Apple Vision Pro and the Evolution of Mixed Reality

Apple Vision Pro and the Evolution of Mixed Reality

It has been nearly a week since the announcement of Apple #visionpro, and as an avid follower of technological advancements, I eagerly anticipated this moment. The excitement leading up to the unveiling and the subsequent days spent reading reviews and reflecting on the implications have left me with a mix of emotions. Upon witnessing the introduction of Apple Vision Pro, I couldn't help but feel that it didn't quite surpass my lofty expectations. While undoubtedly an impressive device in the realm of extended realities, it didn't deliver the eye-opening experience I had anticipated. Comparatively, as a user of #QuestPro, I was already familiar with the potential of immersive technologies, although Apple's offering boasts superior technical specifications.

I agree with Edgar Martín-Blas Méndez and Carlos Bolívar that one area where Apple undeniably excels is in its marketing strategy. The company has successfully captured the attention of both technology enthusiasts and newcomers to the field. The term "#spatialcomputing" introduced by Apple signifies an evolutionary step rather than a drastic departure into a closed-off virtual world. This approach aligns with my personal belief that the integration of augmented reality should seamlessly blend with our existing reality, rather than isolating us in a separate realm. The digital crown included on the top becomes a symbol of that: the user will be able to chose how far the immersion will be, something I remember was already announced by Meta on their "#InfiniteOffice" concept. The introduction of Apple Vision Pro signifies not only a technological leap forward but also a philosophical shift in how we interact with spatial computing. By blending augmented reality seamlessly with our everyday lives, Apple embraces an open and integrated metaverse, distinguishing itself from the notion of a closed-off virtual realm. This affords users the freedom to choose the type of experience they desire, whether it's complete immersion or a blended reality.

It's important to acknowledge that Meta previously presented a concept resembling spatial computing with their "Infinite Office" announcement three years ago. This indicates that Apple's unveiling of Vision Pro is not entirely novel. However, what distinguishes Apple's offering is their attention to detail, refined execution, and leverage of their ecosystem and hardware integration to deliver a compelling user experience.

For example, one aspect that fascinated me was Apple's innovative approach to interaction. By combining eye tracking and hand movements, Apple Vision Pro offers a near-magical level of interactivity. Seeing ThrillSeeker experiment with similar capabilities using Quest Pro further validates that what Apple showcases is not a radical leap, but rather an evolution of existing technologies. This reminds me to what I was commenting in previous article about how the interaction in this new space is still not totally defined and how we all are kind of contributing to it.

Apple Vision Pro may not have the groundbreaking impact of the original iPhone, that was a complete disruption. Nevertheless, it undeniably represents a significant step forward. It holds the potential to reshape the industry and propel us towards a more integrated future. The seamless integration of Apple's software ecosystem further solidifies its position, setting it apart from competitors like Meta, who are still catching up in terms of hardware and software integration.

It is important to recognize that Meta, a company not initially focused on hardware development, has made significant strides in the industry. Similar to Android's impact on the smartphone market, Meta's positioning as a prominent player in the augmented reality landscape is a testament to their dedication and innovation.

Furthermore, while Meta laid the foundation for spatial computing with their Infinite Office concept, Apple has taken it to new heights with Vision Pro. The refinement, execution, and dedication to advancing the technology set Apple apart. The healthy competition and iterative development between tech giants ultimately benefit users, driving innovation and enhancing products and experiences.

Don't get me wrong, I know it won't be there until next year and I am aware of the high price, but, as an enthusiastic user deeply embedded within Apple's ecosystem, I am determined to acquire Apple Vision Pro when it becomes available. I hope it is the case. It represents a tangible step towards a future where spatial computing seamlessly integrates with our lives, expanding our horizons and transforming the way we interact with digital content.

What about you?

ZN Philip Weiss ⭐ Vincent Parissis ⭐ VIP ⭐ Etienne Verbist Sean Hayes Joaquín Reyes González Nenad Zafirovski #VR #AR #mixedreality

Philip Weiss

ZN CEO & Founder, author of ‘Hyperthinking’ book, TEDx Speaker with 25+ years experience in digital communication strategy. Using AI tools to transform your organisation and communication:

1y

Very insightful article Jesús Azogue. I think that this is a very hard space to understand and the hype created by Meta has backfired and made people feel that the promised new world was not materialising 🥽. However I think that Apple might be able to execute in a way Meta has yet been able to, bringing the software and hardware together. If the experience delivers it might create real adoption. I suspect that we are still a few years away from a real adoption of this new form factor (whatever we call it) but Apple is bringing it #OneStepAhead.

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Sean Hayes

Advertising Creative MisChief. Art Director/Photographer/Copywriter/AI Explorer. In search of better questions.

1y

I was hoping for more paired-down (and affordable) AR lightweight glasses. AR has instant utility in the real world, where most of us live. VR tech, on the other hand, is still unwieldy and demands commitment and major adjustments - both psychologically and financially - from users. I believe Vision Pro was designed as much to strategically undermine Meta's dominance in the VR space as for wealthy 'early adopters'; an unhappy hybrid of too many competing marketing agendas, And that's why it will fail. It lacks the product purity and utility of Apple's brilliant design philosophy.

Justin R.

Project Coordinator at ZN | Freelance Copywriter | Seeking Global Remote Opportunities

1y

I think that with developers being given the APIkit (or whatever you call it) to refine their apps / develop new apps for the #visionpro, I am optimistic that everybody will truly contirbute to this new technological undertaking. While Apple tends to be behind when it comes to announcing new features (compared to Samsung, Google, etc) Apple’s two superpowers will make the new headset worth it. Superpower 1 is refining what has been done by competitors to near perfection Superpower 2 is Apple’s ability to rapidly commercialise what I think WAS something niche in the tech world. Everyone will want to get one just bec it’s an Apple product. I am excited for these new developments and am eager to save 3500 (will probably have an American friend buy it for me in the States) so that I could experience #spatialcomputing first hand!

Liora Kern

CMO at Montea, CEO at BABEDA - Brand, analyze, build, engage, drive and amplify

1y

Thank you for your thoughts and updates, and please keep us posted when you manage to buy it! 3500 euros though... that's not nothing. Let us know if it's worth it!

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