit tests and monkey tests. Builds should support different configurations like debug and release. Plugins are available for Jenkins to support Android-specific tasks like running the emulator. The continuous integration system can be run on a master node and multiple slave nodes on different operating systems to test cross-platform compatibility.
The Android architecture consists of 5 layers: the Linux kernel, native libraries, the Android runtime, application framework, and applications. The Linux kernel handles low-level system functionality like drivers. Native libraries provide common functions like media playback. The Android runtime includes the Dalvik VM and core Java libraries. It allows each app to run in its own process. The application framework offers higher-level services to apps like activity management and notifications. Finally, applications are built on top of the framework and distributed to users.
Android fundamentals and tutorial for beginnersBoom Shukla
Android is an open-source software stack that includes an operating system, middleware, and key applications for mobile devices. It uses the Java programming language and a custom virtual machine called Dalvik. The Android SDK provides tools for developing Android applications. Applications are built from components like activities, services, broadcast receivers and content providers that interact using intents. The manifest file identifies application components and permissions.
The document provides an overview of the Android platform and its architecture. It describes Android as an open-source software stack that includes an operating system, middleware, and key applications. The stack consists of a Linux kernel, native libraries, an Android runtime called Dalvik, and an application framework. The Android SDK provides tools for developers to build Android applications that can take advantage of the platform's features like connectivity, location services, sensors, and more.
Android is an open-source operating system based on the Linux kernel. It was developed by the Open Handset Alliance, a consortium of technology companies including Google. Some key features of Android include an application framework for building reusable apps, the Dalvik virtual machine for running apps, and integrated core apps like a browser and SQLite for data storage. Future possibilities for Android include overtaking iPhone sales by 2012 and expanding beyond mobile devices to products like GPS units and set-top boxes.
Android is an open source software stack that includes an operating system, middleware and key applications for mobile devices. The Android SDK provides tools for developing Android applications using Java. To get started, developers install the Android SDK and Eclipse IDE, then configure the Android path in Eclipse. They can then create a basic "Hello World" Android project that displays text on an emulator. The structure of an Android project includes folders for source code, resources like images and layouts, and the AndroidManifest file.
The document introduces Android programming and provides an overview of key concepts including:
- Android applications are developed using Java and compiled into APK files to run on the Android operating system which uses a Linux kernel and Dalvik virtual machine.
- The AndroidManifest.xml file contains app metadata and declares app components like activities, services, and permissions.
- UI resources like layouts, drawables, and strings are organized by screen density in folders like res/layout-hdpi. Common layouts include LinearLayout and RelativeLayout.
- Activities display app screens and follow a back stack model. Fragments allow modular reuse of UI.
- Services run in the background, AsyncTask simpl
The document provides an overview of the Android operating system, including its architecture, development tools, and application lifecycle. It describes Android's core components like the Linux kernel, libraries, Dalvik virtual machine, and application framework. It also covers the anatomy of application development using the Android SDK, emulator, and debugging tools like DDMS. In conclusion, it discusses Android's potential beyond mobile devices.
This document provides an overview of Android and mobile application development. It discusses the history and growth of Android, the Android architecture including activities, services, and content providers. It also covers the Android development process, tools, and best practices. The document demonstrates a simple "Hello World" Android app to introduce basic Android application building blocks.
This document provides an overview of the Android operating system. It discusses that Android is an open source platform developed by Google and the Open Handset Alliance for mobile devices. It can run on smartphones, tablets, e-readers and other devices. The document describes the core components of Android including the Linux kernel, middleware, key applications and services. It also covers Android application development and the features and capabilities available to developers.
Android is an open-source operating system used for smartphones and tablets. It was developed by Android Inc., which was acquired by Google in 2005. The Android architecture includes the Linux kernel, native libraries, Android runtime including Dalvik virtual machine and core Java libraries, application framework, and applications. Key components of the application framework include activities, services, broadcast receivers, and content providers. Android features include a beautiful UI, connectivity, storage, media support, messaging, web browsing, multi-touch, multi-tasking, and resizable widgets. Major Android versions include Cupcake, Donut, Eclair, Froyo, Gingerbread, Honeycomb, Ice Cream Sandwich, Jelly Bean, KitKat, and
- Android Inc. was founded in 2003 and developed the Android mobile operating system, before being acquired by Google in 2005. Key Android Inc. employees stayed on after the acquisition.
