Bit Banging: Implementing SPI and I2C in Software
Bit banging is a technique where software directly controls GPIO pins to emulate hardware communication protocols like SPI, I2C, UART, or custom interfaces. This approach bypasses dedicated hardware peripherals, enabling microcontrollers (or even general-purpose CPUs) to communicate with devices that require specific protocols, even if the hardware lacks native support. While flexible, bit banging requires precise timing management and can consume significant CPU resources. This article explains bit banging in detail, with concrete examples for SPI and I2C implementations.
What is Bit Banging?
Definition
Bit banging involves using software to manually toggle GPIO pins to generate protocol-specific signals (clock, data, etc.). Instead of relying on hardware modules to handle timing and signal generation, the CPU directly manipulates the pins according to the protocol's requirements.
Use Cases
Challenges
Example: Bit Banging for SPI
SPI Protocol Basics
SPI (Serial Peripheral Interface) uses four signals:
SPI operates in four modes, determined by clock polarity (CPOL) and phase (CPHA). For example:
Bit Banging Implementation
/*
* Implementation of bit banging protocol uses following IOs to be compatible
* with the hardware SPI interface
*
* D7 D6 D5 D4 D3 D2 D1 D0
* MISO IN2 MOSI OUT2 SCK CS1 CS0 CS0
*/
Here, a parallel data port (D0–D7) is repurposed for SPI signals:
Code Example (SPI Mode 0)
// Define pin mappings based on the parallel port
#define CS0 (1 << 0) // D0
#define CS1 (1 << 1) // D1
#define SCK (1 << 2) // D2
#define MOSI (1 << 4) // D4
#define MISO (1 << 7) // D7
// Initialize GPIO
void spi_init() {
set_output_pins(CS0 | CS1 | SCK | MOSI); // Configure as outputs
set_input_pin(MISO); // MISO is input
write_pins(CS0 | CS1 | SCK); // Deselect slaves, clock idle low
}
// Send a byte via SPI
uint8_t spi_transfer(uint8_t data) {
uint8_t received = 0;
// Select slave (e.g., CS0)
write_pins(~CS0); // Pull CS0 low
for (int i = 7; i >= 0; i--) {
// Set MOSI to the current bit
if (data & (1 << i))
set_pin(MOSI);
else
clear_pin(MOSI);
// Toggle SCK (rising edge for Mode 0)
set_pin(SCK); // Rising edge (data sampled by slave)
delay_ns(100); // Hold clock high
// Read MISO (if full-duplex)
received |= (read_pin(MISO) ? 1 : 0) << i;
clear_pin(SCK); // Falling edge (data prepared by master)
delay_ns(100); // Hold clock low
}
// Deselect slave
set_pin(CS0);
return received;
}
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Key Steps:
Example: Bit Banging for I2C
I2C Protocol Basics
I2C (Inter-Integrated Circuit) uses two bidirectional lines:
Key I2C operations:
Bit Banging Implementation
I2C requires open-drain outputs, meaning the software can only pull lines low. The bus relies on external pull-up resistors to return lines to high.
Code Example
// Define I2C pins
#define SDA (1 << 3) // D3
#define SCL (1 << 5) // D5
void i2c_init() {
set_open_drain(SDA | SCL); // Configure as open-drain
release_bus(); // SDA and SCL high via pull-ups
}
// Generate start condition
void i2c_start() {
set_pin(SDA); // SDA high
set_pin(SCL); // SCL high
delay_ns(500);
clear_pin(SDA); // SDA pulled low while SCL is high
delay_ns(500);
clear_pin(SCL); // SCL low to prepare for data
}
// Generate stop condition
void i2c_stop() {
clear_pin(SDA); // SDA low
set_pin(SCL); // SCL high
delay_ns(500);
set_pin(SDA); // SDA released high while SCL is high
delay_ns(500);
}
// Send a byte and check ACK
bool i2c_write(uint8_t data) {
for (int i = 7; i >= 0; i--) {
// Set SDA to current bit
(data & (1 << i)) ? set_pin(SDA) : clear_pin(SDA);
delay_ns(100);
// Pulse SCL
set_pin(SCL);
delay_ns(500);
clear_pin(SCL);
delay_ns(100);
}
// Check ACK
set_pin(SDA); // Release SDA for slave ACK
set_pin(SCL);
delay_ns(500);
bool ack = !read_pin(SDA); // ACK is low
clear_pin(SCL);
return ack;
}
Key Steps:
Bit Banging Trade-offs
Advantages
Disadvantages
Conclusion
Bit banging is a powerful technique for implementing communication protocols in software. While it offers flexibility and hardware compatibility, developers must carefully manage timing and CPU usage. The examples above illustrate how SPI and I2C can be emulated using GPIO pins, enabling communication even on hardware without dedicated peripherals. By understanding these principles, engineers can adapt bit banging to meet diverse embedded system requirements.
I feel like bit banging should be an undergrad requirement. Understanding serialization, bit sampling, and deserialization is a major step toward engineering other serial interfaces.
Senior Director, HPC @ Renesas | ex-Apple | ex-Google
4wWhile we can mimic the protocol with GPIOs, I have always been curious how software handles I2C clock stretching?
Design engineer
1moMost microcontrollers have hardware I2C. If you run out of hardware ports or you use the wrong pins you can use software I2C. Or you can add another microcontroller, or use an I2C multiplexer. For $0.50 you can get an ATtiny with hardware I2C up to 1MHz that can act as a subprocessor for a sensor.
A software engineer at CB
1moIt can be risky when the system is under a heavy load. The clock can be stretched, so some peripherals might not like it?