From the course: Maya: Fundamentals of Medical Animations
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Animating cell death, part 1 - Maya Tutorial
From the course: Maya: Fundamentals of Medical Animations
Animating cell death, part 1
- [Instructor] Apoptosis, also known as programmed cell death, is a physiological process by which old or diseased cells self-destruct and allow new, young, and healthy cells to replace them. In this video, we're going to look at how to simulate cell death using nParticles. So, we're going to start off in the FX menu, then go to nParticles, Create Emitter, and we want to open the options box. Under Emitter Type, we want to change this to volume. And under the Volume Emitter Attributes, we want to change the volume shape to a sphere. And then hit Create. First thing we want to do is go into our nucleus then under the Gravity and Wind settings, we want to change the gravity to zero. Select your nParticles, then in the Channel box we want to change the Max Count to 20. Selecting your nParticles and going to the Attribute editor, we want to go down to the shading options. And under the Particle Render Type, we want to change this to blobby surface. If we play this animation, you can see…
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Contents
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Introduction to animation projects17s
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Commonly used tools: MASH1m 55s
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Commonly used tools: nCloth and nParticles1m 25s
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Commonly used tools: Paint effects3m 30s
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Commonly used tools: Blend shapes3m 29s
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Animating cell division, part 14m 3s
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Animating cell division, part 24m 16s
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Animating cell death, part 14m 33s
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Animating cell death, part 23m 48s
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Animating tumor growth, part 15m 16s
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Animating tumor growth, part 28m 21s
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Animating blood cell flow, part 15m 13s
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Animating blood cell flow, part 25m 54s
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