- In 2007, the Open Handset Alliance was formed between Google and other companies to develop open standards for mobile devices. On the same day, they unveiled Android, a new mobile platform built on the Linux kernel.
- Android features an application framework for component reuse, the Dalvik virtual machine, integrated browser, media support, and development tools. It also includes APIs for hardware including cameras, GPS, and sensors.
The document discusses the development of the Android operating system. It describes how the Open Handset Alliance was formed in 2007 by Google and other companies to develop Android. Android is an open source software stack that includes an operating system, middleware and key apps. It uses the Java programming language and a custom virtual machine called Dalvik. The Android architecture includes frameworks for applications, libraries, the Android runtime and the Linux kernel. It also discusses the lifecycles of Android services and applications.
This document provides an overview of the Android platform, including:
- What Android is, its open source nature, and the players involved in its development like Google and the Open Handset Alliance.
- The different "flavors" or versions of the Android OS over time from 1.1 to 4.0 and beyond.
- How Android uses the Linux kernel and integrates key technologies like its Dalvik virtual machine, SQLite database, and support for media formats.
- The overall Android architecture with layers for the Linux kernel, libraries, application framework, and applications themselves which are written in Java.
- How the Android SDK helps developers build apps that get compiled to run on the Dalvik virtual
This document provides a summary of dependency injection and Dagger 2 in Android applications. It explains that dependency injection separates configuration from usage to improve maintainability, testability and reduce coupling. It describes how Dagger generates code to inject dependencies using annotations and component and module definitions. Modules provide dependencies while components inject them into classes. Scopes like per activity are supported. Overall Dagger improves architecture by managing object creation and dependencies through compile time verification rather than runtime errors.
Android is a software stack that includes an operating system and applications for mobile devices. It is based on the Linux kernel and was developed by the Open Handset Alliance, including Google. Android supports a variety of hardware platforms and provides features like storage, messaging, a web browser, media support, Bluetooth, and more. Developers can create Android applications using the Android SDK and Eclipse IDE, targeting the Dalvik virtual machine. The SDK includes tools, libraries, and sample code needed to build Android apps.
Android is a software stack that includes an operating system and applications for mobile devices. It is based on the Linux kernel and was developed by the Open Handset Alliance, including Google. Android supports a variety of hardware platforms and provides features like storage, messaging, a web browser, media support, Bluetooth, and more. Developers can create Android applications using the Android SDK and Eclipse IDE, targeting the Dalvik virtual machine. The SDK includes tools, libraries, and sample code needed to build Android apps.
The document discusses the fundamentals of Android applications, including project structure, the Android manifest file, resources, activities and the activity lifecycle. It explains that the project structure includes folders for code, resources, Gradle files and libraries. The manifest declares application components and properties. Resources include files for images, strings, layouts and more. Activities represent screens with user interfaces and have a lifecycle that involves starting, resuming, pausing and stopping.
This document provides an overview of Android development and OAuth. It begins with definitions of Android and its history. It then discusses Android development environment, project structure, and the basic "Hello World" app. It introduces key Android concepts like activities and intents. The document also provides a detailed example walking through the OAuth authorization workflow. It concludes by discussing debates around the security of OAuth 2.0.
Slides for basic Hello World and develop an app for controlling arduino and robot.
This app uses the API call and parse the JSON response from arduino to show the status of robot.
This document discusses setting up continuous integration for Android projects using Jenkins. It recommends configuring Jenkins to run builds, tests, linting, and other analysis on code changes. Tests would include unit tests and monkey tests. Builds should support different configurations like debug and release. Plugins are available for Jenkins to support Android-specific tasks like running the emulator. The continuous integration system can be run on a master node and multiple slave nodes on different operating systems to test cross-platform compatibility.
The Android architecture consists of 5 layers: the Linux kernel, native libraries, the Android runtime, application framework, and applications. The Linux kernel handles low-level system functionality like drivers. Native libraries provide common functions like media playback. The Android runtime includes the Dalvik VM and core Java libraries. It allows each app to run in its own process. The application framework offers higher-level services to apps like activity management and notifications. Finally, applications are built on top of the framework and distributed to users.
