From the course: Maya: Fundamentals of Medical Animations

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Commonly used tools: Blend shapes

Commonly used tools: Blend shapes - Maya Tutorial

From the course: Maya: Fundamentals of Medical Animations

Commonly used tools: Blend shapes

- [Instructor] Lens shapes are another useful technique. They are often used in character animation for facial expressions but can also be used in medical animations to animate movements such as breathing lungs, the progression of disease organs or other topology changes. In your exercise file, you'll find a scene containing some kidney models. If you're going to your sculpting tab and click this icon, it'll open up the shape editor. You can see that by using this slider, the mesh of the second kidney is affected. Now, let's look at how to set this up. I'm going to delete the visible objects in the scene and then show this hidden kidney. Duplicate the shape by pressing command or control D on your keyboard. And then select both of the kidney shapes and open up the shape editor. From here, click create blend shape. Press edit to enable editing. Now, select kidney three and up in your sculpting tools, you can open up some of these tools and start sculpting the surface of this. I'm…

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