The Physical Layer is the lowest layer 7-layer OSI model. It is responsible for sending raw data as electrical signals, light pulses, or radio waves over a physical medium like cables or wireless channels. Various hardware components such as cables, switches, network interface cards (NICs) etc. work in this layer. It plays an important role in establishing and maintaining the actual connection between devices in a network.
Services Offered by Physical Layer
The services which are offered by the physical layer are as follows:
1. Bit-by-Bit Transmission
The Physical Layer transmits data in the form of individual bits. It does not organize these bits into groups such as packets or frames. Instead, it simply ensures that bits are sent from the sender to the receiver over a medium either guided medium such as coaxial cable, fiber cable etc. or an unguided medium such as electromagnetic waves( radio waves, infrared, microwaves).
Example: In an Ethernet connection, data is transmitted in the form of electrical signals (high and low voltages) representing binary 1s and 0s.
Types of Transmission Media2.Encoding and Decoding
Encoding converts digital data (0s and 1s) into a signal suitable for transmission. The receiving device then decodes these signals back into digital data. This process ensures that the signals can travel efficiently and be correctly interpreted at the destination. Types of Encoding Techniques:
- NRZ (Non-Return to Zero) directly represents 0s and 1s using different voltage levels.
- Manchester Encoding uses transitions in the signal to indicate bits, making it more reliable.
- 4B/5B Encoding groups bits for better synchronization and efficiency.
Example: In fiber-optic communication, digital signals are converted into light pulses (encoding) and at the receiver end they are converted back into electrical signals (decoding).
3.Signal Transmission
The Physical Layer is responsible for how signals travel through a medium. Data can be transmitted in two primary forms:
- Digital Signals is a signal that represents data using discrete values (0s and 1s).
- Analog Signals is a continuous wave that varies over time. It represents information using changes in amplitude, frequency, or phase.
Since modern networks use digital signals, but some traditional systems still use analog signals. Hence, these signals are often converted into each other.
- Analog-to-Digital Conversion (ADC): Converts analog signals into digital signals for computer processing.
- Digital-to-Analog Conversion (DAC): Converts digital signals into analog signals for transmission over traditional analog systems
4.Modulation and Demodulation
Modulation is the process of converting digital data into a form that can travel efficiently over a medium, especially in wireless and analog systems. Demodulation is the reverse process, extracting the original data from the transmitted signal. Common Modulation Techniques include:
- In Amplitude Modulation (AM), the signal's amplitude (strength) is changed based on data.
Amplitude Modulation- In Frequency Modulation (FM), the frequency of the signal is changed to represent data.
Frequency Modulation- In Phase Modulation (PM), the phase of the signal is changed to encode information.
Phase ModulationExample: In mobile communication, voice and data signals are modulated for transmission over radio waves, then demodulated at the receiver's end to extract the original data.
5.Transmission Modes
The Physical Layer defines how data flows between devices. There are three main transmission modes:
(a) Simplex Mode
Simplex- Data flows in one direction only.
- The sender can transmit data but the receiver cannot send back information.
- Example: A TV broadcast where the station sends signals but does not receive any data from the TV.
(b) Half-Duplex Mode
Half Duplex- Data flows in both directions, but only one direction at a time.
- The sender must wait until the receiver finishes before responding.
- Example: Walkie-talkies where users must take turns speaking.
(c) Full-Duplex Mode
- Data flows in both directions simultaneously.
- It increases communication speed by allowing continuous data exchange.
- Example: Telephone conversations where both people can talk and listen at the same time.
6.Data Control
The Physical Layer helps manage the timing and flow of data to prevent errors and inefficiencies in transmission.
(a) Synchronization ensures that the sender and receiver are in sync so that the bits are interpreted correctly. Example: In video streaming, synchronization prevents delays or distortions in audio and video playback.
(b) Flow Control manages the speed difference between sender and receiver to ensure smooth communication.
Example: In USB communication, the data transfer rate is adjusted to match the connected device’s capacity.
Limitations of Physical Layer Services
- Signals degrade over long distances and it requires repeaters or amplifiers.
- Electrical and radio noise can cause data corruption.
- The Physical Layer does not check for transmission errors. Error handling is done in higher layers such as Data Link Layer.
- The speed of data transmission depends on the physical medium and available bandwidth.
Similar Reads
Network Layer Services
The network layer is a part of the communication process in computer networks. Its main job is to move data packets between different networks. It helps route these packets from the sender to the receiver across multiple paths and networks. Network-to-network connections enable the Internet to funct
6 min read
Application Layer Services
The Application Layer is the topmost layer in the OSI (Open Systems Interconnection) model, directly interacting with end-user applications. Its primary role is to provide services and interfaces that allow applications to communicate over a network. It facilitates data exchange between software app
5 min read
Services provided by Data Link Layer
Prerequisite - Data Link Layer Data Link Layer is generally representing protocol layer in program that is simply used to handle and control the transmission of data between source and destination machines. It is simply responsible for exchange of frames among nodes or machines over physical network
4 min read
Interfaces and Services
Interfaces and Services is a process that generally provides and gives a common technique for each layer to communicate with each other. Standard terminology basically required for layered networks to request and aim for the services are provided. Service is defined as a set of primitive operations.
3 min read
Physical Layer in OSI Model
The physical Layer is the bottom-most layer in the Open System Interconnection (OSI) Model which is a physical and electrical representation of the system. It consists of various network components such as power plugs, connectors, receivers, cable types, etc. The physical layer sends data bits from
4 min read
General Packet Radio Service (GPRS)
GPRS is an expansion Global System for Mobile Communication. It is basically a packet-oriented mobile data standard on the 2G and 3G cellular communication networkâs global system for mobile communication. GPRS was built up by European Telecommunications Standards Institute (ETSI) because of the pri
3 min read
Machine Learning as a Service (MLaaS)
Prerequisite - Machine Learning (ML) Now a days in this digital world of technology where each day we are listening about Machine Learning (ML) and Artificial Intelligence (AI). Like Artificial Intelligence as a Service (AIaaS) which has already entered into technology market like that Machine Learn
5 min read
Security as a Service (SECaaS)
A business model called SECaaS, or Security as a Service, offers security to IT companies on a subscription basis. A superior security platform is provided by the outsourced approach, which lowers the total cost of ownership than the business could supply on its own. With the use of cloud computing,
4 min read
Introduction to Cyber-Physical System
A Cyber-Physical System (CPS) is a system that integrates physical and computational components to monitor and control the physical processes seamlessly. These systems combine the sensing, actuation, computation, and communication capabilities, and leverage these to improve the physical systems' ove
4 min read
Service Primitives
Service generally includes set of various primitives. A primitive simply means Operations. A Service is specified by set of primitives that are available and given to user or other various entities to access the service. All these primitives simply tell the service to perform some action or to repor
4 min read