Android fundamentals and tutorial for beginnersBoom Shukla
Android is an open-source software stack that includes an operating system, middleware, and key applications for mobile devices. It uses the Java programming language and a custom virtual machine called Dalvik. The Android SDK provides tools for developing Android applications. Applications are built from components like activities, services, broadcast receivers and content providers that interact using intents. The manifest file identifies application components and permissions.
The document provides an overview of the Android platform and its architecture. It describes Android as an open-source software stack that includes an operating system, middleware, and key applications. The stack consists of a Linux kernel, native libraries, an Android runtime called Dalvik, and an application framework. The Android SDK provides tools for developers to build Android applications that can take advantage of the platform's features like connectivity, location services, sensors, and more.
Android is an open-source operating system based on the Linux kernel. It was developed by the Open Handset Alliance, a consortium of technology companies including Google. Some key features of Android include an application framework for building reusable apps, the Dalvik virtual machine for running apps, and integrated core apps like a browser and SQLite for data storage. Future possibilities for Android include overtaking iPhone sales by 2012 and expanding beyond mobile devices to products like GPS units and set-top boxes.
Android is an open source software stack that includes an operating system, middleware and key applications for mobile devices. The Android SDK provides tools for developing Android applications using Java. To get started, developers install the Android SDK and Eclipse IDE, then configure the Android path in Eclipse. They can then create a basic "Hello World" Android project that displays text on an emulator. The structure of an Android project includes folders for source code, resources like images and layouts, and the AndroidManifest file.
The document introduces Android programming and provides an overview of key concepts including:
- Android applications are developed using Java and compiled into APK files to run on the Android operating system which uses a Linux kernel and Dalvik virtual machine.
- The AndroidManifest.xml file contains app metadata and declares app components like activities, services, and permissions.
- UI resources like layouts, drawables, and strings are organized by screen density in folders like res/layout-hdpi. Common layouts include LinearLayout and RelativeLayout.
- Activities display app screens and follow a back stack model. Fragments allow modular reuse of UI.
- Services run in the background, AsyncTask simpl
The document provides an overview of the Android operating system, including its architecture, development tools, and application lifecycle. It describes Android's core components like the Linux kernel, libraries, Dalvik virtual machine, and application framework. It also covers the anatomy of application development using the Android SDK, emulator, and debugging tools like DDMS. In conclusion, it discusses Android's potential beyond mobile devices.
This document provides an overview of Android and mobile application development. It discusses the history and growth of Android, the Android architecture including activities, services, and content providers. It also covers the Android development process, tools, and best practices. The document demonstrates a simple "Hello World" Android app to introduce basic Android application building blocks.
This document provides an overview of the Android operating system. It discusses that Android is an open source platform developed by Google and the Open Handset Alliance for mobile devices. It can run on smartphones, tablets, e-readers and other devices. The document describes the core components of Android including the Linux kernel, middleware, key applications and services. It also covers Android application development and the features and capabilities available to developers.
Android is an open-source software stack that includes an operating system, middleware, and key applications for mobile devices. It was developed by Google and others through the Open Handset Alliance. The document provides a brief history of Android from its beginnings in 2005 to the present day, describing the evolution of its SDKs, UIs, and features. It also discusses what Android phones are, how Android apps are developed and published, and compares Android to the iPhone platform.
This presentation was presented by me and my friend during last year of our Graduation, in the State Level Paper Presentation Competition, in which, we ranked 1st.
This presentation focuses on the basic concepts of Android Technology,its Architecture and Examples. The core objective of this presentation is to create awareness about Android among the audience.
Mobile Application Development is designed to teach students how to create Android applications. Upon completing the course, students will be able to develop mobile apps for user requirements, create apps using views, intents, and APIs to send SMS/emails, add menus, notifications and multimedia, store data using SQLite and Firebase, and create cross-platform apps using web technologies. The document then discusses the Android architecture including its core building blocks and tools for mobile app development.
