How can you improve game networking performance with multithreading?

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Game networking is a challenging aspect of game development that involves sending and receiving data between players and servers over the internet. To ensure a smooth and responsive gameplay experience, game networking must handle various issues such as latency, packet loss, security, and scalability. One way to improve game networking performance is to use multithreading, which is a technique that allows a program to execute multiple tasks simultaneously on different cores or processors. In this article, you will learn how multithreading can benefit game networking, what are some common challenges and solutions, and how to implement multithreading in your game engine or framework.

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