Traditional vs. Reactive Programming: A Quick Overview
Overview
This article introduces reactive programming and compares it with traditional programming. It highlights the benefits of reactive programming, such as improved responsiveness and scalability, through practical examples. Key concepts like Mono and Flux are explained, along with common mistakes to avoid.
Introduction to Reactive Programming
Reactive programming is a paradigm focused on asynchronous data streams and the propagation of changes. It allows applications to handle real-time data and respond to events as they happen, making it ideal for modern applications that require high scalability and responsiveness.
Traditional Programming
In traditional programming, requests are processed synchronously and block the execution thread. Here are the key characteristics:
Example:
I am using a JAR provided in the GitHub repository to simulate an external system that returns a list of tasks.
retrieve(): Initiates the request and prepares to retrieve the response.
body(new ParameterizedTypeReference<List<TaskDto>>() {}): Converts the response body into a synchronous List<TaskDto>, which will block until the response is fully received.
log.info("received response: {}", list): Logs the received list of TaskDto objects.
The method returns the list of tasks.
This code retrieves a list of tasks from the specified endpoint in a blocking manner, meaning the execution waits until the response is fully received.
Reactive Programming
Reactive programming addresses these limitations by emphasizing non-blocking, asynchronous execution:
Example:
retrieve(): Initiates the request and prepares to retrieve the response.
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bodyToFlux(TaskDto.class): Converts the response body into a reactive Flux of TaskDto, allowing the handling of multiple items asynchronously.
onErrorComplete(): Ensures that if an error occurs during the data retrieval, the stream will complete gracefully without throwing an error.
doOnNext(p -> log.info("received: {}", p)): Logs each received TaskDto object as it is processed.
This code effectively retrieves a list of tasks from the specified endpoint in a non-blocking manner.
Feature Additions:
Understanding Mono and Flux
Mono and Flux are essential components in reactive programming, both implementing the Publisher interface from the Reactive Streams specification. They provide efficient, non-blocking methods for managing data streams:
Comparable to Optional: While it shares the "zero or one" nature with Optional in traditional programming, Mono stands out with its asynchronous, non-blocking capabilities.
Comparable to List: It resembles a List in its ability to manage multiple items, but unlike a List, Flux operates asynchronously, facilitating continuous and dynamic data flows.
While these analogies to Optional and List help in understanding their roles, Mono and Flux are distinct in their focus on asynchronous and reactive data management, enabling scalable and responsive applications.
Common Mistakes:
Conclusion
Reactive programming offers significant advantages over traditional programming in terms of responsiveness, scalability, and memory efficiency. It is particularly suited for applications that require real-time data handling. Understanding these differences can help developers create more efficient and resilient systems.
For practical examples and further exploration of traditional vs. reactive programming, you can check out my repository: taskRep.
For more details on Reactive Programming and how to use Mono and Flux, you can visit the official documentations:
If you notice any inaccuracies or would like to discuss further, please feel free to reach out to me.