This document provides an overview of Android architecture and components. It describes that Android is an open source software stack that includes an operating system, middleware and key applications built around the Linux kernel. The Android software architecture consists of applications, an application framework, libraries and services, and the operating system. It explains the main components of an Android application - activities, services, broadcast receivers and content providers.
This document provides an overview of mobile application development using the Android platform. It discusses Android's architecture including the Linux kernel, libraries, Android runtime using the Dalvik virtual machine, and application framework. It also covers application building blocks like activities, intent receivers, services and content providers. The document concludes with a discussion of development tools, network connectivity, devices, and some limitations of the Android platform.
The document provides an introduction and overview of developing Android applications. It discusses what Android is, the major Android application components of Activities, Services, Intents, and Content Providers. It outlines the Android development environment, including installing the SDK and creating a sample "Hello World" application. It also covers the key parts of an Android project like the AndroidManifest file, resources, and source code directories. The document aims to guide users through the essentials of Android application development without assuming prior Java knowledge.
This document provides an overview of mobile application development using Android. It discusses Android's architecture including the Linux kernel layer, libraries layer, Android runtime layer, application framework layer, and applications layer. It describes key Android components like activities, services, broadcast receivers, content providers, and intents. It also covers the Android development process, tools, requirements and versions.
The document discusses the history and development of the Android operating system, describing how it was created by Android Inc. and later acquired by Google, and outlines some of the key aspects of the Android platform including its open source nature, hardware requirements, software architecture using Linux and Java, and security features. It also provides an overview of the software development process for Android including required tools and common application components.
Google Android is a software stack that includes an operating system, middleware, and key applications. It uses Linux to provide core system services like security, memory management, and power management. Android apps are built using Java and new SDK libraries and compiled into Dalvik byte code. The Android development process involves using an IDE like Eclipse to build, run, and debug apps on emulators or devices connected via the Android Debug Bridge. Published apps are run in isolated processes and assigned unique permissions to restrict access to other apps and the device.
01. Introduction to Android_lecture1.pptxanychowdhury2
This document provides an overview of mobile application development and the Android platform. It discusses mobile operating systems, current software platforms like Android and iOS, the history and categories of Android applications, the Java JDK and JVM, the Android SDK, Android development tools, Android virtual devices, emulators, the Dalvik virtual machine, and installing Java, Android Studio, and additional SDK packages.
This document provides an overview of the Android platform, including: an introduction to Android and its history; descriptions of the Android architecture which is based on the Linux kernel; the core applications and development tools used to build Android apps; and the basic building blocks like activities, services, and content providers that make up an Android app. It also discusses the anatomy and lifecycle of an Android app and provides screenshots of example apps.
The document discusses the architecture and frameworks of the Android operating system. It is divided into five main sections: the Linux kernel, hardware abstraction layer, Android runtime, native C/C++ libraries, and the Java API framework. The key layers are the Linux kernel, which provides low-level functionality, the hardware abstraction layer for accessing device hardware, the Android runtime for running apps, native libraries for C/C++ code, and the Java framework APIs. System apps, activities, services, broadcast receivers, and content providers are the main components that make up Android applications.
The document provides an overview of Android development architecture and basics. It discusses programming for mobile devices and introduces Android, covering its architecture, version history, key components like activities, services, and intents. It also demonstrates a simple "Hello World" Android code example and discusses tools for testing apps like the Android Virtual Device.
This document provides an overview of Android technology, including:
- What Android is and its history as an open source operating system developed by Google and the Open Handset Alliance.
- The key components of the Android architecture including the Linux kernel, native libraries, runtime libraries, application framework, and applications.
- How to develop an Android app using Java and Kotlin, and some popular Android apps like Facebook, Instagram, and WhatsApp that have been downloaded billions of times.
- Android versions, features like being open, customizable and breaking down barriers for developers, and benefits like reusability and security from running each app in its own process.
Pushing the Limits: CloudStack at 25K HostsShapeBlue
Boris Stoyanov took a look at a load testing exercise conducted in the lab. Discovered how CloudStack performs with 25,000 hosts as we explore response times, performance challenges, and the code improvements needed to scale effectively
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The CloudStack European User Group 2025 took place on May 8th in Vienna, Austria. The event once again brought together open-source cloud professionals, contributors, developers, and users for a day of deep technical insights, knowledge sharing, and community connection.
