What are some best practices or tips for naming and organizing your interfaces and dependencies?
If you want to write clean, maintainable, and testable code, you need to follow the SOLID design principles. One of these principles is the Dependency Inversion Principle, which states that high-level modules should not depend on low-level modules, but both should depend on abstractions. This means that you should use interfaces to define the contracts between your classes and their dependencies, and use dependency injection to provide the concrete implementations at runtime. But how do you name and organize your interfaces and dependencies to avoid confusion and complexity? Here are some best practices and tips to help you.