W3C

Category Archives: Accessibility

This week at W3C: CSS is 17, W3C Spain office 10-year anniversary, TimBL on mass surveillance, etc.

This is the 13-20 December 2013 edition of a “weekly digest of W3C news and trends” –the last of the year, that I prepare for the W3C Membership and public-w3c-digest mailing list (publicly archived). This digest aggregates information about W3C and W3C technology from online media —a snapshot of how W3C and its work is […]
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This week at W3C: W3C TAG Nominations, successful 2013 #html5j conference, TimBL at #UNRightsAt20, etc.

This is the 29 November – 6 December 2013 edition of a “weekly digest of W3C news and trends” that I prepare for the W3C Membership and public-w3c-digest mailing list (publicly archived). This digest aggregates information about W3C and W3C technology from online media —a snapshot of how W3C and its work is perceived in […]
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TPAC Update on Accessibility in Digital Publishing

Today we invite guest blogger Gerardo Capiel, VP of Engineering of Benetech, who joined the Consortium to participate in the Digital Publishing Interest Group (DPUB IG). This is cross-posted on the Digital Publishing Blog. In October of this year, Benetech joined the World Wide Web Consortium to more deeply participate in the evolution of standards […]
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HTML5 Continues to travel around the world: W3C Germany and Austria Office HTML5 day in Vienna

As a complement to the HTML5 Tour in India and last year’s HTML5 Tour in Europe, the W3C Germany and Austria Office (W3C.DE/AT) invites you to the fourth HTML5 day. The event will be held in Vienna and targets Web developers, programmers, students, teachers and everybody interested in the evolution of the Web. After a […]
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World Standard Day (WSD)

October 14th was chosen in 1946 to raise awareness among regulators, industry and consumers as to the importance of standardization to the global economy. Last year for the WSD, we celebrated the creation of OpenStand, as a way to crystallize the principles of standardization used to create and evolve the Internet and the Web. This […]
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IndieUI: Events expands user interface interactions for mobile and more

The IndieUI Working Group has published a First Public Working Draft of IndieUI: Events 1.0. IndieUI: Events focuses on common types of user interface interactions that are controlled in different ways across platforms, such as scrolling the view, canceling an action, changing the value of a user input widget, selecting a range, placing focus on an object, etc. These user intentions can be inferred from hardware- and platform-specific user interactions through the keyboard, mouse, speech, or touch input.
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