I’d like to resell your CloudStack services, but...ShapeBlue
In this session, Brian Turnbow went over the process and challenges faced onboarding a whitelabel reseller into their CloudStack offering. What happens when a potential customer wants to use his own IP addresses and bandwidth, his ecommerce and his brand name?
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The CloudStack European User Group 2025 took place on May 8th in Vienna, Austria. The event once again brought together open-source cloud professionals, contributors, developers, and users for a day of deep technical insights, knowledge sharing, and community connection.
For those who have ever wanted to recreate classic games, this presentation covers my five-year journey to build a NES emulator in Kotlin. Starting from scratch in 2020 (you can probably guess why), I’ll share the challenges posed by the architecture of old hardware, performance optimization (surprise, surprise), and the difficulties of emulating sound. I’ll also highlight which Kotlin features shine (and why concurrency isn’t one of them). This high-level overview will walk through each step of the process—from reading ROM formats to where GPT can help, though it won’t write the code for us just yet. We’ll wrap up by launching Mario on the emulator (hopefully without a call from Nintendo).
Proposed Feature: Monitoring and Managing Cloud Usage Costs in Apache CloudStackShapeBlue
DIMSI showcased a proposed feature to help CloudStack users capitalize on cloud usage metrics out of the box. Gregoire Lamodiere and Joffrey Luangsaysana explored the need for improved visibility into cloud consumption metrics for both administrators and end users. They invited input and insights from the Apache CloudStack community regarding the proposal, fostering collaborative dialogue to refine the feature and ensure it meets the community's needs.
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The CloudStack European User Group 2025 took place on May 8th in Vienna, Austria. The event once again brought together open-source cloud professionals, contributors, developers, and users for a day of deep technical insights, knowledge sharing, and community connection.
AI and Meaningful Work by Pablo Fernández VallejoUXPA Boston
As organizations rush to "put AI everywhere," UX professionals find themselves at a critical inflection point. Beyond crafting efficient interfaces that satisfy user needs, we face a deeper challenge: how do we ensure AI-powered systems create meaningful rather than alienating work experiences?
This talk confronts an uncomfortable truth: our standard approach of "letting machines do what machines do best" often backfires. When we position humans primarily as AI overseers or strip analytical elements from roles to "focus on human skills," we risk creating technically efficient but professionally hollow work experiences.
Drawing from real-world implementations and professional practice, we'll explore four critical dimensions that determine whether AI-augmented work remains meaningful:
- Agency Level: How much genuine control and decision-making scope remains?
- Challenge Dimension: Does the work maintain appropriate cognitive engagement?
- Professional Identity: How is the core meaning of work impacted?
- Responsibility-Authority Gap: Do accountability and actual control remain aligned?
Key takeaways of this talk include:
- A practical framework for evaluating AI's impact on work quality
- Warning signs of problematic implementation patterns
- Strategies for preserving meaningful work in AI-augmented environments
- Approaches for influencing implementation decisions
This session assumes familiarity with organizational design challenges but focuses on emerging patterns rather than technical implementation. It aims to equip UX professionals with new perspectives for shaping how AI transforms work—not just how efficiently it performs tasks.
Harmonizing Multi-Agent Intelligence | Open Data Science Conference | Gary Ar...Gary Arora
This deck from my talk at the Open Data Science Conference explores how multi-agent AI systems can be used to solve practical, everyday problems — and how those same patterns scale to enterprise-grade workflows.
I cover the evolution of AI agents, when (and when not) to use multi-agent architectures, and how to design, orchestrate, and operationalize agentic systems for real impact. The presentation includes two live demos: one that books flights by checking my calendar, and another showcasing a tiny local visual language model for efficient multimodal tasks.
Key themes include:
✅ When to use single-agent vs. multi-agent setups
✅ How to define agent roles, memory, and coordination
✅ Using small/local models for performance and cost control
✅ Building scalable, reusable agent architectures
✅ Why personal use cases are the best way to learn before deploying to the enterprise
UX for Data Engineers and Analysts-Designing User-Friendly Dashboards for Non...UXPA Boston
Data dashboards are powerful tools for decision-making, but for non-technical users—such as doctors, administrators, and executives—they can often be overwhelming. A well-designed dashboard should simplify complex data, highlight key insights, and support informed decision-making without requiring advanced analytics skills.
