What are some examples of feedback loops that motivate players to keep playing?
Feedback loops are essential elements of game design that influence how players engage with a game and what motivates them to keep playing. A feedback loop is a system that responds to the player's actions and creates positive or negative consequences that reinforce or discourage certain behaviors. In this article, we will explore some examples of feedback loops that motivate players to keep playing in different genres and contexts.
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Montgomery SingmanManaging Partner @ Radiance Strategic Solutions | xSony, xElectronic Arts, xCapcom, xAtari
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Asmaa أسماء A.Digital Nomad | Online Tutor | On a Research Journey Exploring the Use of Digital Games for Positive Change
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Gokhan UzmezGame Consultant| xZynga-Rollic | Mobile Game Product Manager | Business Development | Mobile Game Design