Hello guys, if you have been doing Java development for few years, then you know that Performance is the key for any Java application. As a senior Java developer, one should know how to improve the performance of Java applications and understand memory management and garbage collection, which often causes Performance in Java applications. These are some advanced skills that take some effort to develop. It doesn't come by default even if you have been programming in Java for years, as most people don't touch these topics. Many of them are afraid or take the performance tuning work and always look up to the most senior or brilliant developers in their team.
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How to Fix Unsupported major.minor version 60.0, 59.0, 58.0, 57.0, 56.0, 55.0, 54, 0, 53.0, 52.00, 51.0 Error in Eclipse & Java
The UnsupportedClassVersionError is a big nightmare for Java developers, probably the next biggest after NoClassDefFoundError and ClassNotFoundException but it's slightly easier to solve. The root cause of this error is that your code is compiled using a higher JDK version and you are trying to run it on the lower version. For example, the Unsupported major.minor version 53.0 means your code is compiled in JDK 9 (the class version 52 corresponds to JDK 9) and you are trying to run it on any JRE lower than Java 9, probably JDK 8, 7, or 6.
Top 5 Object Oriented Analysis and Design Interview Questions for Programmers, Software Engineers
Testing the design skill of a candidate is quite common in programming job interviews. Questions like, how do you design a vending machine or a traffic control system are very popular in object-oriented programming language interviews, like Java and C++. Designing a software System requires good experience and knowledge of tools of object-oriented design and analysis. You should not only be good at OOP fundamentals like Abstraction, Inheritance, Polymorphism, Encapsulation, Coupling, Cohesion, Association, Aggregation, or Composition but also on several crucial object-oriented design principles like SOLID Principles of Object-Oriented Design, which is the building block for writing flexible and maintainable code.
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