This session will explore the principles of user-friendly dashboard design, focusing on:
-Simplifying complex data for clarity
-Using effective data visualization techniques
-Designing for accessibility and usability
-Leveraging AI for automated insights
-Real-world case studies
By the end of this session, attendees will learn how to create dashboards that empower users, reduce cognitive overload, and drive better decisions.
OpenAI Just Announced Codex: A cloud engineering agent that excels in handlin...SOFTTECHHUB
The world of software development is constantly evolving. New languages, frameworks, and tools appear at a rapid pace, all aiming to help engineers build better software, faster. But what if there was a tool that could act as a true partner in the coding process, understanding your goals and helping you achieve them more efficiently? OpenAI has introduced something that aims to do just that.
Fully Open-Source Private Clouds: Freedom, Security, and ControlShapeBlue
In this presentation, Swen Brüseke introduced proIO's strategy for 100% open-source driven private clouds. proIO leverage the proven technologies of CloudStack and LINBIT, complemented by professional maintenance contracts, to provide you with a secure, flexible, and high-performance IT infrastructure. He highlighted the advantages of private clouds compared to public cloud offerings and explain why CloudStack is in many cases a superior solution to Proxmox.
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The CloudStack European User Group 2025 took place on May 8th in Vienna, Austria. The event once again brought together open-source cloud professionals, contributors, developers, and users for a day of deep technical insights, knowledge sharing, and community connection.
Is Your QA Team Still Working in Silos? Here's What to Do.marketing943205
Often, QA teams find themselves working in silos: the mobile team focused solely on app functionality, the web team on their portal, and API testers on their endpoints, with limited visibility into how these pieces truly connect. This separation can lead to missed integration bugs that only surface in production, causing frustrating customer experiences like order errors or payment failures. It can also mean duplicated efforts, communication gaps, and a slower overall release cycle for those innovative F&B features everyone is waiting for.
If this sounds familiar, you're in the right place! The carousel below, "Is Your QA Team Still Working in Silos?", visually explores these common pitfalls and their impact on F&B quality. More importantly, it introduces a collaborative, unified approach with Qyrus, showing how an all-in-one testing platform can help you break down these barriers, test end-to-end workflows seamlessly, and become a champion for comprehensive quality in your F&B projects. Dive in to see how you can help deliver a five-star digital experience, every time!
Apache CloudStack 101 - Introduction, What’s New and What’s ComingShapeBlue
This session provided an introductory overview of CloudStack, covering its core features, architecture, and practical use cases. Attendees gained insights into how CloudStack simplifies cloud orchestration, supports multiple hypervisors, and integrates seamlessly with existing IT infrastructures.
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The CloudStack European User Group 2025 took place on May 8th in Vienna, Austria. The event once again brought together open-source cloud professionals, contributors, developers, and users for a day of deep technical insights, knowledge sharing, and community connection.
Outcome Over Output: How UXers Can Leverage an Outcome-Based Mindset by Malin...UXPA Boston
In today's outcome-driven business landscape, UX professionals must transcend feature delivery and focus on creating measurable impact. This talk explores how to shift from an output-centric to an outcome-focused mindset, empowering UX teams to drive strategic business results. We'll dive into the critical distinction between outputs (deliverables) and outcomes (tangible benefits), illustrating how this difference transforms UX from a tactical function to a strategic driver.
We'll address common challenges, such as balancing user needs with business goals and navigating stakeholder pressure for feature-driven development. Practical strategies and real-world examples will be shared for defining, measuring, and achieving desired user and business outcomes. This includes aligning with stakeholders on business objectives during discovery, conducting thorough user research to uncover needs that align with these objectives, and mapping user insights to business outcomes during collaborative kickoff sessions.
