This document discusses network programming clients. It begins by defining clients and servers, explaining that clients initiate connections by specifying a host and port, while servers listen on a port without specifying a host. It then provides the basic steps for implementing a generic network client in Java: creating a socket, input and output streams, performing I/O, and closing the socket. Additional topics covered include parsing strings with StringTokenizer, an example client that verifies email addresses, and a MailAddress class to parse email addresses.