using
System;
using
System.Collections.Generic;
public
class
GFG{
static
int
maxindex(
int
[] dist,
int
n)
{
int
mi = 0;
for
(
int
i = 0; i < n; i++)
{
if
(dist[i] > dist[mi])
mi = i;
}
return
mi;
}
static
void
selectKcities(
int
n,
int
[,] weights,
int
k)
{
int
[] dist =
new
int
[n];
List<
int
> centers =
new
List<
int
>();
for
(
int
i = 0; i < n; i++)
{
dist[i] = Int32.MaxValue;
}
int
max = 0;
for
(
int
i = 0; i < k; i++)
{
centers.Add(max);
for
(
int
j = 0; j < n; j++)
{
dist[j] = Math.Min(dist[j],
weights[max,j]);
}
max = maxindex(dist, n);
}
Console.WriteLine(dist[max]);
for
(
int
i = 0; i < centers.Count; i++)
{
Console.Write(centers[i] +
" "
);
}
Console.Write(
"\n"
);
}
static
public
void
Main (){
int
n = 4;
int
[,] weights =
new
int
[,]{ { 0, 4, 8, 5 },
{ 4, 0, 10, 7 },
{ 8, 10, 0, 9 },
{ 5, 7, 9, 0 } };
int
k = 2;
selectKcities(n, weights, k);
}
}