Furthermore, we'll discuss how to create solutions that deliver UX outcomes, utilizing storytelling and data-driven insights to influence stakeholders. We'll emphasize the importance of robust measurement strategies, including the use of metrics like SUS and SEQs, to evaluate success and drive continuous improvement. Key takeaways will highlight the necessity of a sound UX strategy, deep user research, and collaborative facilitation. Attendees will learn how to take accountability for business results and position UX as a vital contributor to organizational success, moving beyond usability to strategic impact.
Managing Geospatial Open Data Serverlessly [AWS Community Day CH 2025]Chris Bingham
At the AWS Community Day 2025 in Dietlikon I presented a journey through the technical successes, service issues, and open-source perils that have made up the paddelbuch.ch story. With the goal of a zero-ops, (nearly) zero-cost system, serverless was the apparent technology approach. However, this was not without its ups and downs!
Stretching CloudStack over multiple datacentersShapeBlue
In Apache CloudStack, zones are typically perceived as single datacenters. But what if you need to extend your CloudStack deployment across multiple datacenters? How can you seamlessly distribute and migrate virtual machines across them? In this session, Wido den Hollander explored strategies, best practices, and real-world considerations for achieving a multi-datacenter CloudStack setup.
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The CloudStack European User Group 2025 took place on May 8th in Vienna, Austria. The event once again brought together open-source cloud professionals, contributors, developers, and users for a day of deep technical insights, knowledge sharing, and community connection.
Storage Setup for LINSTOR/DRBD/CloudStackShapeBlue
Deciding on a good storage layout is crucial for good performance and reliability on later operations of your LINSTOR/CloudStack installation. This session gave the attendees an overview on different storage setups (LVM-Thin, striping, ZFS) and explaining differences in failure domains and performance implications and how to use them in LINSTOR.
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The CloudStack European User Group 2025 took place on May 8th in Vienna, Austria. The event once again brought together open-source cloud professionals, contributors, developers, and users for a day of deep technical insights, knowledge sharing, and community connection.
Planetek Italia is an Italian Benefit Company established in 1994, which employs 130+ women and men, passionate and skilled in Geoinformatics, Space solutions, and Earth science.
We provide solutions to exploit the value of geospatial data through all phases of data life cycle. We operate in many application areas ranging from environmental and land monitoring to open-government and smart cities, and including defence and security, as well as Space exploration and EO satellite missions.
3. Overview
Android Overview (What? & Why?)
SDK and Development Tools.
Android architecture, building blocks, and security.
Applications’ Framework and Components.
Comparable Features of Android.
Q&A and Demo
4. What is Android?
Modern open-source mobile operating system
Full software stack
Linux kernel 2.6
Java middleware, framework
core applications
Google & OHA
Goals (Being better, open, and standard) and vision.
Latest Release 4.0 (Ice Cream Sandwich)
5. Why Android?
open-source
oapache license
ocost
osetsdevelopers free
solid foundation: Linux kernel
good framework based on Java
empower users
oreplace core apps
oPersonalize
Google stuff
huge opportunity for vendors, developers, users
oOS for free, innovate at app level
not just for phones
6. SDK & Dev Tools
All major platforms supported
(linux, windows, and mac)
NDK for porting native code
OEM USB Driver
ADT for Eclipse v 18.0.0
SDK Package manager & AVD Manager
33.9 MB for the Starter SDK (core)
clean and compact
good documentation
4.0.3 latest version
Alternative Dev tools
7. SDK & Dev Tools (cont)
Eclipse and ADT
Emulator
adb tool from the command line
o Android Debug Bridge
o ex: adb install <path_to_apk>
other third party tools for UI generating,
sensors readings, etc.
8. SDK & Dev Tools (cont)
So what are the development approaches?
Eclipse and ADT
Mono for Android
HTML 5 & Javascript
o Titanium Appaccelator
o PhoneGap
Google App Inventor (MIT)
Android App Makers like andromo
Wordpress and its alike
11. Architecture & Building Blocks
Linux 2.6 based
Provides hardware management
o File System
o Memory management
o Network (3G, EDGE, Wifi, BT)
o Camera
o Keyboard
o Power Management
12. Architecture & Building Blocks
Libraries
Graphics
o OpenGL, Scalable Image, Animations
Media
o Images (.png, .jpeg, etc)
o Videos (.mp4, .3gp, .wmv, etc)
o Audio (.mp3, .mp4 etc)
Local Storage
o File System, and SQLite.
