MQ Mental Health Research’s Post

New research highlights the risks of loot boxes in video games, especially for young people. Are these virtual rewards fueling gambling behaviors? Read more: https://lnkd.in/e8t3zAHa

Lisa Quigley

Subject Matter Expert - Suicide, Self-Harm and Eating Disorders | Online harms | Mental health | Suicide prevention and research | Inclusion of lived experience

4d

James Grimes - just on the off chance you've not seen this yet 😊

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