Security
o SSL library
Integrated Web Browser
o Webkit based
oUses Google Chrome
oCSS 3, HTML5, Animation, etc
13. Architecture & Building Blocks
Android Runtime
Dalvik
o A virtual machine executing apps
o Java development language
Provides some supporting libraries
o HTTPClient, XML Parsing, JSON, etc
14. Architecture & Building Blocks
Applications Framework
Functionality managed by the system
Underlying framework for your app
development
Sharing common functionality.
This makes all apps are:
o Equal
o can use any of the mentioned
functionalities
o can cooperate together
15. App Architecture
Activity
visible screens
Service
background services
Content Provider
shared data
Broadcast receivers
receive and react to broadcasted events
Intent
activating components
AndroidManifest.xml
16. App Architecture (Cont.)
Activity
Visual User Interface for one task
o ex: list of menu items & input fields
Work together to form a cohesive UI
One of the activities is marked as the
first or main starting point.
Can use additional UI elements such as
pop-ups and dialogue boxes
18. App Architecture (Cont.)
Services
Run in the background for an indefinite
period of time
Interact with services using API or through
UI interfaces.
A service starts via a UI element, does not
stop even after the activity gets disposed.
Difference between Create() & Bind()
Can communicate with other services.
Examples:
o Media player service
o Location Monitor Service
19. App Architecture (Cont.)
Broadcast Receiver
Receive announcements and react.
Examples of System broadcast:
Time zone has changed
Battery is low, and soon.
Applications can also initiate broadcasts
ex: Data has been downloaded
An app can have many broadcastReceivers
Difference between BroadcastReceiver and
the services.
o Broadcast intents delivered to all BR.
o Some Broadcast intents are sticky.
20. App Architecture (Cont.)
Content Provider
Makes app data available to other apps by
storing it to:
o File system
o SQLite
Implement a standard set of methods
o Enable other apps to access and store
data
Apps cannot call methods directly
ContentResolver object is used to
o communicate with other content
provider
o Cooperate with the provider to
manage any interprocess
communication that is involved
21. App Architecture (Cont.)
Intent
Passive data structure holding an abstract description of an operation to be
performed
Facilitate late run-time binding between components
All Activities, Services, and BroadcastReceivers are activated by intents.
An intent is passed with its data to the System to start an operation, the system
finds the appropriate action and performs it.
The primary pieces of information in an intent are:
o Action: action to be performed (ex: ACTION_VIEW, ACTION_DIAL, etc)
o Data: data to operate on (ex: person record from the database)
Examples:
Intent i = new Intent(this, NameOfClassToTransitTo.class);
i.putExtra(“key”, “value”);
startActivity(i);
22. App Architecture (Cont.)
An intent filter declares the capabilities of its parent component — what an activity
or service can do and what types of broadcasts a receiver can handle
24. Applications packaging
So what is delivered?
zip file (.apk)
Java .class converted to .dex
XML-files compressed into binary form
manifest for app permissions
signed with developer private key
developer public key included
assets packaged as is
25. Security
Android apps run in sandboxed instances
Linux user account per app
Based on app permissions
Apps are signed by developer private key
No central authority
why signing at all:
two sibling apps can share data (process and
userid)
upgrade also smooth, same key
26. Other Android Features
Open Nature
Open Source
Freedom of Customisability
(Custom ROM, OS Builds, Core App Replacement).
User widgets
Community Based Development
Third Party App Stores
Flash Support
Seamless Integration with Google Stuff
Application framework enabling reusability and replacement of App components
SQLite for structured data storage
Media Support
o Property-based animation and Renderscript 3D graphics.
o Support MTP and PTP protocols
Full device encryption
o DPM policies for encrypted storage and passwords
28. Conclusions
Android advantages outweigh its drawbacks as mentioned earlier.
Android OS is still Consumer focused, no considerable presence in corporate
market.
Fragmentation and Security are the two major concerns in Android.
Development tools are evolving.
In Future, Android might loose a bit of the share to other OS like Windows 7, but
would still be one of the top Mobile OS.
It all depends on how Google Plays it.